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Adobe Photoshop Help

Creating Rollovers and Animations (ImageReady)

 

 

 

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To move states between slices and image maps:

Drag the state up or down in the Rollovers palette. When the highlighted line appears in the desired position, release the mouse button.

To delete rollover states:

To delete one state, select a rollover state, and either click the Trash button on the Rollovers palette or choose Delete Rollover State from the Rollovers palette menu.

To delete all states in a rollover, choose Delete Rollover from the Rollovers palette menu.

Creating and editing animations

You use the Animation palette, in conjunction with the Layers palette and Rollovers palette, to create animation frames from an original, multilayer image. You can assign a delay time to each frame, use the Tween command to generate new frames, and specify looping for the animation. The number of frames you can create is limited only by the amount of memory available to ImageReady on your system.

About animation

An animation is a sequence of images, or frames, that is displayed over time. Each frame varies slightly from the preceding frame, creating the illusion of movement when the frames are viewed in quick succession.

An image can have multiple animations that are associated with different rollover states. For example, adding an animation to the Normal rollover state causes the animation to play when the Web page is first loaded by a Web browser. Adding an animation to another rollover state causes the animation to play only when the Web user performs the specified action (such as placing the mouse over the rollover or clicking on the rollover).

Using the Animation palette

The Animation palette lets you create, view, and set options for the frames in an animation.You can change the thumbnail view of frames in the Animation palette—using smaller thumbnails reduces the space required by the palette and displays more frames in a given palette width.

Displaying the Animation palette Choose Window > Animation. A check mark indicates that the palette is showing.

Using the Animation palette menu Click the triangle in the upper right corner of the palette to access commands for working with animations.

Changing the size of animation thumbnails Choose Palette Options from the Animation palette menu, select a thumbnail size, and click OK.

Adding frames

Adding frames is the first step in creating an animation. If you have an image open in ImageReady, the Animation palette displays the image as the first frame in a new animation. Each frame you add starts as a duplicate of the preceding frame. You then make changes to the frame using the Layers palette.

Note: Always create and edit frames in Original view. While you can view frames in an optimized view, the editing options are very limited.

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Adobe Photoshop Help

Creating Rollovers and Animations (ImageReady)

 

 

 

Using Help | Contents | Index

Back

405

To add a frame to an animation:

1 In the Rollovers palette, select the state in which you want to display an animation. (See “Using the Rollovers palette” on page 398.)

Adding an animation to the Normal state will cause the animation to play when the image is loaded in a Web browser. Adding an animation to another type of state will cause the animation to play when a user activates the state.

2 Do one of the following:

In the Animation palette, click the Duplicate Current Frame button or choose New Frame from the palette menu.

In the Rollovers palette, click the Create Animation Frame button or choose New Animation Frame from the palette menu.

Note: If the Create Animation Frame button and the New Animation Frame command are not visible in the Rollovers palette, select Include Animation Frames in the Palette Options dialog box. (See “Using the Rollovers palette” on page 398.)

3 Modify the image for the frame using the Layers palette. (See “About working with layers in rollovers and animations” on page 396.)

Selecting frames

Before you can work with a frame, you must select it as the current frame. The contents of the current frame appear in the document window.

You can select multiple frames, either contiguous or discontiguous, to edit them or apply commands to them as a group. When multiple frames are selected, only the current frame appears in the document window.

In the Animation palette, the current frame is indicated by a narrow border (inside the shaded selection highlight) around the frame thumbnail. Selected frames are indicated by a shaded highlight around the frame thumbnails.

To select the current frame:

Do one of the following:

Click a frame in the Animation palette.

Click a frame in the Rollovers palette. If necessary, expand the state that contains the animation to view its frames. (See “Using the Rollovers palette” on page 398.)

In the Animation palette or the Layers palette, click the Forward button to select the next frame in the series as the current frame.

In the Animation palette or the Layers palette, click the Backward button to select the previous frame in the series as the current frame.

In the Animation palette, click the Select First Frame button to select the first frame in the series as the current frame.

To select multiple frames:

In the Animation palette, do one of the following:

To select contiguous multiple frames, Shift-click a second frame. The second frame and all frames between the first and second are added to the selection.

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Adobe Photoshop Help

Creating Rollovers and Animations (ImageReady)

 

 

 

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To select discontiguous multiple frames, Ctrl-click (Windows) or Command-click (Mac OS) additional frames to add those frames to the selection.

To select all frames, choose Select All Frames from the Animation palette menu.

To deselect a frame in a multiframe selection:

Ctrl-click (Windows) or Command-click (Mac OS) a frame to deselect it.

Editing frames

You can use the Animation palette or the Rollovers palette to target the image content of a frame for editing.

To edit the image content of a frame:

1Select a frame. (See “Selecting frames” on page 405.)

2Modify the image for the frame using the Layers palette. (See “About working with layers in rollovers and animations” on page 396.)

Rearranging and deleting frames

You can change the position of frames in an animation and reverse the order of selected contiguous frames. You can also delete selected frames or the entire animation.

To change the position of a frame:

1Select the frame you want to move in the Animation palette or the Rollovers palette.

2Drag the selection to the new position.

Note: In the Animation palette, you can select and change the position of multiple frames. (See “Selecting frames” on page 405.) However, if you drag multiple discontiguous frames, the frames are placed contiguously in the new position.

To reverse the order of contiguous frames:

1Select the contiguous frames you want to reverse.

2Choose Reverse Frames from the Animation palette menu.

To delete selected frames:

Do one of the following in the Animation palette or the Rollovers palette:

Select Delete Frame from the palette menu.

Click the Trash button , and click Yes to confirm the deletion.

Drag the selected frame onto the Trash button.

To delete an entire animation:

Select Delete Animation from the Animation palette menu or the Rollovers palette menu.

Copying and pasting frames

To understand what happens when you copy and paste a frame, think of a frame as a duplicate version of an image with a given layer configuration. When you copy a frame, you copy the configuration of layers (including each layer’s visibility setting, position, and other attributes). When you paste a frame, you apply that layer configuration to the destination frame.

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Adobe Photoshop Help

Creating Rollovers and Animations (ImageReady)

 

 

 

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To copy and paste layers between frames:

1 Select the frame you want to copy in the Animation palette or the Rollovers palette.

Note: In the Animation palette, you can select and copy multiple frames. (See “Selecting frames” on page 405.)

2Choose Copy Frame(s) from the Animation palette menu or the Rollovers palette menu.

3Select a destination frame or frames in the current animation or another animation.

4Choose Paste Frame(s) from the Animation palette menu or the Rollovers palette menu.

5Select a Paste method:

Replace Frames to replace the selected frames with the copied frames. When you paste frames into the same image, no new layers are added to the image; rather, the attributes of each existing layer in the destination frames are replaced by those of each copied layer. When you paste frames between images, new layers are added to the image; however, only the pasted layers are visible in the destination frames (the existing layers are hidden).

Paste Over Selection to add the contents of the pasted frames as new layers in the image. When you paste frames into the same image, using this option doubles the number of layers in the image. In the destination frames, the newly pasted layers are visible, and the original layers are hidden. In the nondestination frames, the newly pasted layers are hidden.

Paste Before Selection or Paste After Selection to add the copied frames before or after the destination frame. When you paste frames between images, new layers are added to the image; however, only the pasted layers are visible in the new frames (the existing layers are hidden).

6Select Link Added Layers if you want to link pasted layers in the Layers palette. Use this option when you need to reposition the pasted layers as a unit.

7Click OK.

Tweening frames

You use the Tween command to automatically add or modify a series of frames between two existing frames—varying the layer attributes (position, opacity, or effect parameters) evenly between the new frames to create the appearance of movement. For example, if you want to fade out a layer, set the opacity of the layer in the starting frame to 100%; then set the opacity of the same layer in the ending frame to 0%.When you tween between the two frames, the opacity of the layer is reduced evenly across the new frames.

The term “tweening” is derived from “in betweening,” the traditional animation term used to describe this process. Tweening significantly reduces the time required to create animation effects such as fading in or fading out, or moving an element across a frame. You can edit tweened frames individually after you create them.

Example of using tweening to animate warped text

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Adobe Photoshop Help

Creating Rollovers and Animations (ImageReady)

 

 

 

Using Help | Contents | Index

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To create frames using tweening:

1To apply tweening to a specific layer, select it in the Layers palette.

2Select a single frame or multiple contiguous frames.

If you select a single frame, you choose whether to tween the frame with the previous frame or the next frame. If you select two contiguous frames, new frames are added between the frames. If you select more than two frames, existing frames between the first and last selected frames are altered by the tweening operation. If you select the first and last frames in an animation, these frames are treated as contiguous, and tweened frames are added after the last frame. (This tweening method is useful when the animation is set to loop multiple times.)

Note: You cannot select discontiguous frames for tweening.

3 Do one of the following:

Click the Tween button in the Animation palette.

Select Tween from the Animation palette menu.

4 Specify the layer or layers to be varied in the added frames:

All Layers to vary all layers in the selected frame or frames.

Selected Layer to vary only the currently selected layer in the selected frame or frames.

5 Specify layer attributes to be varied:

Position to vary the position of the layer’s content in the new frames evenly between the beginning and ending frames.

Opacity to vary the opacity of the new frames evenly between the beginning and ending frames.

Effects to vary the parameter settings of layer effects evenly between the beginning and ending frames.

6 If you selected a single frame in step 2, choose where to add frames from the Tween With menu:

Next Frame to add frames between the selected frame and the following frame. This option is not available when you select the last frame in the Animation palette.

First Frame to add frames between the last frame and first frame. This option is only available if you select the last frame in the Animation palette.

Previous Frame to add frames between the selected frame and the preceding frame. This option is not available when you select the first frame in the Animation palette.

Last Frame to add frames between the first frame and last frame. This option is only available if you select the first frame in the Animation palette.

7Enter a value, or use the Up or Down Arrow key to choose the number of frames to add. (This option is not available if you selected more than two frames. In this case, the tweening operation alters the existing frames between the first and last frames in the selection.)

8Click OK.

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