- •1496 Corba - Object-Oriented Technology)
- •1432 Five Object Oriented Development Methods, Research report, hp Laboratories,
- •1866 Corba Implementation Descriptions: Object-Oriented Technologies dome
- •135 Based approaches (e.G. Smalltalk handles) allow powerful dynamic typing, as
- •83 There are many definitions of an object, such as found in [Booch 91, p77]:
- •83 There are many definitions of an object, such as found in [Booch 91, p77]:
- •48 Languages that are historically procedural languages, but have been extended with some oo features. Examples: Visual Basic (derived from basic), Fortran 2003, Perl, cobol 2002, php, abap.
- •121 Interface - e.G. Gui
- •197 Sharing and often instances will simply delegate to parents to access methods
- •670 Polymorphic languages can be statically typed to provide strong type checking,
- •Inclusion
- •209 Usage is atypical] See [Booch 94, pp 154-155] for a brief discussion of
- •203 Parents (as any other member) can be added or changed dynamically, providing
- •23 Subtype polymorphism
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •24 Object inheritance (or delegation)
- •295 1.4) What Is a Meta-Class? (Object-Oriented Technology)
- •228 [Booch 91, p. 45] defines: "Encapsulation is the process of hiding all of the
- •912 Polymorphism is the ability of an object (or reference) to assume (be replaced
- •702 See also section 3.7, the Annotated Bibliography, and appendix d. The
- •120 Application Objects - In the Object Model
- •210 Prototype theory in the context of ooa and ood.
- •180 Derived class, parent class
- •400 Specify required attributes of a matching object (see sections 2.1, 2.7 and
- •2282 Garbage collection (gc) is a facility in the run-time system associated with a
- •1540 From a joint proposal (named "corba") of Hewlett-Packard, ncr Corp.,
- •170 Inheritance. This is an example of dynamic binding, which replaces a
- •1519 1) The Object Request Broker, or key communications element, for
- •714 Of externally observable behavior; a complete, consistent, and feasible
- •749 (User-)environment). The product, or resultant model,
- •302 The Meta-Class can also provide services to application programs, such as
- •1511 In late 1990 the omg published its Object Management Architecture
- •621 Term "multi-method") consider the functional and receiver based forms
- •1617 Between applications on different machines in heterogeneous
- •192 Objects contain fields, methods and delegates (pseudo parents), whereas
- •159 Function taking an object of the record type, called the receiver, as the
- •1346 Information, updates to Release 1.1 of The Object Database Standard:
- •458 Or change parents from objects (or classes) at run-time. Actors, clos, and
- •774 Should be made into a public standard, perhaps to be adopted by the omg. The
- •140 Objects [Kim 89, ch 19 and Yaoqing 93]. Simple static approaches are found in
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
- •168 [Stroustrup 90] covers the implementation details of virtual member functions
- •220 Parents when certain predicates are true. This can support a types
- •148 In more conventional languages to fully emulate this style of dynamically typed
- •2052 - Naming - network implementation of X.500 directory
- •2082 2 V1.X. Development
- •2182 Functionality than specified by the X.500 standard. Because dome goes
- •2191 - True messaging for workflow management and edi
- •1166 Used for assignment compatibility forcing an assigned object to inherit
- •2065 Registering services and entities in a distributed
- •1541 HyperDesk Corp., Digital Equipment Corp., Sun Microsystems and Object
- •2038 Toolkits (others are planned for future release) --
- •2434 Testing of Object-Oriented Programming (toop) faq
- •863 See also [Yourdon 92], [Wilkie 93], and [Booch 94] for discussions on this
- •1465 [Wilkie 93] summarizes, compares, and provides examples of Booch, Wirfs-Brock,
- •2311 Length, include file nesting and macro stack depth. This causes
- •2257 Optical or magnetic media containing all files required to load and
- •2489 Bezier, Boris, "Software Testing Techniques", 2nd edition, Van Nostrand
- •602 Notations for invoking a method, and this invocation can be called a message
- •1776 Object-communication mechanism across heterogeneous networks by using the
- •1391 It covers extensible objected-oriented programming from hardware up.
- •1317 Structured subobjects, each object has its own identity, or object-id (as
- •434 1.9) Does Multiple Inheritance Pose Any Additional Difficulties? (Object-Oriented Technology)
- •1751 Hp believes it is best positioned to help customers take advantage of
- •2709 One. This is a beta release and _should_ compile on any posix.1 system.
- •660 Dominate and double dispatch can be suffered, or an embedded dynamic typing
18 A survey by Deborah j. Armstrong of nearly 40 years of computing literature identified a number of "quarks", or fundamental concepts, found in the strong majority of definitions of oop.
41 Attempts to find a consensus definition or theory behind objects have not proven very successful (however, see Abadi & Cardelli, A Theory of Objects[18] for formal definitions of many OOP concepts and constructs), and often diverge widely. For example, some definitions focus on mental activities, and some on program structuring. One of the simpler definitions is that OOP is the act of using "map" data structures or arrays that can contain functions and pointers to other maps, all with some syntactic and scoping sugar on top. Inheritance can be performed by cloning the maps (sometimes called "prototyping"). OBJECT:=>> Objects are the run time entities in an object-oriented system. They may represent a person, a place, a bank account, a table of data or any item that the program has to handle.
83 There are many definitions of an object, such as found in [Booch 91, p77]:
92 reality" [Booch 91, p77]. Other definitions referenced by Booch include
97 definition appears on pg 54). Booch goes on to describe these definitions
194 definitions with classes (and only associate state and class with objects,
554 These definitions are also found in [Booch 91, Ch2 and Wegner 87].
901 defined in many ways, so many definitions are presented from: Websters',
926 definitions of polymorphism, as divided into two major forms, parametric and
1013 2.1) What Is Polymorphism? Other Definitions
1110 This also provides a good example of differing definitions among object-
1145 (and Cardelli and Wegner's) definitions.
designed
4 Objects are used in software development to implement abstract data structures, by bringing together the data components with the procedures that manipulate them. Objects in object- oriented programming are key in the concept of inheritance; thereby improving program reliability[attribution needed], simplification of software maintenance[attribution needed], the management of libraries, and the division of work in programmer teams. Object-oriented programming languages are generally designed to exploit and enforce these potential advantages of the object model. Objects can also make it possible to handle very disparate objects by the same piece of code, as long as they all have the proper method. Simple, non-OOP programs may be one "long" list of statements (or commands). More complex programs will often group smaller sections of these statements into functions or subroutines each of which might perform a particular task. With designs of this sort, it is common for some of the program's data to be 'global', i.e. accessible from any part of the program. As programs grow in size, allowing any function to modify any piece of data means that bugs can have wide-reaching effects.
7 Objects can be thought of as wrapping their data within a set of functions designed to ensure that the data are used appropriately, and to assist in that use. The object's methods will typically include checks and safeguards that are specific to the types of data the object contains. An object can also offer simple-to-use, standardized methods for performing particular operations on its data, while concealing the specifics of how those tasks are accomplished. In this way alterations can be made to the internal structure or methods of an object without requiring that the rest of the program be modified. This approach can also be used to offer standardized methods across different types of objects. As an example, several different types of objects might offer print methods. Each type of object might implement that print method in a different way, reflecting the different kinds of data each contains, but all the different print methods might be called in the same standardized manner from elsewhere in the program. These features become especially useful when more than one programmer is contributing code to a project or when the goal is to reuse code between projects.
10 Objects as a formal concept in programming were introduced in the 1960s in Simula 67, a major revision of Simula I, a programming language designed for discrete event simulation, created by Ole-Johan Dahl and Kristen Nygaard of the Norwegian Computing Center in Oslo. Simula 67 was influenced by SIMSCRIPT and Hoare's proposed "record classes". Simula introduced the notion of classes and instances or objects (as well as subclasses, virtual methods, coroutines, and discrete event simulation) as part of an explicit programming paradigm. The language also used automatic garbage collection that had been invented earlier for the functional programming language Lisp. Simula was used for physical modeling, such as models to study and improve the movement of ships and their content through cargo ports. The ideas of Simula 67 influenced many later languages, including Smalltalk, derivatives of LISP (CLOS), Object Pascal, and C++.
11 The Smalltalk language, which was developed at Xerox PARC (by Alan Kay and others) in the 1970s, introduced the term object-oriented programming to represent the pervasive use of objects and messages as the basis for computation. Smalltalk creators were influenced by the ideas introduced in Simula 67, but Smalltalk was designed to be a fully dynamic system in which classes could be created and modified dynamically rather than statically as in Simula 67.[9] Smalltalk and with it OOP were introduced to a wider audience by the August 1981 issue of Byte Magazine.
15 Object-oriented features have been added to many existing languages during that time, including Ada, BASIC, Fortran, Pas cal, and others. Adding these features to languages that were not initially designed for them often led to problems with compatibility and maintainability of code.
16 More recently, a number of languages have emerged that are primarily object-oriented yet compatible with procedural methodology, such as Python and Ruby. Probably the most commercially important recent object-oriented languages are Visual Basic.NET (VB.NET) and C#, both designed for Microsoft's .NET platform, and Java, developed by Sun Microsystems. Both frameworks show the benefit of using OOP by creating an abstraction from implementation in their own way. VB.NET and C# support cross-language inheritance, allowing classes defined in one language to subclass classes defined in the other language. Developers usually compile Java to bytecode, allowing Java to run on any operating system for which a Java virtual machine is available. VB.NET and C# make use of the Strategy pattern to accomplish cross-language inheritance, whereas Java makes use of the Adapter pattern[citation needed].
46 Languages called "pure" OO languages, because everything in them is treated consistently as an object, from primitives such as characters and punctuation, all the way up to whole classes, prototypes, blocks, modules, etc. They were designed specifically to facilitate, even enforce, OO methods. Examples: Scala, Smalltalk, Eiffel, JADE, Emerald.
47 Languages designed mainly for OO programming, but with some procedural elements. Examples: C++, C#, VB.NET, Java, Python.
56 It is intuitive to assume that inheritance creates a semantic "is a" relationship, and thus to infer that objects instantiated from subclasses can always be safely used instead of those instantiated from the superclass. This intuition is unfortunately false in most OOP languages, in particular in all those that allow mutable objects. Subtype polymorphism as enforced by the type checker in OOP languages (with mutable objects) cannot guarantee behavioral subtyping in any context. Behavioral subtyping is undecidable in general, so it cannot be implemented by a program (compiler). Class or object hierarchies need to be carefully designed considering possible incorrect uses that cannot be detected syntactically. This issue is known as the Liskov substitution principle.
1748 overall distributed-computing strategy, which is designed to give customers
1760 designed to let developers write one application and then deploy it --
1827 HP's limited release of HP ORB Plus to key developers is designed so that
2057 designed around fine grained objects, developers can
2665 specifically designed to operate in both host and target
multiple-polymorphism
538 is a combination of overloading and multiple-polymorphism because parameters do
614 What Are Multi-Methods And Multiple-Polymorphism? (Object-Oriented Technology)
615 Multi-methods involve two primary concepts, multiple-polymorphism and lack of
616 encapsulation. These issues are orthogonal. Multiple-polymorphism implies
625 Multiple-polymorphism allows specialized functions or methods to be defined to
638 and cohesion, multiple-polymorphism reduces program complexity by avoiding
659 doesn't support multiple-polymorphism and either efficiency considerations
675 are dropped, multiple-polymorphism results. Thus a single overridable function
681 and Eiffel). See section 2.3 for another example of multiple-polymorphism.
683 can occur with multiple-polymorphism (or even dynamic message passing).
1081 multiple-polymorphism, a cut operation in an Edit submenu may pass the cut
1084 many kinds of objects such as text and graphical objects, multiple-polymorphism
1121 safe programs and dynamic typing providing multiple-polymorphism [Agrawal 91]
1126 cases) to be available on formal objects and a lack of multiple-polymorphism
problems
8 Object-oriented programming has roots that can be traced to the 1960s. As hardware and software became increasingly complex, manageability often became a concern. Researchers studied ways to maintain software quality and developed object-oriented programming in part to address common problems by strongly emphasizing discrete, reusable units of programming logic[citation needed]. The technology focuses on data rather than processes, with programs composed of self-sufficient modules ("classes"), each instance of which ("objects") contains all the information needed to manipulate its own data structure ("members"). This is in contrast to the existing modular programming that had been dominant for many years that focused on the function of a module, rather than specifically the data, but equally provided for code reuse, and self-sufficient reusable units of programming logic, enabling collaboration through the use of linked modules (subroutines). This more conventional approach, which still persists, tends to consider data and behavior separately.
15 Object-oriented features have been added to many existing languages during that time, including Ada, BASIC, Fortran, Pas cal, and others. Adding these features to languages that were not initially designed for them often led to problems with compatibility and maintainability of code.
55 Challenges of object-oriented design are addressed by several methodologies. Most common is known as the design patterns codified by Gamma et al.. More broadly, the term "design patterns" can be used to refer to any general, repeatable solution to a commonly occurring problem in software design. Some of these commonly occurring problems have implications and solutions particular to object-oriented development.
57 Design Patterns: Elements of Reusable Object-Oriented Software is an influential book published in 1995 by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, sometimes casually called the "Gang of Four". Along with exploring the capabilities and pitfalls of object-oriented programming, it describes 23 common programming problems and patterns for solving them. As of April 2007, the book was in its 36th printing.
729 while domain analysis states what can be done in a range of problems in a
2253 to problems. SUITESOFTWARE `s support staff is available by
2255 DOME Software System and obtain quick resolutions to problems.
2289 There are a number of problems with this:
2302 5: In order to avoid problems 3 and 4, programmers may end up copying
2312 problems for programs that generate C.
2366 objects, lack of polymorphism, and problems with interior pointers (e.g.
2368 collection has completely solved the above problems and made reference
2584 Problems of Validation", Proceedings of the 6th International
2711 software will have the fewest problems on SunOS or Solaris releases.
r
54 ECMAScript language. JavaScript is perhaps the best known prototype- based programming language, which employs cloning from prototypes rather than inheriting from a class. Another scripting language that takes this approach is Lua. Earlier versions of ActionScript (a partial superset of the ECMA-262 R3, otherwise known as ECMAScript) also used a prototype-based object model. Later versions of ActionScript incorporate a combination of classification and prototype-based object models based largely on the currently incomplete ECMA-262 R4 specification, which has its roots in an early JavaScript 2 Proposal. Microsoft's JScript.NET also includes a mash-up of object models based on the same proposal, and is also a superset of the ECMA-262 R3 specification.
856 Humphrey, W., Snyder, T. and Willis, R. "Software Process Improvement at
858 Dion, R., "Elements of a Process Improvement Program," IEEE Software, July
1438 Fichman R.G. & Kemerer C.F. OO and Conventional Analysis and Design
1468 Wirfs-Brock, R.J. and Johnson, R.E., "Surveying Current Research in Object-
1485 Wirfs-Brock, R. et.al. - Designing object-oriented software, 1990.
1805 modification on HP, Sun and IBM UNIX(R) system-based workstations. They
1807 3.1 or Windows NT operating systems from Microsoft(R) Corp., once
2273 edited by: R.G.G. Cattell
2329 [2] "Uniprocessor Garbage Collection Techniques," by Paul R. Wilson,
2559 Object Oriented Systems, M.P.R Teltech Ltd. A poster at the
specification
54 ECMAScript language. JavaScript is perhaps the best known prototype- based programming language, which employs cloning from prototypes rather than inheriting from a class. Another scripting language that takes this approach is Lua. Earlier versions of ActionScript (a partial superset of the ECMA-262 R3, otherwise known as ECMAScript) also used a prototype-based object model. Later versions of ActionScript incorporate a combination of classification and prototype-based object models based largely on the currently incomplete ECMA-262 R4 specification, which has its roots in an early JavaScript 2 Proposal. Microsoft's JScript.NET also includes a mash-up of object models based on the same proposal, and is also a superset of the ECMA-262 R3 specification.
269 in object-oriented methods. Within the OO context, a class is a specification
713 "To us, analysis is the study of a problem domain, leading to a specification
717 "Design. The practise of taking a specification of externally available
1171 common base interface specification.
1443 Bailin OO requirements specification, Coad-Yourdon OOA, Shlaer-Mellor OOA,
1620 Specification described in this published document is a self-
1758 specification from the Object Management Group with the DCE standard from
1769 CORBA (common-object-request-broker architecture) specification provides a
1777 DCE standard. This object- enabling technology specification was jointly
1778 developed with SunSoft. By following a common specification, HP and SunSoft
1921 specification to provide a SMART communication framework allowing
2543 Leavens, G. T., "Modular Specification and Verification of
stroustrup