
- •Информационные технологии и компьютерные системы
- •Isbn 978-5-8149-0759-2 © гоу впо «Омский государственный
- •Предисловие
- •Introduction The information technologies and computer system facility
- •III. Прочитайте следующие интернациональные слова и переведите их на русский язык.
- •IV. Составьте предложения.
- •V. Переведите и сделайте обратный перевод следующих предложений.
- •VI. Завершите предложения, используя следующие выражения.
- •My speciality
- •Контрольные вопросы
- •Unit 1 Program, design and computer language
- •Unit 2 Software Engineering
- •Application software operating system software system software
- •Desktop: the background screen that displays icons and folders
- •Object-oriented programming
- •Visual Basic
- •Контрольные вопросы
- •Unit 3 recent developments in it
- •I. Прочитайте и запомните новые термины и терминосочетания.
- •II. Установите соответствие между терминами на русском и английском
- •License to chill
- •Talking to the washing
- •Dawn of the cyberbabes
- •Ananova
- •The rise of the robots
- •Sporting robots
- •Bluetooth
- •Table a
- •Table в
- •Unit 4 the future of it
- •Прочитайте и запомните новые термины и терминосочетания:
- •Future trends
- •Future trends
- •The future of Information
- •The Future of it
- •Контрольные вопросы
- •Unit 5 People in computing
- •How to become a programming expert
- •How to become a Computer Consultant
- •How to become an it Manager
- •XVI. A. Прочитайте текст Becoming certified и ответьте на вопросы.
- •Becoming Certified
- •Qualifications
- •XVII. Определите True or False, опираясь на информацию текста.
- •XVIII. Выберите одну из предложенных специальностей из информации a и
- •1. Systems Analyst
- •2. Software Engineer/Designer
- •4. Hardware Engineer
- •XIX. Прочитайте образец резюме, где подразумевается, что вы сдали все экзамены и имеете достаточный опыт работы с информационными технологиями.
- •Part II supplementary material
- •Text I six computer generations
- •Контрольные вопросы
- •Text II programming language
- •Контрольные вопросы
- •Text III computer-aided design
- •Контрольные вопросы
- •Text IV database
- •Контрольные вопросы
- •Text V embedded systems
- •Контрольные вопросы
- •Text VI computer networking
- •Контрольные вопросы
- •Text VII programmable logic controller
- •Контрольные вопросы
- •Text VIII software development process
- •Контрольные вопросы
- •Text IX a brief history of the internet
- •Контрольные вопросы
- •Text X origins of the internet
- •Контрольные вопросы
- •Text XI history of the future
- •Контрольные вопросы
- •Библиографический список
- •Содержание
Контрольные вопросы
What is a programmable logic controller (PLC)?
What is the main difference of PLC from other computers?
What is a Human-Machine Interface used for?
Where is PLC used?
Text VIII software development process
Iterative processes
Iterative development prescribes the construction of initially small but ever larger portions of a software project to help all those involved to uncover important issues early before problems or faulty assumptions can lead to disaster, Iterative processes are preferred by commercial developers because it allows a potential of reaching the design goals of a customer who does not know how to define what they want.
Agile software development
Agile software development processes are built on the foundation of iterative development. To that foundation they add a lighter, more people-centric viewpoint than traditional approaches. Agile processes use feedback, rather than planning, as their primary control mechanism. The feedback is driven by regular tests and releases of the evolving software.
Interestingly, surveys have shown the potential for significant efficiency gains over the waterfall method. For example, a survey, published in August 2006 by VersionOne and Agile Alliance and based on polling more than 700 companies claims the following benefits for an Agile approach. The survey was repeated in August 2007 with about 1,700 respondents.
XP: Extreme Programming
Extreme Programming (XP) is the best-known iterative process. In XP, the phases are carried out in extremely small (or “continuous”) steps compared to the older, “batch” processes. The (internationally incomplete) first pass through the steps might tale a day or a week, rather than the months or years of each complete step in the Waterfall model. First, one writes automated tests, to provide concrete goals for development. Next os coding (by a pair of programmers), which is complete when all the tests pass, and the programmers can’t think of any more tests that are needed. Design and architecture emerge out of refactoring, and come after coding. Design is done by the same people who do the coding. (Only the last feature – merging design and code – is common to all the other agile processes). The incomplete but functional system is deployed or demonstrated for (some subset of) the users (at least one of which is on the development team). At this point, the practitioners start again on writing tests for the next most important part of the system.
Maintenance
After each step is finished, the process proceeds to the next step, just as builders don’t revise the foundation of a house after the framing has been erected.
There is a misconception that the process has no provision for correcting errors in early steps (for example, in the requirements). In fact this is where the domain of requirements management comes in which includes change control.
This approach is used in high risk projects, particularly large defense contracts. The problems in waterfall do not arise from “immature engineering practices, particularly in requirements analysis and requirements management”. Studies of the failure rate of the DOD-STD-2167 specification, which enforced waterfall. Have shown that the more closely a project follows its process, specifically in up-front requirements gathering, the more likely the project is to release features that are not used in their current form.