
- •Передмова
- •1. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – ііі семестр
- •1.1. Моя майбутня професія. Знайомство з лексикою за фахом. Професійні терміни, їх скорочення.
- •Граматика
- •Теперішній неозначений час
- •Минулий неозначений час.
- •Майбутній неозначений час.
- •Vocabulary
- •1.2. 1.3. Вивчення тексту за фахом. Комп’ютер як інструмент постіндустріального суспільства. Сфери використання (частина 1, частина 2)
- •Граматика
- •Computers
- •1.4. 1.5. Вивчення тексту за фахом. Історія виникнення комп’ютера (частина 1, частина 2)
- •History of computers
- •1.6. Вивчення тексту за фахом. Типи і види комп’ютерів.
- •Kinds of Computer
- •10 Types of Computers
- •2: Desktop
- •3: Laptop
- •4: Netbook
- •6: Workstation
- •7: Server
- •8: Mainframe
- •9: Supercomputer
- •10: Wearable Computer
- •1.7. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої вводу інформації (клавіатура, мишка, сканер).″
- •Граматика
- •Computer hardware
- •H ardware: input devises
- •1.8. Вивчення тексту за фахом. Апаратне забезпечення. Пристрої виводу інформації (монітор, принтер)
- •Hardware and software
- •Computer display
- •Technologies
- •1.9. Семінар за темами
- •2. Лексичний мінімум загальнонаукового або загальнотехнічного характеру – іv семестр
- •2.1. Вивчення тексту за фахом. Коди комп’ютера
- •Computer Codes
- •2.2. Вивчення тексту за фахом. Центральний процесор
- •Пасивний стан дієслова. Passive voice.
- •Central processing unit
- •2.3. Вивчення тексту за фахом. Жорсткий диск
- •Hard disk
- •Mechanics
- •Performance
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
- •Server hardware
- •Computer hardware
- •2.4. Вивчення тексту за фахом. Розвиток комп’ютерної пам’яті
- •Computer storage
- •Different types and different purposes
- •2.5. Вивчення тексту за фахом. Комп’ютерна пам'ять. Сучасність
- •Computer storage
- •Different types and different purposes
- •Primary vs. Secondary Storage
- •A list of storage devices
- •Random Access Memory
- •Overview
- •2.6. Вивчення тексту за фахом. Зовнішні накопичувачі інформації
- •Exercises
- •Manufacture
- •Capacity
- •2.7. Вивчення тексту за фахом. Комп’ютерна графіка.
- •Computer graphics
- •Computer graphics, 2d
- •Computer graphics, 3d
- •2.8. Вивчення тексту за фахом. Операційні системи
- •3.2. Вивчення тексту за фахом.“Прикладні програми. Майкрасофт Офіс” Частина 2
- •3.3. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 1
- •3.4. Вивчення тексту за фахом.“Excel як інструмент обробки інформаційних масивів.” Частина 2 ……………………………… Microsoft Excel
- •3.5. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 1 …………………………………………………….
- •3.6. Вивчення тексту за фахом.“Операційна система ms-dos” Частина 2 ……………………………………………………. Command.Com
- •Variables. Batch files for command.Com can be said to have 4 kinds of variables:
- •Other commands
- •Command.Com
- •Programming language
- •Features of a programming language
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •Technical overview
- •List of computer term etymologies
- •"Pc motherboard"
- •10. “The hard disk”. History of the computers with a hard disk drive
- •Computer security
- •Techniques for creating secure systems
- •Notable persons in computer security
- •12. “Input-output devices”
- •Computer display
- •Technologies
- •13. Operating systems
- •14. “Microsoft Windows”
- •Interface
- •Popularity
- •С.Р.№14: Переклад та переказ тексту “Microsoft company” Microsoft
- •History
- •Products and organization
- •The future of Microsoft
- •Filesystem commands
- •Other commands
- •Control structures
- •Variables
- •16. The founder of the Microsoft.
- •17. Ввчення професійної лексики. Computer jargon
- •18. “Programming languages”
- •History of Programming Languages
- •Programming language
- •From Wikipedia
- •Features of a programming language
- •Data types
- •Data structures
- •Instruction and control flow
- •Design philosophies
- •History of programming languages
- •Classifications of programming languages
- •Major languages
- •19. Basic programming language. Basic programming language From Wikipedia, the free encyclopedia.
- •History Background
- •Birth and early years
- •Explosive growth
- •Maturity
- •The language Syntax
- •Procedures and flow control
- •Data types
- •Relational and logical operators
- •Availability and dialect variants
- •Hello World
- •Examples
- •Dialects
- •20. “Pascal programming language” Pascal programming language From Wikipedia, the free encyclopedia.
- •Overview
- •Hello World
- •Major languages
- •Prehistory and specification
- •Defining features
- •21. C programming language. Pascal and c
- •Implementations
- •Publicly available compilers
- •Past criticism
- •22. “Delphi programming language”
- •23. “Microsoft Word” Word 1990 to 1995
- •The Present
- •Versions
- •Word processor From Wikipedia, the free encyclopedia.
- •Characteristics
- •Origin of word processing
- •Word processing programs Programs still available and in use Proprietary
- •Free software
- •Freeware
- •Historically important programs
- •Microsoft Excel From Wikipedia, the free encyclopedia.
- •Versions
- •Competitors
- •External links
- •Versions
- •Text editor From Wikipedia, the free encyclopedia.
- •History
- •Types of text editors
- •Computer hardware From Wikipedia, the free encyclopedia.
- •See also
- •External links
- •24. “Computer graphics” From Wikipedia, the free encyclopedia.
- •Computer graphics, 2d
- •Computer graphics, 3d
- •Related topics
- •Toolkits and apIs
- •Graphics processing unit From Wikipedia, the free encyclopedia.
- •History
- •Current gpu capabilities
- •Gpu manufacturers
- •The Beginning
- •25. “Databases”
- •26. “The history of the Internet” History of the Internet
- •Motivation for the Internet
- •Early Internet work
- •Commercialization and privatization
- •Early applications
- •27. Computer viruses and piracy”
- •Introduction
- •Internet Technical Evolution
- •Related Networks
- •The Development of the Computer
- •First Generation Computers
- •Second Generation Computers
- •Third Generation Computers
- •Fourth Generation Computers
- •28. “The origin of www” Origin of www
- •29. “World Wide Web”
- •Basic terms
- •The three standards
- •Pronunciation of "www"
- •30. “Web server”
- •Common features
- •Server operating systems
- •31. “Web site”
- •Overview
- •Viewing a webpage
- •Creating a webpage
- •Saving a webpage
- •32. Підготовка тез доповіді по курсовому проекту.
- •6. "Computer systems: software” Computer Discussion Forums (http://www.Tech-Computer software From Wikipedia, the free encyclopedia. (Redirected from Software)
- •System and application software
- •Users see three layers of software
- •Software in operation
- •Software creation
- •Software patents
- •4. "Parts of the computer”
- •Display fdis'pleij дисплей modem [mo'dem] модем figure Пир] 'Цифра number [ плтЬэ] номер
- •Computer mouse
- •History of mouse engineering
- •Hard disk
- •Mechanics
- •Performance
- •Computer display
- •Technologies
- •From Wikipedia, the free encyclopedia.
- •How it works
- •Capacity
- •Writing to and reading from cd-rom
- •Copyright Issues
- •Data Formats
- •Manufacture
- •Capacity
- •Exercises
The language Syntax
Basic statements are terminated by line endings unless there is a line continuation character. A very minimal BASIC syntax only needs the LET, PRINT, IF and GOTO commands. An interpreter which executes programs with this minimal syntax doesn't need a stack. Some early microcomputer implementations were this simple. If one adds a stack, nested FOR-loops and the GOSUB command can be added. An interpreter with these features requires the BASIC code to have line numbers.
Line numbers were a very distinctive aspect of classic home computer BASIC. Alas, the use of line numbers has the disadvantage of requiring the programmer to guesstimate ahead of program entry how many lines a given program part will take. This need is most often met by habitually incrementing successive line numbers by a regular interval, say 10, but naturally leads to problems as soon as later-added code exceeds the number-space available between the original lines. To alleviate this problem with early BASIC interpreters, expert users soon wrote their own utility programs for renumbering their programs after initial entry. Some BASIC interpreters later appeared with a built-in RENUMBER command, thus eliminating the most pressing problem with line numbers.
Modern BASIC dialects have abandoned line numbers, and support most (or all) of the structured control and data declaration constructs known in other languages like C and Pascal (note also that some advanced versions of line number-based home computer BASICs incorporated such constructs as these to good effect):
do - loop - while - until - exit
on x goto / gosub (switch & case)
Recent variants such as Visual Basic have introduced object-oriented features, and even inheritance in the latest version. Memory management is easier than in many other procedural programming languages because of the commonly included garbage collector (presumably for which, however, one pays a run-time performance penalty).
This wealth of variants shows that the language is an "organic" one and that it may be seen as a subculture dealing with computer programming rather than as a fixed set of syntactic rules. This applies as well to other "old" computer languages like COBOL and FORTRAN, although the BASIC movement is by far the largest; this may be explained by the large number of IT professionals who cut their teeth on BASIC programming during the home computer era in the 1980s.
Procedures and flow control
BASIC doesn't have a standard external library like other languages such as C. Instead, the interpreter (or compiler) contains an extensive built-in library of intrinsic procedures. These procedures include most of the tools a programmer needs to learn programming and write simple applications, including functions for math, strings, console input/output, graphics and file manipulation.
Some BASIC dialects do not allow programmers to write their own procedures. Programmers must instead write their programs with large numbers of GOTO statements for branching. This can result in very confusing source, commonly referred to as spaghetti code. GOSUB statements branch to simple kinds of subroutines without parameters or local variables. Most modern versions of BASIC such as Microsoft QuickBASIC have added support for full subroutines and functions. This is another area where BASIC differs from many other programming languages. BASIC, like Pascal, makes a distinction between a procedure which does not return a value (called a subroutine) and a procedure which does (called a function). Many other languages (notably C) make no distinction and consider everything a function (with some returning a "void" value).
While functions in the larger sense of subroutines returning values were a latecomer to BASIC dialects, many early systems supported the definition of one-line mathematical functions by DEF FN ("DEFine FunctioN"). The original Dartmouth BASIC also supported Algol-like functions and subroutines from an early date.