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Adobe Photoshop Help

Working with Color

 

 

 

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94

To convert between 8 bits per channel and 16 bits per channel:

1To convert to a 16-bit-per-channel image, first flatten the image. (See “Flattening all layers” on page 295.)

2Choose Image > Mode > 16 Bits/Channel or 8 Bits/Channel.

Converting between color modes (Photoshop)

When you choose a different color mode for an image, you permanently change the color values in the image. For example, when you convert an RGB image to CMYK mode, RGB color values outside the CMYK gamut (defined by the CMYK working space setting in the Color Settings dialog box) are adjusted to fall within gamut. Consequently, before converting images, it’s best to do the following:

Do as much editing as possible in the image’s original mode (usually RGB from most scanners, or CMYK from traditional drum scanners or if imported from a Scitex system).

Save a backup copy before converting. Be sure to save a copy of your image that includes all layers in order to edit the original version of the image after the conversion.

Flatten the file before converting it. The interaction of colors between layer blending modes will change when the mode changes.

To convert an image to another mode:

Choose Image > Mode and the mode you want from the submenu. Modes not available for the active image appear dimmed in the menu.

Images are flattened when converted to Multichannel, Bitmap, or Indexed Color mode, because these modes do not support layers.

Converting between Grayscale and Bitmap modes (Photoshop)

Converting an image to Bitmap mode reduces the image to two colors, greatly simplifying the color information in the image and reducing its file size.To convert an image to Bitmap mode, you must first convert it to Grayscale mode. This removes the hue and saturation information from the pixels and leaves just the brightness values. However, because few editing options are available for Bitmap-mode images, it’s usually best to edit the image in Grayscale mode and then convert it.

Keep in mind that a Bitmap-mode image edited in Grayscale mode may not look the same when converted back to Bitmap mode. For example, consider a pixel that is black in Bitmap mode and then edited to a shade of gray in Grayscale mode. If the gray value of the pixel is light enough, it will become white when converted back to Bitmap mode.

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94

Adobe Photoshop Help

Working with Color

 

 

 

Using Help | Contents | Index

Back

95

Making Grayscale and Bitmap mode conversions

Refer to the following instructions for converting images between Grayscale and Bitmap mode.

To convert an image to Bitmap mode:

1 Do one of the following:

If the image is in color, choose Image > Mode > Grayscale.Then choose Image > Mode > Bitmap.

If the image is grayscale, choose Image > Mode > Bitmap.

2For Output, enter a value for the output resolution of the Bitmap-mode image, and choose a unit of measurement. By default, the current image resolution appears as both the input and the output resolutions.

3Select one of the following bitmap conversion methods:

50% Threshold, Pattern Dither, or Diffusion Dither to use a predefined conversion method. (See “Specifying predefined Bitmap conversion methods” on page 95.)

Halftone Screen to simulate the appearance of halftone dots in the converted image. (See “Specifying halftone screens for Bitmap-mode images” on page 96.)

Custom Pattern to simulate the appearance of a custom halftone screen in the converted image. (See “Specifying custom halftone screens for Bitmap-mode images” on page 97.)

To convert a Bitmap-mode image to grayscale:

1Choose Image > Mode > Grayscale.

2Enter a value between 1 and 16 for the size ratio.

The size ratio is the factor for scaling down the image. For example, to reduce a grayscale image by 50%, enter 2 for the size ratio. If you enter a number greater than 1, the program averages multiple pixels in the Bitmap-mode image to produce a single pixel in the grayscale image. This process lets you generate multiple shades of gray from an image scanned on a 1-bit scanner.

Specifying predefined Bitmap conversion methods

The predefined conversion options in the Bitmap dialog box determine the quality of the converted image.

50% Threshold Converts pixels with gray values above the middle gray level (128) to white and below to black. The result is a very high-contrast, black-and-white representation of the image.

Pattern Dither Converts an image by organizing the gray levels into geometric configurations of black and white dots.

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95

Adobe Photoshop Help

Working with Color

 

 

 

Using Help | Contents | Index

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96

Diffusion Dither Converts an image by using an error-diffusion process, starting at the pixel in the upper left corner of the image. If the pixel’s value is above middle gray (128), the pixel is changed to white—if below, to black. Because the original pixel is rarely pure white or pure black, error is inevitably introduced. This error is transferred to surrounding pixels and diffused throughout the image, resulting in a grainy, filmlike texture. This option is useful for viewing images on a black-and-white screen.

Original grayscale image, and 50% Threshold conversion method

Pattern Dither conversion method, and Diffusion Dither conversion method

Specifying halftone screens for Bitmap-mode images

The Halftone Screen option in the Bitmap dialog box lets you convert a grayscale image to simulated halftone dots.

Important: The halftone screen becomes part of the image. If you print the image on a halftone printer, it will print with the halftone screen you choose here plus that of the printer. On some printers, the result probably will be a moiré pattern in the image.

To specify the halftone screen for a Bitmap-mode image:

1Choose Image > Mode > Bitmap.

2Click Halftone Screen; then click OK.

3For Frequency, enter a value for the screen frequency, and choose a unit of measurement. Values can range from 1 to 999 for lines per inch and from 0.400 to 400 for lines per centimeter. You can enter decimal values.

The screen frequency specifies the ruling of the halftone screen in lines per inch (lpi). The frequency depends on the paper stock and type of press used for printing. Newspapers commonly use an 85-line screen. Magazines use higher resolution screens, such as 133 lpi and 150 lpi. Check with your print shop for correct screen frequencies.

4 Enter a value for the screen angle in degrees from –180 to +180.

The screen angle refers to the orientation of the screen. Continuous-tone and black-and- white halftone screens commonly use a 45° angle.

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