- •Programming Ruby The Pragmatic Programmer's Guide
- •Foreword
- •Preface
- •Ruby Sparkles
- •What Kind of Language Is Ruby?
- •Is Ruby for Me?
- •Why Did We Write This Book?
- •Ruby Versions
- •Installing Ruby
- •Building Ruby
- •Running Ruby
- •Interactive Ruby
- •Ruby Programs
- •Resources
- •Acknowledgments
- •Notation Conventions
- •Roadmap
- •Ruby.New
- •Ruby Is an Object-Oriented Language
- •Some Basic Ruby
- •Arrays and Hashes
- •Control Structures
- •Regular Expressions
- •Blocks and Iterators
- •Reading and 'Riting
- •Onward and Upward
- •Classes, Objects, and Variables
- •Inheritance and Messages
- •Inheritance and Mixins
- •Objects and Attributes
- •Writable Attributes
- •Virtual Attributes
- •Class Variables and Class Methods
- •Class Variables
- •Class Methods
- •Singletons and Other Constructors
- •Access Control
- •Specifying Access Control
- •Variables
- •Containers, Blocks, and Iterators
- •Containers
- •Implementing a SongList Container
- •Blocks and Iterators
- •Implementing Iterators
- •Blocks for Transactions
- •Blocks Can Be Closures
- •Standard Types
- •Numbers
- •Strings
- •Working with Strings
- •Ranges as Sequences
- •Ranges as Conditions
- •Ranges as Intervals
- •Regular Expressions
- •Patterns
- •Anchors
- •Character Classes
- •Repetition
- •Alternation
- •Grouping
- •Pattern-Based Substitution
- •Backslash Sequences in the Substitution
- •Object-Oriented Regular Expressions
- •More About Methods
- •Defining a Method
- •Variable-Length Argument Lists
- •Methods and Blocks
- •Calling a Method
- •Expanding Arrays in Method Calls
- •Making Blocks More Dynamic
- •Collecting Hash Arguments
- •Expressions
- •Operator Expressions
- •Miscellaneous Expressions
- •Command Expansion
- •Backquotes Are Soft
- •Assignment
- •Parallel Assignment
- •Nested Assignments
- •Other Forms of Assignment
- •Conditional Execution
- •Boolean Expressions
- •Defined?, And, Or, and Not
- •If and Unless Expressions
- •If and Unless Modifiers
- •Case Expressions
- •Iterators
- •Break, Redo, and Next
- •Variable Scope and Loops
- •Exceptions, Catch, and Throw
- •The Exception Class
- •Handling Exceptions
- •Tidying Up
- •Play It Again
- •Raising Exceptions
- •Adding Information to Exceptions
- •Catch and Throw
- •Modules
- •Namespaces
- •Instance Variables in Mixins
- •Iterators and the Enumerable Module
- •Including Other Files
- •Basic Input and Output
- •What Is an io Object?
- •Opening and Closing Files
- •Reading and Writing Files
- •Iterators for Reading
- •Writing to Files
- •Talking to Networks
- •Threads and Processes
- •Multithreading
- •Creating Ruby Threads
- •Manipulating Threads
- •Thread Variables
- •Threads and Exceptions
- •Controlling the Thread Scheduler
- •Mutual Exclusion
- •The Mutex Class
- •Condition Variables
- •Running Multiple Processes
- •Spawning New Processes
- •Independent Children
- •Blocks and Subprocesses
- •When Trouble Strikes
- •Ruby Debugger
- •Interactive Ruby
- •Editor Support
- •But It Doesn't Work!
- •But It's Too Slow!
- •Create Locals Outside Blocks
- •Use the Profiler
- •Ruby and Its World
- •Command-Line Arguments
- •Command-Line Options
- •Program Termination
- •Environment Variables
- •Writing to Environment Variables
- •Where Ruby Finds Its Modules
- •Build Environment
- •Ruby and the Web
- •Writing cgi Scripts
- •Using cgi.Rb
- •Quoting
- •Creating Forms and html
- •Cookies
- •Sessions
- •Embedding Ruby in html
- •Using eruby
- •Installing eruby in Apache
- •Improving Performance
- •Ruby Tk
- •Simple Tk Application
- •Widgets
- •Setting Widget Options
- •Getting Widget Data
- •Setting/Getting Options Dynamically
- •Sample Application
- •Binding Events
- •Scrolling
- •Just One More Thing
- •Translating from Perl/Tk Documentation
- •Object Creation
- •Running Ruby Under Windows
- •Windows Automation
- •Getting and Setting Properties
- •Named Arguments
- •For each
- •An Example
- •Optimizing
- •Extending Ruby
- •Ruby Objects in c
- •Value as a Pointer
- •Value as an Immediate Object
- •Writing Ruby in c
- •Evaluating Ruby Expressions in c
- •Sharing Data Between Ruby and c
- •Directly Sharing Variables
- •Wrapping c Structures
- •An Example
- •Memory Allocation
- •Creating an Extension
- •Creating a Makefile with extconf.Rb
- •Static Linking
- •Embedding a Ruby Interpreter
- •Bridging Ruby to Other Languages
- •Ruby c Language api
- •The Ruby Language
- •Source Layout
- •Begin and end Blocks
- •General Delimited Input
- •The Basic Types
- •Integer and Floating Point Numbers
- •Strings
- •Requirements for a Hash Key
- •Symbols
- •Regular Expressions
- •Regular Expression Options
- •Regular Expression Patterns
- •Substitutions
- •Extensions
- •Variable/Method Ambiguity
- •Variables and Constants
- •Scope of Constants and Variables
- •Predefined Variables
- •Exception Information
- •Pattern Matching Variables
- •Input/Output Variables
- •Execution Environment Variables
- •Standard Objects
- •Global Constants
- •Expressions Single Terms
- •Operator Expressions
- •More on Assignment
- •Parallel Assignment
- •Block Expressions
- •Boolean Expressions
- •Truth Values
- •And, Or, Not, and Defined?
- •Comparison Operators
- •Ranges in Boolean Expressions
- •Regular Expressions in Boolean Expressions
- •While and Until Modifiers
- •Break, Redo, Next, and Retry
- •Method Definition
- •Method Arguments
- •Invoking a Method
- •Class Definition
- •Creating Objects from Classes
- •Class Attribute Declarations
- •Module Definitions
- •Mixins---Including Modules
- •Module Functions
- •Access Control
- •Blocks, Closures, and Proc Objects
- •Proc Objects
- •Exceptions
- •Raising Exceptions
- •Handling Exceptions
- •Retrying a Block
- •Catch and Throw
- •Classes and Objects
- •How Classes and Objects Interact
- •Your Basic, Everyday Object
- •Object-Specific Classes
- •Mixin Modules
- •Extending Objects
- •Class and Module Definitions
- •Class Names Are Constants
- •Inheritance and Visibility
- •Freezing Objects
- •Locking Ruby in the Safe
- •Safe Levels
- •Tainted Objects
- •Reflection, ObjectSpace, and Distributed Ruby
- •Looking at Objects
- •Looking Inside Objects
- •Looking at Classes
- •Looking Inside Classes
- •Calling Methods Dynamically
- •Performance Considerations
- •System Hooks
- •Runtime Callbacks
- •Tracing Your Program's Execution
- •How Did We Get Here?
- •Marshaling and Distributed Ruby
- •Custom Serialization Strategy
- •Distributed Ruby
- •Compile Time? Runtime? Anytime!
- •Standard Library
Custom Serialization Strategy
Not all objects can be dumped: bindings, procedure objects, instances of class IO, and singleton objects cannot be saved outside of the running Ruby environment (aTypeErrorwill be raised if you try). Even if your object doesn't contain one of these problematic objects, you may want to take control of object serialization yourself.
Marshalprovides the hooks you need. In the objects that require custom serialization, simply implement two methods: an instance method called_dump, which writes the object out to a string, and a class method called_load, which reads a string that you'd previously created and converts it into a new object.
For instance, here is a sample class that defines its own serialization. For whatever reasons, Specialdoesn't want to save one of its internal data members, ``@volatile''.
class Special def initialize(valuable) @valuable = valuable @volatile = "Goodbye" end
def _dump(depth) @valuable.to_str end
def Special._load(str) result = Special.new(str); end
def to_s "#{@valuable} and #{@volatile}" end end
a = Special.new("Hello, World") data = Marshal.dump(a) obj = Marshal.load(data) puts obj |
produces:
Hello, World and Goodbye |
For more details, see the reference section on Marshalbeginning on page 428.
Distributed Ruby
Since we can serialize an object or a set of objects into a form suitable for out-of-process storage, we can use this capability for the transmissionof objects from one process to another. Couple this capability with the power of networking, andvoilà: you have a distributed object system. To save you the trouble of having to write the code, we suggest downloading Masatoshi Seki's Distributed Ruby library (drb) from the RAA.
Using drb, a Ruby process may act as a server, as a client, or as both. A drb server acts as a source of objects, while a client is a user of those objects. To the client, it appears that the objects are local, but in reality the code is still being executed remotely.
A server starts a service by associating an object with a given port. Threads are created internally to handle incoming requests on that port, so remember to join the drb thread before exiting your program.
require 'drb'
class TestServer def doit "Hello, Distributed World" end end
aServerObject = TestServer.new DRb.start_service('druby://localhost:9000', aServerObject) DRb.thread.join # Don't exit just yet! |
A simple drb client simply creates a local drb object and associates it with the object on the remote server; the local object is a proxy.
require 'drb' DRb.start_service() obj = DRbObject.new(nil, 'druby://localhost:9000') # Now use obj p obj.doit |
The client connects to the server and calls the method doit, which returns a string that the client prints out:
"Hello, Distributed World" |
The initial nilargument toDRbObjectindicates that we want to attach to a new distributed object. We could also use an existing object.
Ho hum, you say. This sounds like Java's RMI, or CORBA, or whatever. Yes, it is a functional distributed object mechanism---but it is written in just 200 lines of Ruby code. No C, nothing fancy, just plain old Ruby code. Of course, there's no naming service or trader service, or anything like you'd see in CORBA, but it is simple and reasonably fast. On the 233MHz test system, this sample code runs at about 50 remote message calls per second.
And, if you like the look of Sun's JavaSpaces, the basis of their JINI architecture, you'll be interested to know that drb is distributed with a short module that does the same kind of thing. JavaSpaces is based on a technology called Linda. To prove that its Japanese author has a sense of humor, Ruby's version of Linda is known as ``rinda.''