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Basic structure of a picture

Before considering the process of converting the image into an electrical signal, it is necessary to consider the elements that make up a picture.

The basic structure of any picture consists of small areas of light or shade, known as picture elements.

The amount of detail in the picture depends on the size and number of elements making up the picture. For fine detail, the picture elements should be small and numerous, as in an ordinary photograph, and should not be visible except on very close inspection. However, if the picture elements are few and large, they will show quite plainly, as evidenced by the halftone engravings employed in newspapers.

The number and size of picture elements required for satisfactory visual representation depend upon two factors: the amount of detail desired, and the distance at which the picture is to be viewed.

It has been found that if a television picture has approximately 200,000 picture elements it will have adequate detail. However, the distance at which it should be viewed for a pleasing picture depends upon the size of the screen. If a picture containing approximately 200,000 elements is enlarged, say to twice its size, then the picture elements will be larger, and if viewed close to the screen, it will not appear as pleasing as it would if viewed from a greater distance where the individual picture elements seem to blend into one complete picture. It is for this reason that the picture on a large screen appears much better at some distance from the screen.

TEXT 13

Operating systems

Types of Computer Operation

1 Computers vary considerably in size. capability and type of application. Similarly, there is a wide variety of ways in which they can be operated. Each type of a computer operation requires a different type of an operating system.

Most microcomputers and some minicomputers can only process one program at a time. This is a single program operation, and it requires only a simple operating system. The operating system supervises the loading and running of each program and the input and output of data. Any errors occurring are reported.

Next in complexity is batch processing. A number of programs are batched together, and then run as a group. Although the programs are actually run one at a time, input and output from various programs can overlap to some extent. Programs are normally queued up for batch processing, and the operating system starts the next program in the queue as soon as sufficient computing resources are available for it.

Similar to batch processing, but much more sophisticated, is multiprogramming At any one time, a number of programs are on the computer at various stages of completion. Resources are allocated to programs according to the requirements of the programs, and in order to maximise the usage of the different resources of the computer.

A particular type of multiprogramming, which is becoming increasingly popular is transaction processing. Transaction processing is designed for systems which must run large numbers of fairly small programs very frequently, where each program run deals with a single transaction such as a withdrawal from a cash terminal.

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