- •Lesson 1
- •Text a a first look at computers
- •Text b a short history of the personal computer
- •Text c renewing your license with a touchscreen
- •Lesson 2
- •Text a types of computers
- •Text b steve jobs and the NeXt computer
- •Text c learning a foreign language with hypertext
- •Lesson 3
- •Text a living with computers
- •Text b bits of history
- •Text c hot rod chips
- •Lesson 4
- •Text a elements of hardware
- •Text b history of the chip
- •Text c software down on the farm
- •Lesson 5
- •Text a memory
- •Internal Memory
- •Text b engineering with cad
- •Text c help for nurses from helpmate
- •Lesson 6
- •Text a elements of hardware
- •Input/Output Telecommunication
- •Text b the first computer
- •Text c creating 3-d models with a digitizer
- •Lesson 7
- •Text a types of software
- •Text b generations of computers
- •Text c monitoring weather at portland general electric
- •Lesson 8
- •Text a software package terminology
- •Text b bits of history – software
- •Text c surviving in kuwait
- •Lesson 9
- •Text a types of software
- •Integrated Software
- •Text b the “father” of the mouse
- •Text c data base helps fight on aids
- •Additional materials texts networks supporting the way we live
- •Modern networks
- •Workstation
- •What is dsp?
- •From Analog to Digital
- •Blinding Speed
- •DsPs versus Microprocessors
- •Different dsPs For Different Jobs
- •Dsp Evolution
- •Things that have dsPs
- •Robots Definitions
- •History
- •Early modern developments
- •Modern developments
- •General-purpose autonomous robots
- •Dedicated robots
- •Computer-aided manufacturing
- •Integration with plm and the extended enterprise
- •Basic and the first pc
- •Tools of the trade
- •Is "bug-free" software possible?
- •Prison inmates pass their time with programming
- •All circuits are busy
- •A data base with a view
- •Computer-aided school bus routing
- •Smart workers for smart machines
- •Robotics and the chip
- •The importance of software
- •" I ’ ll have the usual"
- •Exercises
- •Infinitives
- •Topics general information about the usa
- •Usa history, customs and traditions.
- •First programmers
- •My plans for future
- •My future profession
- •Glossary
Text c creating 3-d models with a digitizer
In the popular movie Terminator 2: Judgment Day, the cyborg performs many amazing body feats that, obviously, are impossible or too dangerous for a human actor. Many of the cyborg's actions were programmed using three-dimensional digitizing— the scan and capture of a three-dimensional object in digital form.
As dramatically demonstrated in Terminator 2, human movement can be digitized, and the resulting digital image can be manipulated in many different ways. The same technology is being used to help doctors save burn victims, police find lost children, and engineers develop artificial limbs.
Digitization of three-dimensional objects is accomplished with laser scanning technology. A laser circularly scans an object, such as a subject's head, in about 15 seconds. The image is transferred to a computer, where it is manipulated. This technology has been applied in dozens of areas, ranging from medicine to fantasy - as in the example of Terminator 2: Judgment Day. Applications of 3-D digitizing include the following:
Planning plastic and reconstructive surgery using 3-D images:
"Aging" missing children using 3-D images;
Redesigning toys using computer-aided design (CAD) to work with a scanned image of a 3-D prototype to avoid costly reworking of the physical model;
Designing better fitting helmets, masks, earphones, and optical systems for U.S. Air Force fighter pilots using a digitized image of each pilot's head and face.
Looking ahead, it seems as if uses for 3-D digitization will be limited only by the imagination of potential users.
Source: Clinton Wilder, "Digitizing Enters Third Dimension," Computerworld
KEY TERMS
arithmetic-logic unit (ALU) арифметико-логічний пристрій
ASCII (American Standard Code стандартний код для обміну for Information Interchange) інформацією
backup резервне копіювання
binary number system двійкова система числення
booting process процес завантаження
cartridge картридж
central processing unit (CPU) центральний обчислювальний пристрій
direct-access storage запам’ятовуючий пристрій з прямим доступом
disk drive дисковід
dot matrix printer матричний принтер
dumb terminal простий (не інтелектуальний) термінал
EBCDIC (Extended Binary Coded стандартний код для обміну
Decimal Interchange Code) інформацією
floppy disk гнучкий диск
hard copy роздрукована копія файлу
IBM compatible PCs IBM- сумісний персональний комп’ютер
ink-jet printer крапельковий принтер
keyboard клавіатура
magnetic tape магнітна стрічка
processing/internal memory unit надоперативний запам’ятовувальний пристрій
random-access memory (RAM) оперативна пам’ять
read-only memory (ROM) постійна пам’ять
read/write head читаюча голівка
secondary storage зовнішній запам’ятовувальний пристрій
sequential access послідовний доступ
touchscreen сенсорний екран
video display terminal (VDT) відео дисплейний термінал
voice recognition розпізнавання голосу
volatile тимчасовий