- •Contents
- •Figures
- •Tables
- •Preface
- •Acknowledgments
- •1. Raster images
- •Aspect ratio
- •Geometry
- •Image capture
- •Digitization
- •Perceptual uniformity
- •Colour
- •Luma and colour difference components
- •Digital image representation
- •Square sampling
- •Comparison of aspect ratios
- •Aspect ratio
- •Frame rates
- •Image state
- •EOCF standards
- •Entertainment programming
- •Acquisition
- •Consumer origination
- •Consumer electronics (CE) display
- •Contrast
- •Contrast ratio
- •Perceptual uniformity
- •The “code 100” problem and nonlinear image coding
- •Linear and nonlinear
- •4. Quantization
- •Linearity
- •Decibels
- •Noise, signal, sensitivity
- •Quantization error
- •Full-swing
- •Studio-swing (footroom and headroom)
- •Interface offset
- •Processing coding
- •Two’s complement wrap-around
- •Perceptual attributes
- •History of display signal processing
- •Digital driving levels
- •Relationship between signal and lightness
- •Algorithm
- •Black level setting
- •Effect of contrast and brightness on contrast and brightness
- •An alternate interpretation
- •Brightness and contrast controls in LCDs
- •Brightness and contrast controls in PDPs
- •Brightness and contrast controls in desktop graphics
- •Symbolic image description
- •Raster images
- •Conversion among types
- •Image files
- •“Resolution” in computer graphics
- •7. Image structure
- •Image reconstruction
- •Sampling aperture
- •Spot profile
- •Box distribution
- •Gaussian distribution
- •8. Raster scanning
- •Flicker, refresh rate, and frame rate
- •Introduction to scanning
- •Scanning parameters
- •Interlaced format
- •Interlace and progressive
- •Scanning notation
- •Motion portrayal
- •Segmented-frame (24PsF)
- •Video system taxonomy
- •Conversion among systems
- •9. Resolution
- •Magnitude frequency response and bandwidth
- •Visual acuity
- •Viewing distance and angle
- •Kell effect
- •Resolution
- •Resolution in video
- •Viewing distance
- •Interlace revisited
- •10. Constant luminance
- •The principle of constant luminance
- •Compensating for the CRT
- •Departure from constant luminance
- •Luma
- •“Leakage” of luminance into chroma
- •11. Picture rendering
- •Surround effect
- •Tone scale alteration
- •Incorporation of rendering
- •Rendering in desktop computing
- •Luma
- •Sloppy use of the term luminance
- •Colour difference coding (chroma)
- •Chroma subsampling
- •Chroma subsampling notation
- •Chroma subsampling filters
- •Chroma in composite NTSC and PAL
- •Scanning standards
- •Widescreen (16:9) SD
- •Square and nonsquare sampling
- •Resampling
- •NTSC and PAL encoding
- •NTSC and PAL decoding
- •S-video interface
- •Frequency interleaving
- •Composite analog SD
- •15. Introduction to HD
- •HD scanning
- •Colour coding for BT.709 HD
- •Data compression
- •Image compression
- •Lossy compression
- •JPEG
- •Motion-JPEG
- •JPEG 2000
- •Mezzanine compression
- •MPEG
- •Picture coding types (I, P, B)
- •Reordering
- •MPEG-1
- •MPEG-2
- •Other MPEGs
- •MPEG IMX
- •MPEG-4
- •AVC-Intra
- •WM9, WM10, VC-1 codecs
- •Compression for CE acquisition
- •AVCHD
- •Compression for IP transport to consumers
- •VP8 (“WebM”) codec
- •Dirac (basic)
- •17. Streams and files
- •Historical overview
- •Physical layer
- •Stream interfaces
- •IEEE 1394 (FireWire, i.LINK)
- •HTTP live streaming (HLS)
- •18. Metadata
- •Metadata Example 1: CD-DA
- •Metadata Example 2: .yuv files
- •Metadata Example 3: RFF
- •Metadata Example 4: JPEG/JFIF
- •Metadata Example 5: Sequence display extension
- •Conclusions
- •19. Stereoscopic (“3-D”) video
- •Acquisition
- •S3D display
- •Anaglyph
- •Temporal multiplexing
- •Polarization
- •Wavelength multiplexing (Infitec/Dolby)
- •Autostereoscopic displays
- •Parallax barrier display
- •Lenticular display
- •Recording and compression
- •Consumer interface and display
- •Ghosting
- •Vergence and accommodation
- •20. Filtering and sampling
- •Sampling theorem
- •Sampling at exactly 0.5fS
- •Magnitude frequency response
- •Magnitude frequency response of a boxcar
- •The sinc weighting function
- •Frequency response of point sampling
- •Fourier transform pairs
- •Analog filters
- •Digital filters
- •Impulse response
- •Finite impulse response (FIR) filters
- •Physical realizability of a filter
- •Phase response (group delay)
- •Infinite impulse response (IIR) filters
- •Lowpass filter
- •Digital filter design
- •Reconstruction
- •Reconstruction close to 0.5fS
- •“(sin x)/x” correction
- •Further reading
- •2:1 downsampling
- •Oversampling
- •Interpolation
- •Lagrange interpolation
- •Lagrange interpolation as filtering
- •Polyphase interpolators
- •Polyphase taps and phases
- •Implementing polyphase interpolators
- •Decimation
- •Lowpass filtering in decimation
- •Spatial frequency domain
- •Comb filtering
- •Spatial filtering
- •Image presampling filters
- •Image reconstruction filters
- •Spatial (2-D) oversampling
- •Retina
- •Adaptation
- •Contrast sensitivity
- •Contrast sensitivity function (CSF)
- •24. Luminance and lightness
- •Radiance, intensity
- •Luminance
- •Relative luminance
- •Luminance from red, green, and blue
- •Lightness (CIE L*)
- •Fundamentals of vision
- •Definitions
- •Spectral power distribution (SPD) and tristimulus
- •Spectral constraints
- •CIE XYZ tristimulus
- •CIE [x, y] chromaticity
- •Blackbody radiation
- •Colour temperature
- •White
- •Chromatic adaptation
- •Perceptually uniform colour spaces
- •CIE L*a*b* (CIELAB)
- •CIE L*u*v* and CIE L*a*b* summary
- •Colour specification and colour image coding
- •Further reading
- •Additive reproduction (RGB)
- •Characterization of RGB primaries
- •BT.709 primaries
- •Leggacy SD primaries
- •sRGB system
- •SMPTE Free Scale (FS) primaries
- •AMPAS ACES primaries
- •SMPTE/DCI P3 primaries
- •CMFs and SPDs
- •Normalization and scaling
- •Luminance coefficients
- •Transformations between RGB and CIE XYZ
- •Noise due to matrixing
- •Transforms among RGB systems
- •Camera white reference
- •Display white reference
- •Gamut
- •Wide-gamut reproduction
- •Free Scale Gamut, Free Scale Log (FS-Gamut, FS-Log)
- •Further reading
- •27. Gamma
- •Gamma in CRT physics
- •The amazing coincidence!
- •Gamma in video
- •Opto-electronic conversion functions (OECFs)
- •BT.709 OECF
- •SMPTE 240M OECF
- •sRGB transfer function
- •Transfer functions in SD
- •Bit depth requirements
- •Gamma in modern display devices
- •Estimating gamma
- •Gamma in video, CGI, and Macintosh
- •Gamma in computer graphics
- •Gamma in pseudocolour
- •Limitations of 8-bit linear coding
- •Linear and nonlinear coding in CGI
- •Colour acuity
- •RGB and R’G’B’ colour cubes
- •Conventional luma/colour difference coding
- •Luminance and luma notation
- •Nonlinear red, green, blue (R’G’B’)
- •BT.601 luma
- •BT.709 luma
- •Chroma subsampling, revisited
- •Luma/colour difference summary
- •SD and HD luma chaos
- •Luma/colour difference component sets
- •B’-Y’, R’-Y’ components for SD
- •PBPR components for SD
- •CBCR components for SD
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •“Full-swing” Y’CBCR
- •Y’UV, Y’IQ confusion
- •B’-Y’, R’-Y’ components for BT.709 HD
- •PBPR components for BT.709 HD
- •CBCR components for BT.709 HD
- •CBCR components for xvYCC
- •Y’CBCR from studio RGB
- •Y’CBCR from computer RGB
- •Conversions between HD and SD
- •Colour coding standards
- •31. Video signal processing
- •Edge treatment
- •Transition samples
- •Picture lines
- •Choice of SAL and SPW parameters
- •Video levels
- •Setup (pedestal)
- •BT.601 to computing
- •Enhancement
- •Median filtering
- •Coring
- •Chroma transition improvement (CTI)
- •Mixing and keying
- •Field rate
- •Line rate
- •Sound subcarrier
- •Addition of composite colour
- •NTSC colour subcarrier
- •576i PAL colour subcarrier
- •4fSC sampling
- •Common sampling rate
- •Numerology of HD scanning
- •Audio rates
- •33. Timecode
- •Introduction
- •Dropframe timecode
- •Editing
- •Linear timecode (LTC)
- •Vertical interval timecode (VITC)
- •Timecode structure
- •Further reading
- •34. 2-3 pulldown
- •2-3-3-2 pulldown
- •Conversion of film to different frame rates
- •Native 24 Hz coding
- •Conversion to other rates
- •Spatial domain
- •Vertical-temporal domain
- •Motion adaptivity
- •Further reading
- •36. Colourbars
- •SD colourbars
- •SD colourbar notation
- •Pluge element
- •Composite decoder adjustment using colourbars
- •-I, +Q, and Pluge elements in SD colourbars
- •HD colourbars
- •References
- •38. SDI and HD-SDI interfaces
- •Component digital SD interface (BT.601)
- •Serial digital interface (SDI)
- •Component digital HD-SDI
- •SDI and HD-SDI sync, TRS, and ancillary data
- •Analog sync and digital/analog timing relationships
- •Ancillary data
- •SDI coding
- •HD-SDI coding
- •Interfaces for compressed video
- •SDTI
- •Switching and mixing
- •Timing in digital facilities
- •Summary of digital interfaces
- •39. 480i component video
- •Frame rate
- •Interlace
- •Line sync
- •Field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Halfline blanking
- •Component digital 4:2:2 interface
- •Component analog R’G’B’ interface
- •Component analog Y’PBPR interface, EBU N10
- •Component analog Y’PBPR interface, industry standard
- •40. 576i component video
- •Frame rate
- •Interlace
- •Line sync
- •Analog field/frame sync
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Picture center, aspect ratio, and blanking
- •Component digital 4:2:2 interface
- •Component analog 576i interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •Scanning
- •Analog sync
- •Picture center, aspect ratio, and blanking
- •R’G’B’ EOCF and primaries
- •Luma (Y’)
- •Component digital 4:2:2 interface
- •43. HD videotape
- •HDCAM (D-11)
- •DVCPRO HD (D-12)
- •HDCAM SR (D-16)
- •JPEG blocks and MCUs
- •JPEG block diagram
- •Level shifting
- •Discrete cosine transform (DCT)
- •JPEG encoding example
- •JPEG decoding
- •Compression ratio control
- •JPEG/JFIF
- •Motion-JPEG (M-JPEG)
- •Further reading
- •46. DV compression
- •DV chroma subsampling
- •DV frame/field modes
- •Picture-in-shuttle in DV
- •DV overflow scheme
- •DV quantization
- •DV digital interface (DIF)
- •Consumer DV recording
- •Professional DV variants
- •47. MPEG-2 video compression
- •MPEG-2 profiles and levels
- •Picture structure
- •Frame rate and 2-3 pulldown in MPEG
- •Luma and chroma sampling structures
- •Macroblocks
- •Picture coding types – I, P, B
- •Prediction
- •Motion vectors (MVs)
- •Coding of a block
- •Frame and field DCT types
- •Zigzag and VLE
- •Refresh
- •Motion estimation
- •Rate control and buffer management
- •Bitstream syntax
- •Transport
- •Further reading
- •48. H.264 video compression
- •Algorithmic features, profiles, and levels
- •Baseline and extended profiles
- •High profiles
- •Hierarchy
- •Multiple reference pictures
- •Slices
- •Spatial intra prediction
- •Flexible motion compensation
- •Quarter-pel motion-compensated interpolation
- •Weighting and offsetting of MC prediction
- •16-bit integer transform
- •Quantizer
- •Variable-length coding
- •Context adaptivity
- •CABAC
- •Deblocking filter
- •Buffer control
- •Scalable video coding (SVC)
- •Multiview video coding (MVC)
- •AVC-Intra
- •Further reading
- •49. VP8 compression
- •Algorithmic features
- •Further reading
- •Elementary stream (ES)
- •Packetized elementary stream (PES)
- •MPEG-2 program stream
- •MPEG-2 transport stream
- •System clock
- •Further reading
- •Japan
- •United States
- •ATSC modulation
- •Europe
- •Further reading
- •Appendices
- •Cement vs. concrete
- •True CIE luminance
- •The misinterpretation of luminance
- •The enshrining of luma
- •Colour difference scale factors
- •Conclusion: A plea
- •Radiometry
- •Photometry
- •Light level examples
- •Image science
- •Units
- •Further reading
- •Glossary
- •Index
- •About the author
The derived line rate is 15.625 kHz.
It is confusing to refer to fields in 576i as odd and even. Use first field and second field instead.
576i component video |
40 |
This chapter details the scanning, timing, sync structure, and picture structure of 576i25 (625/50/2:1) video. The scanning and timing information here applies to all variants of 576i25 video, both analog and digital. The sync information relates to component analog, composite analog, and composite digital systems. I assume that you are familiar with 480i component video, described on page 445.
Frame rate
576i video represents stationary or moving two-dimen- sional images sampled temporally at a constant rate of 25 frames per second. For studio video, the tolerance on frame rate is normally ±4 ppm. In practice the tolerance applies to a master clock at a high frequency, but for purposes of computation and standards writing it is convenient to reference the tolerance to the frame rate.
Interlace
A frame comprises a total of 625 horizontal raster lines of equal duration, uniformly scanned top to bottom and left to right with 2:1 interlace to form a first field and a second field. Scanning lines in the second field are displaced vertically by half the vertical sampling pitch, and delayed temporally by half the frame time, from scanning lines in the first field. In MPEG-2 terms, the first field is the top field.
Lines are numbered consecutively throughout the frame, starting at 1.
457
Table 40.1 576i line assignment
EQ Equalization pulse
BR Broad pulse
‡Burst suppressed if –135° phase
§Burst suppressed unconditionally
¶In 4fSCPAL, line recommended for 1137 STL (“reset”)
†VANC is permitted only on lines 20 through 22 and 333 through 335.
◊The thick vertical bar at the right indicates lines carried in 576i or 576p MPEG-2 according to SMPTE RP 202. (The vertical center of the picture is located midway between lines 479 and 167.) Unfortunately, 576i DV systems digitize a range one image row up from this.
Line number, |
Line number, |
|
Contents, |
|
Contents, |
|
first field |
second field |
V |
|
|
||
(F=0) |
(F=1) |
left half |
|
right half |
|
|
|
|
|
|
|
|
|
|
¶313 |
|
EQ |
|
BR |
|
1 |
|
|
BR |
|
BR |
|
|
314 |
|
BR |
|
BR |
|
2 |
|
|
BR |
|
BR |
|
|
315 |
|
BR |
|
BR |
|
3 |
|
|
BR |
|
EQ |
|
|
316 |
|
EQ |
|
EQ |
|
4 |
|
|
EQ |
|
EQ |
|
|
317 |
|
EQ |
|
EQ |
|
5 |
|
|
EQ |
|
EQ |
|
|
318 |
|
EQ |
|
none |
|
‡6 |
|
|
Vertical interval video |
|
||
|
‡319 |
|
Vertical interval video |
|
||
7–18 |
|
|
Vertical interval video |
|
||
|
|
|
|
|
|
|
|
320–331 |
|
Vertical interval video |
|
||
|
|
|
|
|
|
|
19 |
|
|
|
VITC |
|
|
|
332 |
|
|
VITC |
|
|
†20 |
|
|
Vertical interval video |
|
||
|
†333 |
|
Vertical interval video |
|
||
†21 |
|
|
|
VITC |
|
|
|
†334 |
|
|
VITC |
|
|
†22 |
|
|
|
Quiet |
|
|
|
†335 |
|
|
Quiet |
|
|
23 |
|
lines) |
WSS |
|
Picture ◊ |
|
|
336–622 |
Picture |
|
|||
|
|
(287 lines) |
|
|||
|
|
(576 |
|
|||
24–‡310 |
|
Picture |
|
|||
|
|
V=0 |
(287 lines) |
|
||
|
§623 |
Picture |
|
EQ |
|
|
|
|
|
|
|||
311 |
|
|
EQ |
|
EQ |
|
|
624 |
|
EQ |
|
EQ |
|
312 |
|
|
EQ |
|
EQ |
|
|
¶625 |
|
EQ |
|
EQ |
|
458 |
DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
For details concerning VITC in 576i, see EBU Technical Standard N12, Time-and-control codes for television recording.
Table 40.1 opposite shows the vertical structure of a frame in 576i video, and indicates the assignment of line numbers and their content.
Lines 6 through 21 and 319 through 334 may carry ancillary (“vertical interval”) signals either related or unrelated to the picture. If vertical interval timecode (VITC) is used, redundant copies should be placed on lines 19 (332) and 21 (334); see Vertical interval timecode (VITC), on page 402.
Line sync
Horizontal events are referenced to an instant in time denoted 0H. In the analog domain, 0H is defined by the 50%-point of the leading (negative-going) edge of each line sync pulse. In a component digital interface, the correspondence between sync and the digital information is determined by a timing reference signal (TRS) conveyed across the interface. (See SDI and HD-SDI sync, TRS, and ancillary data, on page 433.)
In an analog interface, every line commences at 0H with the negative-going edge of a sync pulse. With the exception of the vertical sync lines of each field, each line commences with the assertion of a normal sync pulse, to be described. Each line that commences with normal sync may contain video information. Every line that commences with a sync pulse other than normal sync maintains blanking level, here denoted zero, except for the interval(s) occupied by sync pulses.
Analog field/frame sync
To define vertical sync, the frame is divided into intervals of halfline duration. Each halfline either contains no sync information, or commences with the assertion of a sync pulse having one of three durations, each having a tolerance of ±0.100 µs:
•A normal sync pulse having a duration of 4.7 µs
•An equalization pulse having half the duration of a normal sync pulse
•A broad pulse having a duration of half the line time less the duration of a normal sync pulse
Each set of 625 halflines in the frame is associated with a vertical sync sequence, as follows:
CHAPTER 40 |
576I COMPONENT VIDEO |
459 |
Line 623 commences with a normal sync pulse and has an equalization pulse halfway through the line. Line 318
commences with an equalization pulse and remains at blanking with no sync pulse halfway through the line.
See Table 13.1, on page 132, and Figure Figure 2.2 and Figure 2.3 in Chapter 2 of
Composite NTSC and PAL:
Legacy Video Systems.
SMPTE RP 168, Definition of Vertical Interval Switching Point for Synchronous Video Switching.
•Five preequalization pulses
•Five broad pulses
•Five postequalization pulses
In analog sync, line 1 and 0V are defined by the first broad pulse coincident with 0H; see Figure 2.3 in Chapter 2 of Composite NTSC and PAL: Legacy Video Systems. (This differs from the 480i convention.)
Figure 40.1 opposite shows the vertical sync structure of 576i analog video. This waveform diagram is the analog of Table 40.1, 576i line assignment, on
page 458.
Sync in 576i systems has several differences from 480i sync. There are five preequalization, broad, and postequalization pulses per field (instead of six of each). The frame is defined to start with the field containing the top line of the picture, actually a right-hand halfline. (In 480i scanning, the first picture line of
a frame is a full line, and the right-hand halfline at the top of the picture is in the second field.)
In 576i systems, lines are numbered starting with the first broad sync pulse: preequalization pulses are counted at the end of one field instead of the beginning of the next. This could be considered to be solely a nomenclature issue, but because line numbers are encoded in digital video interfaces, the issue is substantive. In 576i systems, lines are always numbered throughout the frame.
When sync is represented in analog or digitized form, a raised-cosine transition having a risetime (from 10% to 90%) of 200±20 ns is imposed, where the midpoint of the transition is coincident with the idealized sync.
Switching between video sources is performed in the vertical interval, to avoid disruption of sync or picture. Switching occurs 30±5 µs after 0H of the first normal line of each field. In 576i systems, switching occurs midway through line 6. (If field 2 were dominant, switching would occur midway through line 319.)
R’G’B’ EOCF and primaries
Picture information is referenced to linear-light primary red, green, and blue (RGB) tristimulus values, represented in abstract terms in the range 0 (reference black) to +1 (reference white).
460 |
DIGITAL VIDEO AND HD ALGORITHMS AND INTERFACES |
40 CHAPTER
VIDEO COMPONENT 576I
FIRST FIELD
EQ EQ EQ EQ EQ BR BR BR BR BR EQ EQ EQ EQ EQ |
|
|
|
|
|
|||||
622 623§ 624 625 1 |
2 |
3 |
4 |
5 |
6‡ |
7 |
8 |
9 ... 23 |
24 |
25 ... 310 |
|
|
|
|
|
‡ Burst supressed if –135° phase |
|
|
|||
SECOND FIELD |
|
|
|
§ Burst supressed unconditionally |
|
|
||||
EQ EQ
EQ EQ
EQ BR
BR BR
BR BR
EQ EQ
EQ EQ
EQ
309 310‡ 311 312 313 314 315 316 317 318 319‡ 320 321 ... 335 336 337 338 ... 623
Figure 40.1 576i raster, vertical. This drawing shows the waveforms of the first and second fields, detailing vertical sync intervals. The first field comprises 312 lines, and the second field comprises 313 lines.
461
