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#if !defined(AFX_INPUTDIALOG_H__DC468DCD_CF41_4146_8390_0E1C99FE7E85__INCLUDED_)
#define AFX_INPUTDIALOG_H__DC468DCD_CF41_4146_8390_0E1C99FE7E85__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// InputDialog dialog

class InputDialog : public CDialog
{
// Construction
public:
	InputDialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(InputDialog)
	enum { IDD = IDD_INPUT_DIALOG };
	CEdit	m_EditControl;
	CString	m_textBox;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(InputDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(InputDialog)
	afx_msg void OnUpdateEdit();
	afx_msg void OnChangeEdit();
	afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_INPUTDIALOG_H__DC468DCD_CF41_4146_8390_0E1C99FE7E85__INCLUDED_)
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