- •CONTENTS
- •INTRODUCTION
- •1 Getting Started
- •Better, Cheaper, Easier
- •Who This Book Is For
- •What Kind of Digital Film Should You Make?
- •2 Writing and Scheduling
- •Screenwriting
- •Finding a Story
- •Structure
- •Writing Visually
- •Formatting Your Script
- •Writing for Television
- •Writing for “Unscripted”
- •Writing for Corporate Projects
- •Scheduling
- •Breaking Down a Script
- •Choosing a Shooting Order
- •How Much Can You Shoot in a Day?
- •Production Boards
- •Scheduling for Unscripted Projects
- •3 Digital Video Primer
- •What Is HD?
- •Components of Digital Video
- •Tracks
- •Frames
- •Scan Lines
- •Pixels
- •Audio Tracks
- •Audio Sampling
- •Working with Analog or SD Video
- •Digital Image Quality
- •Color Sampling
- •Bit Depth
- •Compression Ratios
- •Data Rate
- •Understanding Digital Media Files
- •Digital Video Container Files
- •Codecs
- •Audio Container Files and Codecs
- •Transcoding
- •Acquisition Formats
- •Unscientific Answers to Highly Technical Questions
- •4 Choosing a Camera
- •Evaluating a Camera
- •Image Quality
- •Sensors
- •Compression
- •Sharpening
- •White Balance
- •Image Tweaking
- •Lenses
- •Lens Quality
- •Lens Features
- •Interchangeable Lenses
- •Never Mind the Reasons, How Does It Look?
- •Camera Features
- •Camera Body Types
- •Manual Controls
- •Focus
- •Shutter Speed
- •Aperture Control
- •Image Stabilization
- •Viewfinder
- •Interface
- •Audio
- •Media Type
- •Wireless
- •Batteries and AC Adaptors
- •DSLRs
- •Use Your Director of Photography
- •Accessorizing
- •Tripods
- •Field Monitors
- •Remote Controls
- •Microphones
- •Filters
- •All That Other Stuff
- •What You Should Choose
- •5 Planning Your Shoot
- •Storyboarding
- •Shots and Coverage
- •Camera Angles
- •Computer-Generated Storyboards
- •Less Is More
- •Camera Diagrams and Shot Lists
- •Location Scouting
- •Production Design
- •Art Directing Basics
- •Building a Set
- •Set Dressing and Props
- •DIY Art Direction
- •Visual Planning for Documentaries
- •Effects Planning
- •Creating Rough Effects Shots
- •6 Lighting
- •Film-Style Lighting
- •The Art of Lighting
- •Three-Point Lighting
- •Types of Light
- •Color Temperature
- •Types of Lights
- •Wattage
- •Controlling the Quality of Light
- •Lighting Gels
- •Diffusion
- •Lighting Your Actors
- •Interior Lighting
- •Power Supply
- •Mixing Daylight and Interior Light
- •Using Household Lights
- •Exterior Lighting
- •Enhancing Existing Daylight
- •Video Lighting
- •Low-Light Shooting
- •Special Lighting Situations
- •Lighting for Video-to-Film Transfers
- •Lighting for Blue and Green Screen
- •7 Using the Camera
- •Setting Focus
- •Using the Zoom Lens
- •Controlling the Zoom
- •Exposure
- •Aperture
- •Shutter Speed
- •Gain
- •Which One to Adjust?
- •Exposure and Depth of Field
- •White Balancing
- •Composition
- •Headroom
- •Lead Your Subject
- •Following Versus Anticipating
- •Don’t Be Afraid to Get Too Close
- •Listen
- •Eyelines
- •Clearing Frame
- •Beware of the Stage Line
- •TV Framing
- •Breaking the Rules
- •Camera Movement
- •Panning and Tilting
- •Zooms and Dolly Shots
- •Tracking Shots
- •Handholding
- •Deciding When to Move
- •Shooting Checklist
- •8 Production Sound
- •What You Want to Record
- •Microphones
- •What a Mic Hears
- •How a Mic Hears
- •Types of Mics
- •Mixing
- •Connecting It All Up
- •Wireless Mics
- •Setting Up
- •Placing Your Mics
- •Getting the Right Sound for the Picture
- •Testing Sound
- •Reference Tone
- •Managing Your Set
- •Recording Your Sound
- •Room Tone
- •Run-and-Gun Audio
- •Gear Checklist
- •9 Shooting and Directing
- •The Shooting Script
- •Updating the Shooting Script
- •Directing
- •Rehearsals
- •Managing the Set
- •Putting Plans into Action
- •Double-Check Your Camera Settings
- •The Protocol of Shooting
- •Respect for Acting
- •Organization on the Set
- •Script Supervising for Scripted Projects
- •Documentary Field Notes
- •What’s Different with a DSLR?
- •DSLR Camera Settings for HD Video
- •Working with Interchangeable Lenses
- •What Lenses Do I Need?
- •How to Get a Shallow Depth of Field
- •Measuring and Pulling Focus
- •Measuring Focus
- •Pulling Focus
- •Advanced Camera Rigging and Supports
- •Viewing Video on the Set
- •Double-System Audio Recording
- •How to Record Double-System Audio
- •Multi-Cam Shooting
- •Multi-Cam Basics
- •Challenges of Multi-Cam Shoots
- •Going Tapeless
- •On-set Media Workstations
- •Media Cards and Workflow
- •Organizing Media on the Set
- •Audio Media Workflow
- •Shooting Blue-Screen Effects
- •11 Editing Gear
- •Setting Up a Workstation
- •Storage
- •Monitors
- •Videotape Interface
- •Custom Keyboards and Controllers
- •Backing Up
- •Networked Systems
- •Storage Area Networks (SANs) and Network-Attached Storage (NAS)
- •Cloud Storage
- •Render Farms
- •Audio Equipment
- •Digital Video Cables and Connectors
- •FireWire
- •HDMI
- •Fibre Channel
- •Thunderbolt
- •Audio Interfaces
- •Know What You Need
- •12 Editing Software
- •The Interface
- •Editing Tools
- •Drag-and-Drop Editing
- •Three-Point Editing
- •JKL Editing
- •Insert and Overwrite Editing
- •Trimming
- •Ripple and Roll, Slip and Slide
- •Multi-Camera Editing
- •Advanced Features
- •Organizational Tools
- •Importing Media
- •Effects and Titles
- •Types of Effects
- •Titles
- •Audio Tools
- •Equalization
- •Audio Effects and Filters
- •Audio Plug-In Formats
- •Mixing
- •OMF Export
- •Finishing Tools
- •Our Software Recommendations
- •Know What You Need
- •13 Preparing to Edit
- •Organizing Your Media
- •Create a Naming System
- •Setting Up Your Project
- •Importing and Transcoding
- •Capturing Tape-based Media
- •Logging
- •Capturing
- •Importing Audio
- •Importing Still Images
- •Moving Media
- •Sorting Media After Ingest
- •How to Sort by Content
- •Synchronizing Double-System Sound and Picture
- •Preparing Multi-Camera Media
- •Troubleshooting
- •14 Editing
- •Editing Basics
- •Applied Three-Act Structure
- •Building a Rough Cut
- •Watch Everything
- •Radio Cuts
- •Master Shot—Style Coverage
- •Editing Techniques
- •Cutaways and Reaction Shots
- •Matching Action
- •Matching Screen Position
- •Overlapping Edits
- •Matching Emotion and Tone
- •Pauses and Pull-Ups
- •Hard Sound Effects and Music
- •Transitions Between Scenes
- •Hard Cuts
- •Dissolves, Fades, and Wipes
- •Establishing Shots
- •Clearing Frame and Natural “Wipes”
- •Solving Technical Problems
- •Missing Elements
- •Temporary Elements
- •Multi-Cam Editing
- •Fine Cutting
- •Editing for Style
- •Duration
- •The Big Picture
- •15 Sound Editing
- •Sounding Off
- •Setting Up
- •Temp Mixes
- •Audio Levels Metering
- •Clipping and Distortion
- •Using Your Editing App for Sound
- •Dedicated Sound Editing Apps
- •Moving Your Audio
- •Editing Sound
- •Unintelligible Dialogue
- •Changes in Tone
- •Is There Extraneous Noise in the Shot?
- •Are There Bad Video Edits That Can Be Reinforced with Audio?
- •Is There Bad Audio?
- •Are There Vocal Problems You Need to Correct?
- •Dialogue Editing
- •Non-Dialogue Voice Recordings
- •EQ Is Your Friend
- •Sound Effects
- •Sound Effect Sources
- •Music
- •Editing Music
- •License to Play
- •Finding a Composer
- •Do It Yourself
- •16 Color Correction
- •Color Correction
- •Advanced Color Controls
- •Seeing Color
- •A Less Scientific Approach
- •Too Much of a Good Thing
- •Brightening Dark Video
- •Compensating for Overexposure
- •Correcting Bad White Balance
- •Using Tracks and Layers to Adjust Color
- •Black-and-White Effects
- •Correcting Color for Film
- •Making Your Video Look Like Film
- •One More Thing
- •17 Titles and Effects
- •Titles
- •Choosing Your Typeface and Size
- •Ordering Your Titles
- •Coloring Your Titles
- •Placing Your Titles
- •Safe Titles
- •Motion Effects
- •Keyframes and Interpolating
- •Integrating Still Images and Video
- •Special Effects Workflow
- •Compositing 101
- •Keys
- •Keying Tips
- •Mattes
- •Mixing SD and HD Footage
- •Using Effects to Fix Problems
- •Eliminating Camera Shake
- •Getting Rid of Things
- •Moving On
- •18 Finishing
- •What Do You Need?
- •Start Early
- •What Is Mastering?
- •What to Do Now
- •Preparing for Film Festivals
- •DIY File-Based Masters
- •Preparing Your Sequence
- •Color Grading
- •Create a Mix
- •Make a Textless Master
- •Export Your Masters
- •Watch Your Export
- •Web Video and Video-on-Demand
- •Streaming or Download?
- •Compressing for the Web
- •Choosing a Data Rate
- •Choosing a Keyframe Interval
- •DVD and Blu-Ray Discs
- •DVD and Blu-Ray Compression
- •DVD and Blu-Ray Disc Authoring
- •High-End Finishing
- •Reel Changes
- •Preparing for a Professional Audio Mix
- •Preparing for Professional Color Grading
- •Putting Audio and Video Back Together
- •Digital Videotape Masters
- •35mm Film Prints
- •The Film Printing Process
- •Printing from a Negative
- •Direct-to-Print
- •Optical Soundtracks
- •Digital Cinema Masters
- •Archiving Your Project
- •GLOSSARY
- •INDEX
Chapter 18 n Finishing |
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Keep Your Crew Involved
Your director of photography and your editor probably know a lot about film and video image quality. Keep them involved throughout the entire process, from digital image enhancement to mastering your videotape to film transfer.
35mm Film Prints
High-quality video footage is the key to a successful tape-to-film transfer. Everything that looks bad on video is going to look worse on film, especially when projected. The resolution of 35mm film is much, much greater than that of video, and any overexposed whites will read as large expanses of white nothingness, without the detail you would normally expect to see in film. In addition, any artifacts, noise, focus problems, and other image flaws will be enlarged as much as 25 times. If you shot your video properly—that is, if you took the time to light it like film, and set your video black-and-white levels properly when you created your videotape master—then you’ll be giving your film recordist the best possible image containing the most information. Avoid any type of image processing that removes information, such as deinterlacing. In addition, avoid any image processing that adds artifacts or noise, like boosting the video gain. The company that does your video-to-film transfer will take care of these things. If you’re careful, well-shot HD footage transferred to film can look surprisingly good.
There are two ways to deliver your footage to the film recordist: digital files or videotape. We’ve already discussed how to best create a textless videotape master via a professional online session or by doing it yourself. This is the easiest and most practical way to deliver your film to the film recordist. The other option is to deliver digital video files, usually DPX, QuickTime, Targa, or sequential PICT formats, on a hard drive. Talk to your film recordist before assuming that she can work with digital files.
The primary reason to deliver digital files is if you’ve done some effects work, such as color correcting or compositing, and do not want to recompress those shots by going back out to tape. Titles should also be delivered digitally as high-resolution 2K files, or else they should originate on film via optical printing. (See the section on titles for film in Chapter 17, “Titles and Effects.”) Ask your film recordist how she prefers to have titles and effects shots delivered.
Reel Changes
If you’re heading for a film transfer, you’ll most likely have to break your project into 20-minute segments to accommodate reel changes. Talk to your film recordist about this as early as possible. Be sure to make these breaks at a hard cut, not at a dissolve. In addition, make sure they’re at a natural lull in the soundtrack, not in the middle of a line of dialogue or music—the transition from one reel to another might not be seamless. As a rule, make sure there isn’t any important dialogue in the one to two seconds leading up to and following a reel change.
438 The Digital Filmmaking Handbook, 4E
The Film Printing Process
Modern 35mm motion picture finishing has changed a lot, thanks to digital technologies. Whether you shot on HD video, a digital cinema format, or 35mm, the postproduction process is pretty much the same: high-resolution media is brought into an editing system where it gets edited, color graded, and mixed before printing to 35mm film. This simplifies the film printing process greatly. The final color graded cut of the film is exported to a digital file format that works well for film printing, usually DPX, QuickTime, Targa, or sequential PICT or TIFF formats on a hard drive.
Transferring your digital video project to 35mm film can dramatically improve the look of your final product. If you’re planning to make a film print of your digital media, it’s important to understand the traditional film printing process (see Figure 18.12). For example, 16mm and 35mm motion picture films are very similar to 35mm still film: the negative is exposed in the camera, and the film is taken to a lab where it is processed and used to create a print of the film. If you’ve ever compared a bad “one-hour photo” print to a professional print of the same image, then you know how different two prints from the same negative can look. Good film printing is all about controlling the look of the final film print. Some film transfer companies have their own labs, others work closely with a nearby lab, or others will work with the lab of your choice. Once you have a negative, you’ll follow the same process as traditional film printing.
It’s important to choose a lab for your film print fairly early in the editing process. Each lab has a different, usually proprietary, method for transferring digital media to film, and they will have specific instructions for you—how long each reel should be, how the white levels and black levels should be set, how to deal with text on-screen, and so on.
They will probably suggest that you let them handle the entire finishing process, rather than a do-it-yourself file-based output from your own system. This will cost more money, but the resulting quality might be worth it. However, if you’re really on a shoestring budget, you should shop around for a lab that thinks they can work with your DIY file-based master. Technically, this shouldn’t result in any significant image problems if you have good image quality.
Printing from a Negative
The film recordist takes the digital file and prints each frame in the file to a frame of 35mm motion picture film negative (see Figure 18.12). The negative is then used to strike a positive film print. In traditional filmmaking, several trial prints are made at this stage. The final, successful print is called the answer print.
Once an answer print is made, an intermediate is created using the answer print. The intermediate will either be a color internegative (IN) or an interpositive (IP). The IN or IP is then used to strike the release prints. Because these intermediate prints are used to strike release prints, you can store your original negative away for safekeeping. If your intermediate print gets damaged, you can create a new one from your original negative.
Direct-to-Print
If you aren’t going to need too many copies of your film, you can also choose to go “direct-to-print” and bypass the negative process. Special film recording machines can take your digital files and create a positive print frame by frame. It works in a way that’s very similar to traditional Polaroid film, using special reversal film stocks that do not need a negative in order to make a print. However, like old Polaroids, it’s a one-time process. If you will need more than one or two copies of your film print, it’s better to go with the traditional negative film printing process. This is a great option for saving money when creating a 35mm festival screener.
Optical Soundtracks
Once you have a release print, a stripe of photoactive chemicals is added to the print next to the picture. A sound facility specializing in optical soundtracks will then take your audio master, either an MO (magneto-optical disk), videotape, or file, and record it onto the optical stripe on the film.
Chapter 18 n Finishing |
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Figure 18.12
Printing a final 35mm print from a negative is a complex process.
Film Math
Film is measured in frames and feet (hence the term footage). 35mm film shot at 24 frames per second has 16 frames per foot. Typical film lengths are 50' (about 30 seconds), 100' (about a minute), 400' (about 4.5 minutes), 1000' (about 11 minutes), and 2000' (around 22 minutes). 16mm film shot at 24 frames per second has 40 frames per foot. When companies quote prices for film, they might quote by the frame, by the foot, or by the minute.
