- •1496 Corba - Object-Oriented Technology)
- •1432 Five Object Oriented Development Methods, Research report, hp Laboratories,
- •1866 Corba Implementation Descriptions: Object-Oriented Technologies dome
- •135 Based approaches (e.G. Smalltalk handles) allow powerful dynamic typing, as
- •83 There are many definitions of an object, such as found in [Booch 91, p77]:
- •83 There are many definitions of an object, such as found in [Booch 91, p77]:
- •48 Languages that are historically procedural languages, but have been extended with some oo features. Examples: Visual Basic (derived from basic), Fortran 2003, Perl, cobol 2002, php, abap.
- •121 Interface - e.G. Gui
- •197 Sharing and often instances will simply delegate to parents to access methods
- •670 Polymorphic languages can be statically typed to provide strong type checking,
- •Inclusion
- •209 Usage is atypical] See [Booch 94, pp 154-155] for a brief discussion of
- •203 Parents (as any other member) can be added or changed dynamically, providing
- •23 Subtype polymorphism
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •24 Object inheritance (or delegation)
- •295 1.4) What Is a Meta-Class? (Object-Oriented Technology)
- •228 [Booch 91, p. 45] defines: "Encapsulation is the process of hiding all of the
- •912 Polymorphism is the ability of an object (or reference) to assume (be replaced
- •702 See also section 3.7, the Annotated Bibliography, and appendix d. The
- •120 Application Objects - In the Object Model
- •210 Prototype theory in the context of ooa and ood.
- •180 Derived class, parent class
- •400 Specify required attributes of a matching object (see sections 2.1, 2.7 and
- •2282 Garbage collection (gc) is a facility in the run-time system associated with a
- •1540 From a joint proposal (named "corba") of Hewlett-Packard, ncr Corp.,
- •170 Inheritance. This is an example of dynamic binding, which replaces a
- •1519 1) The Object Request Broker, or key communications element, for
- •714 Of externally observable behavior; a complete, consistent, and feasible
- •749 (User-)environment). The product, or resultant model,
- •302 The Meta-Class can also provide services to application programs, such as
- •1511 In late 1990 the omg published its Object Management Architecture
- •621 Term "multi-method") consider the functional and receiver based forms
- •1617 Between applications on different machines in heterogeneous
- •192 Objects contain fields, methods and delegates (pseudo parents), whereas
- •159 Function taking an object of the record type, called the receiver, as the
- •1346 Information, updates to Release 1.1 of The Object Database Standard:
- •458 Or change parents from objects (or classes) at run-time. Actors, clos, and
- •774 Should be made into a public standard, perhaps to be adopted by the omg. The
- •140 Objects [Kim 89, ch 19 and Yaoqing 93]. Simple static approaches are found in
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •168 [Stroustrup 90] covers the implementation details of virtual member functions
- •220 Parents when certain predicates are true. This can support a types
- •148 In more conventional languages to fully emulate this style of dynamically typed
- •2052 - Naming - network implementation of X.500 directory
- •2082 2 V1.X. Development
- •2182 Functionality than specified by the X.500 standard. Because dome goes
- •2191 - True messaging for workflow management and edi
- •1166 Used for assignment compatibility forcing an assigned object to inherit
- •2065 Registering services and entities in a distributed
- •1541 HyperDesk Corp., Digital Equipment Corp., Sun Microsystems and Object
- •2038 Toolkits (others are planned for future release) --
- •2434 Testing of Object-Oriented Programming (toop) faq
- •863 See also [Yourdon 92], [Wilkie 93], and [Booch 94] for discussions on this
- •1465 [Wilkie 93] summarizes, compares, and provides examples of Booch, Wirfs-Brock,
- •2311 Length, include file nesting and macro stack depth. This causes
- •2257 Optical or magnetic media containing all files required to load and
- •2489 Bezier, Boris, "Software Testing Techniques", 2nd edition, Van Nostrand
- •602 Notations for invoking a method, and this invocation can be called a message
- •1776 Object-communication mechanism across heterogeneous networks by using the
- •1391 It covers extensible objected-oriented programming from hardware up.
- •1317 Structured subobjects, each object has its own identity, or object-id (as
- •434 1.9) Does Multiple Inheritance Pose Any Additional Difficulties? (Object-Oriented Technology)
- •1751 Hp believes it is best positioned to help customers take advantage of
- •2709 One. This is a beta release and _should_ compile on any posix.1 system.
- •660 Dominate and double dispatch can be suffered, or an embedded dynamic typing
197 Sharing and often instances will simply delegate to parents to access methods
235 Some languages permit arbitrary access to objects and allow methods to be
251 could be declared protected allowing subclass access. C++ also allows a
252 class to specify friends (other (sub)classes and functions), that can access
253 all members (its representation). Eiffel 3.0 allows exporting access to
262 is most common (e.g. Ada, C++, Eiffel), where class methods can access any
263 object of that class and not just the receiver. Methods can only access the
272 above, classes can also specify access permissions for clients and derived
597 can access the internal state of an object of that class to perform some
619 packages can be used to restrict access, as in CLOS). Multi-methods can also
662 Why do multi-methods allow open access to parameters? It allows efficient
665 alternative explanation. While open access can be useful in some cases, it
1349 If you cannot access these servers, but would like information on the
1563 3.8.3) Mail Server Access (OMG
1693 support for heterogeneous environments, support for Remote Data Access
1749 integrated, desktop access to enterprise-wide information and resources in
2115 access to information and to each other -- anytime,
2125 struggle to provide easy access to data while maintaining and
2138 and file systems; access and distribute data; guarantee system
2159 - and support for Remote Data Access (RDA), Remote Procedure
2203 authentication and access
2221 DOME Data Manager (DDMTM) database access manager.
2224 provides access to distributed data.
2230 to know the physical location of data, the server of access, or the
2239 Access Group's Call Level Interface standard, DDM can interoperate
polymorphic
670 Polymorphic languages can be statically typed to provide strong type checking,
910 stages, or the like. Also, polymorphic. [<Gk polymorphous multiform]
950 Polymorphic Languages: some values and variables may have more than one type.
951 Polymorphic Functions: functions whose operands (actual parameters) can
953 a value, it has many functional types and is therefore polymorphic.
954 Polymorphic Types: types whose operations are applicable to operands of more
956 Parametric Polymorphism: a polymorphic function has an implicit or explicit
967 fast running execution, but in a "true polymorphic system", only a single
1004 ("bounded quantification" by C+W. C+W's parameters are subtype polymorphic
1029 of an object can ever change. Only a reference can be polymorphic: ...".
1048 In C++, virtual functions provide polymorphism. This is because a polymorphic
1053 dynamically typed languages, polymorphic objects are passed messages and will
1058 for the polymorphic object; and hence, polymorphism. This common pure
1108 class, if a polymorphic object (or reference) is made to refer to an object,
1109 that object must be a member of the polymorphic object's class.
1116 inherent types of polymorphic objects, keeping track of the types of objects at
1125 any common functions for the more general subtyping or parametric polymorphic
1136 polymorphic type system [Wikstrom 87]. Russell (see Appendix E) is a more
1167 (transitively) from any polymorphic object's class (inclusion polymorphism
1169 performed on any polymorphic object are satisfied by any replacing objects.
1174 satisfy the operations or type constraints of a polymorphic object (subtype
1212 polymorphic functions as found in languages such as Ada, C++, Eiffel, and
1220 a polymorphic sort function taking a base type with a comparison operator.
1230 parametrically polymorphic implementation. Generics can also be viewed as a
2378 works well in simple cases like strings where the data is not polymorphic
collection
9 An object-oriented program may thus be viewed as a collection of interacting objects, as opposed to the conventional model, in which a program is seen as a list of tasks (subroutines) to perform. In OOP, each object is capable of receiving messages, processing data, and sending messages to other objects. Each object can be viewed as an independent "machine" with a distinct role or responsibility. The actions (or "methods") on these objects. The terms "objects" and "oriented" in something like the modern sense of object- oriented programming seem to make their first appearance at MIT in the late 1950s and early 1960s. In the environment of the artificial intelligence group, as early as 1960, "object" could refer to identified items (LISP atoms) with properties (attributes); Alan Kay was later to cite a detailed understanding of LISP internals as a strong influence on his thinking in 1966.[3] Another early MIT example was Sketchpad created by Ivan Sutherland in 1960-61; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with the class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, an MIT ALGOL version, AED-0, linked data structures ("plexes", in that dialect) directly with procedures, prefiguring what were later termed "messages", "methods" and "member functions".
10 Objects as a formal concept in programming were introduced in the 1960s in Simula 67, a major revision of Simula I, a programming language designed for discrete event simulation, created by Ole-Johan Dahl and Kristen Nygaard of the Norwegian Computing Center in Oslo. Simula 67 was influenced by SIMSCRIPT and Hoare's proposed "record classes". Simula introduced the notion of classes and instances or objects (as well as subclasses, virtual methods, coroutines, and discrete event simulation) as part of an explicit programming paradigm. The language also used automatic garbage collection that had been invented earlier for the functional programming language Lisp. Simula was used for physical modeling, such as models to study and improve the movement of ships and their content through cargo ports. The ideas of Simula 67 influenced many later languages, including Smalltalk, derivatives of LISP (CLOS), Object Pascal, and C++.
276 objects (as opposed to a collection of objects, as with the more classical
769 evolutionary step beyond the first edition by incorporating a collection of the
2126 updating a collection of incompatible hardware platforms, operating
2276 3.9) Why is Garbage Collection A Good Thing? (Object-Oriented Technology)
2277 There are two entries on garbage collection, the first is an excellent entry
2279 company on the necessity of garbage collection for object-oriented programming
2282 Garbage collection (GC) is a facility in the run-time system associated with a
2284 OO Languages which require garbage collection include Eiffel, Smalltalk and
2285 CLOS. C and C++ can have garbage collection retrofitted (see [3] and [4]
2329 [2] "Uniprocessor Garbage Collection Techniques," by Paul R. Wilson,
2334 and other papers about garbage collection are available in PostScript via
2338 [3] "Garbage Collection in an Uncooperative Environment" by Boehm and
2349 3.9b) Why is Garbage Collection Necessary for Object-Oriented Programming? (Object-Oriented Technology)
2354 collection.
2368 collection has completely solved the above problems and made reference
2407 5. Garbage Collection Works
2409 has to show that garbage collection provides a better alternative. Early
2410 versions of garbage collection were merely crude implementations of
2411 mark-and-sweep that left much to be desired. However, garbage collection has
2414 collection for all or part of their memory. Even C and C++ have at least one
2423 manually managed programs. Finally, garbage collection can be mixed with
2425 and garbage collection is much too important a tool to be absent from any
development
4 Objects are used in software development to implement abstract data structures, by bringing together the data components with the procedures that manipulate them. Objects in object- oriented programming are key in the concept of inheritance; thereby improving program reliability[attribution needed], simplification of software maintenance[attribution needed], the management of libraries, and the division of work in programmer teams. Object-oriented programming languages are generally designed to exploit and enforce these potential advantages of the object model. Objects can also make it possible to handle very disparate objects by the same piece of code, as long as they all have the proper method. Simple, non-OOP programs may be one "long" list of statements (or commands). More complex programs will often group smaller sections of these statements into functions or subroutines each of which might perform a particular task. With designs of this sort, it is common for some of the program's data to be 'global', i.e. accessible from any part of the program. As programs grow in size, allowing any function to modify any piece of data means that bugs can have wide-reaching effects.
21 Dynamic dispatch – when a method is invoked on an object, the object itself determines what code gets executed by looking up the method at run time in a table associated with the object. This feature distinguishes an object from an abstract data type (or module), which has a fixed (static) implementation of the operations for all instances. It is a programming methodology that gives modular component development while at the same time being very efficient.
55 Challenges of object-oriented design are addressed by several methodologies. Most common is known as the design patterns codified by Gamma et al.. More broadly, the term "design patterns" can be used to refer to any general, repeatable solution to a commonly occurring problem in software design. Some of these commonly occurring problems have implications and solutions particular to object-oriented development.
737 their development histories, knowledge captured from domain experts,
786 * It assumes a relatively uniform and orderly sequence of development steps
791 software development. [Boehm 86] presents a seminal spiral life-cycle model
796 [Coad 91b] presents the following development cycle breakdown:
816 gap between the phases as is often the case in other software development
831 software development and which is often required of government contractors
875 processing system and software products development as integrated components.
1432 Five Object Oriented Development Methods, Research report, HP Laboratories,
1471 Champeaux, D. de - Object-oriented system development, 1993.
1474 Coleman, D. - Object-oriented development, the Fusion method, 1994.
1508 (*) development of command models and a common interface for the development
1600 ongoing development of the Object Management Architecture are
1729 set of base classes to speed development, and a test script language.
1800 provide programmers with a rapid development environment for creating and
1816 -- easier development, with remote object browsing so
1828 customer input can be incorporated into the product early in its development
1888 DOME is non-intrusive, meaning that the application development
1905 - integral support for GUI development,
2082 2 v1.x. Development
2207 - Co-existence of multiple development and
eiffel
46 Languages called "pure" OO languages, because everything in them is treated consistently as an object, from primitives such as characters and punctuation, all the way up to whole classes, prototypes, blocks, modules, etc. They were designed specifically to facilitate, even enforce, OO methods. Examples: Scala, Smalltalk, Eiffel, JADE, Emerald.
142 dynamic typing (checked downcasting) similar to those introduced by Eiffel
155 expanded types in Eiffel) can be viewed as instances of a record type,
253 all members (its representation). Eiffel 3.0 allows exporting access to
262 is most common (e.g. Ada, C++, Eiffel), where class methods can access any
388 inheritance can also share parents within a class lattice (CLOS and Eiffel
393 a linear precedence list, Self provides parent priorities, and Eiffel forces
440 which to choose becomes an issue. Eiffel forces derived classes to rename
473 "features" in Eiffel (C++ members) of a repeated parent that are not to be
497 CLOS, Eiffel, etc.) based on inheritance when type and class are bound together
535 "frozen" features in Eiffel can be "redefined" in a derived class. Whenever
539 not have to be declared. Eiffel and BETA are examples of languages allowing
611 (e.g. C++ and Eiffel) is really in between (checked function pointers).
674 parameters but limiting base class usage (as in Eiffel). If these restrictions
681 and Eiffel). See section 2.3 for another example of multiple-polymorphism.
977 Ada95, C++, CLOS, Eiffel and etc. (subclass polymorphism). Smalltalk also
1025 instances of various classes. In a typed environment such as Eiffel, this is
1030 Meyer is clear between the concept and the Eiffel realization in his
1065 binding is found in languages such as C++ (virtual functions) and Eiffel
1132 also be found in recent versions of Eiffel.
1201 Signatures), Sather (originally Eiffel-based), and an Eiffel superset
1212 polymorphic functions as found in languages such as Ada, C++, Eiffel, and
1303 Eiffel
2284 OO Languages which require garbage collection include Eiffel, Smalltalk and
environment
9 An object-oriented program may thus be viewed as a collection of interacting objects, as opposed to the conventional model, in which a program is seen as a list of tasks (subroutines) to perform. In OOP, each object is capable of receiving messages, processing data, and sending messages to other objects. Each object can be viewed as an independent "machine" with a distinct role or responsibility. The actions (or "methods") on these objects. The terms "objects" and "oriented" in something like the modern sense of object- oriented programming seem to make their first appearance at MIT in the late 1950s and early 1960s. In the environment of the artificial intelligence group, as early as 1960, "object" could refer to identified items (LISP atoms) with properties (attributes); Alan Kay was later to cite a detailed understanding of LISP internals as a strong influence on his thinking in 1966.[3] Another early MIT example was Sketchpad created by Ivan Sutherland in 1960-61; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with the class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, an MIT ALGOL version, AED-0, linked data structures ("plexes", in that dialect) directly with procedures, prefiguring what were later termed "messages", "methods" and "member functions".
78 Joe Armstrong, the principal inventor of Erlang, is quoted as saying "The problem with object-oriented languages is they've got all this implicit environment that they carry around with them. You wanted a banana but what you got was a gorilla holding the banana and the entire jungle."
382 refer to other objects to respond to messages (environment) and do not
390 Inheritance also provides for member lookup, or internal environment. Various
398 combinations of state and environment (sometimes with complex rules).
505 sliced replacement in a statically typed environment (see section 2.1).
746 (from its requirements, domain and environment) from a user-oriented or domain
749 (user-)environment). The product, or resultant model,
883 including classes, inheritance, a high-powered graphical environment and a
1025 instances of various classes. In a typed environment such as Eiffel, this is
1757 HP ORB Plus is the only environment that combines the complete CORBA 1.1
1766 The DCE (Distributed Computing Environment) standard provides an
1768 provide a distributed computing environment that's easy to administer. The
1786 "plug-and-play" object-oriented environment. This will give developers,
1800 provide programmers with a rapid development environment for creating and
1867 Product: DOME - Distributed Object Management Environment
1896 environment. This provides great flexibility since new classes
2133 distributed, heterogeneous environment, supplies the functions that
2143 SUITESOFTWARE's Distributed Object Management Environment (DOME)
2234 the application's logical view of the environment into the
2235 enterprise's physical environment of multiple nodes, disparate
2338 [3] "Garbage Collection in an Uncooperative Environment" by Boehm and
2477 environment?
2701 Test Environment Toolkit). To join the group of volunteers, send email to
features
1 Object-oriented programming (OOP) is a programming paradigm using "objects" – data structures consisting of data fields and methods together with their interactions – to design applications and computer programs. Programming techniques may include features such as data abstraction, encapsulation, messaging, modularity, polymorphism, and inheritance. Many modern programming languages now support OOP, at least as an option. In computer science, an object is any entity that can be manipulated by the commands of a programming language, such as a value, variable, function, or data structure. (With the later introduction of object-oriented programming the same word, "object", refers to a particular instance of a class)
7 Objects can be thought of as wrapping their data within a set of functions designed to ensure that the data are used appropriately, and to assist in that use. The object's methods will typically include checks and safeguards that are specific to the types of data the object contains. An object can also offer simple-to-use, standardized methods for performing particular operations on its data, while concealing the specifics of how those tasks are accomplished. In this way alterations can be made to the internal structure or methods of an object without requiring that the rest of the program be modified. This approach can also be used to offer standardized methods across different types of objects. As an example, several different types of objects might offer print methods. Each type of object might implement that print method in a different way, reflecting the different kinds of data each contains, but all the different print methods might be called in the same standardized manner from elsewhere in the program. These features become especially useful when more than one programmer is contributing code to a project or when the goal is to reuse code between projects.
15 Object-oriented features have been added to many existing languages during that time, including Ada, BASIC, Fortran, Pas cal, and others. Adding these features to languages that were not initially designed for them often led to problems with compatibility and maintainability of code.
20 Benjamin C. Pierce and some other researchers view as futile any attempt to distill OOP to a minimal set of features. He nonetheless identifies fundamental features that support the OOP programming style in most object-oriented languages:
26 Similarly, in his 2003 book, Concepts in programming languages, John C. Mitchell identifies four main features: dynamic dispatch, abstraction, subtype polymorphism, and inheritance.Michael Lee Scott in Programming Language Pragmatics considers only encapsulation, inheritance and dynamic dispatch.[16]
40 records are basis for understanding objects if function literals can be stored in fields (like in functional programming languages), but the actual calculi need be considerably more complex to incorporate essential features of OOP. Several extensions of System F<: that deal with mutable objects have been studied;[18] these allow both subtype polymorphism and parametric polymorphism (generics)
45 Simula (1967) is generally accepted as the first language to have the primary features of an object-oriented language. It was created for making simulation programs, in which what came to be called objects were the most important information representation. Smalltalk (1972 to 1980) is arguably the canonical example, and the one with which much of the theory of object-oriented programming was developed. Concerning the degree of object orientation, following distinction can be made:
48 Languages that are historically procedural languages, but have been extended with some OO features. Examples: Visual Basic (derived from BASIC), Fortran 2003, Perl, COBOL 2002, PHP, ABAP.
49 Languages with most of the features of objects (classes, methods, inheritance, reusability), but in a distinctly original form. Examples: Oberon (Oberon-1 or Oberon-2) and Common Lisp.
50 Languages with abstract data type support, but not all features of object-orientation, sometimes called object-based languages. Examples: Modula-2 (with excellent encapsulation and information hiding), Pliant, CLU.
52 In recent years, object-oriented programming has become especially popular in dynamic programming languages. Python, Ruby and Groovy are dynamic languages built on OOP principles, while Perl and PHP have been adding object oriented features since Perl 5 and PHP 4, and ColdFusion since version 5.
63 Both object-oriented programming and relational database management systems (RDBMSs) are extremely common in software today. Since relational databases don't store objects directly (though some RDBMSs have object-oriented features to approximate this), there is a general need to bridge the two worlds. The problem of bridging object-oriented programming accesses and data patterns with relational databases is known as Object-Relational impedance mismatch. There are a number of approaches to cope with this problem, but no general solution without downsides.[20] One of the most common approaches is object-relational mapping, as found in libraries like Java Data Objects and Ruby on Rails' ActiveRecord.
389 provide this as a default at the level of slots and features, respectively).
473 "features" in Eiffel (C++ members) of a repeated parent that are not to be
476 resolution but requires more work for parents with many features.
535 "frozen" features in Eiffel can be "redefined" in a derived class. Whenever
770 best features from several of the major OO methodologies, as does HP's new
1596 Technology topics and issues. This publication features
1809 New HP Distributed Smalltalk 2.0 features include the following:
1821 repository. In addition to these OMG-specific features, most developers
2225 Features
2657 features for C++ testing. From the product literature:
instances
10 Objects as a formal concept in programming were introduced in the 1960s in Simula 67, a major revision of Simula I, a programming language designed for discrete event simulation, created by Ole-Johan Dahl and Kristen Nygaard of the Norwegian Computing Center in Oslo. Simula 67 was influenced by SIMSCRIPT and Hoare's proposed "record classes". Simula introduced the notion of classes and instances or objects (as well as subclasses, virtual methods, coroutines, and discrete event simulation) as part of an explicit programming paradigm. The language also used automatic garbage collection that had been invented earlier for the functional programming language Lisp. Simula was used for physical modeling, such as models to study and improve the movement of ships and their content through cargo ports. The ideas of Simula 67 influenced many later languages, including Smalltalk, derivatives of LISP (CLOS), Object Pascal, and C++.
21 Dynamic dispatch – when a method is invoked on an object, the object itself determines what code gets executed by looking up the method at run time in a table associated with the object. This feature distinguishes an object from an abstract data type (or module), which has a fixed (static) implementation of the operations for all instances. It is a programming methodology that gives modular component development while at the same time being very efficient.
29 Instances of classes
104 * all of the real-world things in the set - the instances - have the same
106 * all instances are subject to and conform to the same rules"
155 expanded types in Eiffel) can be viewed as instances of a record type,
197 sharing and often instances will simply delegate to parents to access methods
207 prototype for newly created instances. [The Author also uses the term for
287 The intension of a class is its semantics and its extension is its instances
300 dictionaries for methods, instances, and parents and methods to perform all
303 returning a set of all methods, instances or parents for review (or even
314 All Objects are instances of a Class but Classes are not accessible to
319 All objects are instances of a class and all classes are instances of
338 variables shared between all instances of a class (static member data in
500 compatible with (can be used in place of) instances or references of that
580 In C++ no, because C++ classes are not instances of an accessible class (a
582 are objects in 3 Level Systems and above because classes are instances of
584 declared to be instances of a class (and class objects instances of a
587 In a Level 3 System and above yes, but only instances of a Meta-Class are
588 Classes. Instances of a Class (ordinary objects) are not classes (excluding
740 localized around objects, e.g., classes, instances, systems of interacting
1025 instances of various classes. In a typed environment such as Eiffel, this is
definition
9 An object-oriented program may thus be viewed as a collection of interacting objects, as opposed to the conventional model, in which a program is seen as a list of tasks (subroutines) to perform. In OOP, each object is capable of receiving messages, processing data, and sending messages to other objects. Each object can be viewed as an independent "machine" with a distinct role or responsibility. The actions (or "methods") on these objects. The terms "objects" and "oriented" in something like the modern sense of object- oriented programming seem to make their first appearance at MIT in the late 1950s and early 1960s. In the environment of the artificial intelligence group, as early as 1960, "object" could refer to identified items (LISP atoms) with properties (attributes); Alan Kay was later to cite a detailed understanding of LISP internals as a strong influence on his thinking in 1966.[3] Another early MIT example was Sketchpad created by Ivan Sutherland in 1960-61; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with the class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, an MIT ALGOL version, AED-0, linked data structures ("plexes", in that dialect) directly with procedures, prefiguring what were later termed "messages", "methods" and "member functions".
36 abstract data types (which have existential types) allow the definition of modules but these do not support dynamic dispatch
41 Attempts to find a consensus definition or theory behind objects have not proven very successful (however, see Abadi & Cardelli, A Theory of Objects[18] for formal definitions of many OOP concepts and constructs), and often diverge widely. For example, some definitions focus on mental activities, and some on program structuring. One of the simpler definitions is that OOP is the act of using "map" data structures or arrays that can contain functions and pointers to other maps, all with some syntactic and scoping sugar on top. Inheritance can be performed by cloning the maps (sometimes called "prototyping"). OBJECT:=>> Objects are the run time entities in an object-oriented system. They may represent a person, a place, a bank account, a table of data or any item that the program has to handle.
75 Christopher J. Date stated that critical comparison of OOP to other technologies, relational in particular, is difficult because of lack of an agreed-upon and rigorous definition of OOP. Date and Darwen propose a theoretical foundation on OOP that uses OOP as a kind of customizable type system to support RDBMS.
86 object are interchangeable". This is a "classical languages" definition, as
97 definition appears on pg 54). Booch goes on to describe these definitions
152 another semantic definition of OO using functions for methods and for
274 intensional definition, emphasizing a class as a descriptor
284 [Booch's definition in the context of OOD]
396 definition, or both) can avoid confusion about which inheritance scheme is
563 A more modern definition of "object-oriented" includes single-hierarchy
911 > Author's Definition:
929 > Strachey's Original Definition [Strachey 67]:
937 2.1) What Is Polymorphism? Cardelli and Wegner's Definition [Cardelli 85]:
938 C+W refine Strachey's definition by adding "inclusion polymorphism" to model
1014 > Booch's Definition [Booch 91, p. 517]:
1020 [The author notes Booch's definition above is clearly in the context of
1022 > Meyer's Definition [Meyer 88, sect. 10.1.5 Polymorphism]:
1031 polymorphism definition above, but here neglects the "becomes" facility
1035 > Stroustrup's Definition [Stroustrup 90, p. 209]:
1044 Rumbaugh's Definition [Rumbaugh 91, p. 2]:
1148 parametric polymorphism without static constraints (by Strachey's definition).
1173 from type, by the aforementioned definition of type), a replacing object must
list
4 Objects are used in software development to implement abstract data structures, by bringing together the data components with the procedures that manipulate them. Objects in object- oriented programming are key in the concept of inheritance; thereby improving program reliability[attribution needed], simplification of software maintenance[attribution needed], the management of libraries, and the division of work in programmer teams. Object-oriented programming languages are generally designed to exploit and enforce these potential advantages of the object model. Objects can also make it possible to handle very disparate objects by the same piece of code, as long as they all have the proper method. Simple, non-OOP programs may be one "long" list of statements (or commands). More complex programs will often group smaller sections of these statements into functions or subroutines each of which might perform a particular task. With designs of this sort, it is common for some of the program's data to be 'global', i.e. accessible from any part of the program. As programs grow in size, allowing any function to modify any piece of data means that bugs can have wide-reaching effects.
9 An object-oriented program may thus be viewed as a collection of interacting objects, as opposed to the conventional model, in which a program is seen as a list of tasks (subroutines) to perform. In OOP, each object is capable of receiving messages, processing data, and sending messages to other objects. Each object can be viewed as an independent "machine" with a distinct role or responsibility. The actions (or "methods") on these objects. The terms "objects" and "oriented" in something like the modern sense of object- oriented programming seem to make their first appearance at MIT in the late 1950s and early 1960s. In the environment of the artificial intelligence group, as early as 1960, "object" could refer to identified items (LISP atoms) with properties (attributes); Alan Kay was later to cite a detailed understanding of LISP internals as a strong influence on his thinking in 1966.[3] Another early MIT example was Sketchpad created by Ivan Sutherland in 1960-61; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with the class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, an MIT ALGOL version, AED-0, linked data structures ("plexes", in that dialect) directly with procedures, prefiguring what were later termed "messages", "methods" and "member functions".
44 See also: List of object-oriented programming languages
72 A number of well-known researchers and programmers have analysed the utility of OOP. Here is an incomplete list:
131 **There is a patterns mailing list, email: patterns-request@cs.uiuc.edu,
248 a class. A Stack's representation, such as a list or array, will usually be
393 a linear precedence list, Self provides parent priorities, and Eiffel forces
867 the CMM. To join the ami mailing list email to:
1246 list instead of a parent list. Thus, delegation's primary emphasis is
1249 object can be added to the delegate list, giving dynamic inheritance (of a
1362 Here are some abstracts taken from several postings to the net. This list is
1398 Here is a list of OOSE Methodologies:
1571 index (return a list of all available files)
1575 list <directory> [match] (index a directory, pattern 'match' files)
1577 list mail
1578 list docs
1588 list
1589 list mail
1590 list docs
1625 ftp! These are from the list of literature and periodicals listed in
1704 The OMG also has a (Corporate) Membership list and "known CORBA supporters"
1705 list with their info package.
clos
10 Objects as a formal concept in programming were introduced in the 1960s in Simula 67, a major revision of Simula I, a programming language designed for discrete event simulation, created by Ole-Johan Dahl and Kristen Nygaard of the Norwegian Computing Center in Oslo. Simula 67 was influenced by SIMSCRIPT and Hoare's proposed "record classes". Simula introduced the notion of classes and instances or objects (as well as subclasses, virtual methods, coroutines, and discrete event simulation) as part of an explicit programming paradigm. The language also used automatic garbage collection that had been invented earlier for the functional programming language Lisp. Simula was used for physical modeling, such as models to study and improve the movement of ships and their content through cargo ports. The ideas of Simula 67 influenced many later languages, including Smalltalk, derivatives of LISP (CLOS), Object Pascal, and C++.
12 In the 1970s, Kay's Smalltalk work had influenced the Lisp community to incorporate object- based techniques that were introduced to developers via the Lisp machine. Experimentation with various extensions to Lisp (like LOOPS and Flavors introducing multiple inheritance and mixins), eventually led to the Common Lisp Object System (CLOS, a part of the first standardized object-oriented programming language, ANSI Common Lisp), which integrates functional programming and object-oriented programming and allows extension via a Meta- object protocol. In the 1980s, there were a few attempts to design processor architectures that included hardware support for objects in memory but these were not successful. Examples include the Intel iAPX 432 and the Linn Smart Rekursiv.
238 may be accessed wherever visible. CLOS and Ada allow methods to be defined
239 outside of a class, providing functions and procedures. While both CLOS
350 Meta-Classes accessible to users [Kiczales 92, Paepcke 93]. In CLOS
386 Objective-C, etc.), lisp-based (CLOS, Flavors, Scheme, etc.), and Pascal-based
388 inheritance can also share parents within a class lattice (CLOS and Eiffel
392 causes an ambiguity error iff more than one parent has match, CLOS creates
441 parent members that conflict. Self prioritizes parents. CLOS merges member
458 or change parents from objects (or classes) at run-time. Actors, CLOS, and
468 then appear in the graph (as is always the case in CLOS, because all *members*
497 CLOS, Eiffel, etc.) based on inheritance when type and class are bound together
619 packages can be used to restrict access, as in CLOS). Multi-methods can also
620 imply a functional prefix notation, although the CLOS designers (who coined the
687 But coupling the two cases of selector variables (as found in CLOS,
977 Ada95, C++, CLOS, Eiffel and etc. (subclass polymorphism). Smalltalk also
1000 assignment is based on actual object membership in that type (often of the CLOS
1032 as found in several dynamically typed OO languages such as Actors, CLOS,
1111 oriented languages, since a member is defined as above in CLOS, but a member of
1264 CLOS [Kim 89, ch 4] has a looser coupling of methods to classes and doesn't
1302 CLOS
2285 CLOS. C and C++ can have garbage collection retrofitted (see [3] and [4]
databases
63 Both object-oriented programming and relational database management systems (RDBMSs) are extremely common in software today. Since relational databases don't store objects directly (though some RDBMSs have object-oriented features to approximate this), there is a general need to bridge the two worlds. The problem of bridging object-oriented programming accesses and data patterns with relational databases is known as Object-Relational impedance mismatch. There are a number of approaches to cope with this problem, but no general solution without downsides.[20] One of the most common approaches is object-relational mapping, as found in libraries like Java Data Objects and Ruby on Rails' ActiveRecord.
64 There are also object databases that can be used to replace RDBMSs, but these have not been as technically and commercially successful as RDBMSs.
137 oriented databases and operating systems (object id's). A "proxy" based
1078 and even required in many applications including databases, distributed
1312 3.5) What Are Object-Oriented Databases And Persistence?
1315 Object-Oriented Databases are databases that support objects and classes. They
1316 are different from the more traditional relational databases because they allow
1324 Another way of looking at Object-Oriented Databases is as a persistent object
1334 relational databases and see APPENDIX E, Papers, Persistent Operating Systems.
1513 object-oriented languages, systems, databases and application
1552 1) Object Oriented Databases;
1802 databases (currently OpenODB from HP and Gemstone from Servio) as their
1946 traditional flat file databases, relational databases or object oriented
1947 databases.
2042 - wrapping existing databases and legacy
2063 files, relational or object databases
2127 systems, applications, databases, network protocols, and the like.
2137 differences between operating systems, network protocols, databases,
2237 DDM can manipulate data across a large number of databases and data