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Социальная система как информационное взаимодействие. Коллективная монография

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zation caused by the common and separate character of their activity. In the reasoning concerning extrasensory being of a personality self­reference of a psychic system is compared to the concept of a personality as the self-unity, self-separation and self-unification of the moments of
being or information. A personality as “an imperfect unity of an imperfect set” of information creates other things as sets of information and is
created by them. In this sense an individual calls its name and calls the name of another, an isomorpf of another. It is concluded that the interpre­tation of social information interaction includes the definition of the sub-
ject of interaction, in particular an individual as “an imperfect unity of an
imperfect set” of information and a semantic unit of social information interaction as “the name of a thing” which cause and interrelate the growth of social information interaction intensity.
Based on the proposed interpretation of social information interaction the author reveals the dependence of characteristics of modern society on
the intensity of social information interaction. It is manifested in “the for- mation” of a personality‟s reality as the subject of social information inte-
raction in modern society. It is pointed out that extrasensory being of a personality occurs in both traditional society and modern information-
oriented society as well. Traditional society is characterized by “low fre- quencies” of information interaction and by relatively weakly differen-
tiated communication processes which are sparse and simple in their struc­ture while “high frequency” of information interaction is typical of mod­ern information-oriented society and extrasensory being is mediated by information technologies and by knowledge. Communication is highly differentiated in modern society; its structure is getting more and more complicated and is less amenable to reflection. The rate of social informa­tion processes in society is increasingly exceeding the potential of con­temporary humans as intellectual systems. Such limitations of human na­ture undoubtedly result in serious contradictions and problems for modern people and their extrasensory being. It is pointed out that there is a distinc­tive contradiction between the right of a personality to self-affirmation and their ability to control the social setting which makes such self-affirmation feasible or impossible. Self-affirmation is as necessary for a personality as
it is impossible because of “the eluding situation” of society itself. The destiny of an individual becomes “a biographic settlement of systems con- tradictions” which leads to a closed-circle situation – to become a perso-
nality an individual needs resources and possibilities that are undoubtedly rejected by a new order. A new order rejecting an individual as a
SUMMARY
274
unity of information sets, contingency as a value in modern society (Lu­man) is an order caused by ever increasing rate of informational processes in society confirming an increasingly temporal character of the human en­vironment. Ideas of post-modernism concerning radical transformations of modern society are analyzed. Contemporary human beings are doomed to experience the unauthenticity of the world given in their cultural expe­rience as well as they are doomed to its being infected by parasitic sec­ondary senses (J. Baudrillard). Social reality on a mass scale that increases together with the growth of social information process frequency develops self-sufficient pattern-independent simulacra and is increasingly forming the life environment of modern people from them. It is shown in the mo­nograph that extrasensory being of a personality under conditions of in­creasing rates of social information interaction in modern society turns out
to be “simulative pseudo being”. Virtual practices performed by means of “incomplete actualization of empirical reality” or simulacra seem for a
person to be a no less authentic and radical alternative to an ordinary rou­tine order of being. As information process intensity grows, such features of information society as the appearance of “information economics” that is characterized by the development of a technological paradigm possess­ing a new organizational logic correlated with the current process of tech-
nological changes and “the culture of real virtuality” (M. Kastels) become the main moments of “the formed” in the extrasensory being of a personal- ity, the moments of reality of a contemporary person. “The culture of real virtuality” is characterized by the concept of a multimedia text, i.e. a po-
tential integration of texts, images, and sounds interacting from numerous points in the global net in one system; by a new role of mass media that have become an audio-visual environment an individual automatically in­teracts with as well as by other features. So, the problem of formation of a subject‟s reality and “the formed” as reality of a subject of social informa­tion interaction results from increasing temporariness of social senses and the growth of diversity of social information in society. Modern society is
characterized by: 1) “disappearing” of a semantic unit of social informa- tion interaction, i.e. “the name of a thing” and growth of temporariness of
social senses; 2) growth of information content of a personality that leads to transformations of the latter, which is manifested, in particular, in po­tential degradation or degeneration of social being of a personality into “simulative pseudo being”.
Theoretical and methodological grounds of the analysis of social in­formation action are presented in the collaborative monograph. Definitions
275
of the virtual proposed by philosophers and scientists from other fields are studied, the definitions of the virtual, virtualization, the virtual in society, social virtuality and virtual social action are specified.
The author analyzes the concept of the virtual in terms of approaches used in philosophy and natural sciences. The main propositions of views of the nature of the virtual are revealed. The emphasis is made on the key points of these propositions, i.e. since ancient times till now the virtual has been treated as some potential force only, a property, an ability that is inhe­rent in objects and that can be actualized, while now more and more philo­sophers pose the question of an ontological nature of virtuality. The concept of the plurality of reality proposed by N.A. Nosov to reveal the specificity of the virtual is regarded. Virtual reality is interpreted as reality possessing its own attributes that is generated by social reality and interconnected with it (N.A. Nosov). It is stressed that it is more correct to treat virtual reality not as reality existing statically but as dynamically developing reality, reali­ty in the process of formation. Virtual reality is not being in itself, but it is being in action. Reality is a process, not the outcome. This interpretation of virtual reality arises from the understanding of the virtual as a force capable of actualization. Actualization of virtual phenomena and reduction of social phenomena occur in the process of interaction between virtual and social realities. It was found out that in natural sciences virtual reality is treated as a particular kind of certain reality, but not as its generated form. In natural sciences, virtual reality is treated mostly as material and substantial reality, that is, technological reality and is related to the advent of the computer. In the humanities, virtual reality is defined as ideal reality, as a changed state of human consciousness.
The concept of virtualization is specified and approaches to virtualiza­tion in social cognition are analyzed in the monograph. Major propositions of theories, concepts and models of virtual society are described. The au­thor underlines differences between these theories, concepts and models. Virtual society is treated either as simulation similarity, distorted imitation or play of mind without any practical realization, or as symbolic and se­mantic similarity of society, or as a specific form of the social that is ge­netically inseparable and exists only within the established social forms, or as the existing alternative of the established stable social world genetically
not related to it. Therefore it is quite clear that there isn‟t any single virtual
society. The author has failed to find an unambiguous interpretation of virtual society and virtualization processes leading to its formation. The definition of virtualization within the activity-based approach makes it
SUMMARY
276
possible to identify a process-like character of the formation of virtual so­ciety. Society virtualization is understood as the process of mutual transi­tion of potential social actions to real ones. The process of modern society virtualization is to be associated with computerization and electronic tech­nologies. The computer is a new symbolic medium that has greatly accele­rated virtualization processes; however, we should remember that individ­uals have always lived in the virtual world that other virtual media created. Virtual processes only partially involve all strata of society and hence it is too early to speak about the replacement of society by virtual society.
In the monograph kinds and models of reality are studied and the spe­cific nature of virtual social reality is defined more accurately. Four mod­els of reality, namely, naturalistic, realistic, activity-based and phenome­nological have been analyzed. It is shown that virtualization is quite diffi­cult to study by using naturalistic and realistic models as they describe static society from outside. The activity-based model is best suited to the analysis of virtual processes as it describes dynamic society from inside. In this connection reality is defined as actuality in the monograph. Four kinds of reality, namely, ideal, material, actual and potential have been studied. In virtual social reality borders between the ideal and material, actual and potential are blurred. In the light of this virtual social reality is defined as the system of actual and potential social actions.
In the monograph the author gives his interpretation of virtualization processes occurring at all social levels and conducts a search of the virtual in structural elements of society. It is found out that transformation of ac­tivity of social institutions and social communities as well as behaviors of individuals occur under the effect of virtualization processes.
It is pointed out that virtualization processes involving all social insti­tutions result in changes in social institutions activity. It is shown that vir­tualization processes of social institutions are implemented through com­puterization. A new organizational form of institutional interactions, namely, a global network has emerged, a vertical hierarchy is replaced by a horizontal one and an informal structure of relations begins to dominate. Relations and managerial actions are carried out based on integrated and local systems and telecommunications and a more flexible adaptation to the environment emerges. Institutional interactions are widened in the process of introduction of computer technologies. Institutional interactions are increasingly becoming temporary. Institutions begin to focus their ac­tivity on generation of simulative functions. The transformation of social institutions caused by virtualization processes is a necessary condition of
277
the adaptation of social institutions to the changed social environment. Those social institutions that haven‟t undergone changes cannot withstand competition and in the long run completely disappear.
A new form of organization of social relations - a global network - has appeared in modern society. The network existing in industrial society was local; it integrated physically localized in time and space social institu­tions, social communities and social actors. In post-industrial society the net has acquired a global character by integrating social institutions, social communities and social actors separated in time and space. Time-space borders are becoming blurred. Virtuality may be regarded as an attribute of the net because a net-based organizational form of relations leads to the expansion of space. In addition, its geometry is sufficiently changeable, that is, network nodes are created and disappear quickly. The author at­tracts the reader‟s attention to the advent of a new type of communities – virtual Internet-based communities. Virtual communities interact; they are interconnected with social communities and influence them via changing behaviors of individuals forming these communities. At the same time, virtual communities possess attributes distinguishing them from social communities. There are no social restrictions in virtual communities and interaction between individuals is anonymous. In virtual communities normative control begins to weaken and a self-regulation mechanism works. There is feedback between subjects. In virtual communities inte­ractions are conducted via computers and computer reality is conventional, intangible and unlimited. Interactions in virtual reality possess the follow­ing attributes of virtuality: they emerge and are actualized if individual are interested in them and disintegrate quickly. Virtual communities contri­bute to both compaction and expansion of space interactions simulta­neously. In virtual communities due to the availability of the global net­work individuals can expand their social interactions beyond the bounda­ries of their areas and strengthen social interactions within their areas. A network-based organizational form having a global nature is an alternative to an area-based organizational form of society.
It is pointed out that virtualization processes cause transformations of
individuals‟ behavior. In virtual society axiological senses of information
that individuals exchange disappear. Not only do modern information technologies accelerate information flows but they also transform the un­derlying structure of information. Information becomes a flow of the de­fining without any connection with the defined. Information is trans­formed to communicability or broadcasting that produces a real and sym-
SUMMARY
278
bolic world of vacuousness. Continued generation of information, play on information, juggling, distortion, use and turning information into a tool of struggle leads to distortion of communication and escape from its authen­ticity to the world of technological and social speculation. Nature and people continue functioning while the purport of being has long disap­peared. Virtual communications more and more carry people away from communication with existing society. Social relations develop due to dra­matized communication that includes a lot of behavioral models. Dramati­zation of life is manifested in an interactive exchange of symbols. As in­teractive information space develops, the performance merges with life in which differentiation of imaginary and real, public and intimate becomes more and more challenging. Public vanishes in the total dramatization of social on its way to virtual society. Performances become more and more real, more similar to life and included in it.
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