» Line of Sight and Adjacent Spaces
Q: Line of sight is blocked when it "passes through the edge of a map tile, a door, or a blocked space" or "passes along the edge of a blocked space". Some people argue that it is not explicitly blocked if it passes along the edge of a map tile or a door, even though the topology is almost identical. Are you allowed to fire along a wall, but not past a figure or obstacle?
A: ...The actual answer is that you cannot trace line of sight along the edge of a map tile or along the edge of a blocked space... (1)
Q: When counting range for an attack, is there any difference between spaces containing figure and obstacle-spaces? Is counting through obstacles forbidden?
A: Figures are not considered obstacles by the rules [when counting spaces for attack range or skills], so you could count through those spaces but not through obstacles. (1)
[Note: Don't confuse counting spaces with drawing line of sight - Spaces containing figures cannot have line of sight drawn through them per the Line of Sight rules on page 12 of the Rulebook]
Q: In regards to attribute tests in secret rooms, the special rules on two cards read "if he passes, he may search 1 challenge token in this room without performing an action". Is this irrespective of adjacency to the challenge token or does adjacency still apply?
A: In this particular case, adjacency would not be necessary. (1)
Q: Do the thick black borders on the outside edges of the tiles prevent line of sight from being traced to/from them, or in the case of single points at corners, through them? Here's the image people are arguing about, wondering whether the north Villager and/or the south Villager have line of sight to the Flesh Moulder:
A: The answer is that it's a yes to both. The wall there is still considered to be a shared corner that line of sight can be traced to, from, and through. (1)
Q: Can you confirm the Line of Sight examples in the following diagram, where red lines do not have LoS and blue lines do have LoS:
A: (Confirmed by Justin per (1))
» Conditions
Q: If an ability allows you to inflict a condition on a figure that is not the target of the attack ("Shield Slam"), are you still required to inflict at least one damage on the target figure in order for the condition to apply to the other figure?
A: "Shield Slam" does not require you to deal damage to the target. (1)
-- Burning
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Q: I just have a rules question about the Burning condition. Does the damage apply at the end of the turn, even if the condition is eliminated previously? A: If the Burning condition is discarded before the end of that figure's turn, he does not suffer the damage. Since he does not have the card anymore, there is no longer an effect that triggers at the end of his turn. (1) |
-- Immobilize
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Q: Immobilize card says it only prevents hero from using Move action or fatigue to generate movement points. I'm aware it also stops movement action if someone gets immobilized during it's duration. Does Immobilize stop movement gained from other abilities that grand movement points or let hero move up to speed? A: Immobilize only prevents move actions and suffering fatigue. Gaining movement points while immobilized through some other means unrelated to a move action or suffering fatigue, "moving up to your speed" as the result of an ability, or being removed from the map and placed elsewhere is all allowed with immobilize as written. (1) |
