- •Chapter 1: Introduction
- •Goals
- •Chapter 2: Quick Start Guide
- •Software
- •WinAVR – Oh, Whenever…
- •Programmers Notepad
- •AVRStudio – FREE and darn well worth it.
- •Br@y++ Terminal:
- •Hardware
- •Constructing Your Development Platform
- •Blinking LEDs – Your First C Program
- •Write it in Programmers Notepad
- •Download to the Butterfly with AVRStudio
- •Blinky Goes Live
- •Simulation with AVRStudio
- •GOOD GRIEF!
- •Comments
- •Include Files
- •Expressions, Statements, and Blocks
- •Operators
- •Flow Control
- •Functions
- •The Main() Thing
- •Chapter 4: C Types, Operators, and Expressions
- •Data Types and Sizes
- •Seen on a shirt at a Robothon event:
- •Bits
- •Bytes
- •The long and short of it
- •Variable Names
- •Constants
- •Declarations
- •Arithmetic Operators
- •Relational and Logical Operators
- •Bitwise Operators
- •Testing Bits
- •Assignment Operators and Expressions
- •Conditional Expressions
- •Precedence and Order of Evaluation
- •Projects
- •Port Input and Output
- •Cylon Eye Speed and Polarity Control
- •Chapter 5: C Control Flow
- •Statements and Blocks
- •If-Else and Else-If
- •Switch
- •Loops – While, For and Do-while
- •Break and Continue
- •Goto and Labels
- •A few practical examples: strlen, atoi, itoa, reverse
- •Chapter 6: C Functions and Program Structures
- •Function Basics
- •Returns
- •Variables External, Static, and Register
- •Scope
- •Headers
- •Blocks
- •Initialization
- •Recursion
- •Preprocessor
- •Macro Substitution
- •Conditional Inclusion
- •Projects
- •Is anybody out there? Communicating with a PC
- •Demonstrator
- •PC_Comm
- •Using CommDemo:
- •Chapter 7: Microcontroller Interrupts and Timers
- •Interrupts
- •Projects
- •Grab your joystick – and test your interrupts
- •Using joystick
- •Timers/Counters
- •Calibrating the Butterfly oscillator:
- •OSCCAL_calibration() function – detailed explanation
- •ALL THIS AND WE HAVEN’T EVEN STARTED CALIBRATING YET!
- •Projects
- •Precision Blinking
- •Using Precision Blinking:
- •Pulse Width Modulation – LED Brightness Control
- •Pulse Width Modulation - Motor Speed Control
- •Speedometer
- •Chapter 8: C Pointers and Arrays
- •Addresses of variables
- •Function Arguments
- •Arrays
- •FIFOs and LIFOs: Stacks and Queues (Circular Buffers)
- •Stacks
- •Queues (Circular Buffers)
- •Function Pointers
- •Complex Pointer and Array Algorithms
- •Projects
- •Messenger
- •Arrays in RAM and ROM
- •Does anybody know what time it is? A Real Time Clock.
- •A one second interrupt
- •Converting Computer Time to Human Readable Time
- •The Real Timer Clock Software
- •Music to my ears. “Play it again Sam.”
- •More on pointers to arrays
- •Setting the frequency
- •Setting the duration
- •An example song array – Fur Elise
- •Using the Piezo-element to make sound
- •Initializing the Timer1 for PWM to the piezo-element.
- •Generating the tone using PWM from Timer1
- •Using the Timer0 interrupt to play a tune
- •Chapter 9 – Digital Meets Analog – ADC and DAC
- •But First - A Debugging Tale
- •Analog to Digital Conversion
- •What is Analog to Digital Conversion?
- •Analog to Digital Conversion by Successive Approximation
- •Analog to Digital Conversion with the ATMEGA169
- •Starting a Conversion
- •Conversion Timing
- •Changing Channels
- •Digital Noise Reduction
- •Conditioning the Analog Input Signal
- •Accuracy
- •Projects
- •Initializing the ADC
- •Reading the ADC
- •Light Meter
- •Temperature Meter
- •The @#%#&*#!!!! Volt Meter
- •Using ADC
- •DAC and ADC - Function Generator / Digital Oscilloscope
- •Chapter 10: C Structures
- •Structure Basics
- •Structures and Functions
- •Structure Arrays
- •Typedef
- •Unions
- •Bit-fields
- •Bit-Fields the C-way
- •Bit-fields the masking-way
- •Projects
- •Finite State Machine
- •Chapter 11 The Butterfly LCD
- •PC to LCD test program
- •Conclusion
- •Appendix 1: Project Kits
- •Data I/O
- •PWM Motor Control
- •Appendix 2: Soldering Tutorial
- •Appendix 3: Debugging Tale
- •Appendix 4: ASCII Table
- •Appendix 5: Decimal, Hexadecimal, and Binary
- •Appendix 6: Motor Speed Control Wheel
- •Appendix 7: HyperTerminal
- •Index
Chapter 11 The Butterfly LCD
Chapter 11 The Butterfly LCD
I read a book (I think it was David Brin’s ‘Practice Effect’) where some primitive people found a digital watch with an LCD display. They were amazed that whoever made the thing was able to train all the little black bugs to run around and align themselves in such peculiar patterns. And that’s the extent of the detail I’ll give on the underlying technology of LCDs. We’ll concentrate instead on using C to train the little black bugs to do our tricks. If you must know the magic, then Atmel has an application note: AVR065: LCD Driver for the STK502 and AVR Butterfly available from their website that will get you deep into the gory details. And the Atmega169 data book has a nice chapter ‘LCD Controller’ that is a sure cure for insomnia.
To keep our ignorance even more intact we will begin by using software based on the LCD-Test software available on http://www.siwawi.arubi.unikl.de/avr_projects/#bf_app noting that the main.c file begins with the confidence building:
// mt - used for debugging only - may not work
However, with a few changes and some shoehorning it all into a demonstrator module, it works just fine. We use these functions without attempting to understand them. Another way to say this is that we will enhance our productivity by reusing existing code and conform to object oriented principles by not allowing ourselves to mess with perfectly good software.
Functions at our disposal in LCD_functions module:
•void LCD_putc(uint8_t digit, char character); o Writes a character to the LCD digit
•void LCD_puts(char *pStr, char scrollmode); o Writes a string to the LCD
o *pStr is a pointer to the string o scrollmode is not used
•void LCD_puts_f(const char *pFlashStr, char scrollmode); o Writes to the LCD a string stored in flash
o *pFlashStr is a pointer to the flash string
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