Иностранный язык в профессиональной деятельности (английский язык). Учебное пособие
.pdfVocabulary |
Meaning |
Translation |
Example |
unit |
|
|
|
typeface |
a set of letters, |
рисунок |
I’d like the heading |
|
numbers, etc. of a |
шрифта; |
to be in a different |
|
particular design, |
гарнитуро |
typeface from the |
|
used in printing |
начертание |
text. |
typography |
the design of the |
типограф |
Good typography |
|
writing in a piece |
ская техника; |
adds to an |
|
of printing or on a |
печатное оформ |
advertisement’s |
|
computer screen |
ление |
impact |
UI design |
the process |
разработка |
User Interface |
(User |
designers use to |
пользова |
design is a purely |
Interface |
build interfaces |
тельского |
digital practice |
design) |
in software or |
интерфейса; |
|
|
computerized |
дизайн |
|
|
devices, focusing |
пользова |
|
|
on looks or style |
тельского |
|
|
|
интерфейса |
|
usability |
evaluating a |
проверка |
Usability testing is |
testing |
product or service |
эргоно |
a method used to |
|
by testing it with |
мичности; |
evaluate how easy a |
|
representative users |
тестирование |
website is to use |
|
|
удобства исполь |
|
|
|
зования |
|
user-centered |
a collection of |
ориенти |
User-centered |
design (UCD) |
processes that focus |
рованное на |
design (UCD) is an |
|
on putting users |
пользователя |
optimistic approach |
|
at the center of |
проектирование |
to invent new |
|
product design and |
(ОПП) |
solutions |
|
development |
|
|
user flow |
the path taken by |
пользо |
User flows help |
|
a prototypical user |
вательский |
designers understand |
|
on a website or app |
сценарий; |
and anticipate the |
|
to complete a task |
пользо |
cognitive patterns of |
|
|
вательский |
our users in order to |
|
|
маршрут |
create products that |
|
|
|
enable this state of |
|
|
|
flow |
user-friendly |
easy for people to |
интуитивно |
This software is very |
|
work with |
понятный; |
user-friendly |
|
|
удобный для |
|
|
|
пользователя |
|
121
Vocabulary |
Meaning |
Translation |
Example |
unit |
|
|
|
user journey |
the experiences |
путь |
User journeys are |
|
a person has |
потребителя |
the step by step |
|
when interacting |
|
journey that a user |
|
with something, |
|
takes to reach their |
|
typically software. |
|
goal |
user persona |
a semi-fictional |
персонаж |
User personas are |
|
character based on |
пользователя |
representations of |
|
your current (or |
|
your target customers |
|
ideal) customer |
|
|
UX design |
the process design |
дизайн взаимо |
UX design focuses |
(User |
teams use to create |
действия с |
on the interaction |
Experience |
products that |
пользователем; |
between real human |
design) |
provide meaningful |
дизайн пользо |
users (like you and |
|
and relevant |
вательского |
me) and everyday |
|
experiences to users |
опыта |
products |
validate |
to make something |
утверждать; |
The data is validated |
|
officially acceptable |
признавать |
automatically by the |
|
or approved, |
действительным; |
computer after it has |
|
especially after |
подтверждать; |
been entered |
|
examining it |
проверять |
|
versatility |
The quality of |
разно |
He wanted to |
|
being versatile (able |
сторонность; |
challenge the actors |
|
to change easily |
много |
and demonstrate |
|
or to be used for |
плановость |
their versatility |
|
different purposes) |
|
|
VFX (visual |
the process by |
спецэффекты |
VFX is the |
effects) |
which imagery |
|
integration between |
|
is created or |
|
actual footage |
|
manipulated |
|
and manipulated |
|
outside the context |
|
imagery to create |
|
of a live action shot |
|
realistic looking |
|
in filmmaking |
|
environments for the |
|
|
|
context |
viable |
able to work as |
жизне |
I am afraid |
|
intended or able to |
способный; |
your plan is not |
|
succeed |
конкурентный |
commercially viable |
visionary |
having the ability |
дальновидный; |
Under his visionary |
|
to imagine how |
провидческий |
leadership, the city |
|
something will |
|
prospered |
|
develop in the |
|
|
|
future |
|
|
122
Vocabulary |
Meaning |
Translation |
Example |
unit |
|
|
|
visual clutter |
excess and/ |
визуальный |
Visual clutter |
|
or disorganized |
беспорядок |
happens when our |
|
display items |
|
eye cannot rest, |
|
|
|
when it’s constantly |
|
|
|
scanning, moving |
|
|
|
and taking in |
|
|
|
everything in our |
|
|
|
surroundings |
visual design |
the use of imagery, |
графический |
Visual design focuses |
|
color, shapes, |
дизайн |
on the aesthetics |
|
typography, and |
|
of a site and its |
|
form to enhance |
|
related materials |
|
usability and |
|
by strategically |
|
improve the user |
|
implementing |
|
experience |
|
images, colors, fonts, |
|
|
|
and other elements. |
voice user |
a design practice |
голосовой |
Voice user interfaces |
interface (VUI) |
that allows the user |
интерфейс |
(VUIs) allow the |
|
to interact with a |
|
user to interact with |
|
system using their |
|
a system through |
|
voice |
|
voice or speech |
|
|
|
commands |
VR (Virtual |
a set of images and |
виртуальная |
Using their expertise |
Reality) |
sounds, produced |
реальность |
and virtual reality |
|
by a computer, that |
|
technology architects |
|
seem to represent a |
|
recreated the |
|
place or a situation |
|
Theater of Pompey |
|
that a person can |
|
in Rome |
|
take part in |
|
|
wear many |
have several |
совмещать |
I work from home, |
different hats |
different jobs or |
обязанности; |
so I’m able to wear |
|
roles |
выполнять |
many different hats |
|
|
различные роли |
|
wind down |
to gradually |
закругляться; |
When he goes on |
|
relax after doing |
замедляться; |
holiday, it takes |
|
something that has |
сбавлять |
him the first couple |
|
made you tired or |
обороты |
of days just to wind |
|
worried |
|
down |
123
Vocabulary |
Meaning |
Translation |
Example |
unit |
|
|
|
winnow |
to reduce a large |
отсеивать; |
A list of 15 |
|
number of people |
отбирать |
applicants has been |
|
or things to a much |
|
winnowed down to |
|
smaller amount |
|
three |
|
by judging their |
|
|
|
quality |
|
|
wireframe |
a low fidelity |
макет; каркас |
A wireframe is a |
|
sketch, containing |
|
layout of a web page |
|
main features, |
|
that demonstrates |
|
functions, and |
|
what interface |
|
content, without |
|
elements will exist on |
|
getting into the |
|
key pages. |
|
visual design |
|
|
124
REFERENCES
Словари
1.Cambridge Dictionary: https://dictionary.cambridge.org/.
2.Computer Desktop Encyclopedia: www.techweb.com/encyclopedia.
3.Oxford Learner’s Dictionaries: https://www.oxfordlearnersdictionaries. com/.
4.Polyglossum – специализированные словари: www.ets.ru.
5.Tech Encyclopedia: https://www.computerlanguage.com/.
6.The IT-specific Encyclopedia: https://whatis.techtarget.com/.
7.Webopedia – PC and Internet terms: www.webopedia.com.
8.Англо-русский словарь IT–терминов: https://lico.ru/o_kompanii/ stati/prochee/tolkovye_slovari_itterminov/.
9.Англо-русский словарь компьютерных терминов: https://computereng.slovaronline.com/.
10.Мультитран: https://www.multitran.com/.
Интернет-источники
1.Byrd C. The Role of Art in Product Design // inVision. 2014. Dec. 4. URL: https://www.invisionapp.com/inside-design/the-role-of-art-in- product-design (date of access: 20.11.2020).
2.Malvik C. 9 Types of Design Jobs for Creative People // Rasmussen University. 2020. 24 Feb. URL: https://www.rasmussen.edu/degrees/design/ blog/9-types-of-design-jobs-for-creative-people/ (date of access: 20.11.2020).
3.Masters Degrees // Prospects. 2020. URL: http://www.prospects.ac.uk/ postgraduate_qualifications_masters.htm (date of access: 20.11.2020).
4.Product Design // Interaction Design Foundation. 2020. URL: https://www.interaction-design.org/literature/topics/product- design#:~:text=Product%20design%20is%20the%20process,for%20 longer%2Dterm%20business%20needs (date of access: 20.11.2020).
5.Rein R. 7 of the Highest Paid Fields in the Design Industry // inVision. 2018. 26 Apr. URL: https://www.invisionapp.com/inside-design/highest-paid- design-industry (date of access: 20.11.2020).
6.Stefyn N. What is Game Design and How to Become a Game Designer // Cg Spectrum. 2019. 13 Oct. URL: https://www.cgspectrum.com/blog/what- is-game-design (date of access: 20.11.2020).
125
7.Tim Brown Urges Designers to Think Big // TED. 2009. 30 Sep. URL: https://www.youtube.com/watch?v=UAinLaT42xY (date of access: 20.11.2020).
8.User Experience (UX) Design // Interaction Design Foundation. 2020. URL: https://www.interaction-design.org/literature/topics/ux-design (date of access: 20.11.2020).
9.Vince. The Many Different Types of Video Games and Their Subgenres // iD Tech. 2018. 12 Apr. URL: https://www.idtech.com/blog/different-types- of-video-game-genres (date of access: 20.11.2020).
126
Учебное издание
ИНОСТРАННЫЙ ЯЗЫК В ПРОФЕССИОНАЛЬНОЙ деятельности
(АНГЛИЙСКИЙ ЯЗЫК)
Учебное пособие
Составитель И. Б. Померанец
Учебное электронное издание сетевого распространения Системные требования:
электронное устройство с программным обеспечением для воспроизведения файлов формата PDF
Режим доступа: http://publish.sutd.ru/tp_get_file.php?id=_____, по паролю. – Загл. с экрана.
Дата подписания к использованию 21.04.2022 г. Рег. № 451/22.
Санкт-Петербургский государственный университет промышленных технологий и дизайна (СПбГУПТД) 191186, Санкт-Петербург, ул. Большая Морская, 18 http://sutd.ru
