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- •Contents
- •Preface
- •An Experiment
- •Acknowledgments
- •Versions of this Book
- •About This Book
- •What You Should Know Before Reading This Book
- •Overall Structure of the Book
- •The Way I Implement
- •Initializations
- •Error Terminology
- •The C++ Standards
- •Example Code and Additional Information
- •1 Comparisons and Operator <=>
- •1.1.1 Defining Comparison Operators Before C++20
- •1.1.2 Defining Comparison Operators Since C++20
- •1.2 Defining and Using Comparisons
- •1.2.2 Comparison Category Types
- •1.2.4 Calling Operator <=> Directly
- •1.2.5 Dealing with Multiple Ordering Criteria
- •1.3 Defining operator<=> and operator==
- •1.3.1 Defaulted operator== and operator<=>
- •1.3.2 Defaulted operator<=> Implies Defaulted operator==
- •1.3.3 Implementation of the Defaulted operator<=>
- •1.4 Overload Resolution with Rewritten Expressions
- •1.5 Using Operator <=> in Generic Code
- •1.5.1 compare_three_way
- •1.6 Compatibility Issues with the Comparison Operators
- •1.6.2 Inheritance with Protected Members
- •1.7 Afternotes
- •2 Placeholder Types for Function Parameters
- •2.1.1 auto for Parameters of Member Functions
- •2.2 Using auto for Parameters in Practice
- •2.3.1 Basic Constraints for auto Parameters
- •2.4 Afternotes
- •3.1 Motivating Example of Concepts and Requirements
- •3.1.1 Improving the Template Step by Step
- •3.1.2 A Complete Example with Concepts
- •3.2 Where Constraints and Concepts Can Be Used
- •3.2.1 Constraining Alias Templates
- •3.2.2 Constraining Variable Templates
- •3.2.3 Constraining Member Functions
- •3.3 Typical Applications of Concepts and Constraints in Practice
- •3.3.1 Using Concepts to Understand Code and Error Messages
- •3.3.2 Using Concepts to Disable Generic Code
- •3.3.3 Using Requirements to Call Different Functions
- •3.3.4 The Example as a Whole
- •3.3.5 Former Workarounds
- •3.4 Semantic Constraints
- •3.4.1 Examples of Semantic Constraints
- •3.5 Design Guidelines for Concepts
- •3.5.1 Concepts Should Group Requirements
- •3.5.2 Define Concepts with Care
- •3.5.3 Concepts versus Type Traits and Boolean Expressions
- •3.6 Afternotes
- •4.1 Constraints
- •4.2.1 Using && and || in requires Clauses
- •4.3 Ad-hoc Boolean Expressions
- •4.4.1 Simple Requirements
- •4.4.2 Type Requirements
- •4.4.3 Compound Requirements
- •4.4.4 Nested Requirements
- •4.5 Concepts in Detail
- •4.5.1 Defining Concepts
- •4.5.2 Special Abilities of Concepts
- •4.5.3 Concepts for Non-Type Template Parameters
- •4.6 Using Concepts as Type Constraints
- •4.7 Subsuming Constraints with Concepts
- •4.7.1 Indirect Subsumptions
- •4.7.2 Defining Commutative Concepts
- •5 Standard Concepts in Detail
- •5.1 Overview of All Standard Concepts
- •5.1.1 Header Files and Namespaces
- •5.1.2 Standard Concepts Subsume
- •5.2 Language-Related Concepts
- •5.2.1 Arithmetic Concepts
- •5.2.2 Object Concepts
- •5.2.3 Concepts for Relationships between Types
- •5.2.4 Comparison Concepts
- •5.3 Concepts for Iterators and Ranges
- •5.3.1 Concepts for Ranges and Views
- •5.3.2 Concepts for Pointer-Like Objects
- •5.3.3 Concepts for Iterators
- •5.3.4 Iterator Concepts for Algorithms
- •5.4 Concepts for Callables
- •5.4.1 Basic Concepts for Callables
- •5.4.2 Concepts for Callables Used by Iterators
- •5.5 Auxiliary Concepts
- •5.5.1 Concepts for Specific Type Attributes
- •5.5.2 Concepts for Incrementable Types
- •6 Ranges and Views
- •6.1 A Tour of Ranges and Views Using Examples
- •6.1.1 Passing Containers to Algorithms as Ranges
- •6.1.2 Constraints and Utilities for Ranges
- •6.1.3 Views
- •6.1.4 Sentinels
- •6.1.5 Range Definitions with Sentinels and Counts
- •6.1.6 Projections
- •6.1.7 Utilities for Implementing Code for Ranges
- •6.1.8 Limitations and Drawbacks of Ranges
- •6.2 Borrowed Iterators and Ranges
- •6.2.1 Borrowed Iterators
- •6.2.2 Borrowed Ranges
- •6.3 Using Views
- •6.3.1 Views on Ranges
- •6.3.2 Lazy Evaluation
- •6.3.3 Caching in Views
- •6.3.4 Performance Issues with Filters
- •6.4 Views on Ranges That Are Destroyed or Modified
- •6.4.1 Lifetime Dependencies Between Views and Their Ranges
- •6.4.2 Views with Write Access
- •6.4.3 Views on Ranges That Change
- •6.4.4 Copying Views Might Change Behavior
- •6.5 Views and const
- •6.5.1 Generic Code for Both Containers and Views
- •6.5.3 Bringing Back Deep Constness to Views
- •6.6 Summary of All Container Idioms Broken By Views
- •6.7 Afternotes
- •7 Utilities for Ranges and Views
- •7.1 Key Utilities for Using Ranges as Views
- •7.1.1 std::views::all()
- •7.1.2 std::views::counted()
- •7.1.3 std::views::common()
- •7.2 New Iterator Categories
- •7.3 New Iterator and Sentinel Types
- •7.3.1 std::counted_iterator
- •7.3.2 std::common_iterator
- •7.3.3 std::default_sentinel
- •7.3.4 std::unreachable_sentinel
- •7.3.5 std::move_sentinel
- •7.4 New Functions for Dealing with Ranges
- •7.4.1 Functions for Dealing with the Elements of Ranges (and Arrays)
- •7.4.2 Functions for Dealing with Iterators
- •7.4.3 Functions for Swapping and Moving Elements/Values
- •7.4.4 Functions for Comparisons of Values
- •7.5 New Type Functions/Utilities for Dealing with Ranges
- •7.5.1 Generic Types of Ranges
- •7.5.2 Generic Types of Iterators
- •7.5.3 New Functional Types
- •7.5.4 Other New Types for Dealing with Iterators
- •7.6 Range Algorithms
- •7.6.1 Benefits and Restrictions for Range Algorithms
- •7.6.2 Algorithm Overview
- •8 View Types in Detail
- •8.1 Overview of All Views
- •8.1.1 Overview of Wrapping and Generating Views
- •8.1.2 Overview of Adapting Views
- •8.2 Base Class and Namespace of Views
- •8.2.1 Base Class for Views
- •8.2.2 Why Range Adaptors/Factories Have Their Own Namespace
- •8.3 Source Views to External Elements
- •8.3.1 Subrange
- •8.3.2 Ref View
- •8.3.3 Owning View
- •8.3.4 Common View
- •8.4 Generating Views
- •8.4.1 Iota View
- •8.4.2 Single View
- •8.4.3 Empty View
- •8.4.4 IStream View
- •8.4.5 String View
- •8.4.6 Span
- •8.5 Filtering Views
- •8.5.1 Take View
- •8.5.2 Take-While View
- •8.5.3 Drop View
- •8.5.4 Drop-While View
- •8.5.5 Filter View
- •8.6 Transforming Views
- •8.6.1 Transform View
- •8.6.2 Elements View
- •8.6.3 Keys and Values View
- •8.7 Mutating Views
- •8.7.1 Reverse View
- •8.8 Views for Multiple Ranges
- •8.8.1 Split and Lazy-Split View
- •8.8.2 Join View
- •9 Spans
- •9.1 Using Spans
- •9.1.1 Fixed and Dynamic Extent
- •9.1.2 Example Using a Span with a Dynamic Extent
- •9.1.4 Example Using a Span with Fixed Extent
- •9.1.5 Fixed vs. Dynamic Extent
- •9.2 Spans Considered Harmful
- •9.3 Design Aspects of Spans
- •9.3.1 Lifetime Dependencies of Spans
- •9.3.2 Performance of Spans
- •9.3.3 const Correctness of Spans
- •9.3.4 Using Spans as Parameters in Generic Code
- •9.4 Span Operations
- •9.4.1 Span Operations and Member Types Overview
- •9.4.2 Constructors
- •9.5 Afternotes
- •10 Formatted Output
- •10.1 Formatted Output by Example
- •10.1.1 Using std::format()
- •10.1.2 Using std::format_to_n()
- •10.1.3 Using std::format_to()
- •10.1.4 Using std::formatted_size()
- •10.2 Performance of the Formatting Library
- •10.2.1 Using std::vformat() and vformat_to()
- •10.3 Formatted Output in Detail
- •10.3.1 General Format of Format Strings
- •10.3.2 Standard Format Specifiers
- •10.3.3 Width, Precision, and Fill Characters
- •10.3.4 Format/Type Specifiers
- •10.4 Internationalization
- •10.5 Error Handling
- •10.6 User-Defined Formatted Output
- •10.6.1 Basic Formatter API
- •10.6.2 Improved Parsing
- •10.6.3 Using Standard Formatters for User-Defined Formatters
- •10.6.4 Using Standard Formatters for Strings
- •10.7 Afternotes
- •11 Dates and Timezones for <chrono>
- •11.1 Overview by Example
- •11.1.1 Scheduling a Meeting on the 5th of Every Month
- •11.1.2 Scheduling a Meeting on the Last Day of Every Month
- •11.1.3 Scheduling a Meeting Every First Monday
- •11.1.4 Using Different Timezones
- •11.2 Basic Chrono Concepts and Terminology
- •11.3 Basic Chrono Extensions with C++20
- •11.3.1 Duration Types
- •11.3.2 Clocks
- •11.3.3 Timepoint Types
- •11.3.4 Calendrical Types
- •11.3.5 Time Type hh_mm_ss
- •11.3.6 Hours Utilities
- •11.4 I/O with Chrono Types
- •11.4.1 Default Output Formats
- •11.4.2 Formatted Output
- •11.4.3 Locale-Dependent Output
- •11.4.4 Formatted Input
- •11.5 Using the Chrono Extensions in Practice
- •11.5.1 Invalid Dates
- •11.5.2 Dealing with months and years
- •11.5.3 Parsing Timepoints and Durations
- •11.6 Timezones
- •11.6.1 Characteristics of Timezones
- •11.6.2 The IANA Timezone Database
- •11.6.3 Using Timezones
- •11.6.4 Dealing with Timezone Abbreviations
- •11.6.5 Custom Timezones
- •11.7 Clocks in Detail
- •11.7.1 Clocks with a Specified Epoch
- •11.7.2 The Pseudo Clock local_t
- •11.7.3 Dealing with Leap Seconds
- •11.7.4 Conversions between Clocks
- •11.7.5 Dealing with the File Clock
- •11.8 Other New Chrono Features
- •11.9 Afternotes
- •12 std::jthread and Stop Tokens
- •12.1 Motivation for std::jthread
- •12.1.1 The Problem of std::thread
- •12.1.2 Using std::jthread
- •12.1.3 Stop Tokens and Stop Callbacks
- •12.1.4 Stop Tokens and Condition Variables
- •12.2 Stop Sources and Stop Tokens
- •12.2.1 Stop Sources and Stop Tokens in Detail
- •12.2.2 Using Stop Callbacks
- •12.2.3 Constraints and Guarantees of Stop Tokens
- •12.3.1 Using Stop Tokens with std::jthread
- •12.4 Afternotes
- •13 Concurrency Features
- •13.1 Thread Synchronization with Latches and Barriers
- •13.1.1 Latches
- •13.1.2 Barriers
- •13.2 Semaphores
- •13.2.1 Example of Using Counting Semaphores
- •13.2.2 Example of Using Binary Semaphores
- •13.3 Extensions for Atomic Types
- •13.3.1 Atomic References with std::atomic_ref<>
- •13.3.2 Atomic Shared Pointers
- •13.3.3 Atomic Floating-Point Types
- •13.3.4 Thread Synchronization with Atomic Types
- •13.3.5 Extensions for std::atomic_flag
- •13.4 Synchronized Output Streams
- •13.4.1 Motivation for Synchronized Output Streams
- •13.4.2 Using Synchronized Output Streams
- •13.4.3 Using Synchronized Output Streams for Files
- •13.4.4 Using Synchronized Output Streams as Output Streams
- •13.4.5 Synchronized Output Streams in Practice
- •13.5 Afternotes
- •14 Coroutines
- •14.1 What Are Coroutines?
- •14.2 A First Coroutine Example
- •14.2.1 Defining the Coroutine
- •14.2.2 Using the Coroutine
- •14.2.3 Lifetime Issues with Call-by-Reference
- •14.2.4 Coroutines Calling Coroutines
- •14.2.5 Implementing the Coroutine Interface
- •14.2.6 Bootstrapping Interface, Handle, and Promise
- •14.2.7 Memory Management
- •14.3 Coroutines That Yield or Return Values
- •14.3.1 Using co_yield
- •14.3.2 Using co_return
- •14.4 Coroutine Awaitables and Awaiters
- •14.4.1 Awaiters
- •14.4.2 Standard Awaiters
- •14.4.3 Resuming Sub-Coroutines
- •14.4.4 Passing Values From Suspension Back to the Coroutine
- •14.5 Afternotes
- •15 Coroutines in Detail
- •15.1 Coroutine Constraints
- •15.1.1 Coroutine Lambdas
- •15.2 The Coroutine Frame and the Promises
- •15.2.1 How Coroutine Interfaces, Promises, and Awaitables Interact
- •15.3 Coroutine Promises in Detail
- •15.3.1 Mandatory Promise Operations
- •15.3.2 Promise Operations to Return or Yield Values
- •15.3.3 Optional Promise Operations
- •15.4 Coroutine Handles in Detail
- •15.4.1 std::coroutine_handle<void>
- •15.5 Exceptions in Coroutines
- •15.6 Allocating Memory for the Coroutine Frame
- •15.6.1 How Coroutines Allocate Memory
- •15.6.2 Avoiding Heap Memory Allocation
- •15.6.3 get_return_object_on_allocation_failure()
- •15.7 co_await and Awaiters in Detail
- •15.7.1 Details of the Awaiter Interface
- •15.7.2 Letting co_await Update Running Coroutines
- •15.7.3 Symmetric Transfer with Awaiters for Continuation
- •15.8.1 await_transform()
- •15.8.2 operator co_await()
- •15.9 Concurrent Use of Coroutines
- •15.9.1 co_await Coroutines
- •15.9.2 A Thread Pool for Coroutine Tasks
- •15.9.3 What C++ Libraries Will Provide After C++20
- •15.10 Coroutine Traits
- •16 Modules
- •16.1 Motivation for Modules Using a First Example
- •16.1.1 Implementing and Exporting a Module
- •16.1.2 Compiling Module Units
- •16.1.3 Importing and Using a Module
- •16.1.4 Reachable versus Visible
- •16.1.5 Modules and Namespaces
- •16.2 Modules with Multiple Files
- •16.2.1 Module Units
- •16.2.2 Using Implementation Units
- •16.2.3 Internal Partitions
- •16.2.4 Interface Partitions
- •16.2.5 Summary of Splitting Modules into Different Files
- •16.3 Dealing with Modules in Practice
- •16.3.1 Dealing with Module Files with Different Compilers
- •16.3.2 Dealing with Header Files
- •16.4 Modules in Detail
- •16.4.1 Private Module Fragments
- •16.4.2 Module Declaration and Export in Detail
- •16.4.3 Umbrella Modules
- •16.4.4 Module Import in Detail
- •16.4.5 Reachable versus Visible Symbols in Detail
- •16.5 Afternotes
- •17 Lambda Extensions
- •17.1 Generic Lambdas with Template Parameters
- •17.1.1 Using Template Parameters for Generic Lambdas in Practice
- •17.1.2 Explicit Specification of Lambda Template Parameters
- •17.2 Calling the Default Constructor of Lambdas
- •17.4 consteval Lambdas
- •17.5 Changes for Capturing
- •17.5.1 Capturing this and *this
- •17.5.2 Capturing Structured Bindings
- •17.5.3 Capturing Parameter Packs of Variadic Templates
- •17.5.4 Lambdas as Coroutines
- •17.6 Afternotes
- •18 Compile-Time Computing
- •18.1 Keyword constinit
- •18.1.1 Using constinit in Practice
- •18.1.2 How constinit Solves the Static Initialization Order Fiasco
- •18.2.1 A First consteval Example
- •18.2.2 constexpr versus consteval
- •18.2.3 Using consteval in Practice
- •18.2.4 Compile-Time Value versus Compile-Time Context
- •18.4 std::is_constant_evaluated()
- •18.4.1 std::is_constant_evaluated() in Detail
- •18.5 Using Heap Memory, Vectors, and Strings at Compile Time
- •18.5.1 Using Vectors at Compile Time
- •18.5.2 Returning a Collection at Compile Time
- •18.5.3 Using Strings at Compile Time
- •18.6.1 constexpr Language Extensions
- •18.6.2 constexpr Library Extensions
- •18.7 Afternotes
- •19.1 New Types for Non-Type Template Parameters
- •19.1.1 Floating-Point Values as Non-Type Template Parameters
- •19.1.2 Objects as Non-Type Template Parameters
- •19.2 Afternotes
- •20 New Type Traits
- •20.1 New Type Traits for Type Classification
- •20.1.1 is_bounded_array_v<> and is_unbounded_array_v
- •20.2 New Type Traits for Type Inspection
- •20.2.1 is_nothrow_convertible_v<>
- •20.3 New Type Traits for Type Conversion
- •20.3.1 remove_cvref_t<>
- •20.3.2 unwrap_reference<> and unwrap_ref_decay_t
- •20.3.3 common_reference<>_t
- •20.3.4 type_identity_t<>
- •20.4 New Type Traits for Iterators
- •20.4.1 iter_difference_t<>
- •20.4.2 iter_value_t<>
- •20.4.3 iter_reference_t<> and iter_rvalue_reference_t<>
- •20.5 Type Traits and Functions for Layout Compatibility
- •20.5.1 is_layout_compatible_v<>
- •20.5.2 is_pointer_interconvertible_base_of_v<>
- •20.5.3 is_corresponding_member()
- •20.5.4 is_pointer_interconvertible_with_class()
- •20.6 Afternotes
- •21 Small Improvements for the Core Language
- •21.1 Range-Based for Loop with Initialization
- •21.2 using for Enumeration Values
- •21.3 Delegating Enumeration Types to Different Scopes
- •21.4 New Character Type char8_t
- •21.4.2 Broken Backward Compatibility
- •21.5 Improvements for Aggregates
- •21.5.1 Designated Initializers
- •21.5.2 Aggregate Initialization with Parentheses
- •21.5.3 Definition of Aggregates
- •21.6 New Attributes and Attribute Features
- •21.6.1 Attributes [[likely]] and [[unlikely]]
- •21.6.2 Attribute [[no_unique_address]]
- •21.6.3 Attribute [[nodiscard]] with Parameter
- •21.7 Feature Test Macros
- •21.8 Afternotes
- •22 Small Improvements for Generic Programming
- •22.1 Implicit typename for Type Members of Template Parameters
- •22.1.1 Rules for Implicit typename in Detail
- •22.2 Improvements for Aggregates in Generic Code
- •22.2.1 Class Template Argument Deduction (CTAD) for Aggregates
- •22.3.1 Conditional explicit in the Standard Library
- •22.4 Afternotes
- •23 Small Improvements for the C++ Standard Library
- •23.1 Updates for String Types
- •23.1.1 String Members starts_with() and ends_with()
- •23.1.2 Restricted String Member reserve()
- •23.2 std::source_location
- •23.3 Safe Comparisons of Integral Values and Sizes
- •23.3.1 Safe Comparisons of Integral Values
- •23.3.2 ssize()
- •23.4 Mathematical Constants
- •23.5 Utilities for Dealing with Bits
- •23.5.1 Bit Operations
- •23.5.2 std::bit_cast<>()
- •23.5.3 std::endian
- •23.6 <version>
- •23.7 Extensions for Algorithms
- •23.7.1 Range Support
- •23.7.2 New Algorithms
- •23.7.3 unseq Execution Policy for Algorithms
- •23.8 Afternotes
- •24 Deprecated and Removed Features
- •24.1 Deprecated and Removed Core Language Features
- •24.2 Deprecated and Removed Library Features
- •24.2.1 Deprecated Library Features
- •24.2.2 Removed Library Features
- •24.3 Afternotes
- •Glossary
- •Index
Glossary
This glossary provides a short definition of the most important non-trivial technical terms used in this book.
A
aggregate
Aggregates are simple class or struct types, with restrictions so that the focus lies on storing data and not providing complex behavior. Coming from the programming language C, they are historically raw arrays, structs, and combinations of these two features, which you can initialize with curly braces. In C++, the key requirement is that aggregates have only public data members, no constructors, and no virtual functions. Note that these requirements have changed slightly in C++20. Note also that you can now initialize aggregates with parentheses.
argument-dependent lookup (ADL)
A feature that allows the programmer to skip namespace qualification of a function when one of the parameters is in its namespace. This means that a function is also looked up in all namespaces of the arguments passed.
C
class template argument deduction (CTAD)
The process that implicitly determines template arguments from the context in which class templates are used. It was introduced with C++17 and allows you to skip the specification of template arguments of an object when the template parameters can be deduced from the constructor.
703
704 |
Glossary |
F
forwarding reference
The term that the C++ standard uses for universal references.
full specialization
An alternative definition for a (primary) template that no longer depends on any template parameter.
function object (functor)
An object that can be used as a function. For this, operator() is defined in the class. All lambdas are function objects.
G
glvalue
A value category of expressions that produce a location for a stored value (generalized localizable value). A glvalue can be an lvalue or an xvalue.
I
incomplete type
A class, struct, or unscoped enumeration type that is declared but not defined, an array of unknown size, void (optionally with const and/or volatile), or an array of an incomplete element type.
L
lvalue
A value category of expressions that produce a location for a stored value that is not assumed to be movable (i.e., glvalues that are not xvalues). Examples are:
–Named objects (variables)
–String literals
–Returned lvalue references
–Functions and all references to functions
–Data members of lvalues
Glossary |
705 |
P
partial specialization
An alternative definition for a (primary) template that still depends on one or more template parameters.
predicate
A callable (function, function object, or lambda) that checks whether a certain criterion applies to one or more arguments. It returns a Boolean value, is read-only, and stateless.
prvalue
A value category of expressions that perform initializations. Prvalues can be assumed to designate pure mathematical values such as 1 or true and temporary objects without names. Examples are:
–All literals except string literals (42, true, nullptr, etc.)
–Returned values (values not returned by reference)
–Results of constructor calls
–Lambdas
–this
What was called an rvalue before C++11 is called a prvalue since C++11.
R
resource acquisition is initialization (RAII)
A programming pattern to delegate clean-ups necessary for the end of using a resource to a destructor so that the clean-ups happen automatically when the object that represents the resource leaves its scope or ends its lifetime.
regular type
A type that matches the semantics of built-in value types (such as int). Based on the definition in http://stepanovpapers.com/DeSt98.pdf, a regular type provides the following basic operations:
–Default construction (T x;)
–Copying (T y = x;) and in C++, moving
–Assignment (x = y;) and in C++, move assignment
–Equality and inequality (x == y and x != y)
–Ordering (x < y etc.)
These operations follow the “usual” naive rules:
–If one object is a copy of the other, the objects are equal.
–A copy of an object is equal to an object created with the default constructor to which the source value was assigned.
–Objects have value semantics. If two objects are equal and we modify one of them, they are no longer equal.
If only the comparison operators are missing, the type is called semiregular.
706 |
Glossary |
rvalue
A value category of expressions that are not lvalues. An rvalue can be a prvalue (such as a temporary object without a name) or an xvalue (e.g., an lvalue marked with std::move()). What was called an rvalue before C++11 is called a prvalue since C++11.
S
semiregular type
A type that is regular but does not provide comparison operators:
–If one object is a copy of the other, the objects are equal.
–A copy of an object is equal to an object created with the default constructor to which the source value was assigned.
–Objects have value semantics. If two objects are equal and we modify one of them, they are no longer equal.
substitution failure is not an error (SFINAE)
A mechanism that silently discards templates instead of triggering compilation errors when arguments to template parameters make their declarations ill-formed. You can use the mechanism to disable templates for certain arguments by forcing ill-formed declarations then.
small string optimization (SSO)
An approach to save allocating memory for short strings by always reserving memory for a certain number of characters. A typical value in standard library implementations is to always reserve 16 or 24 bytes of memory so that the string can have 15 or 23 characters (plus 1 byte for the null terminator) without allocating memory. This makes all string objects larger but usually saves a lot of running time because in practice, strings are often shorter than 16 or 24 characters and allocating memory on the heap is quite an expensive operation.
stateless
A function or operation is stateless if it does not change its state due to a call. This has the effect that it does not change its behavior over time and always yields the same result for the same arguments.
standard template library (STL)
The STL is the part of the C++ standard library that deals with containers (data structures), algorithms, and as glue, the iterators. This approach was adopted for the first C++ standard with the goal that programmers can benefit from various standard data structures and algorithms without having to implement them. As generic code, you still get compile-time error messages when you try to combine things that are not supported.
Glossary |
707 |
U
universal reference
A reference that can universally refer to any object while not making it const. It can also extend the lifetime of return values. It is declared as an rvalue reference of a template parameter (T&&) or with auto&&. Universal references are useful for perfectly forwarding arguments with std::forward<>() (for that reason, the C++ standard names them forwarding references).
However, they also are the only kind of references that can refer to any expression (both lvalues and rvalues) without making the value const. For this reason, they are necessary to declare parameters of generic functions that take views.
V
value category
A classification of expressions. The traditional value categories lvalues and rvalues were inherited from the programming language C. C++11 introduced additional categories, meaning that C++ now has the following primary value categories:
–prvalues (pure rvalues), which are values used to initialize objects (including parameters)
–lvalues (localizable values), which are objects you can ask for the address
–xvalues (eXpiring values), which are objects where we no longer need the value (usually, objects marked with std::move())
In addition, C++ has the following combined value categories:
–glvalues (generalized lvalues), which means “either lvalue or xvalue”
–rvalues (readable values), which means “either rvalue or xvalue”
variable template
A generic variable. It allows us to define variables or static members by substituting the template parameters with specific types or values.
variadic template
A template with a template parameter that represents an arbitrary number of types or values.
X
xvalue
A value category of expressions that produce a location for a stored object that can be assumed to be no longer needed. Examples are:
–Values marked with std::move()
–Returned rvalue references
–Casts of objects (not of functions) to an rvalue reference
–Value members of rvalues
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