- •Введение
- •Unit 1. Computers in everyday life
- •Computers in everyday life
- •Glossary:
- •Intelligent machines¹ From the history of computers
- •Grammar:Articles
- •The Verb “To Be” (Simple Active)
- •Problem solving:
- •Unit 2. Types of computers Word-Building Suffixes –er, -or
- •What is a computer?
- •Glossary:
- •Types of computers
- •Buying a computer
- •Computers
- •Grammar: Degrees of Comparison of Adjectives.
- •Problem solving
- •Unit 3. Parts of computer system Word- building Suffixes –tion, -sion
- •The main parts of the system
- •Notes To The Text
- •The keyboard.
- •The mouse
- •Video memory
- •Glossary:
- •Grammar: Construction «There Is/ There Are»
- •Problem-solving
- •Unit 4. Input and output devices Word-building Suffixes –able/-ible
- •Hardware
- •Input hardware
- •Input devices
- •Output devices. Printers.
- •Grammar: Structure of Phrases.
- •Problem-solving
- •Hard disk drive
- •Abbreviation:
- •Storage devices
- •Grammar: Present Simple (Indefinite) Tense
- •Problem-solving
- •Supplementary reading dvd Technology Overview.
- •Glossary:
- •Dialog box
- •Grammar: Imperative Sentences
- •Does letter X specify a file or directory?
- •Replace file X?
- •Problem-solving
- •Unit 7. Software 1
- •Types of software
- •Operating systems
- •Grammar: Past Simple (Indefinite) Tense
- •Problem-solving
- •Unit 8. Software 2 Abbreviation:
- •Volume Label
- •Glossary:
- •Windows
- •Glossary:
- •Important Safeguards
- •Grammar: Future Simple (Indefinite) Tense
- •Predicting consequences
- •Unit 9 networks Abbreviation
- •What is a network?
- •Glossary
- •Network Topologies
- •Indefinite Tense (Active Voice)
- •Unit 10 the internet 1: introduction Abbreviation
- •Introduction to the www and the Internet
- •Glossary
- •Newsgroups
- •Supplementary reading
- •History of internet
- •Unit 11. The internet 2: the world wide web Abbreviation
- •1 News 2 sport 3 entertainment 4 education Webpages
- •Website designer
- •Part 1
- •Part 2
- •Part 3
- •Unit 12. Languages Abbreviation
- •Computing languages
- •Unit 13 problems in computing Abbreviation
- •Virus Effect
- •Computer viruses
- •Access Systems
- •I have some cassettes of country music.
- •I haven’t any cassettes of country music.
- •I have no cassettes of pop music.
- •Unit 14 future trends
- •Virtual Reality
- •Glossary
- •Future developments Smart Cards
- •Robotics
- •Virtual Reality
- •Future trends health
- •Shopping
- •Supplementary reading History of robotics
- •Unit 15 careers in computing
- •Computing jobs
- •Software Engineer/Designer
- •Computer Salesperson
- •Computer Systems Support Person
- •Computer Systems Analyst Programmer
- •Hardware Engineer
- •Network Support Person
- •Talking about Work
- •Glossary of computing terms and abbreviations
- •Active vocabulary
- •List of acronyms and abbreviations
- •List of irregular verbs
- •Заключение
- •Bibliography Основная литература
- •Справочная литература
- •Contents
Shopping
Computer shopping
This may sound very much like shopping by the Internet, but in fifty years' time it will be very different. Shoppers will be able to scan down virtual supermarket aisles on their PC and click on to whatever they want; the goods will then be delivered shortly afterwards. Customers may well be able to call up a virtual assistant who will talk them through their shopping or to ask the computer for suggestions. Moreover, people will be able to get background information on shops and goods, and will be able to boycott any that offend their ethical considerations.
MONEY
Electronic cash
Bank customers can now download money from their account to an electronic wallet, a smart card, using a specially designed phone equipped with a smart card reader. To download cash you have to enter your PIN. You can then use your electronic wallet to pay for goods and services, to purchase goods across the Internet, and to transfer money to other cardholders.
Using the Internet, customers can now check their account balance and see their latest statement. One bank has developed a multi-currency payment engine which allows online retailers to sell their goods in sixteen countries, with customers paying in their local currency. With these developments, coins and notes are likely to disappear.
GRAMMAR: Revision phrases
Task 7. Read and translate the following phrases, find the main word:
a database program, a subsequent action, external device, file time, collection of partitions, interactive mode, a remote computer, font family, digital system, code distortion, common interface, a single character, physical layer, definition of data, a file error, power failure, the title of the window, program execution, screen buffer, dialog box, Disabled User Account, hardware-level resources, printing support, page fault, clipboard buffer, executable file, boot sequence, system management mode, path name, mouse button, logical device, input\output space, memory size, insert mode, database device
PROBLEM-SOLVING
Task 8. Write a summary “How computers will affect our future lives”. Use the vocabulary and information from the texts.
Task 9. Revise the following abbreviations:
PC/XT, PC/AT, ISA, EISA, ACPI, RISC, CISC, EPIC, SPARC, SIP, DIP, EDO, BEDO, CELP, MMX, IDE, ESDI, SCSI, PIO, MFM
Supplementary reading History of robotics
The concept of robots dates back to ancient times, when some myths told of mechanical beings brought to life. Such automata also appeared in the clockwork figures of medieval churches, and in the 18th century some clockmakers gained fame for the clever mechanical figures that they constructed. Today the term automaton is usually applied to these handcrafted, mechanical (rather than electromechanical) devices that imitate the motions of living creatures. Some of the «robots» used in advertising and entertainment are actually automata, even with the addition of remote radio control.
The term robot itself is derived from the Czech word robot, meaning “compulsory labour”. It was first used by the Czech novelist and playwright Karel Chapek, to describe a mechanical device that looks like a
human but, lacking human sensibility, can perform only automatic, mechanical operations. Robots as they are known today do not only imitate human or other living forms. True robots did not become possible, however, until the invention of the computer in the 1940s and the miniaturization of computer parts. One of the first true robots was an experimental model designed by researchers at the Stanford Research Institute in the late 1960s. It was capable of arranging blocks into stacks through the use of a television camera as a visual sensor, processing this information in a small computer.
Computers today are equipped with microprocessors that can handle the data being fed to them by various sensors of the surrounding environment. Making use of the principle of feedback, robots can change their operations to some degree in response to changes in that environment. The commercial use of robots is spreading, with the increasing automation of factories, and they have become essential to many laboratory procedures. Japan is the most advanced nation exploring robot technology. Nowadays robots continue to expand their applications. The home-made robots available today may be one sign of the future.