- •About the Authors
- •Dedication
- •Authors’ Acknowledgments
- •Table of Contents
- •Introduction
- •What’s Not (And What Is) in This Book
- •Mac attack!
- •Who Do We Think You Are?
- •How This Book Is Organized
- •Part I: AutoCAD 101
- •Part II: Let There Be Lines
- •Part III: If Drawings Could Talk
- •Part IV: Advancing with AutoCAD
- •Part V: On a 3D Spree
- •Part VI: The Part of Tens
- •But wait . . . there’s more!
- •Icons Used in This Book
- •A Few Conventions — Just in Case
- •Commanding from the keyboard
- •Tying things up with the Ribbon
- •Where to Go from Here
- •Why AutoCAD?
- •The Importance of Being DWG
- •Seeing the LT
- •Checking System Requirements
- •Suddenly, It’s 2013!
- •AutoCAD Does Windows (And Office)
- •And They’re Off: AutoCAD’s Opening Screens
- •Running with Ribbons
- •Getting with the Program
- •Looking for Mr. Status Bar
- •Let your fingers do the talking: The command window
- •The key(board) to AutoCAD success
- •Keeping tabs on palettes
- •Down the main stretch: The drawing area
- •Fun with F1
- •A Simple Setup
- •Drawing a (Base) Plate
- •Drawing rectangles on the right layers
- •Circling your plate
- •Nuts to you
- •Getting a Closer Look with Zoom and Pan
- •Modifying to Make It Merrier
- •Hip-hip-array!
- •Stretching out
- •Crossing your hatches
- •Following the Plot
- •A Setup Roadmap
- •Choosing your units
- •Weighing up your scales
- •Thinking annotatively
- •Thinking about paper
- •Defending your border
- •A Template for Success
- •Making the Most of Model Space
- •Setting your units
- •Making the drawing area snap-py (and grid-dy)
- •Setting linetype and dimension scales
- •Entering drawing properties
- •Making Templates Your Own
- •Setting Up a Layout in Paper Space
- •Will that be tabs or buttons?
- •View layouts Quick(View)ly
- •Creating a layout
- •Copying and changing layouts
- •Lost in paper space
- •Spaced out
- •A view(port) for drawing in
- •About Paper Space Layouts and Plotting
- •Managing Your Properties
- •Layer one on me!
- •Accumulating properties
- •Creating new layers
- •Manipulating layers
- •Using Named Objects
- •Using AutoCAD DesignCenter
- •Copying layers between drawings
- •Controlling Your Precision
- •Keyboard capers: Coordinate input
- •Understanding AutoCAD’s coordinate systems
- •Grab an object and make it snappy
- •Other Practical Precision Procedures
- •Introducing the AutoCAD Drawing Commands
- •The Straight and Narrow: Lines, Polylines, and Polygons
- •Toeing the line
- •Connecting the lines with polyline
- •Squaring off with rectangles
- •Choosing your sides with polygon
- •(Throwing) Curves
- •Going full circle
- •Arc-y-ology
- •Solar ellipses
- •Splines: The sketchy, sinuous curves
- •Donuts: The circles with a difference
- •Revision clouds on the horizon
- •Scoring Points
- •Commanding and Selecting
- •Command-first editing
- •Selection-first editing
- •Direct object manipulation
- •Choosing an editing style
- •Grab It
- •One-by-one selection
- •Selection boxes left and right
- •Perfecting Selecting
- •AutoCAD Groupies
- •Object Selection: Now You See It . . .
- •Get a Grip
- •About grips
- •A gripping example
- •Move it!
- •Copy, or a kinder, gentler Move
- •A warm-up stretch
- •Your AutoCAD Toolkit
- •The Big Three: Move, Copy, and Stretch
- •Base points and displacements
- •Move
- •Copy
- •Copy between drawings
- •Stretch
- •More Manipulations
- •Mirror
- •Rotate
- •Scale
- •Array
- •Offset
- •Slicing, Dicing, and Splicing
- •Trim and Extend
- •Break
- •Fillet and Chamfer and Blend
- •Join
- •When Editing Goes Bad
- •Zoom and Pan with Glass and Hand
- •The wheel deal
- •Navigating your drawing
- •Controlling your cube
- •Time to zoom
- •A View by Any Other Name . . .
- •Looking Around in Layout Land
- •Degenerating and Regenerating
- •Getting Ready to Write
- •Simply stylish text
- •Taking your text to new heights
- •One line or two?
- •Your text will be justified
- •Using the Same Old Line
- •Turning On Your Annotative Objects
- •Saying More in Multiline Text
- •Making it with Mtext
- •It slices; it dices . . .
- •Doing a number on your Mtext lists
- •Line up in columns — now!
- •Modifying Mtext
- •Gather Round the Tables
- •Tables have style, too
- •Creating and editing tables
- •Take Me to Your Leader
- •Electing a leader
- •Multi options for multileaders
- •How Do You Measure Up?
- •A Field Guide to Dimensions
- •The lazy drafter jumps over to the quick dimension commands
- •Dimension associativity
- •Where, oh where, do my dimensions go?
- •The Latest Styles in Dimensioning
- •Creating and managing dimension styles
- •Let’s get stylish!
- •Adjusting style settings
- •Size Matters
- •Details at other scales
- •Editing Dimensions
- •Editing dimension geometry
- •Editing dimension text
- •Controlling and editing dimension associativity
- •Batten Down the Hatches!
- •Don’t Count Your Hatches. . .
- •Size Matters!
- •We can do this the hard way. . .
- •. . . or we can do this the easy way
- •Annotative versus non-annotative
- •Pushing the Boundary (Of) Hatch
- •Your hatching has no style!
- •Hatch from scratch
- •Editing Hatch Objects
- •You Say Printing, We Say Plotting
- •The Plot Quickens
- •Plotting success in 16 steps
- •Get with the system
- •Configure it out
- •Preview one, two
- •Instead of fit, scale it
- •Plotting the Layout of the Land
- •Plotting Lineweights and Colors
- •Plotting with style
- •Plotting through thick and thin
- •Plotting in color
- •It’s a (Page) Setup!
- •Continuing the Plot Dialog
- •The Plot Sickens
- •Rocking with Blocks
- •Creating Block Definitions
- •Inserting Blocks
- •Attributes: Fill-in-the-Blank Blocks
- •Creating attribute definitions
- •Defining blocks that contain attribute definitions
- •Inserting blocks that contain attribute definitions
- •Edit attribute values
- •Extracting data
- •Exploding Blocks
- •Purging Unused Block Definitions
- •Arraying Associatively
- •Comparing the old and new ARRAY commands
- •Hip, hip, array!
- •Associatively editing
- •Going External
- •Becoming attached to your xrefs
- •Layer-palooza
- •Creating and editing an external reference file
- •Forging an xref path
- •Managing xrefs
- •Blocks, Xrefs, and Drawing Organization
- •Mastering the Raster
- •Attaching a raster image
- •Maintaining your image
- •Theme and Variations: Dynamic Blocks
- •Lights! Parameters!! Actions!!!
- •Manipulating dynamic blocks
- •Maintaining Design Intent
- •Defining terms
- •Forget about drawing with precision!
- •Constrain yourself
- •Understanding Geometric Constraints
- •Applying a little more constraint
- •AutoConstrain yourself!
- •Understanding Dimensional Constraints
- •Practice a little constraint
- •Making your drawing even smarter
- •Using the Parameters Manager
- •Dimensions or constraints — have it both ways!
- •The Internet and AutoCAD: An Overview
- •You send me
- •Send it with eTransmit
- •Rapid eTransmit
- •Bad reception?
- •Help from the Reference Manager
- •Design Web Format — Not Just for the Web
- •All about DWF and DWFx
- •Autodesk Design Review 2013
- •The Drawing Protection Racket
- •Autodesk Weather Forecast: Increasing Cloud
- •Working Solidly in the Cloud
- •Free AutoCAD!
- •Going once, going twice, going 123D
- •Your head planted firmly in the cloud
- •The pros
- •The cons
- •Cloudy with a shower of DWGs
- •AutoCAD 2013 cloud connectivity
- •Tomorrow’s Forecast
- •Understanding 3D Digital Models
- •Tools of the Trade
- •Warp speed ahead
- •Entering the third dimension
- •Untying the Ribbon and opening some palettes
- •Modeling from Above
- •Using 3D coordinate input
- •Using point filters
- •Object snaps and object snap tracking
- •Changing Planes
- •Displaying the UCS icon
- •Adjusting the UCS
- •Navigating the 3D Waters
- •Orbit à go-go
- •Taking a spin around the cube
- •Grabbing the SteeringWheels
- •Visualizing 3D Objects
- •Getting Your 3D Bearings
- •Creating a better 3D template
- •Seeing the world from new viewpoints
- •From Drawing to Modeling in 3D
- •Drawing basic 3D objects
- •Gaining a solid foundation
- •Drawing solid primitives
- •Adding the Third Dimension to 2D Objects
- •Creating 3D objects from 2D drawings
- •Modifying 3D Objects
- •Selecting subobjects
- •Working with gizmos
- •More 3D variants of 2D commands
- •Editing solids
- •Get the 2D Out of Here!
- •A different point of view
- •But wait! There’s more!
- •But wait! There’s less!
- •Do You See What I See?
- •Visualizing the Digital World
- •Adding Lighting
- •Default lighting
- •User-defined lights
- •Sunlight
- •Creating and Applying Materials
- •Defining a Background
- •Rendering a 3D Model
- •Autodesk Feedback Community
- •Autodesk Discussion Groups
- •Autodesk’s Own Bloggers
- •Autodesk University
- •The Autodesk Channel on YouTube
- •The World Wide (CAD) Web
- •Your Local ATC
- •Your Local User Group
- •AUGI
- •Books
- •Price
- •3D Abilities
- •Customization Options
- •Network Licensing
- •Express Tools
- •Parametrics
- •Standards Checking
- •Data Extraction
- •MLINE versus DLINE
- •Profiles
- •Reference Manager
- •And The Good News Is . . .
- •APERTURE
- •DIMASSOC
- •MENUBAR
- •MIRRTEXT
- •OSNAPZ
- •PICKBOX
- •REMEMBERFOLDERS
- •ROLLOVERTIPS
- •TOOLTIPS
- •VISRETAIN
- •And the Bonus Round
- •Index
4 |
AutoCAD 2013 For Dummies |
How This Book Is Organized
Appearances can be deceptive. For example, had you wandered into our office and seen the apparently random piles of stuff that covered our desks while we were writing this book, you might wonder how we could possibly organize a sentence, let alone an entire book. But — given a suitable degree of concerted thought — Bill knows exactly where to put his hands on that list of new dimension variables, and Dave can always find that bagel and cream cheese he started at coffee break yesterday. In the words of the philosopher, “A tidy desk is the sign of a sick mind.” Boy, are we healthy!
We hope you find that the book also reflects some concerted thought about how to present AutoCAD in a way that’s both easy-to-dip-into and smoothly- flowing-from-beginning-to-end.
The organization of this book into parts — collections of related chapters — is one of the most important, uh, parts of this book. You really can get to know AutoCAD one piece at a time, and each part represents a group of closely related topics. The order of parts also says something about priority; yes, you have our permission to ignore the stuff in later parts until you master most of the stuff in the early ones. This kind of building-block approach can be especially valuable in a program as complex as AutoCAD.
The following sections describe the parts that the book breaks down into.
Part I: AutoCAD 101
Need to know your way around the AutoCAD screen? Why does AutoCAD even exist, anyway? What are all the different AutoCAD-based products that Autodesk sells, and should you be using one of them — for example,
AutoCAD LT — instead of AutoCAD? Is everything so slooow because it’s supposed to be slow, or do you have too wimpy a machine to use this wonder
of modern-day computing? And why do you have to do this stuff in the first place?
Part I answers all these questions and more. This part also includes what may seem like a great deal of excruciating detail about setting up a new drawing in AutoCAD. But what’s even more excruciating is doing your setup work incorrectly and then feeling as if AutoCAD is fighting you every step of the way. With a little drawing setup work done in advance, it won’t.
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Introduction 5
Part II: Let There Be Lines
In this part, you discover some essential concepts, including object properties and CAD precision techniques. We know you’re rarin’ to make some drawings, but if you don’t get a handle on this stuff early on, you’ll be terminally confused when you try to draw and edit objects. If you want to make drawings that look good, plot good, and are good, read this stuff!
After the concepts preamble, the bulk of this part covers the trio of activities that you’ll probably spend most of your time in AutoCAD doing: drawing objects, editing them, and zooming and panning to see them better on the screen. These are the things that you do in order to create the geometry — that is, the CAD representations of the objects in the real world that you’re designing. By the end of Part II, you should be pretty good at geometry, even if your ninth-grade math teacher told you otherwise.
Part III: If Drawings Could Talk
CAD drawings don’t live on lines alone — most of them require quite a bit of text, dimensioning, and hatching in order to make the design intent clear to the poor chump who has to build your amazing creation. (Whoever said “a picture is worth a thousand words” must not have counted up the number of words on the average architectural drawing!) This part shows you how to add these essential features to your drawings.
After you’ve gussied up your drawing with text, dimensions, and hatching, you’ll probably want to create a snapshot of it to show off to your client, contractor, or grandma. Normal people call this process printing, but CAD people call it plotting. Whatever you decide to call it, we show you how to do it.
Part IV: Advancing with AutoCAD
A good CAD user, like a good kindergartner, plays well with others. AutoCAD encourages this behavior with a host of drawingand data-sharing features. Blocks, external reference files, and raster images encourage reuse of parts of drawings, entire drawings, and bitmap image files. You can create symbols with changeable text or appearance, and you can apply parametric “rules” to drawing objects so they help maintain design intent. This part of the book ends by explaining how to use AutoCAD’s Internet features to enable sharing of drawings well beyond your hard drive and local network.
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6 |
AutoCAD 2013 For Dummies |
The drawingand data-sharing features in AutoCAD take you way beyond oldstyle, pencil-and-paper design and drafting. After you’ve discovered how to apply the techniques in this part, you’ll be well on your way to full CAD nerdhood. (You may want to warn your family beforehand.)
Part V: On a 3D Spree
In this part, you learn the basics of 3D modeling in AutoCAD 2013. Beginning with the 3D environment — how to change its appearance, how to move around in it, how to examine the model itself in different ways — the chapters introduce different modeling techniques, from solid models to generating 2D working drawings from your 3D models.
Part VI: The Part of Tens
This part contains a concise catalog of differences between AutoCAD and AutoCAD LT, and lists of resources and settings that can make the time you spend in AutoCADland more enjoyable. There’s a lot of meat packed into these three chapters — juicy tidbits from years of drafting, experimentation, and fist-shaking at things that don’t work right — not to mention years of compulsive list-making. We hope that these lists help you get on the right track quickly and stay there.
But wait . . . there’s more!
AutoCAD 2013 For Dummies has a companion website. Point your browser at www.dummies.com/go/autocad2013fd to find many of the drawing files we use to demonstrate commands and procedures in this book. The drawings are posted to the website in Zip format; just download and unzip them and they’re ready to open in AutoCAD. The Zip files are named for the chapters and contain one or more drawing files. For example, afd03.zip contains the versions of the drawing for the base plate exercise in Chapter 3 of the book (refer to the downloadable Read Me file for an explanation of the naming conventions used for the drawing files). Note that not all chapters have associated drawing files.
Most of the drawing files are saved in AutoCAD 2010 format and can be opened in AutoCAD 2010 or any later release.
The reverse is not true. AutoCAD 2013 files cannot be opened in earlier releases. You can SAVEAS all the way back to Release 11 (1990), but features added later won’t be supported and may translate poorly.
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