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// ChildView.h : interface of the CChildView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CHILDVIEW_H__B8620A3B_5630_4B5E_8FC4_95F7CECE5770__INCLUDED_)
#define AFX_CHILDVIEW_H__B8620A3B_5630_4B5E_8FC4_95F7CECE5770__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "spline.h"
#include "Quality.h" 
/////////////////////////////////////////////////////////////////////////////
// CChildView window

class CChildView : public CWnd
{
// Construction
public:
	CChildView();
    
// Attributes
public:
    int FunNum, Quality;
	int ShowCarcas, ShowSpline, ShowLine, RButtonDown, LButtonDown;
	double a, b, d;
	CPoint Center, OldMousePoint;
	CSpline *Spline;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CChildView)
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CChildView();

	// Generated message map functions
protected:
	//{{AFX_MSG(CChildView)
	afx_msg void OnPaint();
	afx_msg void OnEditFunction1();
	afx_msg void OnEditFunction2();
	afx_msg void OnEditFunction3();
	afx_msg void OnEditFunction4();
	afx_msg void OnEditFunction5();
	afx_msg void OnShowCarcas();
	afx_msg void OnUpdateShowCarcas(CCmdUI* pCmdUI);
	afx_msg void OnShowSpline();
	afx_msg void OnUpdateShowSpline(CCmdUI* pCmdUI);
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnChangeQuality();
	afx_msg void OnShowLine();
	afx_msg void OnUpdateShowLine(CCmdUI* pCmdUI);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHILDVIEW_H__B8620A3B_5630_4B5E_8FC4_95F7CECE5770__INCLUDED_)
Соседние файлы в папке Spline_3d