
- •Programming Ruby The Pragmatic Programmer's Guide
- •Foreword
- •Preface
- •Ruby Sparkles
- •What Kind of Language Is Ruby?
- •Is Ruby for Me?
- •Why Did We Write This Book?
- •Ruby Versions
- •Installing Ruby
- •Building Ruby
- •Running Ruby
- •Interactive Ruby
- •Ruby Programs
- •Resources
- •Acknowledgments
- •Notation Conventions
- •Roadmap
- •Ruby.New
- •Ruby Is an Object-Oriented Language
- •Some Basic Ruby
- •Arrays and Hashes
- •Control Structures
- •Regular Expressions
- •Blocks and Iterators
- •Reading and 'Riting
- •Onward and Upward
- •Classes, Objects, and Variables
- •Inheritance and Messages
- •Inheritance and Mixins
- •Objects and Attributes
- •Writable Attributes
- •Virtual Attributes
- •Class Variables and Class Methods
- •Class Variables
- •Class Methods
- •Singletons and Other Constructors
- •Access Control
- •Specifying Access Control
- •Variables
- •Containers, Blocks, and Iterators
- •Containers
- •Implementing a SongList Container
- •Blocks and Iterators
- •Implementing Iterators
- •Blocks for Transactions
- •Blocks Can Be Closures
- •Standard Types
- •Numbers
- •Strings
- •Working with Strings
- •Ranges as Sequences
- •Ranges as Conditions
- •Ranges as Intervals
- •Regular Expressions
- •Patterns
- •Anchors
- •Character Classes
- •Repetition
- •Alternation
- •Grouping
- •Pattern-Based Substitution
- •Backslash Sequences in the Substitution
- •Object-Oriented Regular Expressions
- •More About Methods
- •Defining a Method
- •Variable-Length Argument Lists
- •Methods and Blocks
- •Calling a Method
- •Expanding Arrays in Method Calls
- •Making Blocks More Dynamic
- •Collecting Hash Arguments
- •Expressions
- •Operator Expressions
- •Miscellaneous Expressions
- •Command Expansion
- •Backquotes Are Soft
- •Assignment
- •Parallel Assignment
- •Nested Assignments
- •Other Forms of Assignment
- •Conditional Execution
- •Boolean Expressions
- •Defined?, And, Or, and Not
- •If and Unless Expressions
- •If and Unless Modifiers
- •Case Expressions
- •Iterators
- •Break, Redo, and Next
- •Variable Scope and Loops
- •Exceptions, Catch, and Throw
- •The Exception Class
- •Handling Exceptions
- •Tidying Up
- •Play It Again
- •Raising Exceptions
- •Adding Information to Exceptions
- •Catch and Throw
- •Modules
- •Namespaces
- •Instance Variables in Mixins
- •Iterators and the Enumerable Module
- •Including Other Files
- •Basic Input and Output
- •What Is an io Object?
- •Opening and Closing Files
- •Reading and Writing Files
- •Iterators for Reading
- •Writing to Files
- •Talking to Networks
- •Threads and Processes
- •Multithreading
- •Creating Ruby Threads
- •Manipulating Threads
- •Thread Variables
- •Threads and Exceptions
- •Controlling the Thread Scheduler
- •Mutual Exclusion
- •The Mutex Class
- •Condition Variables
- •Running Multiple Processes
- •Spawning New Processes
- •Independent Children
- •Blocks and Subprocesses
- •When Trouble Strikes
- •Ruby Debugger
- •Interactive Ruby
- •Editor Support
- •But It Doesn't Work!
- •But It's Too Slow!
- •Create Locals Outside Blocks
- •Use the Profiler
- •Ruby and Its World
- •Command-Line Arguments
- •Command-Line Options
- •Program Termination
- •Environment Variables
- •Writing to Environment Variables
- •Where Ruby Finds Its Modules
- •Build Environment
- •Ruby and the Web
- •Writing cgi Scripts
- •Using cgi.Rb
- •Quoting
- •Creating Forms and html
- •Cookies
- •Sessions
- •Embedding Ruby in html
- •Using eruby
- •Installing eruby in Apache
- •Improving Performance
- •Ruby Tk
- •Simple Tk Application
- •Widgets
- •Setting Widget Options
- •Getting Widget Data
- •Setting/Getting Options Dynamically
- •Sample Application
- •Binding Events
- •Scrolling
- •Just One More Thing
- •Translating from Perl/Tk Documentation
- •Object Creation
- •Running Ruby Under Windows
- •Windows Automation
- •Getting and Setting Properties
- •Named Arguments
- •For each
- •An Example
- •Optimizing
- •Extending Ruby
- •Ruby Objects in c
- •Value as a Pointer
- •Value as an Immediate Object
- •Writing Ruby in c
- •Evaluating Ruby Expressions in c
- •Sharing Data Between Ruby and c
- •Directly Sharing Variables
- •Wrapping c Structures
- •An Example
- •Memory Allocation
- •Creating an Extension
- •Creating a Makefile with extconf.Rb
- •Static Linking
- •Embedding a Ruby Interpreter
- •Bridging Ruby to Other Languages
- •Ruby c Language api
- •The Ruby Language
- •Source Layout
- •Begin and end Blocks
- •General Delimited Input
- •The Basic Types
- •Integer and Floating Point Numbers
- •Strings
- •Requirements for a Hash Key
- •Symbols
- •Regular Expressions
- •Regular Expression Options
- •Regular Expression Patterns
- •Substitutions
- •Extensions
- •Variable/Method Ambiguity
- •Variables and Constants
- •Scope of Constants and Variables
- •Predefined Variables
- •Exception Information
- •Pattern Matching Variables
- •Input/Output Variables
- •Execution Environment Variables
- •Standard Objects
- •Global Constants
- •Expressions Single Terms
- •Operator Expressions
- •More on Assignment
- •Parallel Assignment
- •Block Expressions
- •Boolean Expressions
- •Truth Values
- •And, Or, Not, and Defined?
- •Comparison Operators
- •Ranges in Boolean Expressions
- •Regular Expressions in Boolean Expressions
- •While and Until Modifiers
- •Break, Redo, Next, and Retry
- •Method Definition
- •Method Arguments
- •Invoking a Method
- •Class Definition
- •Creating Objects from Classes
- •Class Attribute Declarations
- •Module Definitions
- •Mixins---Including Modules
- •Module Functions
- •Access Control
- •Blocks, Closures, and Proc Objects
- •Proc Objects
- •Exceptions
- •Raising Exceptions
- •Handling Exceptions
- •Retrying a Block
- •Catch and Throw
- •Classes and Objects
- •How Classes and Objects Interact
- •Your Basic, Everyday Object
- •Object-Specific Classes
- •Mixin Modules
- •Extending Objects
- •Class and Module Definitions
- •Class Names Are Constants
- •Inheritance and Visibility
- •Freezing Objects
- •Locking Ruby in the Safe
- •Safe Levels
- •Tainted Objects
- •Reflection, ObjectSpace, and Distributed Ruby
- •Looking at Objects
- •Looking Inside Objects
- •Looking at Classes
- •Looking Inside Classes
- •Calling Methods Dynamically
- •Performance Considerations
- •System Hooks
- •Runtime Callbacks
- •Tracing Your Program's Execution
- •How Did We Get Here?
- •Marshaling and Distributed Ruby
- •Custom Serialization Strategy
- •Distributed Ruby
- •Compile Time? Runtime? Anytime!
- •Standard Library
Writable Attributes
Sometimes you need to be able to set an attribute from outside the object. For example, let's assume that the duration that is initially associated with a song is an estimate (perhaps gathered from information on a CD or in the MP3 data). The first time we play the song, we get to find out how long it actually is, and we store this new value back in the Songobject.
In languages such as C++ and Java, you'd do this with setter functions.
class JavaSong { // Java code private Duration myDuration; public void setDuration(Duration newDuration) { myDuration = newDuration; } } s = new Song(....) s.setDuration(length) |
In Ruby, the attributes of an object can be accessed as if they were any other variable. We've seen this above with phrases such as aSong.name. So, it seems natural to be able to assign to these variables when you want to set the value of an attribute. In keeping with the Principle of Least Surprise, that's just what you do in Ruby.
class Song | ||
def duration=(newDuration) | ||
@duration = newDuration | ||
end | ||
end | ||
aSong = Song.new("Bicylops", "Fleck", 260) | ||
aSong.duration |
» |
260 |
aSong.duration = 257 # set attribute with updated value | ||
aSong.duration |
» |
257 |
The assignment ``aSong.duration = 257'' invokes the methodduration=in theaSongobject, passing it257as an argument. In fact, defining a method name ending in an equals sign makes that name eligible to appear on the left-hand side of an assignment.
Again, Ruby provides a shortcut for creating these simple attribute setting methods.
class Song attr_writer :duration end aSong = Song.new("Bicylops", "Fleck", 260) aSong.duration = 257 |
Virtual Attributes
These attribute accessing methods do not have to be just simple wrappers around an object's instance variables. For example, you might want to access the duration in minutes and fractions of a minute, rather than in seconds as we've been doing.
class Song | ||
def durationInMinutes | ||
@duration/60.0 # force floating point | ||
end | ||
def durationInMinutes=(value) | ||
@duration = (value*60).to_i | ||
end | ||
end | ||
aSong = Song.new("Bicylops", "Fleck", 260) | ||
aSong.durationInMinutes |
» |
4.333333333 |
aSong.durationInMinutes = 4.2 | ||
aSong.duration |
» |
252 |
Here we've used attribute methods to create a virtual instance variable. To the outside world, durationInMinutesseems to be an attribute like any other. Internally, though, there is no corresponding instance variable.
This is more than a curiosity. In his landmark book Object-Oriented Software Construction, Bertrand Meyer calls this theUniform Access Principle. By hiding the difference between instance variables and calculated values, you are shielding the rest of the world from the implementation of your class. You're free to change how things work in the future without impacting the millions of lines of code that use your class. This is a big win.
Class Variables and Class Methods
So far, all the classes we've created have contained instance variables and instance methods: variables that are associated with a particular instance of the class, and methods that work on those variables. Sometimes classes themselves need to have their own states. This is where class variables come in.