- •О. М. Ільченко
- •Introduction 3
- •4 Introduction
- •Позначення, якi зустрiчаються у книзi
- •Contents
- •Introduction
- •6 Contents
- •8 Chapter 1
- •Types of Science Products
- •10 Chapter
- •12 Chapter 1
- •Grammar: articles and their usage
- •General usage of articles:
- •14 Chapter 1 articles used with certain expressions
- •Articles with proper names
- •16 Chapter 1
- •18 Chapter 1
- •20 Chapter 1
- •22 Chapter 1
- •Noteworthy
- •24 Chapter 2
- •26 Chapter 2 grammar: expression of quantity.
- •I. Large quantity
- •Other expressions denoting large quantity:
- •II. Small quantity
- •28 Chapter 2
- •Other expressions:
- •Mind other expressions:
- •30 Chapter 2
- •Borrowed plural forms:
- •32 Chapter 2
- •By learning the prefixes you will understand the meaning of words.
- •34 Chapter 2
- •36 Chapter 2
- •38 Chapter 2
- •Noteworthy
- •40 Chapter 3
- •42 Chapter 3 grammar: system of tenses
- •44 Chapter 3 simple future (Future Indefinite)
- •46 Chapter 3
- •48 Chapter 3
- •Sequence of Tenses (Reported Speech)
- •50 Chapters 3
- •52 Chapter 3
- •Comment on these graphs:
- •54 Chapter 3
- •56 Chapter 3
- •Noteworthy
- •58 Chapter 4
- •60 Chapter 4
- •Grammar: structure of english sentence
- •62 Chapter 4
- •Logical connectors
- •Additional Information
- •64 Chapter 4
- •Exemplification
- •Summary
- •Contrast
- •66 Chapter 4
- •Purpose
- •Concession
- •68 Chapter 4 reason, cause and effect (result)
- •Expression of comparison
- •70 Chapter 4
- •Double comparative
- •Irregular formation
- •72 Chapter 4
- •74 Chapter 4
- •76 Chapter 4
- •78 Chapter 4
- •80 Chapter 4 Noteworthy
- •82 Chapter 5
- •84 Chapter 5 grammar: mood. Expression of conditions
- •Semantic types of conditional sentences
- •Real conditions
- •Unreal conditions
- •86 Chapter 5
- •Other expressions denoting conditions:
- •88 Chapter 5
- •90 Chapter 5
- •92 Chapter 5
- •94 Chapter 5
- •Noteworthy:
- •Internet
- •98 Chapter 6
- •100 Chapters
- •102 Chapters grammar: modal verbs and their equivalents (phrasal modals)
- •Modal verbs
- •104 Chapter 6
- •106 Chapter 6
- •108 Chapter6
- •110 Chapter 6
- •Acronyms and Initialisms
- •112 Chapter 6
- •114 Chapter 6
- •Noteworthy
- •116 Chapter 6
- •Interactive Multimedia English Suffixes
- •118 Chapter 7
- •Translate Ukrainian sentences, then match the two columns:
- •120 Chapter 7 grammar: the passive voice
- •Subject object
- •The passive is usually used:
- •1. Indirect Passive:
- •2. Prepositional Passive
- •122 Chapter 7 Other ways of expressing passive:
- •The passive is usually found with the following verbs and set phrases:
- •124 Chapter7
- •126 Chapter 7
- •Adjective suffixes
- •Verb suffixes
- •Noun suffixes
- •1. Make nouns from these words:
- •2. Make verbs from these words:
- •3. Make adjectives from these words:
- •128 Chapter7
- •130 Chapter 7
- •134 Chapter 8 grammar: verbals (Non-Finite Forms of the Verbs) participle
- •Verbals are:
- •Participle
- •Perfect Participle
- •Participles in a Sentence (a,b,c)
- •136 Chapters
- •Participal constructions
- •138 Chapters other constructions
- •140 Chapter 8
- •142 Chapter 8
- •144 Chapter 8
- •Noteworthy
- •146 Chapter 8
- •Alchemy
- •148 Chapter 9
- •Fossil fuels
- •150 Chapter 9
- •World Energy Consumption — 1970
- •154 Chapter 9 Constructions with the Infinitive
- •156 Chapter 9
- •158 Chapter 9
- •1. Green Products
- •160 Chapter 9
- •162 Chapter 9
- •164 Chapter 9
- •Noteworthy
- •166 Chapter 10
- •168 Chapter 10
- •170 Chapter 10
- •Constructions with gerund
- •172 Chapter 10
- •174 Chapter 10
- •I scored highest in _____________________________________
- •Intelligent manufacturing system
- •176 Chapter 10
- •178 Chapter 10
- •Noteworthy
- •How to Speak in Public
- •184 Chapter 11 grammar: emphasis
- •186 Chapter 11
- •188 Chapter 11
- •The Ax Story
- •A checklist for information age
- •190 Chapter 11
- •192 Chapter 11
- •II about you
- •196 Appendix II
- •198 Appendix III
- •Abstract (a short summary of a paper)
- •За змістом та методами дослідження
- •200 Appendix IV
- •Conference mini-vocabulary
- •202 Appendix IV
- •Basic criteria regarding the level of papers
- •Registration form
- •Please complete in block letters (type or print)
- •204 Appendix V
- •Tips on resume writing
- •Types of questions
- •1. General questions
- •2. Special question
- •3. Alternative questions
- •206 Appendix VI
- •4. Disjunctive questions
- •Verbs make and do
- •208 Appendix VIII
- •Irregular verbs
- •210 Appendix IX, X
- •Frequency scale
- •Probability scale
- •Toefl: first steps
- •Tips on Section 1
- •212 Appendix XI
- •214 Appendix XI
- •Tips on Section 2
- •Checklist for Section 2
- •218 Appendix XI
- •Test of written English (twe)
- •Tips on twe
- •Sample essay
- •220 Final Test Final Test
- •120 Questions
- •I. Read the passage and choose the one best answer to each question.
- •II. Complete the following sentences
- •222 Final Test
- •224 Final Test
- •226 Final Test
- •III. Choose the one word or phrase that best keeps the meaning of the original sentence if it is substituted for the underlined word or phrase.
- •228 Final Test
- •230 Final Test
- •232 Final Test
- •234 Answer key answer key chapter 1
- •Chapter 2
- •Chapter 3
- •236 Answer key
- •Chapter 4
- •Chapter 5
- •Chapter 6
- •238 Answer key chapter 7
- •Chapter 8
- •Chapter 9
- •Chapter 10
- •Chapter 11
- •240 Answer key
- •Final test
- •241 Л1тература
- •Словники
- •Навчальне видання Ільченко Ольга Михайлівна Англійська мова для науковців
130 Chapter 7
Noteworthy
«... geometry, arithmetics, music, physics, medicine, architechture, and all the science subject to experiment and reason must be added to if they are to become perfect. The ancients found them merely sketched by their predecessors, and we'll leave them to our successors in a more perfected state than we received them.»
Blaise Pascal
in his «Preface to the Treatise on the Vacuum.» A French mathematician and philosopher, Pascal (1623—1662) formulated the theory of probability together with Pierre de Fermat.
Chapter 8 131
Chapter 8
Focus on:
Virtual Reality Classifying Techno-Types
Grammar: Verbals Participle
132 Chapters8
Text A Read the text and be ready to answer the questions that follow
Virtual reality is a combination of various interface technologies that enables a user to intuitively interact with an immersive and dynamic computer-generated enviroment. Some people prefer the term virtual environment. Virtual reality (VR) has an ability to immerse users in the interactive three-dimensional (3-D) world. Another approach, called augmented reality is the use of computer-generated visuals to enhance a perception of his or her physical environment, providing a combination of the virtual and real world. In general, a VR system consists of a display, a tracking device for interactivity, a computer image generator, a three-dimensional database, and application software. There exist several types of displays. |
virtual reality — віртуальна (уявна) реальність to immerse — to cause (oneself) to enter deeply into activity; absorb укр. занурюватися, заглиблюватися environment — physical, social and natural conditions in which people live Synonyms: surrounding(s), milieu укр; навколишній (оточуючий) світ; середовище to augment — (to cause to) become bigger, more valuable, better укр. збільшувати to enhance — to increase in strength or amount укр. посилювати to perceive — to have knowledge of (something) through one of the senses or through the mind, to understand perception — укр. сприйняття, відчування | |
The greatest sense of immersion is provided by the head-mounted display (HMD) that blocks out the real world. A head-coupled display (HCD) is like а huge pair of binoculars supported by a movable robot-like arm; HCD can offer better resolution, a wider field of view, and a benefit of | ||
quick entry and exit. Of the various input devices used in VR, the wired glove (a glove wired 'with sensors and connected to a computer for gesture recognition enabling interaction with objects in three-dimensional virtual enviroments) is often the most useful. Its user can touch both virtual and real objects without difficulty. VR has all sorts of entertainment; possibilities, like immersive video games, and many practical ones, too. VR has the potential of revolutionizing design and manufacturing. Some predict savings in time and money, better market response, and better products. Virtual prototyping may reduce or eliminate the need for costly mock-ups. Moreover, it will permit the direct involvement of human beings in performance and ergonomic studies, providing immediate feedback. For instance, passengers will be able to comment on the convenience and look of a virtual car's interior. Engineering analysis will become |
huge — extremely large Synonyms: enormous, tremendous, gigantic укр. величезний to reduce — to make less in size, amount, price, degree. еtс.'укр. зменшувати to eliminate — to remove or get rid of completely укр. ліквідовувати mock-up — a full-size model of something planned to be made or built укр. макет, модель involvement — укр. залучення simulation — representation, imitation, model укр. імітація, відтворення, моделювання to alter — to make or become different, but without changing into something else укр. змінювати probe — укр. зонд mature — fully grown and developed укр. зрілий to assess — to judge the quality, importance or worth of; Synonym: to evaluate укр. оцінювати | |
more efficient through the integration of simulation results with virtual prototypes. Eventually, it will be possible to alter designs and see the immediate effects. Virtual simulation of assembly, production and maintenance tasks will reveal possible problems at an early stage of the design process. There are numerous scientific VR visualizations, from atoms to galaxies that may be used for educational and research purposes. Virtual reality applications in medicine include at least two trends in health care: the extensive use of ultrasound and magnetic resonance imaging (MRI) and minimally invasive surgery (such as endoscopic procedures, in which the doctor looks not at the patient but at a video screen to guide an optical fiber, light probe. Entertainment uses for VR have received the most attention, and experts agree that this large market will be a driving force in VR technology development. Mature enough, virtual reality still needs a lot of work and assessment before it can become a |
Chapter 8 133
common tool for industry. Building synthetic enviroment usually means hard work. When perfected, virtual reality systems may enhance people's activities, enliven and accelerate education and scientific modeling, in addition to devising new forms of recreation. |
to enliven — to make more active, cheerful, or interesting укр. пожвавлювати to devise — to plan or invent cleverly укр. вигадувати, розробляти recreation — way of spending free time Also: leisure, free time укр. відпочинок, дозвілля |
1. What is specific about virtual reality?
2. What are principal parts of a VR system?
3. What are possible applications of virtual reality?
Exercise 1. Give English equivalents of:
поєднання різних технологій; віртуальне (уявне) середовище; візуальний; посилювати сприйняття; широке використання; складання, виробництво та обслуговування;
комп'ютерне зображення; змінювати конструкцію; макет; оцінювати; моделювання; рушійна сила; пожвавлювати навчання.
Exercise 2. Discuss the following point with your colleagues.
One cannot deny the positive impact that personal computers with elaborate graphical environments have had on modern engineering practice. However, one unfortunate result has been the encouragement of a type of engineering characterized as «cosmetic». «Cosmetic» engineering is more concerned with appearance than substance. It is performed by engineers whose first priority is to create things that look good: content and performance are of Secondary importance. In other words, an engineering effort is «cosmetic» if it produces pleasing and professional-looking outputs whose content is, however, trivial or invalid. «Cosmetic» engineers enjoy their work. They produce things that look good and make the customer feel happy. Real engineering involves complex and intellectually demanding tasks. «Cosmetic» engineering, by
contrast, is relatively easy. Prerequisites for the job include knowledge of how to use a PC plus familiarity with one or more graphics packages. This is not to deny appearance, but an automatic washing machine should be able to wash clothes in addition to attractive surface smoothness. Still many people are good at making money with gimmicks! Cosmetic engineering jeopardizes the success of any project to which if is applied and corrupts the intellectual integrity of the people in organizations that foster it. Just imagine a demonstrable project that has only one fault: it produces erroneous results. |
elaborate — full of detail, carefully worked out and with a large number of parts gimmick — a trick or object which is used only to attract people's attention, especially, in. attempt to sell something to jeopardize — to put at risk or in danger to foster — to help to develop; to nurture . erroneous — incorrect, mistaken |