Iskhodnyy_kod_Doom
.pdfsfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC33 |
31, |
// doomednum |
S_SHRTGRNCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC34 |
32, |
// doomednum |
S_TALLREDCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC35 |
33, |
// doomednum |
321
S_SHRTREDCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC36 |
37, |
// doomednum |
S_SKULLCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC37 |
36, |
// doomednum |
S_HEARTCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
322
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC38 |
41, |
// doomednum |
S_EVILEYE, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC39 |
42, |
// doomednum |
S_FLOATSKULL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC40 |
43, |
// doomednum |
323
S_TORCHTREE, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC41 |
44, |
// doomednum |
S_BLUETORCH, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC42 |
45, |
// doomednum |
S_GREENTORCH, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
324
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC43 |
46, |
// doomednum |
S_REDTORCH, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC44 |
55, |
// doomednum |
S_BTORCHSHRT, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC45 |
56, |
// doomednum |
325
S_GTORCHSHRT, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC46 |
57, |
// doomednum |
S_RTORCHSHRT, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC47 |
47, |
// doomednum |
S_STALAGTITE, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
326
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC48 |
48, |
// doomednum |
S_TECHPILLAR, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC49 |
34, |
// doomednum |
S_CANDLESTIK, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
0, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC50 |
35, |
// doomednum |
327
S_CANDELABRA, |
|
// spawnstate |
|
1000, |
|
// spawnhealth |
|
S_NULL, |
|
// seestate |
|
sfx_None, |
|
// seesound |
|
8, |
|
// reactiontime |
|
sfx_None, |
|
// attacksound |
|
S_NULL, |
|
// painstate |
|
0, |
|
// painchance |
|
sfx_None, |
|
// painsound |
|
S_NULL, |
|
// meleestate |
|
S_NULL, |
|
// missilestate |
|
S_NULL, |
|
// deathstate |
|
S_NULL, |
|
// xdeathstate |
|
sfx_None, |
|
// deathsound |
|
0, |
|
// speed |
|
16*FRACUNIT, |
|
// radius |
|
16*FRACUNIT, |
|
// height |
|
100, |
|
// mass |
|
0, |
|
// damage |
|
sfx_None, |
|
// activesound |
|
MF_SOLID, |
|
// flags |
|
S_NULL |
|
// raisestate |
|
}, |
|
|
|
{ |
// MT_MISC51 |
|
|
49, |
|
// doomednum |
|
S_BLOODYTWITCH, |
// spawnstate |
|
|
1000, |
|
// spawnhealth |
|
S_NULL, |
|
// seestate |
|
sfx_None, |
|
// seesound |
|
8, |
|
// reactiontime |
|
sfx_None, |
|
// attacksound |
|
S_NULL, |
|
// painstate |
|
0, |
|
// painchance |
|
sfx_None, |
|
// painsound |
|
S_NULL, |
|
// meleestate |
|
S_NULL, |
|
// missilestate |
|
S_NULL, |
|
// deathstate |
|
S_NULL, |
|
// xdeathstate |
|
sfx_None, |
|
// deathsound |
|
0, |
|
// speed |
|
16*FRACUNIT, |
|
// radius |
|
68*FRACUNIT, |
|
// height |
|
100, |
|
// mass |
|
0, |
|
// damage |
|
sfx_None, |
|
// activesound |
|
MF_SOLID|MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
||
S_NULL |
|
// raisestate |
|
}, |
|
|
|
{ |
// MT_MISC52 |
|
|
50, |
|
// doomednum |
|
S_MEAT2, |
|
// spawnstate |
|
1000, |
|
// spawnhealth |
|
S_NULL, |
|
// seestate |
|
sfx_None, |
|
// seesound |
|
8, |
|
// reactiontime |
|
sfx_None, |
|
// attacksound |
|
S_NULL, |
|
// painstate |
|
0, |
|
// painchance |
|
sfx_None, |
|
// painsound |
|
S_NULL, |
|
// meleestate |
|
S_NULL, |
|
// missilestate |
|
S_NULL, |
|
// deathstate |
|
S_NULL, |
|
// xdeathstate |
|
328
sfx_None, |
// deathsound |
|
0, |
// speed |
|
16*FRACUNIT, |
// radius |
|
84*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SOLID|MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC53 |
|
51, |
// doomednum |
|
S_MEAT3, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
16*FRACUNIT, |
// radius |
|
84*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SOLID|MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC54 |
|
52, |
// doomednum |
|
S_MEAT4, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
16*FRACUNIT, |
// radius |
|
68*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SOLID|MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC55 |
|
53, |
// doomednum |
|
329
S_MEAT5, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
16*FRACUNIT, |
// radius |
|
52*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SOLID|MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC56 |
|
59, |
// doomednum |
|
S_MEAT2, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
84*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPAWNCEILING|MF_NOGRAVITY, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC57 |
|
60, |
// doomednum |
|
S_MEAT4, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
330