- •Programming Ruby The Pragmatic Programmer's Guide
- •Foreword
- •Preface
- •Ruby Sparkles
- •What Kind of Language Is Ruby?
- •Is Ruby for Me?
- •Why Did We Write This Book?
- •Ruby Versions
- •Installing Ruby
- •Building Ruby
- •Running Ruby
- •Interactive Ruby
- •Ruby Programs
- •Resources
- •Acknowledgments
- •Notation Conventions
- •Roadmap
- •Ruby.New
- •Ruby Is an Object-Oriented Language
- •Some Basic Ruby
- •Arrays and Hashes
- •Control Structures
- •Regular Expressions
- •Blocks and Iterators
- •Reading and 'Riting
- •Onward and Upward
- •Classes, Objects, and Variables
- •Inheritance and Messages
- •Inheritance and Mixins
- •Objects and Attributes
- •Writable Attributes
- •Virtual Attributes
- •Class Variables and Class Methods
- •Class Variables
- •Class Methods
- •Singletons and Other Constructors
- •Access Control
- •Specifying Access Control
- •Variables
- •Containers, Blocks, and Iterators
- •Containers
- •Implementing a SongList Container
- •Blocks and Iterators
- •Implementing Iterators
- •Blocks for Transactions
- •Blocks Can Be Closures
- •Standard Types
- •Numbers
- •Strings
- •Working with Strings
- •Ranges as Sequences
- •Ranges as Conditions
- •Ranges as Intervals
- •Regular Expressions
- •Patterns
- •Anchors
- •Character Classes
- •Repetition
- •Alternation
- •Grouping
- •Pattern-Based Substitution
- •Backslash Sequences in the Substitution
- •Object-Oriented Regular Expressions
- •More About Methods
- •Defining a Method
- •Variable-Length Argument Lists
- •Methods and Blocks
- •Calling a Method
- •Expanding Arrays in Method Calls
- •Making Blocks More Dynamic
- •Collecting Hash Arguments
- •Expressions
- •Operator Expressions
- •Miscellaneous Expressions
- •Command Expansion
- •Backquotes Are Soft
- •Assignment
- •Parallel Assignment
- •Nested Assignments
- •Other Forms of Assignment
- •Conditional Execution
- •Boolean Expressions
- •Defined?, And, Or, and Not
- •If and Unless Expressions
- •If and Unless Modifiers
- •Case Expressions
- •Iterators
- •Break, Redo, and Next
- •Variable Scope and Loops
- •Exceptions, Catch, and Throw
- •The Exception Class
- •Handling Exceptions
- •Tidying Up
- •Play It Again
- •Raising Exceptions
- •Adding Information to Exceptions
- •Catch and Throw
- •Modules
- •Namespaces
- •Instance Variables in Mixins
- •Iterators and the Enumerable Module
- •Including Other Files
- •Basic Input and Output
- •What Is an io Object?
- •Opening and Closing Files
- •Reading and Writing Files
- •Iterators for Reading
- •Writing to Files
- •Talking to Networks
- •Threads and Processes
- •Multithreading
- •Creating Ruby Threads
- •Manipulating Threads
- •Thread Variables
- •Threads and Exceptions
- •Controlling the Thread Scheduler
- •Mutual Exclusion
- •The Mutex Class
- •Condition Variables
- •Running Multiple Processes
- •Spawning New Processes
- •Independent Children
- •Blocks and Subprocesses
- •When Trouble Strikes
- •Ruby Debugger
- •Interactive Ruby
- •Editor Support
- •But It Doesn't Work!
- •But It's Too Slow!
- •Create Locals Outside Blocks
- •Use the Profiler
- •Ruby and Its World
- •Command-Line Arguments
- •Command-Line Options
- •Program Termination
- •Environment Variables
- •Writing to Environment Variables
- •Where Ruby Finds Its Modules
- •Build Environment
- •Ruby and the Web
- •Writing cgi Scripts
- •Using cgi.Rb
- •Quoting
- •Creating Forms and html
- •Cookies
- •Sessions
- •Embedding Ruby in html
- •Using eruby
- •Installing eruby in Apache
- •Improving Performance
- •Ruby Tk
- •Simple Tk Application
- •Widgets
- •Setting Widget Options
- •Getting Widget Data
- •Setting/Getting Options Dynamically
- •Sample Application
- •Binding Events
- •Scrolling
- •Just One More Thing
- •Translating from Perl/Tk Documentation
- •Object Creation
- •Running Ruby Under Windows
- •Windows Automation
- •Getting and Setting Properties
- •Named Arguments
- •For each
- •An Example
- •Optimizing
- •Extending Ruby
- •Ruby Objects in c
- •Value as a Pointer
- •Value as an Immediate Object
- •Writing Ruby in c
- •Evaluating Ruby Expressions in c
- •Sharing Data Between Ruby and c
- •Directly Sharing Variables
- •Wrapping c Structures
- •An Example
- •Memory Allocation
- •Creating an Extension
- •Creating a Makefile with extconf.Rb
- •Static Linking
- •Embedding a Ruby Interpreter
- •Bridging Ruby to Other Languages
- •Ruby c Language api
- •The Ruby Language
- •Source Layout
- •Begin and end Blocks
- •General Delimited Input
- •The Basic Types
- •Integer and Floating Point Numbers
- •Strings
- •Requirements for a Hash Key
- •Symbols
- •Regular Expressions
- •Regular Expression Options
- •Regular Expression Patterns
- •Substitutions
- •Extensions
- •Variable/Method Ambiguity
- •Variables and Constants
- •Scope of Constants and Variables
- •Predefined Variables
- •Exception Information
- •Pattern Matching Variables
- •Input/Output Variables
- •Execution Environment Variables
- •Standard Objects
- •Global Constants
- •Expressions Single Terms
- •Operator Expressions
- •More on Assignment
- •Parallel Assignment
- •Block Expressions
- •Boolean Expressions
- •Truth Values
- •And, Or, Not, and Defined?
- •Comparison Operators
- •Ranges in Boolean Expressions
- •Regular Expressions in Boolean Expressions
- •While and Until Modifiers
- •Break, Redo, Next, and Retry
- •Method Definition
- •Method Arguments
- •Invoking a Method
- •Class Definition
- •Creating Objects from Classes
- •Class Attribute Declarations
- •Module Definitions
- •Mixins---Including Modules
- •Module Functions
- •Access Control
- •Blocks, Closures, and Proc Objects
- •Proc Objects
- •Exceptions
- •Raising Exceptions
- •Handling Exceptions
- •Retrying a Block
- •Catch and Throw
- •Classes and Objects
- •How Classes and Objects Interact
- •Your Basic, Everyday Object
- •Object-Specific Classes
- •Mixin Modules
- •Extending Objects
- •Class and Module Definitions
- •Class Names Are Constants
- •Inheritance and Visibility
- •Freezing Objects
- •Locking Ruby in the Safe
- •Safe Levels
- •Tainted Objects
- •Reflection, ObjectSpace, and Distributed Ruby
- •Looking at Objects
- •Looking Inside Objects
- •Looking at Classes
- •Looking Inside Classes
- •Calling Methods Dynamically
- •Performance Considerations
- •System Hooks
- •Runtime Callbacks
- •Tracing Your Program's Execution
- •How Did We Get Here?
- •Marshaling and Distributed Ruby
- •Custom Serialization Strategy
- •Distributed Ruby
- •Compile Time? Runtime? Anytime!
- •Standard Library
Performance Considerations
As we've seen in this section, there are several ways to invoke an arbitrary method of some object: Object#send ,Method#call , and the various flavors ofeval.
You may prefer to use any one of these techniques depending on your needs, but be aware that evalis significantly slower than the others (or, for optimistic readers,sendandcallare significantly faster thaneval).
require "benchmark" # from the Ruby Application Archive include Benchmark
test = "Stormy Weather" m = test.method(:length) n = 100000
bm(12) {|x| x.report("call") { n.times { m.call } } x.report("send") { n.times { test.send(:length) } } x.report("eval") { n.times { eval "test.length" } } } |
produces:
user system total real call 0.200000 0.000000 0.200000 ( 0.206547) send 0.240000 0.000000 0.240000 ( 0.232178) eval 2.570000 0.000000 2.570000 ( 2.560201) |
System Hooks
A hookis a technique that lets you trap some Ruby event, such as object creation.
The simplest hook technique in Ruby is to intercept calls to methods in system classes. Perhaps you want to log all the operating system commands your program executes. Simply rename the method Kernel::system [This Eiffel-inspired idiom of renaming a feature and redefining a new one is very useful, but be aware that it can cause problems. If a subclass does the same thing, and renames the methods using the same names, you'll end up with an infinite loop. You can avoid this by aliasing your methods to a unique symbol name or by using a consistent naming convention.]and substitute it with one of your own that both logs the command and calls the originalKernelmethod.
module Kernel alias_method :old_system, :system def system(*args) result = old_system(*args) puts "system(#{args.join(', ')}) returned #{result}" result end end
system("date") system("kangaroo", "-hop 10", "skippy") |
produces:
Sun Nov 25 23:45:40 CST 2001 system(date) returned true system(kangaroo, -hop 10, skippy) returned false |
A more powerful hook is catching objects as they are created. If you can be present when every object is born, you can do all sorts of interesting things: you can wrap them, add methods to them, remove methods from them, add them to containers to implement persistence, you name it. We'll show a simple example here: we'll add a timestamp to every object as it's created.
One way to hook object creation is to do our method renaming trick on Class#new , the method that's called to allocate space for a new object. The technique isn't perfect---some built-in objects, such as literal strings, are constructed without callingnew---but it'll work just fine for objects we write.
class Class alias_method :old_new, :new def new(*args) result = old_new(*args) result.timestamp = Time.now return result end end |
We'll also need to add a timestamp attribute to every object in the system. We can do this by hacking class Objectitself.
class Object def timestamp return @timestamp end def timestamp=(aTime) @timestamp = aTime end end |
Finally, we can run a test. We'll create a couple of objects a few seconds apart and check their timestamps.
class Test | ||
end | ||
| ||
obj1 = Test.new | ||
sleep 2 | ||
obj2 = Test.new | ||
| ||
obj1.timestamp |
» |
Sun Nov 25 23:45:40 CST 2001 |
obj2.timestamp |
» |
Sun Nov 25 23:45:42 CST 2001 |
All this method renaming is fine, and it really does work. However, there are other, more refined ways to get inside a running program. Ruby provides several callback methods that let you trap certain events in a controlled way.