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Course in draughts.doc
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Coup Springer

This combination is named after Dutch world champion 1928 Benedictus Springer.

Because black has to capture 2 pieces at the second move white can give the piece at 21 at square 17, bringing a black piece at 22. Then he uses piece 41 to combine with:

1.27 – 22! 18 x 27

2.32 x 21 23 x 41

3.21 – 17 11 x 22

4.42 – 37 41 x 32

5.38 x 29

Coup Weiss

Isidore Weiss was the first world champion of draughts at the beginning of the 20th century. These days draughts was dominated by combinations. Later positional play became more important.

1.37 – 31 26 x 37

2.27 – 21 16 x 27

3.28 – 22 27 x 18

4.38 – 32 37 x 28

5.33 x 2

After black catches the king white wins through opposition:

5… 3 - 8 6.2 x 10

5 x 14 6.39 – 34

Coup Turc

This is a special coup in which an enemy king is caught.

1.37 – 32!!

The coup Turc is characterized by three features:

  1. The black king has to take the most pieces (majority rule).

  2. He can only jump over piece 32 once.

  3. He should finish the capturing first and only after that he is allowed to take the pieces off of the board. So the white piece at 33 remains there to make the winning jump to square 2.

1… 16 x 28 2.33 x 2

Semi Turc

1.30 – 24! 20 x 29

2.38 – 33 29 x 47

3.48 – 42 47 x 42

4.37 x 10

Feature number 2 doesn’t play a role here. Therefore it is only a semi-Turc. As a matter of fact giving three pieces is never a full Turc.

Trap shot

The piece at 24 is transported to square 44, where it is trapped in between two white pieces. The piece at 44 is used for a combination resembling the Coup Philippe.

1.35 – 30 24 x 35

2.45 – 40 35 x 44

3.28 – 22 17 x 28

4.33 x 22 44 x 33

5.38 x 16

Catapult shot

Piece 18 is put in between the white pieces. Then the piece is put back at his original spot enabling white to take a shot like a catapult.

1.29 – 23! 18 x 29

2.28 – 23 29 x 18

3.39 – 34 20 x 29

4.34 x 1

Coup Manoury

1.32 – 28! 23 x 32

2.37 x 28 26 x 46

3.40 – 35 46 x 40

4.35 x 24 20 x 29

5.45 x 1

The coup Manoury is characterized by not taking an enemy king at once but first capturing a piece after which the king and several pieces are taken.

Coup Ricou

After white transports a black piece to square 29, he plays 27 – 21 which gives black a choice, which is typical for the coup Ricou. However it doesn’t matter in which way black captures, the goal is to bring a piece to square 17 and then transport piece 29 to 27 making the 31 x 2 shot.

1.30 – 24! 19 x 30

2.35 x 24 20 x 29

3.27 – 21 16 x 27

4.32 x 21 26 x 17

5.38 – 33 29 x 38

6.37 – 32 38 x 27

7.31 x 2

C 11.1

C 11.2

C 11.3

C 11.4

C 11.5

C 11.6

C 11.7

C 11.8

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