- •Preface
- •Introduction
- •SWIG resources
- •About this manual
- •Prerequisites
- •Organization of this manual
- •How to avoid reading the manual
- •Credits
- •What’s new?
- •Bug reports
- •SWIG is free
- •Introduction
- •What is SWIG?
- •Life before SWIG
- •Life after SWIG
- •The SWIG package
- •A SWIG example
- •The swig command
- •Building a Perl5 module
- •Building a Python module
- •Shortcuts
- •Documentation generation
- •Building libraries and modules
- •C syntax, but not a C compiler
- •Non-intrusive interface building
- •Hands off code generation
- •Event driven C programming
- •Automatic documentation generation
- •Summary
- •SWIG for Windows and Macintosh
- •SWIG on Windows 95/NT
- •SWIG on the Power Macintosh
- •Cross platform woes
- •How to survive this manual
- •Scripting Languages
- •The two language view of the world
- •How does a scripting language talk to C?
- •Wrapper functions
- •Variable linking
- •Constants
- •Structures and classes
- •Shadow classes
- •Building scripting language extensions
- •Static linking
- •Shared libraries and dynamic loading
- •Linking with shared libraries
- •SWIG Basics
- •Running SWIG
- •Input format
- •SWIG Output
- •Comments
- •C Preprocessor directives
- •SWIG Directives
- •Simple C functions, variables, and constants
- •Integers
- •Floating Point
- •Character Strings
- •Variables
- •Constants
- •Pointers and complex objects
- •Simple pointers
- •Run time pointer type checking
- •Derived types, structs, and classes
- •Typedef
- •Getting down to business
- •Passing complex datatypes by value
- •Return by value
- •Linking to complex variables
- •Arrays
- •Creating read-only variables
- •Renaming declarations
- •Overriding call by reference
- •Default/optional arguments
- •Pointers to functions
- •Typedef and structures
- •Character strings and structures
- •Array members
- •C constructors and destructors
- •Adding member functions to C structures
- •Nested structures
- •Other things to note about structures
- •C++ support
- •Supported C++ features
- •C++ example
- •Constructors and destructors
- •Member functions
- •Static members
- •Member data
- •Protection
- •Enums and constants
- •References
- •Inheritance
- •Templates
- •Renaming
- •Adding new methods
- •SWIG, C++, and the Legislation of Morality
- •The future of C++ and SWIG
- •Objective-C
- •Objective-C Example
- •Constructors and destructors
- •Instance methods
- •Class methods
- •Member data
- •Protection
- •Inheritance
- •Referring to other classes
- •Categories
- •Implementations and Protocols
- •Renaming
- •Adding new methods
- •Other issues
- •Conditional compilation
- •The #if directive
- •Code Insertion
- •The output of SWIG
- •Code blocks
- •Inlined code blocks
- •Initialization blocks
- •Wrapper code blocks
- •A general interface building strategy
- •Preparing a C program for SWIG
- •What to do with main()
- •Working with the C preprocessor
- •How to cope with C++
- •How to avoid creating the interface from hell
- •Multiple files and the SWIG library
- •The %include directive
- •The %extern directive
- •The %import directive
- •The SWIG library
- •Library example
- •Creating Library Files
- •tclsh.i
- •malloc.i
- •Static initialization of multiple modules
- •More about the SWIG library
- •Documentation System
- •Introduction
- •How it works
- •Choosing a documentation format
- •Function usage and argument names
- •Titles, sections, and subsections
- •Formatting
- •Default Formatting
- •Comment Formatting variables
- •Sorting
- •Comment placement and formatting
- •Tabs and other annoyances
- •Ignoring comments
- •C Information
- •Adding Additional Text
- •Disabling all documentation
- •An Example
- •ASCII Documentation
- •HTML Documentation
- •LaTeX Documentation
- •C++ Support
- •The Final Word?
- •Pointers, Constraints, and Typemaps
- •Introduction
- •The SWIG Pointer Library
- •Pointer Library Functions
- •A simple example
- •Creating arrays
- •Packing a data structure
- •Introduction to typemaps
- •The idea (in a nutshell)
- •Using some typemaps
- •Managing input and output parameters
- •Input Methods
- •Output Methods
- •Input/Output Methods
- •Using different names
- •Applying constraints to input values
- •Simple constraint example
- •Constraint methods
- •Applying constraints to new datatypes
- •Writing new typemaps
- •Motivations for using typemaps
- •Managing special data-types with helper functions
- •A Typemap Implementation
- •What is a typemap?
- •Creating a new typemap
- •Deleting a typemap
- •Copying a typemap
- •Typemap matching rules
- •Common typemap methods
- •Writing typemap code
- •Scope
- •Creating local variables
- •Special variables
- •Typemaps for handling arrays
- •Typemaps and the SWIG Library
- •Implementing constraints with typemaps
- •Typemap examples
- •How to break everything with a typemap
- •Typemaps and the future
- •Exception Handling
- •The %except directive
- •Handling exceptions in C code
- •Exception handling with longjmp()
- •Handling C++ exceptions
- •Using The SWIG exception library
- •Debugging and other interesting uses for %except
- •More Examples
- •SWIG and Perl5
- •Preliminaries
- •Running SWIG
- •Compiling a dynamic module
- •Building a dynamic module with MakeMaker
- •Building a static version of Perl
- •Compilation problems and compiling with C++
- •Building Perl Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •Modules, packages, and classes
- •Basic Perl interface
- •Functions
- •Global variables
- •Constants
- •Pointers
- •Structures and C++ classes
- •A simple Perl example
- •Graphs
- •Sample Perl Script
- •Accessing arrays and other strange objects
- •Implementing methods in Perl
- •Shadow classes
- •Getting serious
- •Wrapping C libraries and other packages
- •Building a Perl5 interface to MATLAB
- •The MATLAB engine interface
- •Wrapping the MATLAB matrix functions
- •Putting it all together
- •Graphical Web-Statistics in Perl5
- •Handling output values (the easy way)
- •Exception handling
- •Remapping datatypes with typemaps
- •A simple typemap example
- •Perl5 typemaps
- •Typemap variables
- •Name based type conversion
- •Converting a Perl5 array to a char **
- •Using typemaps to return values
- •Accessing array structure members
- •Turning Perl references into C pointers
- •Useful functions
- •Standard typemaps
- •Pointer handling
- •Return values
- •The gory details on shadow classes
- •Module and package names
- •What gets created?
- •Object Ownership
- •Nested Objects
- •Shadow Functions
- •Inheritance
- •Iterators
- •Where to go from here?
- •SWIG and Python
- •Preliminaries
- •Running SWIG
- •Compiling a dynamic module
- •Using your module
- •Compilation problems and compiling with C++
- •Building Python Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •The low-level Python/C interface
- •Modules
- •Functions
- •Variable Linking
- •Constants
- •Pointers
- •Structures
- •C++ Classes
- •Python shadow classes
- •A simple example
- •Why write shadow classes in Python?
- •Automated shadow class generation
- •Compiling modules with shadow classes
- •Where to go for more information
- •About the Examples
- •Solving a simple heat-equation
- •The C++ code
- •Making a quick and dirty Python module
- •Using our new module
- •Accessing array data
- •Use Python for control, C for performance
- •Getting even more serious about array access
- •Implementing special Python methods in C
- •Summary (so far)
- •Wrapping a C library
- •Preparing a module
- •Using the gd module
- •Building a simple 2D imaging class
- •A mathematical function plotter
- •Plotting an unstructured mesh
- •From C to SWIG to Python
- •Putting it all together
- •Merging modules
- •Using dynamic loading
- •Use static linking
- •Building large multi-module systems
- •A complete application
- •Exception handling
- •Remapping C datatypes with typemaps
- •What is a typemap?
- •Python typemaps
- •Typemap variables
- •Name based type conversion
- •Converting Python list to a char **
- •Using typemaps to return arguments
- •Mapping Python tuples into small arrays
- •Accessing array structure members
- •Useful Functions
- •Standard typemaps
- •Pointer handling
- •Implementing C callback functions in Python
- •Other odds and ends
- •Adding native Python functions to a SWIG module
- •The gory details of shadow classes
- •A simple shadow class
- •Module names
- •Two classes
- •The this pointer
- •Object ownership
- •Constructors and Destructors
- •Member data
- •Printing
- •Shadow Functions
- •Nested objects
- •Inheritance and shadow classes
- •Methods that return new objects
- •Performance concerns and hints
- •SWIG and Tcl
- •Preliminaries
- •Running SWIG
- •Additional SWIG options
- •Compiling a dynamic module (Unix)
- •Using a dynamic module
- •Static linking
- •Compilation problems
- •Using [incr Tcl] namespaces
- •Building Tcl/Tk Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •Basic Tcl Interface
- •Functions
- •Global variables
- •Constants
- •Pointers
- •Structures
- •C++ Classes
- •The object oriented interface
- •Creating new objects
- •Invoking member functions
- •Deleting objects
- •Accessing member data
- •Changing member data
- •Relationship with pointers
- •About the examples
- •Binary trees in Tcl
- •Making a quick a dirty Tcl module
- •Building a C data structure in Tcl
- •Implementing methods in C
- •Building an object oriented C interface
- •Building C/C++ data structures with Tk
- •Accessing arrays
- •Building a simple OpenGL module
- •Wrapping gl.h
- •Wrapping glu.h
- •Wrapping the aux library
- •A few helper functions
- •An OpenGL package
- •Using the OpenGL module
- •Problems with the OpenGL interface
- •Exception handling
- •Typemaps
- •What is a typemap?
- •Tcl typemaps
- •Typemap variables
- •Name based type conversion
- •Converting a Tcl list to a char **
- •Remapping constants
- •Returning values in arguments
- •Mapping C structures into Tcl Lists
- •Useful functions
- •Standard typemaps
- •Pointer handling
- •Writing a main program and Tcl_AppInit()
- •Creating a new package initialization library
- •Combining Tcl/Tk Extensions
- •Limitations to this approach
- •Dynamic loading
- •Turning a SWIG module into a Tcl Package.
- •Building new kinds of Tcl interfaces (in Tcl)
- •Shadow classes
- •Extending the Tcl Netscape Plugin
- •Using the plugin
- •Tcl8.0 features
- •Advanced Topics
- •Creating multi-module packages
- •Runtime support (and potential problems)
- •Why doesn’t C++ inheritance work between modules?
- •The SWIG runtime library
- •A few dynamic loading gotchas
- •Dynamic Loading of C++ modules
- •Inside the SWIG type-checker
- •Type equivalence
- •Type casting
- •Why a name based approach?
- •Performance of the type-checker
- •Extending SWIG
- •Introduction
- •Prerequisites
- •SWIG Organization
- •The organization of this chapter
- •Compiling a SWIG extension
- •Required C++ compiler
- •Writing a main program
- •Compiling
- •SWIG output
- •The Language class (simple version)
- •A tour of SWIG datatypes
- •The DataType class
- •Function Parameters
- •The String Class
- •Hash Tables
- •The WrapperFunction class
- •Typemaps (from C)
- •The typemap C API.
- •What happens on typemap lookup?
- •How many typemaps are there?
- •File management
- •Naming Services
- •Code Generation Functions
- •Writing a Real Language Module
- •Command Line Options and Basic Initialization
- •Starting the parser
- •Emitting headers and support code
- •Setting a module name
- •Final Initialization
- •Cleanup
- •Creating Commands
- •Creating a Wrapper Function
- •Manipulating Global Variables
- •Constants
- •A Quick Intermission
- •Writing the default typemaps
- •The SWIG library and installation issues
- •C++ Processing
- •How C++ processing works
- •Language extensions
- •Hints
- •Documentation Processing
- •Documentation entries
- •Creating a usage string
- •Writing a new documentation module
- •Using a new documentation module
- •Where to go for more information
- •The Future of SWIG
- •Index
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The object oriented interface
With SWIG 1.1, a new object oriented interface to C structures and C++ classes is supported. This interface supplements the low-level SWIG interface already defined--in fact, both can be used simultaneously. To illustrate this interface, consider our previous List class :
class List { public:
List();
~List();
int search(char *item); void insert(char *item); void remove(char *item); char *get(int n);
int length;
static void print(List *l); };
Using the object oriented interface requires no additional modifications or recompilation of the SWIG module (the functions are just used differently).
Creating new objects
The name of the class becomes a new command for creating an object. There are 5 methods for creating an object (MyObject is the name of the corresponding C++ class)
MyObject o |
# Creates a new object ‘o’ |
MyObject o -this $objptr |
# Turn a pointer to an existing C++ object into a |
|
# Tcl object ‘o’ |
MyObject -this $objptr |
# Turn the pointer $objptr into a Tcl “object” |
MyObject -args args |
# Create a new object and pick a name for it. A handle |
|
# will be returned and is the same as the pointer value. |
MyObject |
# The same as MyObject -args, but for constructors that |
|
# take no arguments. |
Thus, for our List class, we can create new List objects as follows :
List l |
# Create a new list l |
set listptr [new_List] |
# Create a new List using low level interface |
List l2 -this $listptr |
# Turn it into a List object named ‘l2’ |
set l3 [List] |
# Create a new list. The name of the list is in $l3 |
List -this $listptr |
# Turn $listptr into a Tcl object of the same name |
Now assuming you’re not completely confused at this point, the best way to think of this is that there are really two different ways of representing an object. One approach is to simply use the pointer value as the name of an object. For example :
_100e8f8_List_p
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The second approach is to allow you to pick a name for an object such as “foo”. The different types of constructors are really just mechanism for using either approach.
Invoking member functions
Member functions are invoked using the name of the object followed by the method name and any arguments. For example :
%List l
%l insert “Bob”
%l insert “Mary”
%l search “Dave”
0
%...
Or if you let SWIG generate the name of the object... (this is the pointer model)
% |
set l [List] |
|
% |
$l insert “Bob” |
# Note $l contains the name of the object |
%$l insert “Mary”
%$l search “Dave”
0
Deleting objects
Since objects are created by adding new Tcl commands, they can be deleted by simply renaming them. For example :
% rename l ““ |
# Destroy list object ‘l’ |
SWIG will automatically call the corresponding C/C++ destructor, with one caveat--SWIG will not destroy an object if you created it from an already existing pointer (if you called the constructor using the -this option). Since the pointer already existed when you created the Tcl object, Tcl doesn’t own the object so it would probably be a bad idea to destroy it.
Accessing member data
Member data of an object can be accessed using the cget method. The approach is quite similar to that used in [incr Tcl] and other Tcl extensions. For example :
% l cget -length |
# Get the length of the list |
13 |
|
The cget method currently only allows retrieval of one member at a time. Extracting multiple members will require repeated calls.
The member -this contains the pointer to the object that is compatible with other SWIG functions. Thus, the following call would be legal
% List l |
# Create a new list object |
% l insert Mike |
|
% List_print [l cget -this] |
# Print it out using low-level function |
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Changing member data
To change the value of member data, the configure method can be used. For example :
%l configure -length 10 # Change length to 10 (probably not a good idea, but
#possible).
In a structure such as the following :
struct Vector {
double x, y, z;
};
you can change the value of all or some of the members as follows :
% v configure -x 3.5 -y 2 -z -1.0
The order of attributes does not matter.
Relationship with pointers
The object oriented interface is mostly compatible with all of the functions that accept pointer values as arguments. Here are a couple of things to keep in mind :
•If you explicitly gave a name to an object, the pointer value can be retrieved using the ‘cget -this’ method. The pointer value is what you should give to other SWIG generated functions if necessary.
•If you let SWIG generate the name of an object for you, then the name of the object is the same as the pointer value. This is the preferred approach.
•If you have a pointer value but it’s not a Tcl object, you can turn it into one by calling the constructor with the ‘-this’ option.
Here is a script that illustrates how these things work :
# Example 1 : Using a named object
List l |
# Create a new list |
l insert Dave |
# Call some methods |
l insert Jane |
|
l insert Pat |
|
List_print [l cget -this] |
# Call a static method (which requires the pointer value) |
# Example 2: Let SWIG pick a name |
|
set l [List] |
# Create a new list |
$l insert Dave |
# Call some methods |
$l insert Jane |
|
$l insert Pat |
|
List_print $l |
# Call static method (name of object is same as pointer) |
# Example 3: Already existing object |
|
set l [new_List] |
# Create a raw object using low-level interface |
List_insert $l Dave |
# Call some methods (using low-level functions) |
List -this $l |
# Turn it into a Tcl object instead |
$l insert Jane |
|
Version 1.1, June 24, 1997