- •Contents
- •Figures
- •Tables
- •Preface
- •Acknowledgments
- •1. Raster images
- •Aspect ratio
- •Geometry
- •Image capture
- •Digitization
- •Perceptual uniformity
- •Colour
- •Luma and colour difference components
- •Digital image representation
- •Square sampling
- •Comparison of aspect ratios
- •Aspect ratio
- •Frame rates
- •Image state
- •EOCF standards
- •Entertainment programming
- •Acquisition
- •Consumer origination
- •Consumer electronics (CE) display
- •Contrast
- •Contrast ratio
- •Perceptual uniformity
- •The “code 100” problem and nonlinear image coding
- •Linear and nonlinear
- •4. Quantization
- •Linearity
- •Decibels
- •Noise, signal, sensitivity
- •Quantization error
- •Full-swing
- •Studio-swing (footroom and headroom)
- •Interface offset
- •Processing coding
- •Two’s complement wrap-around
- •Perceptual attributes
- •History of display signal processing
- •Digital driving levels
- •Relationship between signal and lightness
- •Algorithm
- •Black level setting
- •Effect of contrast and brightness on contrast and brightness
- •An alternate interpretation
- •Brightness and contrast controls in LCDs
- •Brightness and contrast controls in PDPs
- •Brightness and contrast controls in desktop graphics
- •Symbolic image description
- •Raster images
- •Conversion among types
- •Image files
- •“Resolution” in computer graphics
- •7. Image structure
- •Image reconstruction
- •Sampling aperture
- •Spot profile
- •Box distribution
- •Gaussian distribution
- •8. Raster scanning
- •Flicker, refresh rate, and frame rate
- •Introduction to scanning
- •Scanning parameters
- •Interlaced format
- •Interlace and progressive
- •Scanning notation
- •Motion portrayal
- •Segmented-frame (24PsF)
- •Video system taxonomy
- •Conversion among systems
- •9. Resolution
- •Magnitude frequency response and bandwidth
- •Visual acuity
- •Viewing distance and angle
- •Kell effect
- •Resolution
- •Resolution in video
- •Viewing distance
- •Interlace revisited
- •10. Constant luminance
- •The principle of constant luminance
- •Compensating for the CRT
- •Departure from constant luminance
- •Luma
- •“Leakage” of luminance into chroma
- •11. Picture rendering
- •Surround effect
- •Tone scale alteration
- •Incorporation of rendering
- •Rendering in desktop computing
- •Luma
- •Sloppy use of the term luminance
- •Colour difference coding (chroma)
- •Chroma subsampling
- •Chroma subsampling notation
- •Chroma subsampling filters
- •Chroma in composite NTSC and PAL
- •Scanning standards
- •Widescreen (16:9) SD
- •Square and nonsquare sampling
- •Resampling
- •NTSC and PAL encoding
- •NTSC and PAL decoding
- •S-video interface
- •Frequency interleaving
- •Composite analog SD
- •15. Introduction to HD
- •HD scanning
- •Colour coding for BT.709 HD
- •Data compression
- •Image compression
- •Lossy compression
- •JPEG
- •Motion-JPEG
- •JPEG 2000
- •Mezzanine compression
- •MPEG
- •Picture coding types (I, P, B)
- •Reordering
- •MPEG-1
- •MPEG-2
- •Other MPEGs
- •MPEG IMX
- •MPEG-4
- •AVC-Intra
- •WM9, WM10, VC-1 codecs
- •Compression for CE acquisition
- •AVCHD
- •Compression for IP transport to consumers
- •VP8 (“WebM”) codec
- •Dirac (basic)
- •17. Streams and files
- •Historical overview
- •Physical layer
- •Stream interfaces
- •IEEE 1394 (FireWire, i.LINK)
- •HTTP live streaming (HLS)
- •18. Metadata
- •Metadata Example 1: CD-DA
- •Metadata Example 2: .yuv files
- •Metadata Example 3: RFF
- •Metadata Example 4: JPEG/JFIF
- •Metadata Example 5: Sequence display extension
- •Conclusions
- •19. Stereoscopic (“3-D”) video
- •Acquisition
- •S3D display
- •Anaglyph
- •Temporal multiplexing
- •Polarization
- •Wavelength multiplexing (Infitec/Dolby)
- •Autostereoscopic displays
- •Parallax barrier display
- •Lenticular display
- •Recording and compression
- •Consumer interface and display
- •Ghosting
- •Vergence and accommodation
- •20. Filtering and sampling
- •Sampling theorem
- •Sampling at exactly 0.5fS
- •Magnitude frequency response
- •Magnitude frequency response of a boxcar
- •The sinc weighting function
- •Frequency response of point sampling
- •Fourier transform pairs
- •Analog filters
- •Digital filters
- •Impulse response
- •Finite impulse response (FIR) filters
- •Physical realizability of a filter
- •Phase response (group delay)
- •Infinite impulse response (IIR) filters
- •Lowpass filter
- •Digital filter design
- •Reconstruction
- •Reconstruction close to 0.5fS
- •“(sin x)/x” correction
- •Further reading
- •2:1 downsampling
- •Oversampling
- •Interpolation
- •Lagrange interpolation
- •Lagrange interpolation as filtering
- •Polyphase interpolators
- •Polyphase taps and phases
- •Implementing polyphase interpolators
- •Decimation
- •Lowpass filtering in decimation
- •Spatial frequency domain
- •Comb filtering
- •Spatial filtering
- •Image presampling filters
- •Image reconstruction filters
- •Spatial (2-D) oversampling
- •Retina
- •Adaptation
- •Contrast sensitivity
- •Contrast sensitivity function (CSF)
- •24. Luminance and lightness
- •Radiance, intensity
- •Luminance
- •Relative luminance
- •Luminance from red, green, and blue
- •Lightness (CIE L*)
- •Fundamentals of vision
- •Definitions
- •Spectral power distribution (SPD) and tristimulus
- •Spectral constraints
- •CIE XYZ tristimulus
- •CIE [x, y] chromaticity
- •Blackbody radiation
- •Colour temperature
- •White
- •Chromatic adaptation
- •Perceptually uniform colour spaces
- •CIE L*a*b* (CIELAB)
- •CIE L*u*v* and CIE L*a*b* summary
- •Colour specification and colour image coding
- •Further reading
- •Additive reproduction (RGB)
- •Characterization of RGB primaries
- •BT.709 primaries
- •Leggacy SD primaries
- •sRGB system
- •SMPTE Free Scale (FS) primaries
- •AMPAS ACES primaries
- •SMPTE/DCI P3 primaries
- •CMFs and SPDs
- •Normalization and scaling
- •Luminance coefficients
- •Transformations between RGB and CIE XYZ
- •Noise due to matrixing
- •Transforms among RGB systems
- •Camera white reference
- •Display white reference
- •Gamut
- •Wide-gamut reproduction
- •Free Scale Gamut, Free Scale Log (FS-Gamut, FS-Log)
- •Further reading
- •27. Gamma
- •Gamma in CRT physics
- •The amazing coincidence!
- •Gamma in video
- •Opto-electronic conversion functions (OECFs)
- •BT.709 OECF
- •SMPTE 240M OECF
- •sRGB transfer function
- •Transfer functions in SD
- •Bit depth requirements
- •Gamma in modern display devices
- •Estimating gamma
- •Gamma in video, CGI, and Macintosh
- •Gamma in computer graphics
- •Gamma in pseudocolour
- •Limitations of 8-bit linear coding
- •Linear and nonlinear coding in CGI
- •Colour acuity
- •RGB and R’G’B’ colour cubes
- •Conventional luma/colour difference coding
- •Luminance and luma notation
- •Nonlinear red, green, blue (R’G’B’)
- •BT.601 luma
- •BT.709 luma
- •Chroma subsampling, revisited
- •Luma/colour difference summary
- •SD and HD luma chaos
- •Luma/colour difference component sets
- •B’-Y’, R’-Y’ components for SD
- •PBPR components for SD
- •CBCR components for SD
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •“Full-swing” Y’CBCR
- •Y’UV, Y’IQ confusion
- •B’-Y’, R’-Y’ components for BT.709 HD
- •PBPR components for BT.709 HD
- •CBCR components for BT.709 HD
- •CBCR components for xvYCC
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •Conversions between HD and SD
- •Colour coding standards
- •31. Video signal processing
- •Edge treatment
- •Transition samples
- •Picture lines
- •Choice of SAL and SPW parameters
- •Video levels
- •Setup (pedestal)
- •BT.601 to computing
- •Enhancement
- •Median filtering
- •Coring
- •Chroma transition improvement (CTI)
- •Mixing and keying
- •Field rate
- •Line rate
- •Sound subcarrier
- •Addition of composite colour
- •NTSC colour subcarrier
- •576i PAL colour subcarrier
- •4fSC sampling
- •Common sampling rate
- •Numerology of HD scanning
- •Audio rates
- •33. Timecode
- •Introduction
- •Dropframe timecode
- •Editing
- •Linear timecode (LTC)
- •Vertical interval timecode (VITC)
- •Timecode structure
- •Further reading
- •34. 2-3 pulldown
- •2-3-3-2 pulldown
- •Conversion of film to different frame rates
- •Native 24 Hz coding
- •Conversion to other rates
- •Spatial domain
- •Vertical-temporal domain
- •Motion adaptivity
- •Further reading
- •36. Colourbars
- •SD colourbars
- •SD colourbar notation
- •Pluge element
- •Composite decoder adjustment using colourbars
- •-I, +Q, and Pluge elements in SD colourbars
- •HD colourbars
- •References
- •38. SDI and HD-SDI interfaces
- •Component digital SD interface (BT.601)
- •Serial digital interface (SDI)
- •Component digital HD-SDI
- •SDI and HD-SDI sync, TRS, and ancillary data
- •Analog sync and digital/analog timing relationships
- •Ancillary data
- •SDI coding
- •HD-SDI coding
- •Interfaces for compressed video
- •SDTI
- •Switching and mixing
- •Timing in digital facilities
- •Summary of digital interfaces
- •39. 480i component video
- •Frame rate
- •Interlace
- •Line sync
- •Field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Halfline blanking
- •Component digital 4:2:2 interface
- •Component analog R’G’B’ interface
- •Component analog Y’PBPR interface, EBU N10
- •Component analog Y’PBPR interface, industry standard
- •40. 576i component video
- •Frame rate
- •Interlace
- •Line sync
- •Analog field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Component digital 4:2:2 interface
- •Component analog 576i interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •43. HD videotape
- •HDCAM (D-11)
- •DVCPRO HD (D-12)
- •HDCAM SR (D-16)
- •JPEG blocks and MCUs
- •JPEG block diagram
- •Level shifting
- •Discrete cosine transform (DCT)
- •JPEG encoding example
- •JPEG decoding
- •Compression ratio control
- •JPEG/JFIF
- •Motion-JPEG (M-JPEG)
- •Further reading
- •46. DV compression
- •DV chroma subsampling
- •DV frame/field modes
- •Picture-in-shuttle in DV
- •DV overflow scheme
- •DV quantization
- •DV digital interface (DIF)
- •Consumer DV recording
- •Professional DV variants
- •47. MPEG-2 video compression
- •MPEG-2 profiles and levels
- •Picture structure
- •Frame rate and 2-3 pulldown in MPEG
- •Luma and chroma sampling structures
- •Macroblocks
- •Picture coding types – I, P, B
- •Prediction
- •Motion vectors (MVs)
- •Coding of a block
- •Frame and field DCT types
- •Zigzag and VLE
- •Refresh
- •Motion estimation
- •Rate control and buffer management
- •Bitstream syntax
- •Transport
- •Further reading
- •48. H.264 video compression
- •Algorithmic features, profiles, and levels
- •Baseline and extended profiles
- •High profiles
- •Hierarchy
- •Multiple reference pictures
- •Slices
- •Spatial intra prediction
- •Flexible motion compensation
- •Quarter-pel motion-compensated interpolation
- •Weighting and offsetting of MC prediction
- •16-bit integer transform
- •Quantizer
- •Variable-length coding
- •Context adaptivity
- •CABAC
- •Deblocking filter
- •Buffer control
- •Scalable video coding (SVC)
- •Multiview video coding (MVC)
- •AVC-Intra
- •Further reading
- •49. VP8 compression
- •Algorithmic features
- •Further reading
- •Elementary stream (ES)
- •Packetized elementary stream (PES)
- •MPEG-2 program stream
- •MPEG-2 transport stream
- •System clock
- •Further reading
- •Japan
- •United States
- •ATSC modulation
- •Europe
- •Further reading
- •Appendices
- •Cement vs. concrete
- •True CIE luminance
- •The misinterpretation of luminance
- •The enshrining of luma
- •Colour difference scale factors
- •Conclusion: A plea
- •Radiometry
- •Photometry
- •Light level examples
- •Image science
- •Units
- •Further reading
- •Glossary
- •Index
- •About the author
Historical PAL standards documents indicate a “precorrection” (OECF) with a 1⁄2.8-power (approximately 0.36); however, that value is unrealistic. In practice, the BT.1886 EOCF value of 1⁄2.4 is used. See Gamma in video on page 318.
SMPTE RP 187, Center, Aspect Ratio and Blanking of Video Images.
STL - SEAV-0H + 0.5(SAL -1)
STL
864 -732 + 0.5(720 -1)
=
864
= 983 1728
Three nonlinear primary components R’, G’, and B’ are computed such that the intended image appearance is obtained on the reference display in the reference viewing conditions (see Reference display and viewing conditions, on page 427).
In the default power-up state of a camera, the nonlinear primary components are computed from the camera’s RGB tristimulus estimates according to the opto-electronic conversion function of the BT.709 OECF, described on page 320; this process is loosely called gamma correction.
The colorimetric properties of the display primaries are supposed to conform to the BT.709 primaries described on page 290: DTV transmission standards call for BT.709, and modern consumer displays use BT.709. However, production and mastering of 576i content historically used EBU primary chromaticities, not BT.709 (see EBU Tech. 3213 primaries, Table 26.4 on page 293).
Luma (Y’)
Luma in 576i systems is computed as a weighted sum of nonlinear R’, G’, and B’ primary components according to the luma coefficients of BT.601:
601Y'= 0.299 R'+ 0.587 G'+ 0.114 B' |
Eq 40.1 |
The luma component Y’, being a weighted sum of nonlinear R’G’B’ components, has no simple relationship with the CIE relative luminance (Y) used in colour science. Video encoding specifications typically place no upper bound on luma bandwidth (though transmission standards may).
Picture center, aspect ratio, and blanking
The center of the picture is located midway between the central pair of the 720 active samples of BT.601, at the fraction 983⁄1728 between 0H instants. Concerning the vertical center, see Table 40.1, on page 458.
Aspect ratio is defined as 4:3 with respect to a clean aperture pixel array, 690 samples wide at a sampling rate of 13.5 MHz, and 566 lines high. Blanking transitions should not intrude into the clean aperture.
In the composite and analog domains, video information on the left-hand halfline of line 623 terminates 30.350±0.1 µs after 0H. Video information on the right-
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DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
SMPTE RP 202, Video Alignment for MPEG-2 Coding.
SDI was introduced on page 432. Mechanical and electrical details were presented on page 439.
hand halfline of line 23 commences 42.500±0.1 µs after
0H.
No studio standard addresses square sampling of 576i video. I recommend using a sample rate of 944fH, that is, 14.75 MHz. I recommend using 768 active samples, centered as mentioned above.
When MPEG-2 with 576 or 608 image rows is used in the studio, the bottom image row corresponds to line 623 (as indicated in Table 40.1). The bottom lefthand halfline (on line 623) is among the coded image rows. The right-hand half of this line will be blank when presented to the MPEG encoder; upon decoding, it may contain artifacts. Unfortunately, 576i DV systems digitize a range one image row up from this.
Component digital 4:2:2 interface
The CB and CR colour difference components of digital video are formed by scaling B’-Y’ and R’-Y’ components, as described in CBCR components for SD on page 361. Y’CBCR signals were once conveyed through the parallel digital interface specified in Rec. 656 and EBU Tech. 3246; nowadays, the serial digital interface (SDI) is used.
In 13.5 MHz sampling of 576i, sample 732 corresponds to the line sync datum, 0H. If digitized, that sample would take the 50% value of analog sync.
SMPTE RP 187 specifies that samples 8 and 710 correspond to the 50%-points of picture width. For flatpanel displays, EBU suggests that the central
702 samples contain active video.
The choice of 720 active samples for BT.601 accommodates the blanking requirements of both 480i and 576i analog video: 720 samples are sufficient to accommodate the necessary transition samples for either system; see page 378.
Unfortunately, the blanking tolerances between 480i and 576i do not permit a single choice of blanking transition samples: The narrowest possible picture width in 480i is several samples too wide to meet 576i tolerances.
Figure 40.2 overleaf shows a waveform drawing of luma in a 576i component digital 4:2:2 system.
CHAPTER 40 |
576I COMPONENT VIDEO |
463 |
Code |
690 CLEAN |
235
1251/2
16
|
|
|
8 |
359 |
360 |
710 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
720 SAL |
|
|
|
||
732 |
|
0 |
|
|
|
719 |
|
|
|
|
0H |
Sample clocks, 13.5 MHz |
|
|
864 STL |
||||
Figure 40.2 576i component digital 4:2:2 luma waveform
Component analog 576i interface
EBU Tech. N20, Parallel interface for analogue component video signals in GRB form.
EBU Tech. N10, Parallel interface for analogue component video signals.
A component analog 576i R’G’B’ interface is based on nonlinear R’, G’, and B’ signals conveyed as voltage, with a range of 1 VPP from synctip to reference white. Transient excursions slightly outside the reference black-to-white range are permitted. A video signal of zero – blanking level, equal to reference black – corresponds to a level of 0 VDC. A video signal of unity corresponds to 700 mV.
Sync is added to the green component according to Equation 40.2, where sync and active are taken to be unity when asserted and zero otherwise:
G' |
= |
7 |
(active G') + |
3 |
(−sync) |
Eq 40.2 |
|
10 |
|||||
sync |
10 |
|
|
|
||
The excursion of the G’ signal from synctip to reference white is 1 VPP . Levels in 576i systems are usually specified in millivolts, not the IRE units common in 480i systems. If IRE units were used, 1 IRE would equal 7 mV.
Analog luma (Y’) is carried as a voltage ranging 1 VPP from synctip to reference white. Luma signal of zero – blanking level, equal to reference black – corresponds to a level of 0 VDC. Luma signal of unity corresponds to
464 |
DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
Voltage, mV
52
700
350
0
-300 |
37 |
10/27 |
|
||
|
0H 4.7 Time, µs |
64 |
Figure 40.3 576i component analog luma waveform
700 mV. Sync is added to the luma component according to Equation 40.3:
Y' |
= |
7 |
Y'+ |
3 |
(− sync) |
Eq 40.3 |
|
|
|||||
sync |
10 |
10 |
|
|
||
The picture excursion of the Y’ signal is 700 mV. Figure 40.3 above shows a waveform drawing of luma in a 576i component analog interface.
The PB and PR colour difference components are formed by scaling B’-Y’ and R’-Y’ components, as described in PBPR components for SD on page 359. Although it is possible in theory to have wideband PB and PR components, in practice they are lowpass filtered to about half the bandwidth of luma. PB and PR compnents are carried as voltage with reference excursion ±350 mV.
CHAPTER 40 |
576I COMPONENT VIDEO |
465 |
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