- •About the Authors
- •Contents at a Glance
- •Contents
- •Introduction
- •Goal of the Book
- •How to Use this Book
- •Introduction to the .NET Framework
- •Common Language Runtime (CLR)
- •Class Library
- •Assembly
- •Versioning
- •Exceptions
- •Threads
- •Delegates
- •Summary
- •Introduction to C#
- •Variables
- •Initializing Variables
- •Variable Modifiers
- •Variable Data Types
- •Types of Variables
- •Variable Scope
- •Types of Data Type Casting
- •Arrays
- •Strings
- •Initializing Strings
- •Working with Strings
- •Statements and Expressions
- •Types of Statements
- •Expressions
- •Summary
- •Classes
- •Declaring Classes
- •Inheritance
- •Constructors
- •Destructors
- •Methods
- •Declaring a Method
- •Calling a Method
- •Passing Parameters to Methods
- •Method Modifiers
- •Overloading a Method
- •Namespaces
- •Declaring Namespaces
- •Aliases
- •Structs
- •Enumerations
- •Interfaces
- •Writing, Compiling, and Executing
- •Writing a C# Program
- •Compiling a C# Program
- •Executing a C# Program
- •Summary
- •Arrays
- •Single-Dimensional Arrays
- •Multidimensional Arrays
- •Methods in Arrays
- •Collections
- •Creating Collections
- •Working with Collections
- •Indexers
- •Boxing and Unboxing
- •Preprocessor Directives
- •Summary
- •Attributes
- •Declaring Attributes
- •Attribute Class
- •Attribute Parameters
- •Default Attributes
- •Properties
- •Declaring Properties
- •Accessors
- •Types of Properties
- •Summary
- •Introduction to Threads
- •Creating Threads
- •Aborting Threads
- •Joining Threads
- •Suspending Threads
- •Making Threads Sleep
- •Thread States
- •Thread Priorities
- •Synchronization
- •Summary
- •Case Study
- •Project Life Cycle
- •Analyzing Requirements
- •High-Level Design
- •Primary and Foreign Keys
- •Referential Integrity
- •Normalization
- •Designing a Database
- •Low-Level Design
- •Construction
- •Integration and Testing
- •User Acceptance Testing
- •Implementation
- •Operations and Maintenance
- •Summary
- •Creating a New Project
- •Console Application
- •Windows Applications
- •Creating a Windows Application for the Customer Maintenance Project
- •Creating an Interface for Form1
- •Creating an Interface for WorkerForm
- •Creating an Interface for CustomerForm
- •Creating an Interface for ReportsForm
- •Creating an Interface for JobDetailsForm
- •Summary
- •Performing Validations
- •Identifying the Validation Mechanism
- •Using the ErrorProvider Control
- •Handling Exceptions
- •Using the try and catch Statements
- •Using the Debug and Trace Classes
- •Using the Debugging Features of Visual Studio .NET
- •Using the Task List
- •Summary
- •Creating Form1
- •Connecting WorkerForm to the Workers Table
- •Connecting CustomerForm to the tblCustomer Table
- •Connecting the JobDetails Form
- •to the tblJobDetails Table
- •Summary
- •Introduction to the Crystal Reports Designer Tool
- •Creating the Reports Form
- •Creating Crystal Reports
- •Creating the Windows Forms Viewer Control
- •Creating the Monthly Worker Report
- •Summary
- •Introduction to Deploying a Windows Application
- •Deployment Projects Available in Visual Studio .NET
- •Deployment Project Editors
- •Summary
- •Case Study
- •Project Life Cycle
- •Analyzing Requirements
- •High-Level Design
- •Low-Level Design
- •Summary
- •Populating the TreeView Control
- •Displaying Employee Codes in the TreeView Control
- •Event Handling
- •Displaying Employee Details in the ListView Control
- •Summary
- •Case Study
- •Project Life Cycle
- •Analyzing Requirements
- •High-Level Design
- •Low-Level Design
- •Summary
- •Adding the Programming Logic to the Application
- •Adding Code to the Form Load() Method
- •Adding Code to the OK Button
- •Adding Code to the Exit Button
- •Summary
- •The Created Event
- •Adding Code to the Created Event
- •Overview of XML
- •The XmlReader Class
- •The XmlWriter Class
- •Displaying Data in an XML Document
- •Displaying an Error Message in the Event Log
- •Displaying Event Entries from Event Viewer
- •Displaying Data from the Summary.xml Document in a Message Box
- •Summary
- •Airline Profile
- •Role of a Business Manager
- •Role of a Network Administrator
- •Role of a Line-of-Business Executive
- •Project Requirements
- •Creation and Deletion of User Accounts
- •Addition of Flight Details
- •Reservations
- •Cancellations
- •Query of Status
- •Confirmation of Tickets
- •Creation of Reports
- •Launch of Frequent Flier Programs
- •Summarizing the Tasks
- •Project Design
- •Database Design
- •Web Forms Design
- •Enabling Security with the Directory Structure
- •Summary
- •Getting Started with ASP.NET
- •Prerequisites for ASP.NET Applications
- •New Features in ASP.NET
- •Types of ASP.NET Applications
- •Exploring ASP.NET Web Applications
- •Introducing Web Forms
- •Web Form Server Controls
- •Configuring ASP.NET Applications
- •Configuring Security for ASP.NET Applications
- •Deploying ASP.NET Applications
- •Creating a Sample ASP.NET Application
- •Creating a New Project
- •Adding Controls to the Project
- •Coding the Application
- •Summary
- •Creating the Database Schema
- •Creating Database Tables
- •Managing Primary Keys and Relationships
- •Viewing the Database Schema
- •Designing Application Forms
- •Standardizing the Interface of the Application
- •Common Forms in the Application
- •Forms for Network Administrators
- •Forms for Business Managers
- •Forms for Line-of-Business Executives
- •Summary
- •The Default.aspx Form
- •The Logoff.aspx Form
- •The ManageUsers.aspx Form
- •The ManageDatabases.aspx Form
- •The ChangePassword.aspx Form
- •Restricting Access to Web Forms
- •The AddFl.aspx Form
- •The RequestID.aspx Form
- •The Reports.aspx Form
- •The FreqFl.aspx Form
- •Coding the Forms for LOB Executives
- •The CreateRes.aspx Form
- •The CancelRes.aspx Form
- •The QueryStat.aspx Form
- •The ConfirmRes.aspx Form
- •Summary
- •Designing the Form
- •The View New Flights Option
- •The View Ticket Status Option
- •The View Flight Status Option
- •The Confirm Reservation Option
- •Testing the Application
- •Summary
- •Locating Errors in Programs
- •Watch Window
- •Locals Window
- •Call Stack Window
- •Autos Window
- •Command Window
- •Testing the Application
- •Summary
- •Managing the Databases
- •Backing Up the SkyShark Airlines Databases
- •Exporting Data from Databases
- •Examining Database Logs
- •Scheduling Database Maintenance Tasks
- •Managing Internet Information Server
- •Configuring IIS Error Pages
- •Managing Web Server Log Files
- •Summary
- •Authentication Mechanisms
- •Securing a Web Site with IIS and ASP.NET
- •Configuring IIS Authentication
- •Configuring Authentication in ASP.NET
- •Securing SQL Server
- •Summary
- •Deployment Scenarios
- •Deployment Editors
- •Creating a Deployment Project
- •Adding the Output of SkySharkDeploy to the Deployment Project
- •Deploying the Project to a Web Server on Another Computer
- •Summary
- •Organization Profile
- •Project Requirements
- •Querying for Information about All Books
- •Querying for Information about Books Based on Criteria
- •Ordering a Book on the Web Site
- •Project Design
- •Database Design
- •Database Schema
- •Web Forms Design
- •Flowcharts for the Web Forms Modules
- •Summary
- •Introduction to ASP.NET Web Services
- •Web Service Architecture
- •Working of a Web Service
- •Technologies Used in Web Services
- •XML in a Web Service
- •WSDL in a Web Service
- •SOAP in a Web Service
- •UDDI in a Web Service
- •Web Services in the .NET Framework
- •The Default Code Generated for a Web Service
- •Testing the SampleWebService Web Service
- •Summary
- •Creating the SearchAll() Web Method
- •Creating the SrchISBN() Web Method
- •Creating the AcceptDetails() Web Method
- •Creating the GenerateOrder() Web Method
- •Testing the Web Service
- •Securing a Web Service
- •Summary
- •Creating the Web Forms for the Bookers Paradise Web Site
- •Adding Code to the Web Forms
- •Summary
- •Case Study
- •Project Life Cycle
- •Analyzing Requirements
- •High-Level Design
- •Low-Level Design
- •Summary
- •Overview of Mobile Applications
- •The Microsoft Mobile Internet Toolkit
- •Overview of WAP
- •The WAP Architecture
- •Overview of WML
- •The Mobile Web Form
- •The Design of the MobileTimeRetriever Application
- •Creating the Interface for the Mobile Web Forms
- •Adding Code to the MobileTimeRetriever Application
- •Summary
- •Creating the Forms Required for the MobileCallStatus Application
- •Creating the frmLogon Form
- •Creating the frmSelectOption Form
- •Creating the frmPending Form
- •Creating the frmUnattended Form
- •Adding Code to the Submit Button in the frmLogon Form
- •Adding Code to the Query Button in the frmSelectOption Form
- •Adding Code to the Mark checked as complete Button in the frmPending Form
- •Adding Code to the Back Button in the frmPending Form
- •Adding Code to the Accept checked call(s) Button in the frmUnattended Form
- •Adding Code to the Back Button in the frmUnattended Form
- •Summary
- •What Is COM?
- •Windows DNA
- •Microsoft Transaction Server (MTS)
- •.NET Interoperability
- •COM Interoperability
- •Messaging
- •Benefits of Message Queues
- •Limitations
- •Key Messaging Terms
- •Summary
- •Pointers
- •Declaring Pointers
- •Types of Code
- •Implementing Pointers
- •Using Pointers with Managed Code
- •Working with Pointers
- •Compiling Unsafe Code
- •Summary
- •Introduction to the Languages of Visual Studio .NET
- •Visual C# .NET
- •Visual Basic .NET
- •Visual C++ .NET
- •Overview of Visual Basic .NET
- •Abstraction
- •Encapsulation
- •Inheritance
- •Polymorphism
- •Components of Visual Basic .NET
- •Variables
- •Constants
- •Operators
- •Arrays
- •Collections
- •Procedures
- •Arguments
- •Functions
- •Adding Code to the Submit Button
- •Adding Code to the Exit Button
- •Summary
- •Introduction to Visual Studio .NET IDE
- •Menu Bar
- •Toolbars
- •Visual Studio .NET IDE Windows
- •Toolbox
- •The Task List Window
- •Managing Windows
- •Customizing Visual Studio .NET IDE
- •The Options Dialog Box
- •The Customize Dialog Box
- •Summary
- •Index
88 |
Part II |
HANDLING DATA |
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The first parameter of the AttributeUsage attribute is AttributeTargets, which defines the list of entities for which you can declare the attribute. The AttributeTargets parameter can take more than one value and is of the type enum. You can also use AttributeTargets.All to make the attribute applicable to all the entities specified in your program code.
The second parameter of the AttributeUsage attribute is the bool type parameter named AllowMultiple. If this parameter is set to false, the attribute class is a single-use attributeYclass. The true value of this parameter indicates that the class is a multi-use attribute class.
L F parameter named InheritedM. The Inherited parameter specifies whether
The third parameter of the AttributeUsage attribute is another bool type
the attribute can be used by the derived classes of the base class for which the attributeAis defined. To make the attribute accessible to the derived classes,Ethe value of this parameter is set to true. However, the
default value of the Inherited parameter is false, which prevents the use T of the attribute by the derived classes.
The next section will discuss properties, which are used to access an attribute of an element.
Properties
You have seen that you can declare attributes for all the elements in your program code. However, to access an object or a class, you need to declare a property member for that object. Just like attributes, properties also store information about objects. In previous discussions, you have been using properties with almost every object that you defined. For example, the name of an object is its property. However, properties cannot be used to define storage locations.
Declaring Properties
Properties are declared using the property declaration statement, such as:
<modifier> <type> <property name>
{
------------
}
Team-Fly®
ATTRIBUTES AND PROPERTIES |
Chapter 5 |
89 |
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The property modifier includes access modifiers, such as public, private, protected, and internal. In addition, the property modifier includes the new, static, override, abstract, and sealed modifiers. You can use more than one modifier in a property declaration statement. Because a property is not a variable, you cannot pass a property as a ref or an out parameter.
The property declaration statement also includes the type of the property, followed by its name of the property. Inside the block of the property declaration statement, you include the accessor declaration statements. These statements are executable statements that define the actions to be performed while reading and writing values to an attribute.
Each property that you declare has accessors associated with it. These accessors define statements that enable you to read and write values to a property. The accessors used with properties will now be discussed in detail.
Accessors
The accessors used with properties are the get and set accessors. These accessors are followed by a block of statements to be executed when the accessor is invoked.
get accessor. The get accessor is a method used to read values to a property. The get accessor does not take any parameter, but it returns a value of the data type specified in the property declaration statement. In the body of the get accessor, you need to include a return or a throw statement. This prevents the control of execution from going out of the body of the get accessor. The expression that follows the get accessor in the definition of the property must be of a specific type. You should be able to implicitly convert this type into the data type specified in the property declaration statement.
set accessor. The set accessor is a method used to write values to a property. The set accessor takes a single implicit parameter named value but does not return any value. Therefore, the set accessor is a void method with a parameter that specifies the value to be written. The return statement in the set accessor is not followed by any expression.
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Part II |
HANDLING DATA |
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To understand the get and set accessors, look at the following example:
public class Car
{
string color: public string Color1
{
get
{
return color;
}
set
{
color = value;
}
}
}
This code declares a property Color1 for the class Car. The property declaration statement contains the get and set accessors. When you need to read data from the property, the get accessor is implicitly invoked. The get accessor returns a variable color of the same data type as that of the property. The variable color stores the value read by using the get accessor.
When you need to write a value to a property, the set accessor is invoked.The set accessor takes a parameter named value that specifies the value to be written to the variable color. To w rite the value Green to the property, you simply need to write the following statement:
Car car1 = new Car();
car1.color = “Green”;
Based on the type of accessors defined in the property declaration statement, properties are classified as follows.
read-only property. The property definition of a read-only property contains only the get accessor.
write-only property. The property definition of a write-only property contains only the set accessor.
read-write property. The property definition of a read-write property contains both the get and set accessors.