- •Preface
- •Introduction
- •SWIG resources
- •About this manual
- •Prerequisites
- •Organization of this manual
- •How to avoid reading the manual
- •Credits
- •What’s new?
- •Bug reports
- •SWIG is free
- •Introduction
- •What is SWIG?
- •Life before SWIG
- •Life after SWIG
- •The SWIG package
- •A SWIG example
- •The swig command
- •Building a Perl5 module
- •Building a Python module
- •Shortcuts
- •Documentation generation
- •Building libraries and modules
- •C syntax, but not a C compiler
- •Non-intrusive interface building
- •Hands off code generation
- •Event driven C programming
- •Automatic documentation generation
- •Summary
- •SWIG for Windows and Macintosh
- •SWIG on Windows 95/NT
- •SWIG on the Power Macintosh
- •Cross platform woes
- •How to survive this manual
- •Scripting Languages
- •The two language view of the world
- •How does a scripting language talk to C?
- •Wrapper functions
- •Variable linking
- •Constants
- •Structures and classes
- •Shadow classes
- •Building scripting language extensions
- •Static linking
- •Shared libraries and dynamic loading
- •Linking with shared libraries
- •SWIG Basics
- •Running SWIG
- •Input format
- •SWIG Output
- •Comments
- •C Preprocessor directives
- •SWIG Directives
- •Simple C functions, variables, and constants
- •Integers
- •Floating Point
- •Character Strings
- •Variables
- •Constants
- •Pointers and complex objects
- •Simple pointers
- •Run time pointer type checking
- •Derived types, structs, and classes
- •Typedef
- •Getting down to business
- •Passing complex datatypes by value
- •Return by value
- •Linking to complex variables
- •Arrays
- •Creating read-only variables
- •Renaming declarations
- •Overriding call by reference
- •Default/optional arguments
- •Pointers to functions
- •Typedef and structures
- •Character strings and structures
- •Array members
- •C constructors and destructors
- •Adding member functions to C structures
- •Nested structures
- •Other things to note about structures
- •C++ support
- •Supported C++ features
- •C++ example
- •Constructors and destructors
- •Member functions
- •Static members
- •Member data
- •Protection
- •Enums and constants
- •References
- •Inheritance
- •Templates
- •Renaming
- •Adding new methods
- •SWIG, C++, and the Legislation of Morality
- •The future of C++ and SWIG
- •Objective-C
- •Objective-C Example
- •Constructors and destructors
- •Instance methods
- •Class methods
- •Member data
- •Protection
- •Inheritance
- •Referring to other classes
- •Categories
- •Implementations and Protocols
- •Renaming
- •Adding new methods
- •Other issues
- •Conditional compilation
- •The #if directive
- •Code Insertion
- •The output of SWIG
- •Code blocks
- •Inlined code blocks
- •Initialization blocks
- •Wrapper code blocks
- •A general interface building strategy
- •Preparing a C program for SWIG
- •What to do with main()
- •Working with the C preprocessor
- •How to cope with C++
- •How to avoid creating the interface from hell
- •Multiple files and the SWIG library
- •The %include directive
- •The %extern directive
- •The %import directive
- •The SWIG library
- •Library example
- •Creating Library Files
- •tclsh.i
- •malloc.i
- •Static initialization of multiple modules
- •More about the SWIG library
- •Documentation System
- •Introduction
- •How it works
- •Choosing a documentation format
- •Function usage and argument names
- •Titles, sections, and subsections
- •Formatting
- •Default Formatting
- •Comment Formatting variables
- •Sorting
- •Comment placement and formatting
- •Tabs and other annoyances
- •Ignoring comments
- •C Information
- •Adding Additional Text
- •Disabling all documentation
- •An Example
- •ASCII Documentation
- •HTML Documentation
- •LaTeX Documentation
- •C++ Support
- •The Final Word?
- •Pointers, Constraints, and Typemaps
- •Introduction
- •The SWIG Pointer Library
- •Pointer Library Functions
- •A simple example
- •Creating arrays
- •Packing a data structure
- •Introduction to typemaps
- •The idea (in a nutshell)
- •Using some typemaps
- •Managing input and output parameters
- •Input Methods
- •Output Methods
- •Input/Output Methods
- •Using different names
- •Applying constraints to input values
- •Simple constraint example
- •Constraint methods
- •Applying constraints to new datatypes
- •Writing new typemaps
- •Motivations for using typemaps
- •Managing special data-types with helper functions
- •A Typemap Implementation
- •What is a typemap?
- •Creating a new typemap
- •Deleting a typemap
- •Copying a typemap
- •Typemap matching rules
- •Common typemap methods
- •Writing typemap code
- •Scope
- •Creating local variables
- •Special variables
- •Typemaps for handling arrays
- •Typemaps and the SWIG Library
- •Implementing constraints with typemaps
- •Typemap examples
- •How to break everything with a typemap
- •Typemaps and the future
- •Exception Handling
- •The %except directive
- •Handling exceptions in C code
- •Exception handling with longjmp()
- •Handling C++ exceptions
- •Using The SWIG exception library
- •Debugging and other interesting uses for %except
- •More Examples
- •SWIG and Perl5
- •Preliminaries
- •Running SWIG
- •Compiling a dynamic module
- •Building a dynamic module with MakeMaker
- •Building a static version of Perl
- •Compilation problems and compiling with C++
- •Building Perl Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •Modules, packages, and classes
- •Basic Perl interface
- •Functions
- •Global variables
- •Constants
- •Pointers
- •Structures and C++ classes
- •A simple Perl example
- •Graphs
- •Sample Perl Script
- •Accessing arrays and other strange objects
- •Implementing methods in Perl
- •Shadow classes
- •Getting serious
- •Wrapping C libraries and other packages
- •Building a Perl5 interface to MATLAB
- •The MATLAB engine interface
- •Wrapping the MATLAB matrix functions
- •Putting it all together
- •Graphical Web-Statistics in Perl5
- •Handling output values (the easy way)
- •Exception handling
- •Remapping datatypes with typemaps
- •A simple typemap example
- •Perl5 typemaps
- •Typemap variables
- •Name based type conversion
- •Converting a Perl5 array to a char **
- •Using typemaps to return values
- •Accessing array structure members
- •Turning Perl references into C pointers
- •Useful functions
- •Standard typemaps
- •Pointer handling
- •Return values
- •The gory details on shadow classes
- •Module and package names
- •What gets created?
- •Object Ownership
- •Nested Objects
- •Shadow Functions
- •Inheritance
- •Iterators
- •Where to go from here?
- •SWIG and Python
- •Preliminaries
- •Running SWIG
- •Compiling a dynamic module
- •Using your module
- •Compilation problems and compiling with C++
- •Building Python Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •The low-level Python/C interface
- •Modules
- •Functions
- •Variable Linking
- •Constants
- •Pointers
- •Structures
- •C++ Classes
- •Python shadow classes
- •A simple example
- •Why write shadow classes in Python?
- •Automated shadow class generation
- •Compiling modules with shadow classes
- •Where to go for more information
- •About the Examples
- •Solving a simple heat-equation
- •The C++ code
- •Making a quick and dirty Python module
- •Using our new module
- •Accessing array data
- •Use Python for control, C for performance
- •Getting even more serious about array access
- •Implementing special Python methods in C
- •Summary (so far)
- •Wrapping a C library
- •Preparing a module
- •Using the gd module
- •Building a simple 2D imaging class
- •A mathematical function plotter
- •Plotting an unstructured mesh
- •From C to SWIG to Python
- •Putting it all together
- •Merging modules
- •Using dynamic loading
- •Use static linking
- •Building large multi-module systems
- •A complete application
- •Exception handling
- •Remapping C datatypes with typemaps
- •What is a typemap?
- •Python typemaps
- •Typemap variables
- •Name based type conversion
- •Converting Python list to a char **
- •Using typemaps to return arguments
- •Mapping Python tuples into small arrays
- •Accessing array structure members
- •Useful Functions
- •Standard typemaps
- •Pointer handling
- •Implementing C callback functions in Python
- •Other odds and ends
- •Adding native Python functions to a SWIG module
- •The gory details of shadow classes
- •A simple shadow class
- •Module names
- •Two classes
- •The this pointer
- •Object ownership
- •Constructors and Destructors
- •Member data
- •Printing
- •Shadow Functions
- •Nested objects
- •Inheritance and shadow classes
- •Methods that return new objects
- •Performance concerns and hints
- •SWIG and Tcl
- •Preliminaries
- •Running SWIG
- •Additional SWIG options
- •Compiling a dynamic module (Unix)
- •Using a dynamic module
- •Static linking
- •Compilation problems
- •Using [incr Tcl] namespaces
- •Building Tcl/Tk Extensions under Windows 95/NT
- •Running SWIG from Developer Studio
- •Using NMAKE
- •Basic Tcl Interface
- •Functions
- •Global variables
- •Constants
- •Pointers
- •Structures
- •C++ Classes
- •The object oriented interface
- •Creating new objects
- •Invoking member functions
- •Deleting objects
- •Accessing member data
- •Changing member data
- •Relationship with pointers
- •About the examples
- •Binary trees in Tcl
- •Making a quick a dirty Tcl module
- •Building a C data structure in Tcl
- •Implementing methods in C
- •Building an object oriented C interface
- •Building C/C++ data structures with Tk
- •Accessing arrays
- •Building a simple OpenGL module
- •Wrapping gl.h
- •Wrapping glu.h
- •Wrapping the aux library
- •A few helper functions
- •An OpenGL package
- •Using the OpenGL module
- •Problems with the OpenGL interface
- •Exception handling
- •Typemaps
- •What is a typemap?
- •Tcl typemaps
- •Typemap variables
- •Name based type conversion
- •Converting a Tcl list to a char **
- •Remapping constants
- •Returning values in arguments
- •Mapping C structures into Tcl Lists
- •Useful functions
- •Standard typemaps
- •Pointer handling
- •Writing a main program and Tcl_AppInit()
- •Creating a new package initialization library
- •Combining Tcl/Tk Extensions
- •Limitations to this approach
- •Dynamic loading
- •Turning a SWIG module into a Tcl Package.
- •Building new kinds of Tcl interfaces (in Tcl)
- •Shadow classes
- •Extending the Tcl Netscape Plugin
- •Using the plugin
- •Tcl8.0 features
- •Advanced Topics
- •Creating multi-module packages
- •Runtime support (and potential problems)
- •Why doesn’t C++ inheritance work between modules?
- •The SWIG runtime library
- •A few dynamic loading gotchas
- •Dynamic Loading of C++ modules
- •Inside the SWIG type-checker
- •Type equivalence
- •Type casting
- •Why a name based approach?
- •Performance of the type-checker
- •Extending SWIG
- •Introduction
- •Prerequisites
- •SWIG Organization
- •The organization of this chapter
- •Compiling a SWIG extension
- •Required C++ compiler
- •Writing a main program
- •Compiling
- •SWIG output
- •The Language class (simple version)
- •A tour of SWIG datatypes
- •The DataType class
- •Function Parameters
- •The String Class
- •Hash Tables
- •The WrapperFunction class
- •Typemaps (from C)
- •The typemap C API.
- •What happens on typemap lookup?
- •How many typemaps are there?
- •File management
- •Naming Services
- •Code Generation Functions
- •Writing a Real Language Module
- •Command Line Options and Basic Initialization
- •Starting the parser
- •Emitting headers and support code
- •Setting a module name
- •Final Initialization
- •Cleanup
- •Creating Commands
- •Creating a Wrapper Function
- •Manipulating Global Variables
- •Constants
- •A Quick Intermission
- •Writing the default typemaps
- •The SWIG library and installation issues
- •C++ Processing
- •How C++ processing works
- •Language extensions
- •Hints
- •Documentation Processing
- •Documentation entries
- •Creating a usage string
- •Writing a new documentation module
- •Using a new documentation module
- •Where to go for more information
- •The Future of SWIG
- •Index
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interrelated functions and variables (ie. spaghetti code).
•Global variables should be used with care.
•Careful attention to the naming of variables and functions may be required to avoid namespace conflicts when combining packages.
While it may be hard (or impossible) to address all these problems in a legacy code, I believe that using SWIG encourages all of the above qualities when developing new applications. This results in code that is more reliable, more modular, and easier to integrate into larger packages. By providing a non-intrusive, easy to use tool, it is possible to develop highly reliable eventdriven code from the start--not as a hack to be added later. As a final sales pitch, in the initial application for which SWIG was developed, code reliability and flexibility has increased substantially while code size has decreased by more than 25%. I believe this is a good thing.
Automatic documentation generation
SWIG makes it very easy to build large interactive C programs, but it can sometimes be hard to remember what C functions are available and how they are called in the scripting language interface. To address this problem, SWIG automatically generates a documentation file in a number of different formats. C comments can be used to provide additional descriptions of each function, and documentation can be grouped into a hierarchy of sections and subsections. The documentation file is intended to provide a reasonable description of the scripting language interface. While it’s no competition for a full-blown C code documentation generator, the documentation system can do a reasonable job of documenting an interface.
Summary
At this point, you know about 95% of everything you need to know to start using SWIG. First, functions and variables are specified using ANSI C, C++, or Objective-C syntax. These may appear in a separate interface file or you can use a C source file (if it is sufficiently clean). SWIG requires no modifications to existing C code so it’s easy to get started. To build a module, use the swig command with an appropriate target language option. This generates a C file that you need to compile with the rest of your code and you're ready to go.
I don’t consider there to be a “right” or “wrong” way to use SWIG, although I personally use separate interface files for a variety of reasons :
•It helps keep me organized.
•It’s usually not necessary to wrap every single C function in a program.
•SWIG provides a number of directives that I tend to use alot.
•Having a special interface file makes it clear where the scripting language interface is defined. If you decide to change something in the interface, it’s easy to track down if you have special file.
Of course, your mileage may vary.
SWIG for Windows and Macintosh
SWIG has been primarily developed and designed to work with Unix-based applications. How-
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ever, most of the scripting languages supported by SWIG are available on a variety of other platforms including Windows 95/NT and Macintosh. SWIG generated code is mostly compatible with these versions (and SWIG itself can now run on these platforms).
SWIG on Windows 95/NT
The Windows 95/NT port of SWIG (provided by Kevin Butler), is a straightforward translation of the Unix version. At this time it is only known to work with Microsoft Visual C++ 4.x, but there is nothing to prevent its use with other compilers (at least not that I’m aware of). SWIG should be invoked from the MS-DOS prompt in exactly the same manner as in Unix. SWIG can also be used in NMAKE build files and added to Visual C++ projects under the custom build setting. As of this writing, SWIG is known to work with Windows versions of Tcl/Tk, Python, and Perl (including the ActiveWare Perl for Win32 port). SWIG makes extensive use of long filenames, so it is unlikely that the SWIG compiler will operate correctly under Windows 3.1 or DOS (the wrapper code generated by SWIG may compile however).
SWIG on the Power Macintosh
A Macintosh port of SWIG is also available, but is highly experimental at this time. It only works on PowerPC based Macintosh systems running System 7 or later. Modules can be compiled with the Metrowerks Code Warrior compiler, but support for other compilers is unknown. Due to the lack of command line options on the Mac, SWIG has been packaged in a Tcl/Tk interface that allows various settings and command line options to be specified with a graphical user interface. Underneath the hood, SWIG is identical to the Unix/Windows version. It recognizes the same set of options and generates identical code. Any SWIG command line option listed in this manual can be given to the Mac version under “Advanced Options” shown in the figure. At this writing, SWIG is only known to support Mac versions of Tcl/Tk. Work on Macintosh versions of Python and Perl is underway.
Cross platform woes
While SWIG and various freely available scripting languages are supported on different plat-
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forms, developing cross platform applications with these tools is still immature and filled with pitfalls. In fact, it’s probably only recommended for true masochists. Despite this, it’s interesting to think about using freely available tools to provide common interfaces to C/C++ code. I believe that SWIG may help, but it is by no means a cross-platform solution by itself.
How to survive this manual
This manual was written to support the Unix version of SWIG. However, all of the main concepts and usage of SWIG also apply to the Windows and Macintosh versions. You should be forewarned that most of the examples are Unix-centric and may not compile correctly on other machines. However, most of the examples provided with the SWIG distribution have now been tested under both Unix and Windows-NT. When applicable, I will try to point out incompatibilities, but make no promises...
Version 1.1, June 24, 1997