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Файл:Варианты заданий и материалы к лабораторным / TaskOOT / Lab2 / Sketcher05 / SketcherDoc
.cpp// SketcherDoc.cpp : implementation of the CSketcherDoc class
//
#include "stdafx.h"
#include "Sketcher.h"
#include "Elements.h"
#include "SketcherDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc
IMPLEMENT_DYNCREATE(CSketcherDoc, CDocument)
BEGIN_MESSAGE_MAP(CSketcherDoc, CDocument)
//{{AFX_MSG_MAP(CSketcherDoc)
ON_COMMAND(ID_COLOR_BLACK, OnColorBlack)
ON_COMMAND(ID_COLOR_RED, OnColorRed)
ON_COMMAND(ID_ELEMENT_LINE, OnElementLine)
ON_COMMAND(ID_ELEMENT_RECTANGLE, OnElementRectangle)
ON_UPDATE_COMMAND_UI(ID_COLOR_BLACK, OnUpdateColorBlack)
ON_UPDATE_COMMAND_UI(ID_COLOR_RED, OnUpdateColorRed)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_LINE, OnUpdateElementLine)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_RECTANGLE, OnUpdateElementRectangle)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc construction/destruction
CSketcherDoc::CSketcherDoc()
{
// TODO: add one-time construction code here
m_Element = LINE; // Set initial element type
m_Color = BLACK; // Set initial drawing color
m_DocSize = CSize(3000,3000); // Set initial document size 30x30 inches
}
CSketcherDoc::~CSketcherDoc()
{
}
BOOL CSketcherDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc serialization
void CSketcherDoc::Serialize(CArchive& ar)
{
m_ElementList.Serialize(ar); // Serialize the element list
if (ar.IsStoring())
{
ar << m_Color // Store the current color
<< m_Element // the current element type,
<< m_DocSize; // and the current document size
}
else
{
ar >> m_Color // Retrieve the current color
>> m_Element // the current element type,
>> m_DocSize; // and the current document size
}
}
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc diagnostics
#ifdef _DEBUG
void CSketcherDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CSketcherDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc commands
void CSketcherDoc::OnColorBlack()
{
m_Color = BLACK; // Set the drawing color to black
}
void CSketcherDoc::OnColorRed()
{
m_Color = RED; // Set the drawing color to red
}
void CSketcherDoc::OnElementLine()
{
m_Element = LINE; // Set element type as a line
}
void CSketcherDoc::OnElementRectangle()
{
m_Element = RECTANGLE; // Set element type as a rectangle
}
void CSketcherDoc::OnUpdateColorBlack(CCmdUI* pCmdUI)
{
// Set menu item Checked if the current color is black
pCmdUI->SetCheck(m_Color==BLACK);
}
void CSketcherDoc::OnUpdateColorRed(CCmdUI* pCmdUI)
{
// Set menu item Checked if the current color is red
pCmdUI->SetCheck(m_Color==RED);
}
void CSketcherDoc::OnUpdateElementLine(CCmdUI* pCmdUI)
{
// Set Checked if the current element is a line
pCmdUI->SetCheck(m_Element==LINE);
}
void CSketcherDoc::OnUpdateElementRectangle(CCmdUI* pCmdUI)
{
// Set Checked if the current element is a rectangle
pCmdUI->SetCheck(m_Element==RECTANGLE);
}
void CSketcherDoc::DeleteElement(CElement* pElement)
{
if(pElement)
{
// If the element pointer is valid,
// find the pointer in the list and delete it
POSITION aPosition = m_ElementList.Find(pElement);
m_ElementList.RemoveAt(aPosition);
delete pElement; // Delete the element from the heap
}
}
void CSketcherDoc::SendToBack(CElement* pElement)
{
if(pElement)
{
// If the element pointer is valid,
// find the pointer in the list and remove the element
POSITION aPosition = m_ElementList.Find(pElement);
m_ElementList.RemoveAt(aPosition);
m_ElementList.AddHead(pElement); // Put it back to the beginning
}
}
// Get the rectangle enclosing the entire document
CRect CSketcherDoc::GetDocExtent()
{
CRect DocExtent(0,0,1,1); // Initial document extent
CRect ElementBound(0,0,0,0); // Space for element bounding rectangle
POSITION aPosition = m_ElementList.GetHeadPosition();
while(aPosition) // Loop through all the elements in the list
{
// Get the bounding rectangle for the element
ElementBound=(m_ElementList.GetNext(aPosition))->GetBoundRect();
// Make coordinates of document extent the outer limits
DocExtent.UnionRect(DocExtent, ElementBound);
}
DocExtent.NormalizeRect();
return DocExtent;
}
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