- •Передмова
- •1. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – ііі семестр
- •1.1. Моя майбутня професія. Знайомство з лексикою за фахом. Професійні терміни, їх скорочення.
- •Граматика
- •Теперішній неозначений час
- •Минулий неозначений час.
- •Майбутній неозначений час.
- •Vocabulary
- •1.2. 1.3. Вивчення тексту за фахом. Комп’ютер як інструмент постіндустріального суспільства. Сфери використання (частина 1, частина 2)
- •Граматика
- •Computers
- •1.4. 1.5. Вивчення тексту за фахом. Історія виникнення комп’ютера (частина 1, частина 2)
- •History of computers
- •1.6. Вивчення тексту за фахом. Типи і види комп’ютерів.
- •Kinds of Computer
- •10 Types of Computers
- •2: Desktop
- •3: Laptop
- •4: Netbook
- •6: Workstation
- •7: Server
- •8: Mainframe
- •9: Supercomputer
- •10: Wearable Computer
- •1.7. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої вводу інформації (клавіатура, мишка, сканер).″
- •Граматика
- •Computer hardware
- •H ardware: input devises
- •1.8. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої виводу інформації (монітор, принтер)
- •Hardware and software
- •Computer display
- •Technologies
- •1.9. Семінар за темами
- •2. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – іv семестр
- •2.1. Вивчення тексту за фахом. Коди комп’ютера
- •Computer Codes
- •2.2. Вивчення тексту за фахом. Центральний процесор
- •Пасивний стан дієслова. Passive voice.
- •Central processing unit
- •2.3. Вивчення тексту за фахом. Жорсткий диск
- •Hard disk
- •Mechanics
- •Performance
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
- •Server hardware
- •Computer hardware
- •2.4. Вивчення тексту за фахом. Розвиток комп’ютерної пам’яті
- •Computer storage
- •Different types and different purposes
- •2.5. Вивчення тексту за фахом. Комп’ютерна пам'ять. Сучасність
- •Computer storage
- •Different types and different purposes
- •Primary vs. Secondary Storage
- •A list of storage devices
- •Random Access Memory
- •Overview
- •2.6. Вивчення тексту за фахом. Зовнішні накопичувачі інформації
- •Exercises
- •Manufacture
- •Capacity
- •2.7. Вивчення тексту за фахом. Комп’ютерна графіка.
- •Computer graphics
- •Computer graphics, 2d
- •Computer graphics, 3d
- •2.8. Вивчення тексту за фахом. Операційні системи
- •3.2. Вивчення тексту за фахом.“Прикладні програми. Майкрасофт Офіс” Частина 2
- •3.3. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 1
- •3.4. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 2 ……………………………… Microsoft Excel
- •3.5. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 1 …………………………………………………….
- •3.6. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 2 ……………………………………………………. Command.Com
- •Variables. Batch files for command.Com can be said to have 4 kinds of variables:
- •Other commands
- •Command.Com
- •Programming language
- •Features of a programming language
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •Technical overview
- •List of computer term etymologies
- •"Pc motherboard"
- •10. “The hard disk”. History of the computers with a hard disk drive
- •Computer security
- •Techniques for creating secure systems
- •Notable persons in computer security
- •12. “Input-output devices”
- •Computer display
- •Technologies
- •13. Operating systems
- •14. “Microsoft Windows”
- •Interface
- •Popularity
- •С.Р.№14: Переклад та переказ тексту “Microsoft company” Microsoft
- •History
- •Products and organization
- •The future of Microsoft
- •Filesystem commands
- •Other commands
- •Control structures
- •Variables
- •16. The founder of the Microsoft.
- •17. Ввчення професійної лексики. Computer jargon
- •18. “Programming languages”
- •History of Programming Languages
- •Programming language
- •From Wikipedia
- •Features of a programming language
- •Data types
- •Data structures
- •Instruction and control flow
- •Design philosophies
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •19. Basic programming language. Basic programming language From Wikipedia, the free encyclopedia.
- •History Background
- •Birth and early years
- •Explosive growth
- •Maturity
- •The language Syntax
- •Procedures and flow control
- •Data types
- •Relational and logical operators
- •Availability and dialect variants
- •Hello World
- •Examples
- •Dialects
- •20. “Pascal programming language” Pascal programming language From Wikipedia, the free encyclopedia.
- •Overview
- •Hello World
- •Major languages
- •Prehistory and specification
- •Defining features
- •21. C programming language. Pascal and c
- •Implementations
- •Publicly available compilers
- •Past criticism
- •22. “Delphi programming language”
- •23. “Microsoft Word” Word 1990 to 1995
- •The Present
- •Versions
- •Word processor From Wikipedia, the free encyclopedia.
- •Characteristics
- •Origin of word processing
- •Word processing programs Programs still available and in use Proprietary
- •Free software
- •Freeware
- •Historically important programs
- •Microsoft Excel From Wikipedia, the free encyclopedia.
- •Versions
- •Competitors
- •External links
- •Versions
- •Text editor From Wikipedia, the free encyclopedia.
- •History
- •Types of text editors
- •Computer hardware From Wikipedia, the free encyclopedia.
- •See also
- •External links
- •24. “Computer graphics” From Wikipedia, the free encyclopedia.
- •Computer graphics, 2d
- •Computer graphics, 3d
- •Related topics
- •Toolkits and apIs
- •Graphics processing unit From Wikipedia, the free encyclopedia.
- •History
- •Current gpu capabilities
- •Gpu manufacturers
- •The Beginning
- •25. “Databases”
- •26. “The history of the Internet” History of the Internet
- •Motivation for the Internet
- •Early Internet work
- •Commercialization and privatization
- •Early applications
- •27. Computer viruses and piracy”
- •Introduction
- •Internet Technical Evolution
- •Related Networks
- •The Development of the Computer
- •First Generation Computers
- •Second Generation Computers
- •Third Generation Computers
- •Fourth Generation Computers
- •28. “The origin of www” Origin of www
- •29. “World Wide Web”
- •Basic terms
- •The three standards
- •Pronunciation of "www"
- •30. “Web server”
- •Common features
- •Server operating systems
- •31. “Web site”
- •Overview
- •Viewing a webpage
- •Creating a webpage
- •Saving a webpage
- •32. Підготовка тез доповіді по курсовому проекту.
- •6. "Computer systems: software” Computer Discussion Forums (http://www.Tech-Computer software From Wikipedia, the free encyclopedia. (Redirected from Software)
- •System and application software
- •Users see three layers of software
- •Software in operation
- •Software creation
- •Software patents
- •4. "Parts of the computer”
- •Display fdis'pleij дисплей modem [mo'dem] модем figure Пир] 'Цифра number [ плтЬэ] номер
- •Computer mouse
- •History of mouse engineering
- •Hard disk
- •Mechanics
- •Performance
- •Computer display
- •Technologies
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
Computer hardware From Wikipedia, the free encyclopedia.
Hardware comprises all of the physical parts of a computer, as distinguished from the data it contains or operates on, and the software that provides instructions for the hardware to accomplish tasks. The boundary between hardware and software is slightly blurry—firmware is software that is "built-in" to the hardware, but such firmware is usually the province of computer programmers and computer engineers in any case and not an issue that computer users need to concern themselves with.
A typical computer (personal computer, PC) contains in a desktop or tower case (chassis) the following parts:
System board/Motherboard which holds the CPU, Random Access Memory and other parts, and has slots for expansion cards
RAM (Random Access Memory)- for short term data-storage, so the computer doesn't have to fish through the hard drive to find something. More RAM can contibute to a faster PC
Buses: PCI bus, ISA bus, USB, AGP
power supply - a case that holds a transformer, voltage control and fan
storage controllers, of IDE, SCSI or other type, that control hard disk, floppy disk, CD-ROM and other drives; the controllers sit directly on the motherboard (on-board) or on expansion cards
video display controller that produces the output for the computer display
computer bus controllers (parallel, serial, USB, Firewire) to connect the computer to external peripheral devices such as printers or scanners
Some type of a removable media writer:
CD - the most common type of removable media, cheap but fragile: CD-ROM, CD-RW, CD-R
DVD: DVD-ROM, DVD-RW, DVD-R
Floppy disk
Internal storage - keeps data inside the computer for its later use.
Hard disk - for long-term storage of data.
Disk array controller
Sound card - translates signals from the system board into a language that the speakers can read, and has terminals to plug in speakers.
Networking - to connect the computer to the Internet and/or other computers
Modem - for dial-up connections
Network card - for DSL/Cable internet, and/or connecting to other computers.
Other peripherals
In addition, hardware can include external components of a computer system. The following are either standard or very common.
Input: Keyboard, Pointing devices (Mouse, Trackball )
Joystick, Gamepad, Image scanner, Webcam
Output: Printer, Speakers, Monitor
Networking: Modem, Network card
See also
Computer architecture, legacy system, Open hardware, optical computer, DNA computer,History of computing hardware, Origins of computer terms
External links
DebianWiki: Hardware (http://wiki.debian.net/index.cgi?Hardware)
Computer Hardware Directory @ dmoz (http://www.dmoz.org/Computers/Hardware/)
Definition of hardware at eLook Computing Reference (http://www.elook.org/computing/hardware.htm)
Definition of Computer hardware @ Webopedia (http://www.webopedia.com/TERM/H/hardware.html)
24. “Computer graphics” From Wikipedia, the free encyclopedia.
Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.
The first major advance in computer graphics was the development of the Sketchpad in 1962 by Ivan Sutherland.
This field can be divided into several areas: real-time 3D rendering (often used in video games), video capture and video creation rendering, special effects editing (often used for movies and television), image editing, and modeling (often used for engineering and medical purposes). Development in computer graphics was first fueled by academic interests and government sponsorship. However, as real-world applications of computer graphics (CG) in broadcast television and movies proved a viable alternative to more traditional special effects and animation techniques, commercial parties have increasingly funded advances in the field.
It is often thought that the first feature film to use computer graphics was 2001: A Space Odyssey, which attempted to show how computers would be much more graphical in the future. However, all the "computer graphic" effects in that film were hand-drawn animation, and the special effects sequences were produced entirely with conventional optical and model effects.
Perhaps the first use of computer graphics specifically to illustrate computer graphics was in Futureworld (1976), which included an animation of a human face and hand - produced by Ed Catmull and Fred Parke at the University of Utah.
