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Adobe Photoshop Help

Using Channels and Masks

 

 

 

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277

9Select Mask if you want to apply the blending through a mask. Then choose the image and layer containing the mask. For Channel, you can choose any color or alpha channel to use as the mask. You can also use a mask based on the active selection or the boundaries of the chosen layer (Transparency). Select Invert to reverse the masked and unmasked areas of the channel.

10For Result, specify whether to place the blending results in a new document, or in a new channel or selection in the active image.

About the Add and Subtract blending modes

The Add and Subtract blending modes are available only for the Apply Image and Calculations commands.

Add Adds the pixel values in two channels. This is a good way to combine nonoverlapping images in two channels.

Because higher pixel values represent lighter colors, adding channels with overlapping pixels lightens the image. Black areas in both channels remain black (0 + 0 = 0). White in either channel results in white (255 + any value = 255 or greater).

Add mode divides the sum of the pixel values by the Scale amount and then adds the Offset value to the sum. For example, if you wanted to find the average of the pixels in two channels, you would add them, divide by 2, and enter no Offset value.

The Scale factor may be any number between 1.000 and 2.000. Entering a higher Scale value darkens the image.

The Offset value lets you lighten or darken the pixels in the destination channel by any brightness value between +255 and –255. Negative values darken the image; positive values lighten the image.

Subtract Subtracts the pixel values in the source channel from the corresponding pixels in the target channel. As with Add mode, the result is then divided by the Scale factor and added to the Offset value.

The Scale factor may be any number between 1.000 and 2.000. The Offset value lets you lighten or darken the pixels in the destination channel by any brightness value between +255 and –255.

About masks (Photoshop)

Masks let you isolate and protect areas of an image as you apply color changes, filters,

or other effects to the rest of the image. When you select part of an image, the area that is not selected is “masked” or protected from editing. You can also use masks for complex image editing such as gradually applying color or filter effects to an image.

In addition, masks let you save and reuse time-consuming selections as alpha channels. (Alpha channels can be converted to selections and then used for image editing.) Because masks are stored as 8-bit grayscale channels, you can refine and edit them using the full array of painting and editing tools.

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Adobe Photoshop Help

Using Channels and Masks

 

 

 

Using Help | Contents | Index

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278

When a mask channel is selected in the Channels palette, foreground and background colors appear as grayscale values. (See “Creating temporary masks in Quick Mask mode (Photoshop)” on page 278.)

A B C

Examples of masks:

A. Opaque mask used to protect the background and color the shell B. Opaque mask used to protect the shell and color the background C. Semitransparent mask used to color the background and part of the shell

In Photoshop, you can create masks, all stored at least temporarily as grayscale channels, in the following ways:

Quick Mask mode lets you create and view a temporary mask for an image. Temporary masks are useful when you don’t want to save the mask for later use. (See “Creating temporary masks in Quick Mask mode (Photoshop)” on page 278.)

Alpha channels let you save and load a selection to be used as a mask. (See “Storing masks in alpha channels” on page 280.)

Layer masks and vector masks let you produce a mix of soft and hard masking edges on the same layer. By making changes to the layer mask or the vector masks, you can apply a variety of special effects. (See “Masking layers” on page 314.)

Creating temporary masks in Quick Mask mode (Photoshop)

Quick Mask mode lets you edit any selection as a mask without using the Channels palette and while viewing your image. The advantage of editing your selection as a mask is that you can use almost any Photoshop tool or filter to modify the mask. For example, if you create a rectangular selection with the marquee tool, you can enter Quick Mask mode and use the paintbrush to extend or contract the selection, or you can use a filter to distort the edges of the selection. You can also use selection tools, because the quick mask is not a selection.

Start with a selected area and use Quick Mask mode to add to or subtract from it to make the mask. Alternatively, create the mask entirely in Quick Mask mode. Color differentiates the protected and unprotected areas. When you leave Quick Mask mode, the unprotected areas become a selection.

A temporary Quick Mask channel appears in the Channels palette while you work in Quick Mask mode. However, you do all mask editing in the image window.

Using Help | Contents | Index

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278

Adobe Photoshop Help

Using Channels and Masks

 

 

 

Using Help | Contents | Index

Back

279

To create a temporary mask:

1Using any selection tool, select the part of the image you want to change.

2Click the Quick Mask mode button in the toolbox.

Selected area, and Quick Mask mode applied

A color overlay (similar to a rubylith) covers and protects the area outside the selection. The original selection is left unprotected by this mask. By default, Quick Mask mode colors the protected area using a red, 50% opaque overlay.

3To edit the mask, select a painting or editing tool from the toolbox, or select a filter or adjustment command from the menu bar. By default, painting with black adds to the mask, shrinking the selection. Painting with white removes areas from the mask, expanding the selection. Painting with gray or another color creates a semitransparent area, useful for feathering or anti-aliased effects.

4Click the Standard mode button in the toolbox to turn off the quick mask and return to your original image. A selection border now surrounds the unprotected area of the quick mask.

If a feathered mask is converted to a selection, the boundary line runs halfway between the black pixels and the white pixels of the mask gradient. The selection boundary indicates the pixels transition from being less than 50% selected to more than 50% selected.

5Apply the desired changes to the image. Changes affect only the selected area.

6Choose Select > Deselect to deselect the selection, or save the selection.

To change the Quick Mask options:

1Double-click the Quick Mask mode button in the toolbox.

2Choose from the following display options:

Masked Areas to have masked areas appear black (opaque) and to have selected areas appear white (transparent). Painting with black increases the masked area; painting with white increases the selected area.

With this option, the Quick Mask button in the toolbox appears as a white circle on a gray background .

Selected Areas to have masked areas appear white (transparent) and to have selected areas appear black (opaque). Painting with white increases the masked area; painting with black increases the selected area.

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