
- •Contents at a Glance
- •Contents
- •About the Authors
- •About the Technical Reviewer
- •Acknowledgments
- •Introduction
- •Oracle Java Certifications: Overview
- •FAQ 1. What are the different levels of Oracle Java certification exams?
- •FAQ 4. Is OCPJP 7 prerequisite for other Oracle certification exams?
- •FAQ 5. Should I take the OCPJP 7 or OCPJP 6 exam?
- •The OCPJP 7 Exam
- •FAQ 7. How many questions are there in the OCPJP 7 exam?
- •FAQ 8. What is the duration of the OCPJP 7 exam?
- •FAQ 9. What is the cost of the OCPJP 7 exam?
- •FAQ 10. What are the passing scores for the OCPJP 7 exam?
- •FAQ 11. What kinds of questions are asked in the OCPJP 7 exam?
- •FAQ 12. What does the OCPJP 7 exam test for?
- •FAQ 13. I’ve been a Java programmer for last five years. Do I have to prepare for the OCPJP 7 exam?
- •FAQ 14. How do I prepare for the OCPJP 7 exam?
- •FAQ 15. How do I know when I’m ready to take the OCPJP 7 exam?
- •Taking the OCPJP 7 Exam
- •FAQ 16. What are my options to register for the exam?
- •FAQ 17. How do I register for the exam, schedule a day and time for taking the exam, and appear for the exam?
- •The OCPJP 7 Exam: Pretest
- •Answers with Explanations
- •Post-Pretest Evaluation
- •Essentials of OOP
- •FunPaint Application: An Example
- •Foundations of OOP
- •Abstraction
- •Encapsulation
- •Inheritance
- •Polymorphism
- •Class Fundamentals
- •Object Creation
- •Constructors
- •Access Modifiers
- •Public Access Modifier
- •Private Access Modifier
- •Protected and Default Access Modifier
- •Overloading
- •Method Overloading
- •Constructor Overloading
- •Overload resolution
- •Points to Remember
- •Inheritance
- •Runtime Polymorphism
- •An Example
- •Overriding Issues
- •Overriding: Deeper Dive
- •Invoking Superclass Methods
- •Type Conversions
- •Upcasts and Downcasts
- •Casting Between Inconvertible Types
- •Using “instanceof” for Safe Downcasts
- •Java Packages
- •Working with Packages
- •Static Import
- •Summary
- •Abstract Classes
- •Points to Remember
- •Using the “final” Keyword
- •Final Classes
- •Final Methods and Variables
- •Points to Remember
- •Using the “static” Keyword
- •Static Block
- •Points to Remember
- •Flavors of Nested Classes
- •Static Nested Classes (or Interfaces)
- •Points to Remember
- •Inner Classes
- •Points to Remember
- •Local Inner Classes
- •Points to Remember
- •Anonymous Inner Classes
- •Points to Remember
- •Enum Data Types
- •Points to Remember
- •Summary
- •Interfaces
- •Declaring and Using Interfaces
- •Points to Remember
- •Abstract Classes vs. Interfaces
- •Choosing Between an Abstract Class and an Interface
- •Object Composition
- •Composition vs. Inheritance
- •Points to Remember
- •Design Patterns
- •The Singleton Design Pattern
- •Ensuring That Your Singleton Is Indeed a Singleton
- •The Factory Design Pattern
- •Differences Between Factory and Abstract Factory Design Patterns
- •The Data Access Object (DAO) Design Pattern
- •Points to Remember
- •Summary
- •Generics
- •Using Object Type and Type Safety
- •Using the Object Class vs. Generics
- •Container Implementation Using the Object Class
- •Container Implementation Using Generics
- •Creating Generic Classes
- •Diamond Syntax
- •Interoperability of Raw Types and Generic Types
- •Generic Methods
- •Generics and Subtyping
- •Wildcard Parameters
- •Limitations of Wildcards
- •Bounded Wildcards
- •Wildcards in the Collections Class
- •Points to Remember
- •The Collections Framework
- •Why Reusable Classes?
- •Basic Components of the Collections Framework
- •Abstract Classes and Interfaces
- •Concrete Classes
- •List Classes
- •ArrayList Class
- •The ListIterator Interface
- •The LinkedList Class
- •The Set Interface
- •The HashSet Class
- •The TreeSet Class
- •The Map Interface
- •The HashMap Class
- •Overriding the hashCode() Method
- •The NavigableMap Interface
- •The Queue Interface
- •The Deque Interface
- •Comparable and Comparator Interfaces
- •Algorithms (Collections Class)
- •The Arrays Class
- •Methods in the Arrays Class
- •Array as a List
- •Points to Remember
- •Summary
- •Generics
- •Collections Framework
- •Processing Strings
- •String Searching
- •The IndexOf() Method
- •The regionMatches() Method
- •String Parsing
- •String Conversions
- •The Split() Method
- •Regular Expressions
- •Understanding regex Symbols
- •Regex Support in Java
- •Searching and Parsing with regex
- •Replacing Strings with regex
- •String Formatting
- •Format Specifiers
- •Points to Remember
- •Summary
- •Reading and Writing from Console
- •Understanding the Console Class
- •Formatted I/O with the Console Class
- •Special Character Handling in the Console Class
- •Using Streams to Read and Write Files
- •Character Streams and Byte Streams
- •Character Streams
- •Reading Text Files
- •Reading and Writing Text Files
- •“Tokenizing” Text
- •Byte Streams
- •Reading a Byte Stream
- •Data Streams
- •Writing to and Reading from Object Streams: Serialization
- •Serialization: Some More Details
- •Points to Remember
- •Summary
- •A Quick History of I/O APIs
- •Using the Path Interface
- •Getting Path Information
- •Comparing Two Paths
- •Using the Files Class
- •Checking File Properties and Metadata
- •Copying a File
- •Moving a File
- •Deleting a File
- •Walking a File Tree
- •Revisiting File Copy
- •Finding a File
- •Watching a Directory for Changes
- •Points to Remember
- •Summary
- •Introduction to JDBC
- •The Architecture of JDBC
- •Two-Tier and Three-Tier JDBC Architecture
- •Types of JDBC Drivers
- •Setting Up the Database
- •Connecting to a Database Using a JDBC Driver
- •The Connection Interface
- •Connecting to the Database
- •Statement
- •ResultSet
- •Querying the Database
- •Updating the Database
- •Getting the Database Metadata
- •Points to Remember
- •Querying and Updating the Database
- •Performing Transactions
- •Rolling Back Database Operations
- •The RowSet Interface
- •Points to Remember
- •Summary
- •Define the Layout of the JDBC API
- •Connect to a Database by Using a JDBC driver
- •Update and Query a Database
- •Customize the Transaction Behavior of JDBC and Commit Transactions
- •Use the JDBC 4.1 RowSetProvider, RowSetFactory, and RowSet Interfaces
- •Introduction to Exception Handling
- •Throwing Exceptions
- •Unhandled Exceptions
- •Try and Catch Statements
- •Programmatically Accessing the Stack Trace
- •Multiple Catch Blocks
- •Multi-Catch Blocks
- •General Catch Handlers
- •Finally Blocks
- •Points to Remember
- •Try-with-Resources
- •Closing Multiple Resources
- •Points to Remember
- •Exception Types
- •The Exception Class
- •The RuntimeException Class
- •The Error Class
- •The Throws Clause
- •Method Overriding and the Throws Clause
- •Points to Remember
- •Custom Exceptions
- •Assertions
- •Assert Statement
- •How Not to Use Asserts
- •Summary
- •Introduction
- •Locales
- •The Locale Class
- •Getting Locale Details
- •Resource Bundles
- •Using PropertyResourceBundle
- •Using ListResourceBundle
- •Loading a Resource Bundle
- •Naming Convention for Resource Bundles
- •Formatting for Local Culture
- •The NumberFormat Class
- •The Currency Class
- •The DateFormat Class
- •The SimpleDateFormat Class
- •Points to Remember
- •Summary
- •Introduction to Concurrent Programming
- •Important Threading-Related Methods
- •Creating Threads
- •Extending the Thread Class
- •Implementing the Runnable Interface
- •The Start( ) and Run( ) Methods
- •Thread Name, Priority, and Group
- •Using the Thread.sleep() Method
- •Using Thread’s Join Method
- •Asynchronous Execution
- •The States of a Thread
- •Two States in “Runnable” State
- •Concurrent Access Problems
- •Data Races
- •Thread Synchronization
- •Synchronized Blocks
- •Synchronized Methods
- •Synchronized Blocks vs. Synchronized Methods
- •Deadlocks
- •Other Threading Problems
- •Livelocks
- •Lock Starvation
- •The Wait/Notify Mechanism
- •Let’s Solve a Problem
- •More Thread States
- •timed_waiting and blocked States
- •waiting State
- •Using Thread.State enum
- •Understanding IllegalThreadStateException
- •Summary
- •Using java.util.concurrent Collections
- •Semaphore
- •CountDownLatch
- •Exchanger
- •CyclicBarrier
- •Phaser
- •Concurrent Collections
- •Apply Atomic Variables and Locks
- •Atomic Variables
- •Locks
- •Conditions
- •Multiple Conditions on a Lock
- •Use Executors and ThreadPools
- •Executor
- •Callable, Executors, ExecutorService, ThreadPool, and Future
- •ThreadFactory
- •The ThreadLocalRandom Class
- •TimeUnit Enumeration
- •Use the Parallel Fork/Join Framework
- •Useful Classes of the Fork/Join Framework
- •Using the Fork/Join Framework
- •Points to Remember
- •Summary
- •Using java.util.concurrent Collections
- •Applying Atomic Variables and Locks
- •Using Executors and ThreadPools
- •Using the Parallel Fork/Join Framework
- •Chapter 3: Java Class Design
- •Chapter 4: Advanced Class Design
- •Chapter 5: Object-Oriented Design Principles
- •Chapter 6: Generics and Collections
- •Chapter 7: String Processing
- •Chapter 8: Java I/O Fundamentals
- •Chapter 9: Java File I/O (NIO.2)
- •Chapter 10: Building Database Applications with JDBC
- •Chapter 11: Exceptions and Assertions
- •Chapter 12: Localization
- •Chapter 13: Threads
- •Chapter 14: Concurrency
- •OCPJP7 Exam (1Z0-804 a.k.a. Java SE 7 Programmer II) Topics
- •OCPJP 7 Exam (1Z0-805, a.k.a. Upgrade to Java SE 7 Programmer) Topics
- •Answers and Explanations
- •Answer Sheet
- •Answers and Explanations
- •Index
Chapter 6 ■ Generics and Collections
•It is not possible to have generic exception classes; as a result, the following will not compile:
class GenericException<T> extends Throwable { } // wrong usage - compiler error
•You cannot instantiate a generic type with primitive types—in other words, List<int> cannot be instantiated. However, you can use boxed primitive types.
•The meaning of "extends" and "super" changes in the context of generics. For instance, when you say <? extends X>, you refer to all types that extend X and the type X itself.
The Collections Framework
In the first part of the chapter, we discussed generics in detail. The main use of generics is to be able to write reusable (and type-safe) data structures and algorithms. The Java library has a collections framework that makes extensive use of generics and provides a set of containers and algorithms.
In this section, we will focus on how to use the collections framework. To use collections correctly, you must understand certain related topics. To use collections like HashSet, you must override the hashCode() and equals() methods correctly. To compare objects and store them in collections, you must learn how to use Comparator, Comparable, etc. Since the collections framework uses generics extensively, you’ll revisit some of the topics related to generics in the context of the collections framework to gain a better understanding of generics.
Why Reusable Classes?
Assume that you want to write a simple program to get the extension number of a colleague in your company. For that, you have to keep a list of your colleague’s names and their extension numbers. In this simple directory you will rarely add or delete entries, but you will frequently look up entries—so the lookup should be very fast.
To implement this simple directory, you must implement a class that maps the name (a string) and an extension number (an integer or a string). You must implement methods like adding and deleting entries, looking up extension numbers given the name, etc. Additionally, you can implement methods like getting all the colleagues names, all extension numbers, etc. Implementing a class with all these features—and implementing them correctly and testing these features—takes a lot of time.
Fortunately, Java has data structures like this already implemented in the java.util package. You can just (re) use java.util.HashMap to implement your simple directory. You’ll see examples of implementations like this later, but it’s important to know that you can just use the data structures readily available in the Java library rather than implementing them yourself.
Basic Components of the Collections Framework
The Java collections framework has three main components:
•Abstract classes and interfaces: The collections framework has many abstract classes and interfaces providing general functionality. By learning them, you’ll know the offered functionality in terms of public methods.
•Concrete classes: These are the actual instances of containers that you’ll be using in the programs.
•Algorithms: The java.util.Collections implements commonly require functionality like sorting, searching, etc. These methods are generic: you can use these methods on different containers.
171

Chapter 6 ■ Generics and Collections
Plese note that collection(s) is a generic term, while Collection and Collections are the specific APIs of the java.util package. Collections—as in java.util.Collections—is a utility class that contains only static methods. The general term collection(s) refers to a container like map, stack, queue, etc. We’ll use the term container(s) when referring to these collection(s) in this chapter to avoid confusion.
Abstract Classes and Interfaces
The type hierarchy in the java.util library consists of numerous abstract classes and interfaces that provide generic functionality. Table 6-1 and Figure 6-3 list and display a few important types in this hierarchy. We’ll cover some of these types in more detail in later sections of this chapter.
Table 6-1. Important Abstract Classes and Interfaces in the Collections Framework
|
|
Abstract Class/Interface |
Short Description |
Iterable |
A class implementing this interface can be used for iterating with a for each |
|
statement. |
Collection |
Common base interface for classes in the collection hierarchy. When you want |
|
to write methods that are very general, you can pass the Collection interface. |
|
For example, max() method in java.util.Collections takes a Collection and |
|
returns an object. |
List |
Base interface for containers that store a sequence of elements. You can access the |
|
elements using an index, and retrieve the same element later (so that it maintains |
|
the insertion order). You can store duplicate elements in a List. |
Set, SortedSet, |
Interfaces for containers that don’t allow duplicate elements. SortedSet maintains |
NavigableSet |
the set elements in a sorted order. NavigableSet allows searching the set for the |
Queue, Deque |
closest matches. |
|
Queue is a base interface for containers that holds a sequence of elements for |
|
processing. For example, the classes implementing Queue can be LIFO (last in, |
|
first out— as in stack data structure) or FIFO (first in, first out—as in queue data |
|
structure). In a Deque you can insert or remove elements from both the ends. |
Map, SortedMap, NavigableMap |
Base class for containers that map keys to values. In SortedMap, the keys are in a |
|
sorted order. A NavigableMap allows you to search and return the closest match |
|
for given search criteria. Note that Map hierarchy does not extend the Collection |
|
interface. |
Iterator, ListIterator |
You can traverse over the container in the forward direction if a class implements |
|
the Iterator interface. You can traverse in both forward and reverse directions if a |
|
class implements the ListIterator interface. |
|
|
172

Chapter 6 ■ Generics and Collections
|
|
|
|
Iterable |
|
|
|
|
|
|
Map |
|
|
|
|
Iterator |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Collection |
|
|
|
|
|
|
SortedMap |
|
|
|
Listlterator |
||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NavigableMap |
|
|
|
|
|
||
List |
|
|
Set |
|
|
|
Queue |
|
|
|
|
|
|
|
|
||||||
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SortedSet |
|
|
Deque |
|
|
|
|
|
|
|
|||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NavigableSet |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Figure 6-3. Important high-level java.util interfaces and their inheritance relationships
Those are quite a few base types, but don’t get overwhelmed by them. You’ll see specific concrete classes and use some of these base types. We’ll only cover the Collection interface and then move on to cover concrete classes by covering each part in this collection hierarchy.
The Collection Interface
The Collection interface provides methods such as add() and remove() that are common to all containers. Table 6-2 lists the most important methods in this interface. Take a look at them before you use them.
Table 6-2. Important Methods in the Collection Interface
|
|
Method |
Short description |
boolean add(Element elem) |
Adds elem into the underlying container. |
void clear() |
Removes all elements from the container. |
boolean isEmpty() |
Checks whether the container has any elements or not. |
Iterator<Element> iterator() |
Returns an Iterator<Element> object for iterating over the container. |
boolean remove(Object obj) |
Removes the element if obj is present in the container. |
int size() |
Returns the number of elements in the container. |
Object[] toArray() |
Returns an array that has all elements in the container. |
|
|
Methods such as add() and remove() can fail depending on the underlying container. For example, if the container is read-only, you will not be able to add or remove elements. Apart from these methods, there are many methods in the Collection interface that apply to multiple elements in the container (Table 6-3).
173