- •About the Author
- •Credits
- •How This Book Is Organized
- •Part I: Linux Basics
- •Part II: Installation
- •Part III: Configuration
- •Part IV: Administration
- •Part V: Maintaining the Linux System
- •How Each Chapter Is Structured
- •How to Use This Book
- •Conventions Used in This Book
- •What is Linux?
- •The origin of UNIX
- •Who started Linux?
- •Understanding Open Source
- •Understanding Closed Source
- •Understanding Artistic License
- •Is Freeware really free?
- •Is Shareware never free?
- •A comparison and contrast of licensing methods
- •The Growth of Linux
- •Linux on a Personal Computer
- •Graphical installation
- •Hardware detection
- •Graphical user interface
- •Linux limitations on the PC
- •Linux succeeds on the PC
- •Linux on workstations
- •Linux on servers
- •Summary
- •Assessment Questions
- •Scenarios
- •Answers to Chapter Questions
- •Assessment Questions
- •Scenarios
- •Linux Kernel
- •Kernel versions
- •Kernel availability
- •Linux Distributions
- •Beehive
- •BlueCat
- •Caldera OpenLinux
- •Debian
- •Corel
- •DragonLinux
- •Elfstone
- •Gentoo
- •Hard Hat Linux
- •KRUD
- •LinuxPPC
- •Mandrake
- •Phat Linux
- •Slackware
- •StormLinux
- •SuSE
- •TurboLinux
- •Yellow Dog Linux
- •Mini and Specialty Distributions
- •Astaro
- •KYZO
- •FlightLinux
- •NetMAX
- •Packages and Packaging Solutions
- •Red Hat Package Manager
- •Debian Package Management System
- •Tarball
- •Linux Resources
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Assessment Questions
- •Scenarios
- •Linux In the Real World
- •Word Processing
- •Spreadsheets and databases
- •Web browsing
- •File transfer
- •More, more, and more applications
- •The Server and DNS
- •A Linux Web server
- •Linux e-mail server
- •File servers
- •Proxy, news, and search servers
- •FTP servers
- •Firewalls
- •Determining Linux Roles and Services
- •Comparing Linux with other operating systems
- •Hardware compatibility
- •Summary
- •Assessment Questions
- •Scenarios
- •Answers to Chapter Questions
- •Assessment Questions
- •Scenarios
- •Installing Linux
- •Final Preparations for Installation
- •Verification
- •Package selection
- •Final hardware verification
- •Pre-installation partitioning planning
- •Installing Linux
- •Text or GUI installation
- •Basic setup of Linux
- •Selecting the machine type
- •Partitioning the hard disk drive
- •Installing a boot manager
- •Creating the Boot Diskette
- •Networking
- •Additional installation information
- •Accounts and passwords
- •Additional packages to install
- •GUI installation
- •Obtaining video card information
- •Configuring the X windows system
- •Selecting the windows manager or desktop environment
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Answers to Assessment Questions
- •Scenarios
- •Alternative to the GUI Installation
- •Command Line installation
- •Install the Linux system
- •Network installations of Linux
- •Review of a Linux Installation
- •Installation media
- •Initial selections
- •Installation type or class
- •Disk partitioning and formatting
- •Installing LILO
- •Network configuration
- •User accounts
- •Authentication methods
- •Package selection and installation
- •A Dual-Boot Installation of Linux
- •Linux with Microsoft Windows
- •Linux with Microsoft Windows NT and 2000
- •Linux and Solaris
- •Linux and other operating systems
- •Installing Additional Software with gzip and tar
- •Installing Additional Software with RPM
- •Removing software with RPM
- •Upgrading software with RPM
- •Query the RPM software
- •Verify the RPM software
- •Verify the package files
- •Upgrading the Kernel
- •Upgrading a Linux Kernel
- •System Log Files
- •The Final Test of the Installation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •What is the X Window System?
- •The X Window System
- •X Client and Server communications
- •X Window Manager
- •Configuring X Window Systems
- •Custom X Window System Programs
- •Manual Configuration of the X Window System
- •Documentation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Basic Network Services
- •TCP/IP Protocol Suite
- •Connection protocols needed
- •Other network protocols
- •Configuring Basic Network Services
- •Host name
- •IP addressing
- •DHCP
- •Netmask
- •Hardware resources
- •Routing and gateways
- •PPP, SLIP and PLIP connections
- •Server Tasks with
- •IP aliases for virtual hosts
- •Apache Web Server
- •Samba File Server
- •Home directories
- •Disk shares
- •Configuring Client Services
- •SMB/CIFS
- •NIS client configuration
- •NFS client configuration
- •Configuring Internet Services
- •Web browser
- •POP and SMTP
- •TFTP
- •SNMP
- •Remote Access
- •Rlogin
- •Telnet
- •OpenSSH
- •Documentation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Adding Hardware
- •Memory
- •Swap
- •Adding a hard drive
- •Video and monitor
- •Printers
- •Configuration files
- •Setting environment variables
- •BASH
- •Documentation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Basic User and Group Administration
- •What are users and groups?
- •Creating users
- •Change user information
- •Deleting users
- •Creating groups
- •Getting Around Linux
- •Navigating Linux
- •Common file and directory commands
- •Setting File and Directory Permissions
- •Mounting and Managing File Systems
- •Mount
- •Umount
- •Mounted file systems
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Multi-User Environment
- •The creation of Virtual Consoles
- •The Linux Terminal Server Project
- •Configurations for remote systems
- •Monitoring remote connections
- •Common Shell Commands
- •Basic shell scripts
- •Caution using root access
- •Navigating the GUI interface
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Linux Runlevels
- •init
- •Shutting down Linux
- •Managing Linux Services
- •Configuring Linux Printing
- •lpd daemon
- •/etc/printcap
- •Printing management
- •Using the vi Editor
- •vi operation modes
- •Editing text files
- •Using the
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Disk and File System Management
- •Repairing Partitions
- •System Automation and Scheduling
- •cron
- •Core Dumps
- •Analyzing core dumps
- •GNU Debugger
- •Managing Networking Interfaces
- •Installing System Packages and Patches
- •Compressed archive
- •Debian Package Installer
- •Slackware Package Installation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Linux Processes
- •Core services versus non-critical services
- •Process administration
- •Process control
- •Monitoring Log Files
- •Maintaining Documentation
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Linux Security
- •Securing the Environment
- •Location
- •Environment
- •System Security
- •System/user files
- •Permissions
- •Log auditing
- •Backups
- •Linux Security Best Practices
- •Network security
- •Firewall
- •System security
- •Securing a Web server
- •Securing an FTP server
- •FTP program version
- •FTP configuration files
- •Process security
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Disaster Recovery Planning
- •Types of data
- •Frequency and Scheduling
- •Storage and media types
- •Recovering data
- •Offsite storage
- •Linux Backup Tools and Commands
- •Third party tools
- •Tape devices
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Identifying the Problem
- •Methodology and Best Practices
- •Troubleshooting Resources
- •Documentation resources
- •Internet resources
- •System Log Files
- •Tools for Log Files
- •Output to another file
- •Locating files
- •Process Configuration and Management
- •Stopping, Starting, and Restarting Processes
- •Configuration Files
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Examining the Startup Process
- •Boot process steps
- •Analyzing Boot Process Errors
- •Common Boot Problems
- •Using System Status Tools
- •File System Check
- •System Resource Commands
- •Using the System Boot Disk
- •Types of boot disks
- •Creating a boot disk
- •Creating a rescue/utility disk
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Common User Problems
- •Login problems
- •File and directory permissions
- •Printing problems
- •Mail problems
- •Software Package Problems
- •Package dependencies
- •Software and version conflicts
- •Backup and Restore Errors
- •Backup hardware
- •Backup software
- •File restore errors
- •Application Failures
- •Log files
- •Process and daemon errors
- •Web server errors
- •Telnet
- •Mail services
- •Basic Networking Troubleshooting
- •Networking connectivity
- •Network hardware problems
- •Summary
- •Assessment Questions
- •Scenarios
- •Lab Exercises
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •Mainboard Components
- •BIOS
- •System memory
- •System Resources
- •I/O addresses
- •Direct memory access
- •Laptop Considerations
- •PCMCIA
- •Linux Peripheral Configuration
- •Installing and Configuring SCSI Devices
- •SCSI definitions
- •SCSI technologies
- •SCSI cabling and termination
- •SCSI device configuration
- •Linux SCSI devices
- •ATA/IDE Devices
- •IDE drive configuration
- •Linux ATA/IDE Drive configuration
- •Linux Support for Other Devices
- •IEEE 1394 (Firewire)
- •Summary
- •Assessment Questions
- •Scenarios
- •Answers to Chapter Questions
- •Chapter Pre-test
- •Assessment Questions
- •Scenarios
- •What’s on the CD-ROM
- •System Requirements
- •Using the CD with Microsoft Windows
- •Using the CD with Linux
- •Microsoft Windows applications
- •Linux applications
- •Troubleshooting
- •Sample Exam
- •Exam Questions
- •Exam Answers
- •Taking a CompTIA Exam
- •How to register for an exam
- •What to expect at the testing center
- •Your exam results
- •If you don’t receive a passing score
- •About the Linux + Exam
- •Preparing for the Linux+ Exam
- •For More Information
- •Preamble
- •No Warranty
- •Glossary
- •Index
12 Part I Linux Basics
Understanding Open Source
1.5 Compare and contrast how major Linux licensing schemes work (e.g., GNU/GPL, freeware, shareware, open source, closed source, artistic license)
The GNU GPL makes Linux Open Source because it is an acceptable license for Open Source Software. Open Source follows a similar path of the GNU GPL, but it also has many differences. Even though the Open Source Initiative strictly adheres to GNU GPL, it is not a specific license; rather, the Open Source Initiative supports the various types of open source licenses that are available. The idea behind the Open Source Initiative (OSI) is to gather corporate support behind open source. Companies that want to participate in Open Source are allowed to write their own license or use the GNU GPL and submit the license to the OSI for certification. This opens the door for all Open Source software and guarantees not only source code access but also follows the Open Source Definition. Full information on the Open Source Initiative can be found at www.opensource.org. The Open Source Definition is as follows:
Free Distribution — The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.
Source Code — The program must include source code, and must allow distribution in source code as well as compiled form. Where some form of a product is not distributed with source code, there must be a well-publicized means of obtaining the source code for no more than a reasonable reproduction
cost — preferably, downloading via the Internet without charge. The source code must be the preferred form in which a programmer would modify the program. Deliberately obfuscated source code is not allowed. Intermediate forms such as the output of a preprocessor or translator are not allowed.
Derived Works — The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.
Integrity of The Author’s Source Code — The license may restrict sourcecode from being distributed in modified form only if the license allows the distribution of “patch files” with the source code for the purpose of modifying the program at build time. The license must explicitly permit distribution of software built from modified source code. The license may require derived works to carry a different name or version number from the original software.
No Discrimination Against Persons or Groups — The license must not discriminate against any person or group of persons.
No Discrimination Against Fields of Endeavor — The license must not restrict anyone from making use of the program in a specific field of endeavor. For example, it may not restrict the program from being used in a business, or from being used for genetic research.
Chapter 1 Basic Linux Concepts |
13 |
Distribution of License — The rights attached to the program must apply to all to whom the program is redistributed without the need for execution of an additional license by those parties.
License Must Not Be Specific to a Product — The rights attached to the program must not depend on the program’s being part of a particular software distribution. If the program is extracted from that distribution and used or distributed within the terms of the program’s license, all parties to whom the program is redistributed should have the same rights as those that are granted in conjunction with the original software distribution.
License Must Not Contaminate Other Software — The license must not place restrictions on other software that is distributed along with the licensed software. For example, the license must not insist that all other programs distributed on the same medium must be open-source software.
Understanding Closed Source
In Closed Source software, such as Microsoft products, the creators are the only ones who can access and modify the software source code. Of course, this also means that they are the only ones who are authorized to refine, add to, and fix bugs in the software. This is the most restrictive of the software licensing methods.
Selecting Closed Source as the licensing method often draws the wrath of GNU GPL and Open Source supporters. The Open Source and GNU GPL supporters see Closed Source as a restriction that should be lifted to allow anyone to fix, improve, or change the software for the benefit of the software and its community of users. Companies that select Closed Source as the licensing method for the software that they release are often trying to protect “intellectual property,” and therefore see little benefit to opening the software to others. This is a major philosophical difference between Closed Source and Open Source software licenses.
Understanding Artistic License
Artistic License takes a different philosophical approach. It is different from Open Source or GNU GPL because Artistic License is a more restrictive license. Artistic License requires that any modifications to a software package remain in some control of the Copyright Holder. This defeats the reason for Open Source and GNU GPL because if the Copyright Holder does not like the direction (even if it improves the software) the Copyright Holder can stop the changes. Perl is a good example of Artistic License and of the issues that this license can cause.
Is Freeware really free?
Freeware is software that the creator or copyright holder gives away for no charge. This may seem to indicate that the software is not protected by a license. This impression, however, is not accurate because Freeware, even if it is free of charge, is often covered by one of the many licensing methods. Sometimes companies or
14 Part I Linux Basics
individuals will release software as Freeware but control the software under a Closed Source license. This may seem strange, but consider the freeware as a service to introduce users to a company or individual’s software. The company or individual may use the same core programming to create all of the software that they offer, so they may not want to release the code under an Open Source license. Thus, Freeware has no charge, but it isn’t always free.
Is Shareware never free?
Shareware is software that a creator has decided to give away with a string attached. The attached string is that if you want to continue using the software, you must send a payment to the creator. Some creators use the honor system, but most shareware is designed to turn itself off after a certain amount of time. Considering this situation, you may wonder if shareware has to be Closed Source. The answer is no, because it can be licensed under any of the licensing methods; however, it does seem to make more sense to make shareware Closed Source in order to limit the distribution.
A comparison and contrast of licensing methods
Naturally, you should make comparisons when determining which licensing method to select. Keep the following points in mind when choosing a licensing method:
The GNU GPL is restricted to the exact terms of the published GNU GPL and can’t be changed. This is more restrictive than some software authors desire.
The Open Source Licensing method has the GNU GPL as a subset, but it also allows software authors the capability to write their own license, as long as that license follows the Open Source Initiative standards.
Closed Source Licensing is used for any software in which the copyright holder doesn’t want to share the source code of a software package in any way. This is the usual method of licensing by commercial companies and prevents others from using the code to customize the software for redistribution.
This doesn’t mean that Closed Source software is never customized and redistributed. Recently, two of the most popular computer games have had their cores (or engines) licensed to other companies for customization and redistribution as several new games. This is an excellent way for one company to make more money off of a software program while the purchasing company saves development cost.
Artistic Licenses are generally used by software authors who want to give others limited access to the code of a software program. In fact, this is often the case when software authors want to prevent software from being altered too dramatically from the original code.
