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Chapter 15 n Sound Editing

321

Clipping and Distortion

You might be wondering what that red area on the audio level meter is. To simplify, it shows sounds that are very loud. Digital and analog audio levels differ when it comes to this portion of the dynamic range. Basically, it’s perfectly natural that very loud sounds—a door slamming, for example—go to the top of the scale, or peak.

With digital audio, the red area should be avoided at all costs, because digital audio that is too loud gets clipped. Instead of distorting, the loud parts of the audio signal will simply get cut off. If, for example, the sound of a man yelling peaks, the high frequencies will get clipped, but the lower frequencies that aren’t as loud will remain. The result will be a very strange sounding yell (see Figure 15.2).

Figure 15.2

Digital audio that goes above the peak level gets clipped. The part of the signal that is too loud simply doesn’t play.

Using Your Editing App for Sound

You will probably be able to perform most edits—audio cuts as well as cross-fades and simple effects—using the sound editing features of your editing software. Most editing packages provide a waveform display that makes it simple to zoom in on a sound to trim and cut, or to eliminate or replace problem areas (see Figure 15.3). As we said earlier, editing packages also usually include most of the audio filters you’ll need for creating simple effects and for sweetening audio.

322 The Digital Filmmaking Handbook, 4E

Figure 15.3

Audio editing tools and waveform display in the Adobe Premiere Pro timeline.

To determine if you’ll need any additional sound editing software, you should examine your editing application to see if it has certain audio editing essentials. Consult your manual and do some tests with your software to determine if your NLE provides the following:

nMultiple tracks and playback. Most pro-level editing packages provide support for an unlimited number of audio tracks. Although your final master might only have four to eight tracks, being able to have extra tracks makes it easier to keep your project organized. At the very least, look for editing software that can play back eight tracks of audio in real-time.

nLevel controls for each track. Any respectable, high-end editing package will have this feature, usually in the form of a simple line across the audio track that can be dragged up and down, and edited with control points. Play with your software’s controls to see if you feel comfortable with this interface. You might decide you want to take your audio out to a program that provides a more traditional mixing interface. You might even want

Chapter 15 n Sound Editing

323

to take your audio out to a real mixing console. A hardware mixer, like the one shown in Chapter 11, “Editing Gear,” is easy to connect to a computer and provides a good alternative to all that clicking and dragging.

nCan your editing app scrub audio? For some edits, you absolutely have to be able to scrub through your audio very slowly. Scrubbing means that your audio plays at variable speeds as you drag your mouse through the clip. Ideally, you want an audio scrubber that slows the audio down when scrubbing, just like you’d hear if you played an analog tape at slow speed, as opposed to a scrubber that plays sampled bits at normal speed (the way an iPod does when you search forward or backward). Good scrubbing capabilities can be essential for making precise cuts or identifying individual words, sounds, and syllables.

nSweetening and correcting filters. There are a number of filters that you’ll want to have to improve the quality of your audio and to correct problem areas. At the very least, you’ll want an equalizer filter to adjust the various frequencies in your sound (see Figures 15.4 and 15.5). Ideally, you’ll want to have a notch filter of some kind, a good selection of gates and compressors, specialized filters such as de-essers, and click-and-hum removers.

Figure 15.4

EQ controls let you adjust low, mid, and high frequencies for better sounding audio.

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Figure 15.5

The EQ interface in Avid

Media Composer.

nSpecial effects filters. For added control, special effects filters such as echoes, reverbs, delays, and flangers can be used for everything from creating special sounds to creating ambient tone. Most higher-end editing applications will include a full complement of effects filters (see Figure 15.6).

Figure 15.6

A simple click-removing plug-in from Adobe Premiere Pro.