- •Acknowledgments
- •Contents
- •Introduction
- •The Contributing Artists
- •Sketching Different Head Shapes
- •Facial Features
- •How to Draw Hair
- •Popular Comic Book Expressions
- •Grimaces
- •Anatomical Proportions
- •Body Basics
- •Building an Action Pose
- •The Action Figure, Step By Step
- •The Heroic Female Figure
- •Anatomy of the Hand
- •Basic Hand Poses
- •Heroic Hands
- •Female Hands
- •Turnarounds
- •Devastating Punches
- •Clean Punches
- •The Lunge Attack
- •Leaning Into the Punch or Kick
- •The Judo Shoulder Throw
- •David vs. Goliath
- •The Balance of Power
- •The Renegade Soldier
- •Sword-and-Sorcery Villains
- •Forces of Evil
- •Inventing a Villain
- •Beastly Villains
- •Hollywood Heavies
- •Dressed to Kill
- •Unearthly Creatures
- •Comic Book Beauties Then...
- •Femme Fatales Yesterday...
- •...And Today
- •Denizen of the Street
- •Beauty in All Shapes and Colors
- •Drawing from Photos
- •Good Gal Heroes
- •Strong But Sexy
- •A Hint About Skintight Costumes
- •One-Point Perspective
- •Two-Point Perspective
- •The Horizon Line and the Figure
- •Multiple Figures in Perspective
- •Hanging Figures on a Horizontal Line
- •Creating Volume with Perspective
- •Dynamic Angles
- •From Start to Finish
- •Using Pattern and Value
- •Special Effects in Space
- •Bursts
- •Putting It All Together
- •Effective Composition
- •The Establishing Shot
- •What a Comic Book Script Looks Like
- •Thumbnail Sketches
- •The Rough Layout
- •Preparing a Pencil Layout for Inking
- •The Final Inked Page
- •Inking Like a Pro
- •Stuff You Need to Know
- •Art Supplies Shopping List
- •Reflections
- •Light Source
- •Shading
- •Varying An Ink Line
- •Folds and Drapery
- •Designing Costumes
- •Rapid Fire
- •In The Crosshairs
- •Hidden Danger
- •Aggressive Assault Vehicles
- •Off-Road
- •Mean Machines
- •Sky Patrol
- •Fighter Planes
- •How Things are Supposed To Get Done
- •How to Get Your First Job
- •Interview With A Noted Comic Book Editor and Publisher
david vs. goliath
A n unfair fight is a very dramatic device, and has been since time
immemorial. Casting the hero as the underdog, who must win against insurmountable odds, makes us want to root for him, and if he starts the scene by ostensibly fighting a losing battle, only to come from behind to win through sheer heart, the fight
will be truly exciting.
Make sure the giant nemesis uses his physical advantages of strength and size in the fight scene.
When a towering brute fights a smaller man, the latter is usually the hero.
The balance of power
Y ou don't always have to throw a punch to win a fight-provided you're a comic book character.
Super powers, such as body force fields, can repel an attack, hurling someone even farther than the most powerful punch.
The most important thing to remember when designing super powers for your characters is this: A character should also have a weakness. Why is
that so important? Think about it. If your character is so strong that he or she can't possibly be beaten, then why watch the fight? Even Superman needed Kryptonite to heighten the suspense. The weakness doesn't have to be physical-your character could have a thing for a "bad girl." Design a weakness that's as original as the special powers you've invented.
ILLAINS TODAY ARE NOT JUST BAD GUYS. They're vile, repulsive,
wicked, sadistic, insane, evil, bad guys. They're worse than the guy who's dating your sister. Here's an important secret about comic book villains: The more powerful and formidable the villain, the greater the hero. Villains have a wonderful time being wicked. So have fun creating an impressive villain. After all, it's an evil job, but someone's got to do it!