Добавил:
Studfiles2
Опубликованный материал нарушает ваши авторские права? Сообщите нам.
Вуз:
Предмет:
Файл:Лабораторная работа 23 / NodeDialog
.cpp// NodeDialog.cpp : implementation file
//
#include "stdafx.h"
#include "Sketcher.h"
#include "NodeDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNodeDialog dialog
CNodeDialog::CNodeDialog(CWnd* pParent /*=NULL*/)
: CDialog(CNodeDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CNodeDialog)
m_Number = 0;
//}}AFX_DATA_INIT
}
void CNodeDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNodeDialog)
DDX_Text(pDX, IDC_EDIT, m_Number);
DDV_MinMaxInt(pDX, m_Number, 1, 256);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNodeDialog, CDialog)
//{{AFX_MSG_MAP(CNodeDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNodeDialog message handlers
int CNodeDialog::getNodeNumber()
{
return m_Number;
}
BOOL CNodeDialog::OnInitDialog()
{
CDialog::OnInitDialog();
// First get a pointer to the spin control
CSpinButtonCtrl* pSpin;
pSpin = (CSpinButtonCtrl*)GetDlgItem(IDC_SPIN);
// If you have not checked the auto buddy option in
// the spin control's properties, set the buddy control here
// Set the spin control range
pSpin->SetRange(1, 256);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
Соседние файлы в папке Лабораторная работа 23