
- •Передмова
- •1. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – ііі семестр
- •1.1. Моя майбутня професія. Знайомство з лексикою за фахом. Професійні терміни, їх скорочення.
- •Граматика
- •Теперішній неозначений час
- •Минулий неозначений час.
- •Майбутній неозначений час.
- •Vocabulary
- •1.2. 1.3. Вивчення тексту за фахом. Комп’ютер як інструмент постіндустріального суспільства. Сфери використання (частина 1, частина 2)
- •Граматика
- •Computers
- •1.4. 1.5. Вивчення тексту за фахом. Історія виникнення комп’ютера (частина 1, частина 2)
- •History of computers
- •1.6. Вивчення тексту за фахом. Типи і види комп’ютерів.
- •Kinds of Computer
- •10 Types of Computers
- •2: Desktop
- •3: Laptop
- •4: Netbook
- •6: Workstation
- •7: Server
- •8: Mainframe
- •9: Supercomputer
- •10: Wearable Computer
- •1.7. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої вводу інформації (клавіатура, мишка, сканер).″
- •Граматика
- •Computer hardware
- •H ardware: input devises
- •1.8. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої виводу інформації (монітор, принтер)
- •Hardware and software
- •Computer display
- •Technologies
- •1.9. Семінар за темами
- •2. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – іv семестр
- •2.1. Вивчення тексту за фахом. Коди комп’ютера
- •Computer Codes
- •2.2. Вивчення тексту за фахом. Центральний процесор
- •Пасивний стан дієслова. Passive voice.
- •Central processing unit
- •2.3. Вивчення тексту за фахом. Жорсткий диск
- •Hard disk
- •Mechanics
- •Performance
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
- •Server hardware
- •Computer hardware
- •2.4. Вивчення тексту за фахом. Розвиток комп’ютерної пам’яті
- •Computer storage
- •Different types and different purposes
- •2.5. Вивчення тексту за фахом. Комп’ютерна пам'ять. Сучасність
- •Computer storage
- •Different types and different purposes
- •Primary vs. Secondary Storage
- •A list of storage devices
- •Random Access Memory
- •Overview
- •2.6. Вивчення тексту за фахом. Зовнішні накопичувачі інформації
- •Exercises
- •Manufacture
- •Capacity
- •2.7. Вивчення тексту за фахом. Комп’ютерна графіка.
- •Computer graphics
- •Computer graphics, 2d
- •Computer graphics, 3d
- •2.8. Вивчення тексту за фахом. Операційні системи
- •3.2. Вивчення тексту за фахом.“Прикладні програми. Майкрасофт Офіс” Частина 2
- •3.3. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 1
- •3.4. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 2 ……………………………… Microsoft Excel
- •3.5. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 1 …………………………………………………….
- •3.6. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 2 ……………………………………………………. Command.Com
- •Variables. Batch files for command.Com can be said to have 4 kinds of variables:
- •Other commands
- •Command.Com
- •Programming language
- •Features of a programming language
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •Technical overview
- •List of computer term etymologies
- •"Pc motherboard"
- •10. “The hard disk”. History of the computers with a hard disk drive
- •Computer security
- •Techniques for creating secure systems
- •Notable persons in computer security
- •12. “Input-output devices”
- •Computer display
- •Technologies
- •13. Operating systems
- •14. “Microsoft Windows”
- •Interface
- •Popularity
- •С.Р.№14: Переклад та переказ тексту “Microsoft company” Microsoft
- •History
- •Products and organization
- •The future of Microsoft
- •Filesystem commands
- •Other commands
- •Control structures
- •Variables
- •16. The founder of the Microsoft.
- •17. Ввчення професійної лексики. Computer jargon
- •18. “Programming languages”
- •History of Programming Languages
- •Programming language
- •From Wikipedia
- •Features of a programming language
- •Data types
- •Data structures
- •Instruction and control flow
- •Design philosophies
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •19. Basic programming language. Basic programming language From Wikipedia, the free encyclopedia.
- •History Background
- •Birth and early years
- •Explosive growth
- •Maturity
- •The language Syntax
- •Procedures and flow control
- •Data types
- •Relational and logical operators
- •Availability and dialect variants
- •Hello World
- •Examples
- •Dialects
- •20. “Pascal programming language” Pascal programming language From Wikipedia, the free encyclopedia.
- •Overview
- •Hello World
- •Major languages
- •Prehistory and specification
- •Defining features
- •21. C programming language. Pascal and c
- •Implementations
- •Publicly available compilers
- •Past criticism
- •22. “Delphi programming language”
- •23. “Microsoft Word” Word 1990 to 1995
- •The Present
- •Versions
- •Word processor From Wikipedia, the free encyclopedia.
- •Characteristics
- •Origin of word processing
- •Word processing programs Programs still available and in use Proprietary
- •Free software
- •Freeware
- •Historically important programs
- •Microsoft Excel From Wikipedia, the free encyclopedia.
- •Versions
- •Competitors
- •External links
- •Versions
- •Text editor From Wikipedia, the free encyclopedia.
- •History
- •Types of text editors
- •Computer hardware From Wikipedia, the free encyclopedia.
- •See also
- •External links
- •24. “Computer graphics” From Wikipedia, the free encyclopedia.
- •Computer graphics, 2d
- •Computer graphics, 3d
- •Related topics
- •Toolkits and apIs
- •Graphics processing unit From Wikipedia, the free encyclopedia.
- •History
- •Current gpu capabilities
- •Gpu manufacturers
- •The Beginning
- •25. “Databases”
- •26. “The history of the Internet” History of the Internet
- •Motivation for the Internet
- •Early Internet work
- •Commercialization and privatization
- •Early applications
- •27. Computer viruses and piracy”
- •Introduction
- •Internet Technical Evolution
- •Related Networks
- •The Development of the Computer
- •First Generation Computers
- •Second Generation Computers
- •Third Generation Computers
- •Fourth Generation Computers
- •28. “The origin of www” Origin of www
- •29. “World Wide Web”
- •Basic terms
- •The three standards
- •Pronunciation of "www"
- •30. “Web server”
- •Common features
- •Server operating systems
- •31. “Web site”
- •Overview
- •Viewing a webpage
- •Creating a webpage
- •Saving a webpage
- •32. Підготовка тез доповіді по курсовому проекту.
- •6. "Computer systems: software” Computer Discussion Forums (http://www.Tech-Computer software From Wikipedia, the free encyclopedia. (Redirected from Software)
- •System and application software
- •Users see three layers of software
- •Software in operation
- •Software creation
- •Software patents
- •4. "Parts of the computer”
- •Display fdis'pleij дисплей modem [mo'dem] модем figure Пир] 'Цифра number [ плтЬэ] номер
- •Computer mouse
- •History of mouse engineering
- •Hard disk
- •Mechanics
- •Performance
- •Computer display
- •Technologies
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
Related Networks
In 1980-81, two other networking projects, BITNET and CSNET, were initiated. BITNET adopted the IBM RSCS protocol suite and featured direct leased line connections between participating sites. Most of the original BITNET connections linked IBM mainframes in university data centers. This rapidly changed as protocol implementations became available for other machines. From the beginning, BITNET has been multi-disciplinary in nature with users in all academic areas. It has also provided a number of unique services to its users (e.g., LISTSERV). Today, BITNET and its parallel networks in other parts of the world (e.g., EARN in Europe) have several thousand participating sites. In recent years, BITNET has established a backbone which uses the TCP/IP protocols with RSCS-based applications running above TCP.
CSNET was initially funded by the National Science Foundation (NSF) to provide networking for university, industry and government computer science research groups. CSNET used the Phonenet MMDF protocol for telephone-based electronic mail relaying and, in addition, pioneered the first use of TCP/IP over X.25 using commercial public data networks. The CSNET name server provided an early example of a white pages directory service and this software is still in use at numerous sites. At its peak, CSNET had approximately 200 participating sites and international connections to approximately fifteen countries.
In 1987, BITNET and CSNET merged to form the Corporation for Research and Educational Networking (CREN). In the Fall of 1991, CSNET service was discontinued having fulfilled its important early role in the provision of academic networking service. A key feature of CREN is that its operational costs are fully met through dues paid by its member organizations.
The Development of the Computer
First Generation Computers
Second Generation Computers
Third Generation Computers
Fourth Generation Computers
First Generation Computers
As time progressed, people found they were using adding machines and slide rules to perform more and more extremely tedious calculations. Aiken, developed the Mark I in 1944 to ease this calculating burden. However, rather than follow the mechanical approach of the Mark I, many researchers set to work to develop electronic computers.
Prior to World War II, John V. Atansoff, a professor of physics, and Clifford E. Berry, a graduate student at Iowa State College, began building an electronic computer. Unfortunately, because of the war, they were never able to complete it. In 1939, Atansoff finished the construction of a small prototype computer he built to test his ideas. Atansoff then used this model to begin work on his Atansoff-Berry Computer (ABC), but in 1942 was forced to stop due to the war. The unfinished computer used 300 vacuum tubes to perform calculations, capacitors to store binary data, and punched cards to communicate input/output. One important aspect of this computer was that unlike the old mechanical adding machines which used direct counting, the ABC utilized logical operations to perform addition and subtraction. The spokes on the mechanical adding machines "counted" the solution to their calculation by turning the same number of times as the values of the addends. The ABC, however, used the logical operators "
A binary number is a number written in the base two. This means that instead of using the digits zero through nine, like in base ten, only the digits zero and one are used. Each place is then equivalent to a power of two, so you have the one's place, two's place, four's place, etc. For example the number five in binary would be 101. To understand the usage of performing logical operations on binary numbers think of zero as representing "false" and one as representing "true." True "and" true produces true as an answer, while true "and" false, or false "and" false result in false. For "or," false "or" false is false, and any other combination is true.
During World War II, researchers made more advances to ease the burden of performing calculations. The Defense Department needed an easier way to compute its firing and ballistic tables.2 So, J. Presper Eckert and William Mauchley at the Moore School for Engineering of the University of Pennsylvania found a solution for the Defense Department's dilemma. In 1946, they developed the ENIAC, Electronic Numerical Integrator and Calculator.3 It filled a thirty by fifty-foot room and weighed thirty tons.4 The computer had 18,000 vacuum tubes which were used to perform calculations at a rate of 5,000 additions per second.5 This is much faster than any human could perform, but a great deal slower than the computers of today. Operators used plug boards and wires to program the desired operations and entered the numbers used in the calculations by turning a series of dials until they corresponded to the correct digits.
In the next few years, a number of other "first generation" computers were built. All of these early computers used vacuum tubes to perform their calculations. One development among these first computers was the use of an internally stored program. In 1945, John von Neumann wrote a paper describing how a binary program could be electronically stored in a computer. This program would enable the computer to alter the operations to be performed depending upon the results of previous steps. For example, the computer could be programmed so that whenever it calculated a number less than ten, it should add five. This concept greatly increased the flexibility of computers. In 1947, the EDVAC, Electronic Discrete Variable Automatic Computer, was built by Eckert and Mauchley at the University of Pennsylvania. The EDVAC utilized the idea of an electronically-stored program.6
In 1951, Eckert and Mauchley built the UNIVAC for use at the Census Bureau.7 The UNIVAC used magnetic tape to store input/output rather than the punch tape which had been used in the earlier machines. It was the first computer commercially produced for businesses.8 A total of forty-six UNIVAC computers were sold.9
Grandpa Guinee: The early computer had many bugs in it and was very frequently inoperative because of the failure of particular electronic component. So that when they were first put out on the market people said "Well, this will never work." But, they have overcome all of their bad publicity and now are accepted as a necessity in business.
In 1953, IBM produced its 701 computer, and then two years later its 752 computer. IBM continued to develop and expand its computer line and within the next decade, IBM managed to corner over seventy percent of the industrial computer market.10
Uncle Murph: The first computers that we used used a device called an electronic drum. It did not have any disk or tape and it was fed by cards in and cards out and had no printer. The drum had 2000 words of fixed storage and had to contain both the instructions and the storage both on a drum which cycled around just like a garbage can going this way. You had certain fixed read areas and certain fixed punch areas and certain fixed print areas. So, after you allocate the read area, the punch area, and the print area, the rest was for the program and then you had a little bit of data. But, basically the medium to input the computer was a punched card, so you fed cards in, but you could do repetitive programming against the data that was in the cards and produce a punched result. That didn't last very long. It was too slow, too unworkable, too expensive, too hot. Hot enough to keep my coffee warm, by the way, because there were vacuum tubes. The vacuum tubes were like that high and they were in series