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#if !defined(STATUS_CONTROL_INCLUDED_)
#define STATUS_CONTROL_INCLUDED_

// StatusControl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CStatusControl window

class CStatusControl : public CWnd
{
// Construction
public:
	friend class CStatusSlider;
	CStatusControl();
	BOOL Create(LPCTSTR classname, CStatusBar * parent, UINT id, DWORD style);

// Attributes
public:

// Operations
public:
	void Reposition();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CStatusIcon)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CStatusControl();

	// Generated message map functions
protected:
	static void reposition(CWnd * wnd);
	static BOOL setup(CStatusBar * parent, UINT id, CRect & r);
	//{{AFX_MSG(CStatusControl)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////


#endif
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