- •Contents
- •Figures
- •Tables
- •Preface
- •Acknowledgments
- •1. Raster images
- •Aspect ratio
- •Geometry
- •Image capture
- •Digitization
- •Perceptual uniformity
- •Colour
- •Luma and colour difference components
- •Digital image representation
- •Square sampling
- •Comparison of aspect ratios
- •Aspect ratio
- •Frame rates
- •Image state
- •EOCF standards
- •Entertainment programming
- •Acquisition
- •Consumer origination
- •Consumer electronics (CE) display
- •Contrast
- •Contrast ratio
- •Perceptual uniformity
- •The “code 100” problem and nonlinear image coding
- •Linear and nonlinear
- •4. Quantization
- •Linearity
- •Decibels
- •Noise, signal, sensitivity
- •Quantization error
- •Full-swing
- •Studio-swing (footroom and headroom)
- •Interface offset
- •Processing coding
- •Two’s complement wrap-around
- •Perceptual attributes
- •History of display signal processing
- •Digital driving levels
- •Relationship between signal and lightness
- •Algorithm
- •Black level setting
- •Effect of contrast and brightness on contrast and brightness
- •An alternate interpretation
- •Brightness and contrast controls in LCDs
- •Brightness and contrast controls in PDPs
- •Brightness and contrast controls in desktop graphics
- •Symbolic image description
- •Raster images
- •Conversion among types
- •Image files
- •“Resolution” in computer graphics
- •7. Image structure
- •Image reconstruction
- •Sampling aperture
- •Spot profile
- •Box distribution
- •Gaussian distribution
- •8. Raster scanning
- •Flicker, refresh rate, and frame rate
- •Introduction to scanning
- •Scanning parameters
- •Interlaced format
- •Interlace and progressive
- •Scanning notation
- •Motion portrayal
- •Segmented-frame (24PsF)
- •Video system taxonomy
- •Conversion among systems
- •9. Resolution
- •Magnitude frequency response and bandwidth
- •Visual acuity
- •Viewing distance and angle
- •Kell effect
- •Resolution
- •Resolution in video
- •Viewing distance
- •Interlace revisited
- •10. Constant luminance
- •The principle of constant luminance
- •Compensating for the CRT
- •Departure from constant luminance
- •Luma
- •“Leakage” of luminance into chroma
- •11. Picture rendering
- •Surround effect
- •Tone scale alteration
- •Incorporation of rendering
- •Rendering in desktop computing
- •Luma
- •Sloppy use of the term luminance
- •Colour difference coding (chroma)
- •Chroma subsampling
- •Chroma subsampling notation
- •Chroma subsampling filters
- •Chroma in composite NTSC and PAL
- •Scanning standards
- •Widescreen (16:9) SD
- •Square and nonsquare sampling
- •Resampling
- •NTSC and PAL encoding
- •NTSC and PAL decoding
- •S-video interface
- •Frequency interleaving
- •Composite analog SD
- •15. Introduction to HD
- •HD scanning
- •Colour coding for BT.709 HD
- •Data compression
- •Image compression
- •Lossy compression
- •JPEG
- •Motion-JPEG
- •JPEG 2000
- •Mezzanine compression
- •MPEG
- •Picture coding types (I, P, B)
- •Reordering
- •MPEG-1
- •MPEG-2
- •Other MPEGs
- •MPEG IMX
- •MPEG-4
- •AVC-Intra
- •WM9, WM10, VC-1 codecs
- •Compression for CE acquisition
- •AVCHD
- •Compression for IP transport to consumers
- •VP8 (“WebM”) codec
- •Dirac (basic)
- •17. Streams and files
- •Historical overview
- •Physical layer
- •Stream interfaces
- •IEEE 1394 (FireWire, i.LINK)
- •HTTP live streaming (HLS)
- •18. Metadata
- •Metadata Example 1: CD-DA
- •Metadata Example 2: .yuv files
- •Metadata Example 3: RFF
- •Metadata Example 4: JPEG/JFIF
- •Metadata Example 5: Sequence display extension
- •Conclusions
- •19. Stereoscopic (“3-D”) video
- •Acquisition
- •S3D display
- •Anaglyph
- •Temporal multiplexing
- •Polarization
- •Wavelength multiplexing (Infitec/Dolby)
- •Autostereoscopic displays
- •Parallax barrier display
- •Lenticular display
- •Recording and compression
- •Consumer interface and display
- •Ghosting
- •Vergence and accommodation
- •20. Filtering and sampling
- •Sampling theorem
- •Sampling at exactly 0.5fS
- •Magnitude frequency response
- •Magnitude frequency response of a boxcar
- •The sinc weighting function
- •Frequency response of point sampling
- •Fourier transform pairs
- •Analog filters
- •Digital filters
- •Impulse response
- •Finite impulse response (FIR) filters
- •Physical realizability of a filter
- •Phase response (group delay)
- •Infinite impulse response (IIR) filters
- •Lowpass filter
- •Digital filter design
- •Reconstruction
- •Reconstruction close to 0.5fS
- •“(sin x)/x” correction
- •Further reading
- •2:1 downsampling
- •Oversampling
- •Interpolation
- •Lagrange interpolation
- •Lagrange interpolation as filtering
- •Polyphase interpolators
- •Polyphase taps and phases
- •Implementing polyphase interpolators
- •Decimation
- •Lowpass filtering in decimation
- •Spatial frequency domain
- •Comb filtering
- •Spatial filtering
- •Image presampling filters
- •Image reconstruction filters
- •Spatial (2-D) oversampling
- •Retina
- •Adaptation
- •Contrast sensitivity
- •Contrast sensitivity function (CSF)
- •24. Luminance and lightness
- •Radiance, intensity
- •Luminance
- •Relative luminance
- •Luminance from red, green, and blue
- •Lightness (CIE L*)
- •Fundamentals of vision
- •Definitions
- •Spectral power distribution (SPD) and tristimulus
- •Spectral constraints
- •CIE XYZ tristimulus
- •CIE [x, y] chromaticity
- •Blackbody radiation
- •Colour temperature
- •White
- •Chromatic adaptation
- •Perceptually uniform colour spaces
- •CIE L*a*b* (CIELAB)
- •CIE L*u*v* and CIE L*a*b* summary
- •Colour specification and colour image coding
- •Further reading
- •Additive reproduction (RGB)
- •Characterization of RGB primaries
- •BT.709 primaries
- •Leggacy SD primaries
- •sRGB system
- •SMPTE Free Scale (FS) primaries
- •AMPAS ACES primaries
- •SMPTE/DCI P3 primaries
- •CMFs and SPDs
- •Normalization and scaling
- •Luminance coefficients
- •Transformations between RGB and CIE XYZ
- •Noise due to matrixing
- •Transforms among RGB systems
- •Camera white reference
- •Display white reference
- •Gamut
- •Wide-gamut reproduction
- •Free Scale Gamut, Free Scale Log (FS-Gamut, FS-Log)
- •Further reading
- •27. Gamma
- •Gamma in CRT physics
- •The amazing coincidence!
- •Gamma in video
- •Opto-electronic conversion functions (OECFs)
- •BT.709 OECF
- •SMPTE 240M OECF
- •sRGB transfer function
- •Transfer functions in SD
- •Bit depth requirements
- •Gamma in modern display devices
- •Estimating gamma
- •Gamma in video, CGI, and Macintosh
- •Gamma in computer graphics
- •Gamma in pseudocolour
- •Limitations of 8-bit linear coding
- •Linear and nonlinear coding in CGI
- •Colour acuity
- •RGB and R’G’B’ colour cubes
- •Conventional luma/colour difference coding
- •Luminance and luma notation
- •Nonlinear red, green, blue (R’G’B’)
- •BT.601 luma
- •BT.709 luma
- •Chroma subsampling, revisited
- •Luma/colour difference summary
- •SD and HD luma chaos
- •Luma/colour difference component sets
- •B’-Y’, R’-Y’ components for SD
- •PBPR components for SD
- •CBCR components for SD
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •“Full-swing” Y’CBCR
- •Y’UV, Y’IQ confusion
- •B’-Y’, R’-Y’ components for BT.709 HD
- •PBPR components for BT.709 HD
- •CBCR components for BT.709 HD
- •CBCR components for xvYCC
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •Conversions between HD and SD
- •Colour coding standards
- •31. Video signal processing
- •Edge treatment
- •Transition samples
- •Picture lines
- •Choice of SAL and SPW parameters
- •Video levels
- •Setup (pedestal)
- •BT.601 to computing
- •Enhancement
- •Median filtering
- •Coring
- •Chroma transition improvement (CTI)
- •Mixing and keying
- •Field rate
- •Line rate
- •Sound subcarrier
- •Addition of composite colour
- •NTSC colour subcarrier
- •576i PAL colour subcarrier
- •4fSC sampling
- •Common sampling rate
- •Numerology of HD scanning
- •Audio rates
- •33. Timecode
- •Introduction
- •Dropframe timecode
- •Editing
- •Linear timecode (LTC)
- •Vertical interval timecode (VITC)
- •Timecode structure
- •Further reading
- •34. 2-3 pulldown
- •2-3-3-2 pulldown
- •Conversion of film to different frame rates
- •Native 24 Hz coding
- •Conversion to other rates
- •Spatial domain
- •Vertical-temporal domain
- •Motion adaptivity
- •Further reading
- •36. Colourbars
- •SD colourbars
- •SD colourbar notation
- •Pluge element
- •Composite decoder adjustment using colourbars
- •-I, +Q, and Pluge elements in SD colourbars
- •HD colourbars
- •References
- •38. SDI and HD-SDI interfaces
- •Component digital SD interface (BT.601)
- •Serial digital interface (SDI)
- •Component digital HD-SDI
- •SDI and HD-SDI sync, TRS, and ancillary data
- •Analog sync and digital/analog timing relationships
- •Ancillary data
- •SDI coding
- •HD-SDI coding
- •Interfaces for compressed video
- •SDTI
- •Switching and mixing
- •Timing in digital facilities
- •Summary of digital interfaces
- •39. 480i component video
- •Frame rate
- •Interlace
- •Line sync
- •Field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Halfline blanking
- •Component digital 4:2:2 interface
- •Component analog R’G’B’ interface
- •Component analog Y’PBPR interface, EBU N10
- •Component analog Y’PBPR interface, industry standard
- •40. 576i component video
- •Frame rate
- •Interlace
- •Line sync
- •Analog field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Component digital 4:2:2 interface
- •Component analog 576i interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •43. HD videotape
- •HDCAM (D-11)
- •DVCPRO HD (D-12)
- •HDCAM SR (D-16)
- •JPEG blocks and MCUs
- •JPEG block diagram
- •Level shifting
- •Discrete cosine transform (DCT)
- •JPEG encoding example
- •JPEG decoding
- •Compression ratio control
- •JPEG/JFIF
- •Motion-JPEG (M-JPEG)
- •Further reading
- •46. DV compression
- •DV chroma subsampling
- •DV frame/field modes
- •Picture-in-shuttle in DV
- •DV overflow scheme
- •DV quantization
- •DV digital interface (DIF)
- •Consumer DV recording
- •Professional DV variants
- •47. MPEG-2 video compression
- •MPEG-2 profiles and levels
- •Picture structure
- •Frame rate and 2-3 pulldown in MPEG
- •Luma and chroma sampling structures
- •Macroblocks
- •Picture coding types – I, P, B
- •Prediction
- •Motion vectors (MVs)
- •Coding of a block
- •Frame and field DCT types
- •Zigzag and VLE
- •Refresh
- •Motion estimation
- •Rate control and buffer management
- •Bitstream syntax
- •Transport
- •Further reading
- •48. H.264 video compression
- •Algorithmic features, profiles, and levels
- •Baseline and extended profiles
- •High profiles
- •Hierarchy
- •Multiple reference pictures
- •Slices
- •Spatial intra prediction
- •Flexible motion compensation
- •Quarter-pel motion-compensated interpolation
- •Weighting and offsetting of MC prediction
- •16-bit integer transform
- •Quantizer
- •Variable-length coding
- •Context adaptivity
- •CABAC
- •Deblocking filter
- •Buffer control
- •Scalable video coding (SVC)
- •Multiview video coding (MVC)
- •AVC-Intra
- •Further reading
- •49. VP8 compression
- •Algorithmic features
- •Further reading
- •Elementary stream (ES)
- •Packetized elementary stream (PES)
- •MPEG-2 program stream
- •MPEG-2 transport stream
- •System clock
- •Further reading
- •Japan
- •United States
- •ATSC modulation
- •Europe
- •Further reading
- •Appendices
- •Cement vs. concrete
- •True CIE luminance
- •The misinterpretation of luminance
- •The enshrining of luma
- •Colour difference scale factors
- •Conclusion: A plea
- •Radiometry
- •Photometry
- •Light level examples
- •Image science
- •Units
- •Further reading
- •Glossary
- •Index
- •About the author
Figure 22.2 Horizontal domain
Figure 22.3 Vertical domain
Figure 22.4 Temporal domain
Figure 22.5 Spatial domain
At the far left of Figure 22.1 is a sketch of a twodimensional spatial domain of a single image. Some image processing operations, such as certain kinds of filtering, can be performed separately on the horizontal and vertical axes, and have an effect in the spatial domain – these operations are called separable. Other processing operations cannot be separated into horizontal and vertical facets, and must be performed directly on a two-dimensional sample array. Twodimensional sampling theory applies.
In Chapter 20, Filtering and sampling, on page 191, I described how to analyze a signal that is a function of the single dimension of time, such as an audio signal.
Sampling theory also applies to a signal that is a function of one dimension of space, such as a single scan line (image row) of a video signal. This is the horizontal or transverse domain, sketched in Figure 22.2 in the margin. If an image is scanned line by line, the waveform of each line can be treated as an independent signal. The techniques of filtering and sampling in one dimension, discussed in Chapter 20, apply directly to this case.
Consider a set of points arranged vertically that originate at the same displacement along each of several successive image rows, as sketched in Figure 22.3. Those points can be considered to be sampled by the scanning process itself. Sampling theory can be used to understand the properties of these samples.
A third dimension is introduced when a succession of images is temporally sampled to represent motion. Figure 22.4 depicts samples in the same column and the same row in three successive frames.
Complex filters can act on two axes simultaneously. Figure 22.5 illustrates spatial sampling. The properties of the entire set of samples are considered all at once, and cannot necessarily be separated into independent horizontal and vertical aspects.
Spatial frequency domain
I explained in Image structure, on page 75, how a onedimensional waveform in time transforms to a onedimensional frequency spectrum. This concept can be extended to two dimensions: The two dimensions of space can be transformed into two-dimensional spatial
238 |
DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
1
0
0 |
1 |
Horizontal displacement
(fraction of picture width)
Figure 22.6 Horizontal spatial frequency domain
Vertical frequency, C/PH
0
04
Horizontal frequency, C/PW
frequency. The content of an image can be expressed as horizontal and vertical spatial frequency components. Spatial frequency is plotted using cycles per picture width (C/PW) as an x-coordinate, and cycles per picture height (C/PH) as a y-coordinate. You can gain insight into the operation of an imaging system by exploring its spatial frequency response.
In the image at the top left of Figure 22.6 above, every image row has identical content: 4 cycles of a sine wave. Underneath the image, I sketch the time domain waveform of every line. Since every line is identical, no power is present in the vertical direction. Considered in the spatial domain, this image contains power at
a single horizontal spatial frequency, 4 C/PW; there is no power at any vertical spatial frequency. All of the power of this image lies at spatial frequency [4, 0].
Figure 22.7 overleaf shows an image comprising
a sine wave signal in the vertical direction. The height of the picture contains 3 cycles. The spatial frequency graph, to the right, shows that all of the power of the image is contained at coordinates [0, 3] of spatial frequency. In an image where each image row takes a constant value, all of the power is located on the y-axis of spatial frequency.
CHAPTER 22 |
IMAGE DIGITIZATION AND RECONSTRUCTION |
239 |
1 |
displacement |
of picture height) |
0 |
Vertical |
(fraction |
1 |
0 |
Figure 22.7 Vertical spatial frequency domain
Figure 22.8 The spatial |
C/PH |
240 |
frequency spectrum of |
|
|
If the unmodulated NTSC |
frequency, |
|
480i luma is depicted in |
|
|
this plot, which resem- |
|
|
bles a topographical map. |
Vertical |
|
take the indicated posi- |
|
subcarrier were included in image data, it would
0 tion. 0
C/PH |
|
frequency, |
3 |
|
|
Vertical |
0 |
|
0Horizontal frequency, C/PW
NTSC SUBCARRIER
LUMA
188 Horizontal frequency, C/PW
When spatial frequency is determined analytically using the twodimensional Fourier transform, the result is plotted in the manner of Figure 22.8, where low vertical frequencies – that is, low y values – are at the bottom. When spatial frequency is computed numerically using discrete transforms, such as the 2-D discrete Fourier transform (DFT), the fast Fourier transform (FFT), or the discrete cosine transform (DCT), the result is usually presented in a matrix, where low vertical frequencies are at the top.
If an image comprises rows with identical content, all of the power will be concentrated on the horizontal axis of spatial frequency. If the content of successive scans lines varies slightly, the power will spread to nonzero vertical frequencies. An image of diagonal bars would occupy a single point in spatial frequency, displaced from the x-axis and displaced from the y-axis.
The spatial frequency that corresponds to half the vertical sampling rate depends on the number of picture lines. A 480i system has approximately 480 picture lines: 480 samples occupy the height of the picture, and the Nyquist frequency for vertical sampling is 240 C/PH. No vertical frequency in excess of this can be represented without aliasing.
In most images, successive rows and columns of samples (of R’, G’, B’, or of luma) are very similar; low frequencies predominate, and image power tends to cluster toward spatial frequency coordinates [0, 0]. Figure 22.8 sketches the spatial frequency spectrum of luma in a 480i system. If the unmodulated NTSC colour subcarrier were an image data signal, it would take the
240 |
DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
An optical transfer function
(OTF) includes phase. The magnitude of an OTF is MTF; MTF disregards phase.
Figure 22.9 Two samples, vertically arranged
indicated location. In composite NTSC, chroma is modulated onto the subcarrier; the resulting modulated chroma can be thought of as occupying a particular region of the spatial frequency plane, as described in Spatial frequency spectra of NTSC, in Chapter 6 of Composite NTSC and PAL: Legacy Video Systems. In NTSC encoding, modulated chroma is then summed with luma; this causes the spectra to be overlaid. If the luma and chroma spectra overlap, cross-colour and cross-luma interference artifacts can result.
In optics, the terms magnitude frequency response and bandwidth are not used. An optical component, subsystem, or system is characterized by its modulation transfer function (MTF), a one-dimensional plot of horizontal or vertical spatial frequency response. (Depth of modulation is a single point quoted from this graph.) Technically, the MTF is the Fourier transform of the point spread function (PSF) or line spread function (LSF). By definition, the MTF relates to light intensity. Since negative light power is physically unrealizable, an MTF is measured by superimposing a high-frequency sinusoidal (modulating) wave onto a constant level, then taking the ratio of output modulation to input modulation.
Comb filtering
In Finite impulse response (FIR) filters, on page 207,
I described FIR filters operating in the single dimension of time. If the samples are from a scan line of an image, the frequency response can be considered to represent horizontal spatial frequency (in units of C/PW), instead of temporal frequency (in cycles per second, or hertz).
Consider a sample from a digital image sequence, and the sample immediately below, as sketched in Figure 22.9 in the margin. If the image has 640 active (picture) samples per line, and these two samples are presented to a comb filter like that of Figure 20.19, on page 206, but having 639 zero-samples between the two “ones,” then the action of the comb filter will be identical to the action of a filter having two taps weighted [1, 1] operating in the vertical direction. In Figure 20.12, on page 203, I graphed the frequency response of a one-dimensional [1, 1] filter. The graph in
CHAPTER 22 |
IMAGE DIGITIZATION AND RECONSTRUCTION |
241 |
