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Vocabulary

Accent lighting

  1. a type of lighting that creates an emphasis or focus used to highlight a painting, object d’art, or sculpture; also called key lighting

Ambient lighting

  1. diffuse, uniform illumination that provides for safe movement; also called engineered or laminated flooring

Applied pattern

  1. a pattern that is achieved by applying the design to surface, as when printing a fabric

Artificial light

  1. a type of lighting that includes incandescent, fluorescent, neon, high-intensity discharge, and LED(light-emitting diode).

Asymmetrical balance

  1. the achievement of equilibrium through equal visual weight of nonidentical elements around an axis, resulting in a composition that is flexible, dynamic, and informal

Axis

  1. the centerline of an arrangement or design.

Chroma

  1. the purity, saturation, or intensity of hue; adding gray to a hue lowers its chroma

Element

  1. Any of the six singular components that serve as the building blocks of a design composition: line, pattern, texture, light, scale, and color.

Electric light

  1. A type of lightning that includes incandescent, fluorescent, neon, high-intensity discharge, and LED (light-emitting diode). Also called artificial light.

Form

  1. The basic line, shape, and configuration of an object that serve to distinguish one object from another.

Geometric shape

  1. A category of shape, whether or curvilinear, that is regular (e.g., square, rectangle, triangle, or circle). With knowledge of one dimension, a mathematical formula can be used to calculate other dimensions.

Golden Section (or

Golden Mean)

  1. The use of glass as a construction material or the process of fitting glass into frames as a construction method.

Hue

  1. The family of a color or the way in which one color (e.g., red) is distinguished from another (e.g., yellow); often used interchangeably with the word color.

Human scale

  1. A recognizable, constant range of expected human size, used in comparison with an object or a structure.

Line

  1. A one-dimensional unit, either straight or curvilinear, that gives dimension to space and is created by connecting two points.

Mass

  1. The spatial dimensions of a three-dimensional form; the property that gives it weight.

Natural light

  1. A type of colored light that includes daylight, flame, candle, and skylight.

Organic shape

  1. A shape that is based on nature and living objects, whether in the animal (and human) or plant kingdom. It includes amorphous or amorphic (i.e., without a definitive shape), biomorphic or zoomorphic (i.e., representing human or animal components), and botanical shapes (i.e., representing the plant world, including vines, leaves, flowers, and fruits).

Ornament

  1. Visual detail that is purely decorative, not functional.

Pattern

  1. The repetition of a specific shape, theme, or figure that is discernible as a distinct entity; it may be either applied or structural.

Plane

  1. In the contract documents package, any several types of drawings depicting proposed layouts on particular plane (e.g., the floor of celling).

Primaries of color

  1. The three primary color pigments that, when mixed together, produce black: red, yellow, and blue.

Primaries of light

  1. The three colors of light that, when combined, produce white light: red, green, and blue.

Principles of design

Radial balance

  1. An equilibrium that relies on center point, which serves as the axis around which elements of equal visual weight are arranged. Although less commonly employed than either symmetrical or asymmetrical balance, it is often used for ceremonial spaces such as churches.

Scale

  1. A proportion between two sets of dimensions; also, a comparison of the relative size of two or more objects.

Shade

  1. A lower value of a hue created by adding black, developing a darker version.

Shape

  1. A two dimensional unit, such as a square, created as line shifts direction, developing both length and width.

Solid

  1. A structure that is formed by the addition of the third dimension, depth or volume, to a two-dimensional object.

Structural pattern

  1. A pattern that is achieved by arranging the elements of a structure or its surface, as when weaving a fabric or arranging rectangular shapes of bricks.

Symmetrical balance

  1. A formal, static, and traditional type of balance achieved with identical elements situated on either side if an axis.

Tactile

  1. The sensory experience of touch, which receives perceptions of pressure or traction, usually through the skin.

Task lighting

  1. A type of lightning that illuminates certain areas of a space to facilitate specific activities, such as reading; also called local lightning.

Texture

  1. The features of a surface, comprising both its construction and its finish.

Tint

  1. A variation of a hue created when white is added, thus heightening the value, creating a lighter version.

Tone

  1. A muted version (lower chroma) of a hue, created by adding gray or a hue’s complement.

Trompe l'oeil

  1. An artistic technique that tricks the eye so that the viewer imagines a two-dimensional plane as having three-dimensionality rather than being flat; a decorative painting technique that simulates a material such as marble or details so realistic that they do not appear to be painted.

Value

  1. The degree of lightness or darkness of a color.

Visible spectrum

  1. The spectrum of light that humans are able to see (from red to violet).

Visual weight

  1. The visual emphasis given toa component as part of an arrangement in a composition. It may be influenced by size, shape, texture, color, complexity, and position.

References

  1. Susan J. Slotkis “Foundations of interior design” Fairchild Publications, Inc. 2006

  2. Ashoford, F.C. Designing for Industry /F.C. Ashford. London, 1955

  3. Campbell, J. The German Werkbund /J.Campbell.Princetion,1978

  4. Klingender, F.D.Art and the Industrial Revolution. 2nd ed./F.D.Klingender.St.Albans,1972

  5. Loewy, R. industrial Design/R. Loewy. London; Boston, 1979.

  6. Madsen, S.T. Sources of Art Nouveau/ S.T. Madsen. New York, 1975

  7. Mang. K. History of modern Furniture/K.Mang. London, 1979.

  8. Potter, N. What is a Designer? Education and Practice/ N. Potter. London, 1969.

  9. Schaefer, H. the Roots of Modern Design/ H. Schaefer. London, 1970.

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