- •Programming Ruby The Pragmatic Programmer's Guide
- •Foreword
- •Preface
- •Ruby Sparkles
- •What Kind of Language Is Ruby?
- •Is Ruby for Me?
- •Why Did We Write This Book?
- •Ruby Versions
- •Installing Ruby
- •Building Ruby
- •Running Ruby
- •Interactive Ruby
- •Ruby Programs
- •Resources
- •Acknowledgments
- •Notation Conventions
- •Roadmap
- •Ruby.New
- •Ruby Is an Object-Oriented Language
- •Some Basic Ruby
- •Arrays and Hashes
- •Control Structures
- •Regular Expressions
- •Blocks and Iterators
- •Reading and 'Riting
- •Onward and Upward
- •Classes, Objects, and Variables
- •Inheritance and Messages
- •Inheritance and Mixins
- •Objects and Attributes
- •Writable Attributes
- •Virtual Attributes
- •Class Variables and Class Methods
- •Class Variables
- •Class Methods
- •Singletons and Other Constructors
- •Access Control
- •Specifying Access Control
- •Variables
- •Containers, Blocks, and Iterators
- •Containers
- •Implementing a SongList Container
- •Blocks and Iterators
- •Implementing Iterators
- •Blocks for Transactions
- •Blocks Can Be Closures
- •Standard Types
- •Numbers
- •Strings
- •Working with Strings
- •Ranges as Sequences
- •Ranges as Conditions
- •Ranges as Intervals
- •Regular Expressions
- •Patterns
- •Anchors
- •Character Classes
- •Repetition
- •Alternation
- •Grouping
- •Pattern-Based Substitution
- •Backslash Sequences in the Substitution
- •Object-Oriented Regular Expressions
- •More About Methods
- •Defining a Method
- •Variable-Length Argument Lists
- •Methods and Blocks
- •Calling a Method
- •Expanding Arrays in Method Calls
- •Making Blocks More Dynamic
- •Collecting Hash Arguments
- •Expressions
- •Operator Expressions
- •Miscellaneous Expressions
- •Command Expansion
- •Backquotes Are Soft
- •Assignment
- •Parallel Assignment
- •Nested Assignments
- •Other Forms of Assignment
- •Conditional Execution
- •Boolean Expressions
- •Defined?, And, Or, and Not
- •If and Unless Expressions
- •If and Unless Modifiers
- •Case Expressions
- •Iterators
- •Break, Redo, and Next
- •Variable Scope and Loops
- •Exceptions, Catch, and Throw
- •The Exception Class
- •Handling Exceptions
- •Tidying Up
- •Play It Again
- •Raising Exceptions
- •Adding Information to Exceptions
- •Catch and Throw
- •Modules
- •Namespaces
- •Instance Variables in Mixins
- •Iterators and the Enumerable Module
- •Including Other Files
- •Basic Input and Output
- •What Is an io Object?
- •Opening and Closing Files
- •Reading and Writing Files
- •Iterators for Reading
- •Writing to Files
- •Talking to Networks
- •Threads and Processes
- •Multithreading
- •Creating Ruby Threads
- •Manipulating Threads
- •Thread Variables
- •Threads and Exceptions
- •Controlling the Thread Scheduler
- •Mutual Exclusion
- •The Mutex Class
- •Condition Variables
- •Running Multiple Processes
- •Spawning New Processes
- •Independent Children
- •Blocks and Subprocesses
- •When Trouble Strikes
- •Ruby Debugger
- •Interactive Ruby
- •Editor Support
- •But It Doesn't Work!
- •But It's Too Slow!
- •Create Locals Outside Blocks
- •Use the Profiler
- •Ruby and Its World
- •Command-Line Arguments
- •Command-Line Options
- •Program Termination
- •Environment Variables
- •Writing to Environment Variables
- •Where Ruby Finds Its Modules
- •Build Environment
- •Ruby and the Web
- •Writing cgi Scripts
- •Using cgi.Rb
- •Quoting
- •Creating Forms and html
- •Cookies
- •Sessions
- •Embedding Ruby in html
- •Using eruby
- •Installing eruby in Apache
- •Improving Performance
- •Ruby Tk
- •Simple Tk Application
- •Widgets
- •Setting Widget Options
- •Getting Widget Data
- •Setting/Getting Options Dynamically
- •Sample Application
- •Binding Events
- •Scrolling
- •Just One More Thing
- •Translating from Perl/Tk Documentation
- •Object Creation
- •Running Ruby Under Windows
- •Windows Automation
- •Getting and Setting Properties
- •Named Arguments
- •For each
- •An Example
- •Optimizing
- •Extending Ruby
- •Ruby Objects in c
- •Value as a Pointer
- •Value as an Immediate Object
- •Writing Ruby in c
- •Evaluating Ruby Expressions in c
- •Sharing Data Between Ruby and c
- •Directly Sharing Variables
- •Wrapping c Structures
- •An Example
- •Memory Allocation
- •Creating an Extension
- •Creating a Makefile with extconf.Rb
- •Static Linking
- •Embedding a Ruby Interpreter
- •Bridging Ruby to Other Languages
- •Ruby c Language api
- •The Ruby Language
- •Source Layout
- •Begin and end Blocks
- •General Delimited Input
- •The Basic Types
- •Integer and Floating Point Numbers
- •Strings
- •Requirements for a Hash Key
- •Symbols
- •Regular Expressions
- •Regular Expression Options
- •Regular Expression Patterns
- •Substitutions
- •Extensions
- •Variable/Method Ambiguity
- •Variables and Constants
- •Scope of Constants and Variables
- •Predefined Variables
- •Exception Information
- •Pattern Matching Variables
- •Input/Output Variables
- •Execution Environment Variables
- •Standard Objects
- •Global Constants
- •Expressions Single Terms
- •Operator Expressions
- •More on Assignment
- •Parallel Assignment
- •Block Expressions
- •Boolean Expressions
- •Truth Values
- •And, Or, Not, and Defined?
- •Comparison Operators
- •Ranges in Boolean Expressions
- •Regular Expressions in Boolean Expressions
- •While and Until Modifiers
- •Break, Redo, Next, and Retry
- •Method Definition
- •Method Arguments
- •Invoking a Method
- •Class Definition
- •Creating Objects from Classes
- •Class Attribute Declarations
- •Module Definitions
- •Mixins---Including Modules
- •Module Functions
- •Access Control
- •Blocks, Closures, and Proc Objects
- •Proc Objects
- •Exceptions
- •Raising Exceptions
- •Handling Exceptions
- •Retrying a Block
- •Catch and Throw
- •Classes and Objects
- •How Classes and Objects Interact
- •Your Basic, Everyday Object
- •Object-Specific Classes
- •Mixin Modules
- •Extending Objects
- •Class and Module Definitions
- •Class Names Are Constants
- •Inheritance and Visibility
- •Freezing Objects
- •Locking Ruby in the Safe
- •Safe Levels
- •Tainted Objects
- •Reflection, ObjectSpace, and Distributed Ruby
- •Looking at Objects
- •Looking Inside Objects
- •Looking at Classes
- •Looking Inside Classes
- •Calling Methods Dynamically
- •Performance Considerations
- •System Hooks
- •Runtime Callbacks
- •Tracing Your Program's Execution
- •How Did We Get Here?
- •Marshaling and Distributed Ruby
- •Custom Serialization Strategy
- •Distributed Ruby
- •Compile Time? Runtime? Anytime!
- •Standard Library
Binding Events
Our widgets are exposed to the real world; they get clicked on, the mouse moves over them, the user tabs into them; all these things, and more, generate eventsthat we can capture. You can create abindingfrom an event on a particular widget to a block of code, using the widget'sbindmethod.
For instance, suppose we've created a button widget that displays an image. We'd like the image to change when the user's mouse is over the button.
image1 = TkPhotoImage.new { file "img1.gif" } image2 = TkPhotoImage.new { file "img2.gif" }
b = TkButton.new(@root) { image image1 command proc { doit } }
b.bind("Enter") { b.configure('image'=>image2) } b.bind("Leave") { b.configure('image'=>image1) } |
First, we create two GIF image objects from files on disk, using TkPhotoImage. Next we create a button (very cleverly named ``b''), which displays the imageimage1. We then bind the ``Enter'' event so that it dynamically changes the image displayed by the button toimage2, and the ``Leave'' event to revert back toimage1.
This example shows the simple events ``Enter'' and ``Leave.'' But the named event given as an argument to bindcan be composed of several substrings, separated with dashes, in the ordermodifier-modifier-type-detail. Modifiers are listed in the Tk reference and includeButton1,Control,Alt,Shift, and so on.Typeis the name of the event (taken from the X11 naming conventions) and includes events such asButtonPress,KeyPress, andExpose.Detailis either a number from 1 to 5 for buttons or a keysym for keyboard input. For instance, a binding that will trigger on mouse release of button 1 while the control key is pressed could be specified as:
Control-Button1-ButtonReleaseorControl-ButtonRelease-1
The event itself can contain certain fields such as the time of the event and the x and y positions. bindcan pass these items to the callback, usingevent field codes. These are used likeprintfspecifications. For instance, to get the x and y coordinates on a mouse move, you'd specify the call tobindwith three parameters. The second parameter is theProcfor the callback, and the third parameter is the event field string.
canvas.bind("Motion", proc{|x, y| do_motion (x, y)}, "%x %y") |
Canvas
Tk provides a Canvaswidget with which you can draw and produce PostScript output. Here's a simple bit of code (adapted from the distribution) that will draw straight lines. Clicking and holding button 1 will start a line, which will be ``rubber-banded'' as you move the mouse around. When you release button 1, the line will be drawn in that position. Pressing button 2 on the mouse will dump out a PostScript representation of the drawing canvas, suitable for printing.
require 'tk'
class Draw def do_press(x, y) @start_x = x @start_y = y @current_line = TkcLine.new(@canvas, x, y, x, y) end def do_motion(x, y) if @current_line @current_line.coords @start_x, @start_y, x, y end end def do_release(x, y) if @current_line @current_line.coords @start_x, @start_y, x, y @current_line.fill 'black' @current_line = nil end end def initialize(parent) @canvas = TkCanvas.new(parent) @canvas.pack @start_x = @start_y = 0 @canvas.bind("1", proc{|e| do_press(e.x, e.y)}) @canvas.bind("2", proc{ puts @canvas.postscript({}) }) @canvas.bind("B1-Motion", proc{|x, y| do_motion(x, y)}, "%x %y") @canvas.bind("ButtonRelease-1", proc{|x, y| do_release (x, y)}, "%x %y") end end
root = TkRoot.new{ title 'Canvas' } Draw.new(root) Tk.mainloop |
A few mouse clicks, and you've got an instant masterpiece:
Missing screenshots/canvas.ps
``We couldn't find the artist, so we had to hang the picture....''