Iskhodnyy_kod_Doom
.pdfsfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL|MF_COUNTITEM, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_INS |
|
2024, |
// doomednum |
|
S_PINS, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL|MF_COUNTITEM, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC14 |
|
2025, |
// doomednum |
|
S_SUIT, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC15 |
|
2026, |
// doomednum |
|
311
S_PMAP, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL|MF_COUNTITEM, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC16 |
|
2045, |
// doomednum |
|
S_PVIS, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL|MF_COUNTITEM, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MEGA |
|
83, |
// doomednum |
|
S_MEGA, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
312
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL|MF_COUNTITEM, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_CLIP |
|
2007, |
// doomednum |
|
S_CLIP, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC17 |
|
2048, |
// doomednum |
|
S_AMMO, |
// spawnstate |
|
1000, |
// spawnhealth |
|
S_NULL, |
// seestate |
|
sfx_None, |
// seesound |
|
8, |
// reactiontime |
|
sfx_None, |
// attacksound |
|
S_NULL, |
// painstate |
|
0, |
// painchance |
|
sfx_None, |
// painsound |
|
S_NULL, |
// meleestate |
|
S_NULL, |
// missilestate |
|
S_NULL, |
// deathstate |
|
S_NULL, |
// xdeathstate |
|
sfx_None, |
// deathsound |
|
0, |
// speed |
|
20*FRACUNIT, |
// radius |
|
16*FRACUNIT, |
// height |
|
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
// activesound |
|
MF_SPECIAL, |
// flags |
|
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC18 |
|
2010, |
// doomednum |
|
313
S_ROCK, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC19 |
|
2046, |
// doomednum |
|
S_BROK, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC20 |
|
2047, |
// doomednum |
|
S_CELL, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
314
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC21 |
17, |
// doomednum |
S_CELP, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC22 |
2008, |
// doomednum |
S_SHEL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC23 |
2049, |
// doomednum |
315
S_SBOX, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC24 |
|
8, |
// doomednum |
|
S_BPAK, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC25 |
|
2006, |
// doomednum |
|
S_BFUG, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
316
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_CHAINGUN |
2002, |
// doomednum |
S_MGUN, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC26 |
2005, |
// doomednum |
S_CSAW, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC27 |
2003, |
// doomednum |
317
S_LAUN, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_MISC28 |
|
2004, |
// doomednum |
|
S_PLAS, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
sfx_None, |
|
// deathsound |
0, |
// speed |
|
20*FRACUNIT, |
|
// radius |
16*FRACUNIT, |
|
// height |
100, |
// mass |
|
0, |
// damage |
|
sfx_None, |
|
// activesound |
MF_SPECIAL, |
|
// flags |
S_NULL |
// raisestate |
|
}, |
|
|
{ |
// MT_SHOTGUN |
|
2001, |
// doomednum |
|
S_SHOT, |
// |
spawnstate |
1000, |
// spawnhealth |
|
S_NULL, |
// |
seestate |
sfx_None, |
|
// seesound |
8, |
// reactiontime |
|
sfx_None, |
|
// attacksound |
S_NULL, |
// |
painstate |
0, |
// painchance |
|
sfx_None, |
|
// painsound |
S_NULL, |
// |
meleestate |
S_NULL, |
// |
missilestate |
S_NULL, |
// |
deathstate |
S_NULL, |
// |
xdeathstate |
318
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_SUPERSHOTGUN |
82, |
// doomednum |
S_SHOT2, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
20*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SPECIAL, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC29 |
85, |
// doomednum |
S_TECHLAMP, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC30 |
86, |
// doomednum |
319
S_TECH2LAMP, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC31 |
2028, |
// doomednum |
S_COLU, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
sfx_None, |
// deathsound |
0, |
// speed |
16*FRACUNIT, |
// radius |
16*FRACUNIT, |
// height |
100, |
// mass |
0, |
// damage |
sfx_None, |
// activesound |
MF_SOLID, |
// flags |
S_NULL |
// raisestate |
}, |
|
{ |
// MT_MISC32 |
30, |
// doomednum |
S_TALLGRNCOL, |
// spawnstate |
1000, |
// spawnhealth |
S_NULL, |
// seestate |
sfx_None, |
// seesound |
8, |
// reactiontime |
sfx_None, |
// attacksound |
S_NULL, |
// painstate |
0, |
// painchance |
sfx_None, |
// painsound |
S_NULL, |
// meleestate |
S_NULL, |
// missilestate |
S_NULL, |
// deathstate |
S_NULL, |
// xdeathstate |
320