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SHAMAN

M ATIA S TAPIA

Spirit of Elder Wisdom

Shaman Attack 27

A spirit elder clad in robes and bearing a staff appears next to your foe. Lightning arcs from the spirit’s hands to shock that foe.

The spirit lends counsel to your allies, ensuring that their efforts are not wasted.

Encounter Implement, Lightning, Primal Standard Action Ranged 10

Target: One creature Attack: Wisdom vs. Will

Hit: 3d8 + Wisdom modifier lightning damage, and the target is dazed until the end of your next turn. Any ally adjacent to your spirit companion who misses with an encounter attack power before the end of your next turn does not expend the use of that power.

Level 29 Daily Evocations

Death Spirit

Shaman Attack 29

Time seems to freeze for a moment as everything goes quiet. Death itself, the ender of all things, has entered the fray, wracking your foe with pain that only intensifies as others fall.

Daily Implement, Necrotic, Primal

Standard Action Ranged 10

Target: One creature Attack: Wisdom vs. Fortitude

Hit: 7d10 + Wisdom modifier necrotic damage. Miss: Half damage.

Effect: When any creature drops to 0 hit points or fewer within 10 squares of the target, the target takes 3d10 necrotic damage (save ends).

Aftereffect: When any creature drops to 0 hit points or fewer within 10 squares of the target, the target takes 2d10 necrotic damage (save ends).

Sea of Serpents

Shaman Attack 29

A wave of snake spirits surges forth to devour your foes and aid your allies in battle. The serpents impart their agility to your allies, allowing them to attack with lightning speed.

Daily Implement, Primal, Zone Standard Action Close blast 5

Target: Each enemy in blast Attack: Wisdom vs. Reflex

Hit: 5d6 + Wisdom modifier damage. Miss: Half damage.

Effect: The blast creates a zone of serpent spirits that lasts until the end of the encounter. Any ally that starts his or her turn within the zone gains three benefits until the start of his or her next turn: The ally can shift 3 squares

as a minor action, gains combat advantage against each enemy, and can use an opportunity action to make a melee basic attack against any enemy adjacent to him or her that shifts.

Spirits of Mist

Shaman Attack 29

You call to the spirits that linger at the edge of the world and maintain the barriers of the planes. The spirits heed your call, smiting your enemies and guarding your allies from attack.

Daily Implement, Primal, Zone

Standard Action Area burst 3 within 10 squares Target: One creature in burst

Attack: Wisdom vs. Fortitude

Hit: 4d10 + Wisdom modifier damage. Miss: Half damage.

Effect: The burst creates a zone of mist that lasts until the end of the encounter. While within the zone, you and

your allies are insubstantial. As a move action, you can move the zone 3 squares.

Spirit of the Unbroken Vow

Shaman Attack 29

At the end of the war between the gods and the primordials, the primal forces forged a sacred compact that established the laws

of nature. As you call on the power of that compact to ravage your foe, your ally swears an oath to slay your enemy.

Daily Implement, Primal, Psychic

Standard Action Ranged 10

Target: One creature Attack: Wisdom vs. Will

Hit: 7d6 + Wisdom modifier psychic damage. Miss: Half damage.

Effect: Choose an ally within 10 squares of you. Until the end of the encounter, that ally gains a +2 bonus to attack rolls against the target. Whenever the ally damages the

target, this bonus increases by 1 to a maximum of +10. If the ally doesn’t attack the target during his or her turn, the bonus decreases by 2 to a minimum of +0.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

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