- •Contents
- •Figures and Tables
- •Introduction to the Aqua Human Interface Guidelines
- •The Benefits of Applying the Interface Guidelines
- •Deciding What to Do First
- •Tools and Resources for Applying the Guidelines
- •If You Have a Need Not Covered by the Guidelines
- •Human Interface Design
- •Human Interface Design Principles
- •Metaphors
- •See-and-Point
- •Direct Manipulation
- •User Control
- •Feedback and Communication
- •Consistency
- •WYSIWYG (What You See Is What You Get)
- •Forgiveness
- •Perceived Stability
- •Aesthetic Integrity
- •Modelessness
- •Knowledge of Your Audience
- •Worldwide Compatibility
- •Cultural Values
- •Language Differences
- •Default Alignment of Interface Elements
- •Resources
- •Universal Accessibility
- •Visual Disabilities
- •Hearing Disabilities
- •Physical Disabilities
- •The Dock
- •The Dock’s Onscreen Position
- •Dock Notification Behavior
- •Dock Menus
- •Clicking in the Dock
- •Menus
- •Menu Elements
- •Menu Titles
- •Menu Items
- •Grouping Items in Menus
- •Hierarchical Menus (Submenus)
- •Menu Behavior
- •Scrolling Menus
- •Toggled Menu Items
- •Sticky Menus
- •Standard Pull-Down Menus (The Menu Bar)
- •The Apple Menu
- •The Application Menu
- •The Application Menu Title
- •The Application Menu Contents
- •The File Menu
- •The Edit Menu
- •The View Menu
- •The Window Menu
- •The Help Menu
- •Menu Bar Status Items
- •Other Menus
- •Contextual Menus
- •Using Special Characters and Text Styles in Menus
- •Using Symbols in Menus
- •Using Text Styles and Fonts in Menus
- •Using Ellipses in Menus and Buttons
- •Windows
- •Window Layering
- •Window Appearance and Behavior
- •Textured Windows
- •Opening and Naming Windows
- •Positioning Windows
- •Closing Windows
- •Moving Windows
- •Resizing and Zooming Windows
- •Active and Inactive Windows
- •Click-Through
- •Scroll Bars and Scrolling Windows
- •Automatic Scrolling
- •Minimizing and Expanding Windows
- •Windows With Changeable Panes
- •Special Windows
- •Drawers
- •When to Use Drawers
- •Drawer Behavior
- •Utility Windows
- •The About Window
- •Dialogs
- •Types of Dialogs and When to Use Them
- •Document-Modal Dialogs (Sheets)
- •Sheet Behavior
- •When to Use Sheets
- •When Not to Use Sheets
- •Alerts
- •Dialog Behavior
- •Accepting Changes
- •The Open Dialog
- •Saving, Closing, and Quitting Behavior
- •Save Dialogs
- •Closing a Document With Unsaved Changes
- •Saving Documents During a Quit Operation
- •Saving a Document With the Same Name as an Existing Document
- •The Choose Dialog
- •The Printing Dialogs
- •Controls
- •Control Behavior and Appearance
- •Push Buttons
- •Push Button Specifications
- •Radio Buttons and Checkboxes
- •Radio Button and Checkbox Specifications
- •Selections Containing More Than One Checkbox State
- •Pop-Up Menus
- •Pop-Up Menu Specifications
- •Command Pop-Down Menus
- •Command Pop-Down Menu Specifications
- •Combination Boxes
- •Combo Box Specifications
- •The Text Entry Field
- •The Scrolling List
- •Placards
- •Bevel Buttons
- •Bevel Button Specifications
- •Toolbars
- •Pop-Up Icon Buttons and Pop-Up Bevel Buttons
- •Slider Controls
- •Slider Control Specifications
- •Tab Controls
- •Tab Control Specifications
- •Progress Indicators
- •Text Fields and Scrolling Lists
- •Tools for Creating Lists
- •Text Input Field Specifications
- •Scrolling List Specifications
- •Image Wells
- •Disclosure Triangles
- •Layout Guidelines
- •Group Boxes
- •Sample Dialog Layouts
- •Using Small Versions of Controls
- •User Input
- •The Mouse and Other Pointing Devices
- •Using the Mouse
- •Clicking
- •Double-Clicking
- •Pressing
- •Dragging
- •The Keyboard
- •The Functions of Specific Keys
- •Character Keys
- •Modifier Keys
- •Arrow Keys
- •Function Keys
- •Key Combinations Reserved by the System
- •Recommended Keyboard Equivalents
- •Creating Your Own Keyboard Equivalents
- •Keyboard Focus and Navigation
- •Full Keyboard Access Mode
- •Type-Ahead and Auto-Repeat
- •Selecting
- •Selection Methods
- •Selection by Clicking
- •Selection by Dragging
- •Changing a Selection With Shift-Click
- •Changing a Selection With Command-Click
- •Selections in Text
- •Selecting With the Mouse
- •What Constitutes a Word
- •Selecting Text With the Arrow Keys
- •Selections in Graphics
- •Selections in Arrays and Tables
- •Editing Text
- •Inserting Text
- •Deleting Text
- •Replacing a Selection
- •Intelligent Cut and Paste
- •Editing Text Fields
- •Entering Passwords
- •Fonts
- •Icons
- •Icon Genres and Families
- •Application Icons
- •User Application Icons
- •Viewer, Player, and Accessory Icons
- •Utility Icons
- •Non-Application Icons
- •Document Icons
- •Icons for Preferences and Plug-ins
- •Icons for Hardware and Removable Media
- •Toolbar Icons
- •Icon Perspectives and Materials
- •Conveying an Emotional Quality in Icons
- •Suggested Process for Creating Aqua Icons
- •Tips for Designing Aqua Icons
- •Drag and Drop
- •Drag and Drop Design Overview
- •Drag and Drop Semantics
- •Move Versus Copy
- •When to Check the Option Key State
- •Selection Feedback
- •Single-Gesture Selection and Dragging
- •Background Selections
- •Drag Feedback
- •Destination Feedback
- •Windows
- •Text
- •Multiple Dragged Items
- •Automatic Scrolling
- •Using the Trash as a Destination
- •Drop Feedback
- •Finder Icons
- •Graphics
- •Text
- •Transferring a Selection
- •Feedback for an Invalid Drop
- •Clippings
- •Language
- •Style
- •Terminology
- •Developer Terms and User Terms
- •Labels for Interface Elements
- •Capitalization of Interface Elements
- •Using Contractions in the Interface
- •Writing Good Alert Messages
- •User Help and Assistants
- •Apple’s Philosophy of Help
- •Help Viewer
- •Providing Access to Help
- •Help Tags
- •Help Tag Guidelines
- •Setup Assistants
- •Files
- •Installing Files
- •Where to Put Files
- •Handling Plug-ins
- •Naming Files and Showing Filename Extensions
- •Displaying Pathnames
- •Speech Recognition and Synthesis
- •Speech Recognition
- •Speakable Items
- •The Speech Recognition Interface
- •Speech-Recognition Errors
- •Guidelines for Implementing Speech Recognition
- •Speech Synthesis
- •Guidelines for Implementing Speech Synthesis
- •Spoken Dialogues and Delegation
- •General Considerations
- •Installation and File Location
- •Graphic Design
- •Menus
- •Pop-Up Menus
- •Windows
- •Utility Windows
- •Scrolling
- •Dialogs
- •Feedback and Alerts
- •The Mouse
- •Keyboard Equivalents
- •Text
- •Icons
- •User Documentation
- •Help Tags
- •Document Revision History
- •Glossary
- •Index
C H A P T E R 9
User Input
Using the Mouse
Just moving the mouse changes only the pointer’s location, and possibly its shape. Pressing the mouse button indicates the intention to do something, and releasing the mouse button completes the action. Pressing by itself should have no more effect than clicking does, except in well-defined areas, such as scroll arrows, where it has the same effect as repeated clicking. For example, pressing a Finder icon should select the icon but not open it.
The mouse devices provided with Macintosh computers have only one button, and these guidelines apply to single-button mice. Other input devices may include additional buttons that can be programmed to replicate functionality provided in Mac OS X through keystrokes.
Clicking
Clicking has two components: pushing down on the mouse button and releasing it without moving the mouse. (If the mouse moves between button down and button up, it’s dragging, not clicking.)
The effect of a click should be immediate and obvious. If the function of the click is to cause an action (such as clicking a button), the selection is made when the button is pressed, and the action takes place when the button is released. For example, if a user presses down the mouse button while the pointer is over an onscreen button, thereby putting the button in a selected state, and then moves the pointer off the button before releasing the mouse button, the onscreen button is not clicked. If the user presses an onscreen button and rolls over another button before releasing the mouse, neither button is clicked.
Double-Clicking
Double-clicking involves a second click that follows immediately after the first click. If the two clicks are close enough to each other in terms of time (as set by the user in Mouse preferences) and location (usually within a couple of pixels), they constitute a double click.
Double-clicking is most commonly used as a shortcut for other actions, such as pressing Command-O to open a document or dragging to select a word. Because not everyone is physically able to perform a double click, it should never be the only way to perform an action.
164The Mouse and Other Pointing Devices
Apple Computer, Inc. June 2002
C H A P T E R 9
User Input
Some applications support triple-clicking. For example, in a word processor, the first click sets the insertion point, the second click selects the whole word, and the third click selects the whole sentence or paragraph. Supporting more than three clicks is inadvisable.
Pressing
Pressing means holding down the mouse button while the mouse remains stationary. Pressing certain objects, such as scroll arrows, has the same effect as repeatedly clicking the object.
Dragging
Dragging means pressing the mouse button, moving the mouse to a new position, and releasing the mouse button. The uses of dragging include selecting blocks of text, choosing a menu item, selecting a range of objects, moving an icon from one place to another, and shrinking or expanding an object.
Dragging a graphic object should move the entire object (or a transparent representation of it), not just the object’s outline.
Your application can restrict an object from being moved past certain boundaries, such as the edge of a window. If the user drags an object and releases the mouse button outside the boundary, the object stays in the original location. If the user drags the item out of the boundary and then back in before releasing the mouse button, the object moves to the new location. Your application can also automatically scroll a document if the user moves an object beyond the boundary of a window (see “Automatic Scrolling” (page 87)).
Also see “Drag and Drop” (page 219) for some more information about dragging and automatic scrolling.
The Mouse and Other Pointing Devices |
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Apple Computer, Inc. June 2002