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Introduction

Simulators are used in several different contexts, e.g.

flight simulators

control room simulators

ship bridge simulators

Such simulators are characterised by a real-life environment, i.e. the user has a “look-and-feel” of the real world that is entirely authentic, with a simulated real-world feedback provided by a computer program. E.g. in a flight simulator the controls are identical to the real aircraft controls and the view through the “air plane windows”, which are actually computer screens, is just like in the real world, a view which is updated based on user interactions. The simulated air plane’s reactions to user actions are perfectly described by laws of motion, so that the computer (simulator) gives the user an authentic feedback to the way the aircraft is handled. The advantage is of course that the user can get training in handling of dangerous situations without the real-life consequences of errors.

In reservoir simulators the objective is much the same – to simulate the exploitation of a real reservoir without the costs of real life trial and error, e.g. to test different productions scenarios to find an optimal one before the reservoir is actually put on production. Unfortunately, in contrast to e.g. a control room simulator, we cannot expect the reservoir simulator to provide an exact replica of flow in, and production from the reservoir. This is due to a number of factors, but the most important difference is that while e.g. an aircraft is accurately and detailed described in the computer program, and the equations of air flow are well known and can be solved with great accuracy, the description of the reservoir and the boundary conditions for the equations for flow in a porous rock are known only with a great deal of uncertainty. Primarily, the pore system itself and the flow in this system happens on a detail level that is impossible to describe or model – and if it were possible the resulting problem would be too large to solve on present-day computers anyway. In addition to that, the detail structure of the pore system will obviously be unknown. So the problems we look at are a result of

generalisation of real micro-scale data from macro scale observations (seismics and well data)

upscaling of detail level behaviour to a manageable scale and problem size.

some uncertainty in the descriptive model itself (equations for multiphase flow in porous media).

With such uncertainties both in the input data and the solution procedure, it is not surprising that “exact” answers cannot be provided – typically manifested by comparing the simulated data to actual field data after some time of field production.

Still reservoir simulation is regularly used with great success, and remains one of the support pillars for decision making when field plans for development and operations are made. This is, because even if there may be uncertainties tied to simulated results, the simulations reveal invaluable information about the reservoir flow, and not the least, can point to areas which need closer investigation or can represent elements of risk to the production scenarios.

An important aspect in this discussion is that offshore operations require much more robust plans and economics than small onshore reservoirs do – plainly put, one cannot afford to do (grave) errors when determining an operations plan, since the investments up front are so large.

In such a context, some of the tasks of the reservoir engineer in charge of doing reservoir simulations are,

evaluate the quality of the input data

transform the input data to a form suitable for simulation

identify which parts of the data are most sensitive to uncertainty

identify necessary additional data acquisition

identify key data which may directly influence choice of operations plans, and uncertainty tied to these

perform a suite of reservoir simulations

evaluate quality of results from the simulations, uncertainties, areas of robustness

utilize available field production data to tune simulations

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point to potential future problems / solutions, suggest production plans

On this background we clearly see that the simulator itself is merely a tool used in the process – in many cases an indispensable tool, but the human factor – the engineer, is undoubtedly the main factor in this process.

Knowledge of how to use the tool is a necessary ingredient in the work flow, but really not a goal per se. Still, it remains a fact that it would be impossible to carry out the tasks above without this knowledge.

The objective of these lecture notes is to provide the necessary background for using the reservoir simulator as a tool. Many subjects are common to most or all simulators, and have been tried covered in a general sense. But in the end all input must be defined in a detail language defined by each simulator. Although the general set-up for input files for different reservoir simulators has much in common, the detail syntax is obviously unique to each simulator. In these notes, we focus on the syntax used by the market leading reservoir simulator Eclipse, by Geoquest / Schlumberger, which is used by many oil companies with offices in Norway.

Eclipse includes options for simulating “almost anything”, through several thousand keywords. In these notes we aim at covering those subjects and keywords which are sufficient and necessary to run the majority of “standard” simulations.

Many, perhaps all the most common, subjects and keywords are described in these notes, which hence can be a sufficient basis for setting up input data files for a great deal of problems. Still, the user must be aware that only a small subset of the keywords are described, and for many of the keywords only a subset of the available options have been described. The objective of these lecture notes is thus to enable the user to understand the required input data to a reservoir simulator, convert the input issues to Eclipse format and run simulations with Eclipse, for not-too-complex problems. With this background it should be relatively easy to advance to other and more general problem settings, by consulting the Eclipse reference documentation.

Hence, the notes cannot in any way replace the Eclipse reference manual, where the user should always look to find the official and detailed description of any keyword. Further, the Eclipse technical reference contains detail descriptions of methodology and physical background for many subjects that are relevant when attempting to understand the workings of the simulator.

It cannot be avoided that the contents of the notes becomes technical at times, and one may easily get the impression that the reservoir simulation is an exercise in technicalities. Therefore keep in mind the list of tasks above, and that the simulator is merely a tool – the real challenge is not to get keyword syntaxes correct (although they must be), but to interpret input and output from the simulations in a process where the decisions based on the simulations are the goal, not the simulations.

From the author’s point of view it is the use of the simulator that is important, not the technicalities. Some general rules can be given, and are given in many excellent books, but expert use of simulators is primarily a question of experience. Unfortunately most of the subjects tied to real life use of the simulator are beyond the scope of these notes, so interested readers should consult other books in the field.

One of the important tasks for a user of a reservoir simulator is to evaluate the quality of simulated results. Are the results “as expected”? – Do the results appear trustworthy? ...

Again, experience is an important factor in such evaluations, but another factor should not be neglected, namely knowledge of the inner workings of the simulator. (Too) many engineers treat and use the simulator as a “black box”. It is the author’s opinion and experience that input data will generally be of higher quality, potential simulation errors will be quicker identified, and result evaluation will be more robust if the user has some knowledge of how the input data is handled by the simulator.

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