
- •Contents at a Glance
- •Contents
- •About the Authors
- •About the Technical Reviewer
- •Acknowledgments
- •Introduction
- •Oracle Java Certifications: Overview
- •FAQ 1. What are the different levels of Oracle Java certification exams?
- •FAQ 4. Is OCPJP 7 prerequisite for other Oracle certification exams?
- •FAQ 5. Should I take the OCPJP 7 or OCPJP 6 exam?
- •The OCPJP 7 Exam
- •FAQ 7. How many questions are there in the OCPJP 7 exam?
- •FAQ 8. What is the duration of the OCPJP 7 exam?
- •FAQ 9. What is the cost of the OCPJP 7 exam?
- •FAQ 10. What are the passing scores for the OCPJP 7 exam?
- •FAQ 11. What kinds of questions are asked in the OCPJP 7 exam?
- •FAQ 12. What does the OCPJP 7 exam test for?
- •FAQ 13. I’ve been a Java programmer for last five years. Do I have to prepare for the OCPJP 7 exam?
- •FAQ 14. How do I prepare for the OCPJP 7 exam?
- •FAQ 15. How do I know when I’m ready to take the OCPJP 7 exam?
- •Taking the OCPJP 7 Exam
- •FAQ 16. What are my options to register for the exam?
- •FAQ 17. How do I register for the exam, schedule a day and time for taking the exam, and appear for the exam?
- •The OCPJP 7 Exam: Pretest
- •Answers with Explanations
- •Post-Pretest Evaluation
- •Essentials of OOP
- •FunPaint Application: An Example
- •Foundations of OOP
- •Abstraction
- •Encapsulation
- •Inheritance
- •Polymorphism
- •Class Fundamentals
- •Object Creation
- •Constructors
- •Access Modifiers
- •Public Access Modifier
- •Private Access Modifier
- •Protected and Default Access Modifier
- •Overloading
- •Method Overloading
- •Constructor Overloading
- •Overload resolution
- •Points to Remember
- •Inheritance
- •Runtime Polymorphism
- •An Example
- •Overriding Issues
- •Overriding: Deeper Dive
- •Invoking Superclass Methods
- •Type Conversions
- •Upcasts and Downcasts
- •Casting Between Inconvertible Types
- •Using “instanceof” for Safe Downcasts
- •Java Packages
- •Working with Packages
- •Static Import
- •Summary
- •Abstract Classes
- •Points to Remember
- •Using the “final” Keyword
- •Final Classes
- •Final Methods and Variables
- •Points to Remember
- •Using the “static” Keyword
- •Static Block
- •Points to Remember
- •Flavors of Nested Classes
- •Static Nested Classes (or Interfaces)
- •Points to Remember
- •Inner Classes
- •Points to Remember
- •Local Inner Classes
- •Points to Remember
- •Anonymous Inner Classes
- •Points to Remember
- •Enum Data Types
- •Points to Remember
- •Summary
- •Interfaces
- •Declaring and Using Interfaces
- •Points to Remember
- •Abstract Classes vs. Interfaces
- •Choosing Between an Abstract Class and an Interface
- •Object Composition
- •Composition vs. Inheritance
- •Points to Remember
- •Design Patterns
- •The Singleton Design Pattern
- •Ensuring That Your Singleton Is Indeed a Singleton
- •The Factory Design Pattern
- •Differences Between Factory and Abstract Factory Design Patterns
- •The Data Access Object (DAO) Design Pattern
- •Points to Remember
- •Summary
- •Generics
- •Using Object Type and Type Safety
- •Using the Object Class vs. Generics
- •Container Implementation Using the Object Class
- •Container Implementation Using Generics
- •Creating Generic Classes
- •Diamond Syntax
- •Interoperability of Raw Types and Generic Types
- •Generic Methods
- •Generics and Subtyping
- •Wildcard Parameters
- •Limitations of Wildcards
- •Bounded Wildcards
- •Wildcards in the Collections Class
- •Points to Remember
- •The Collections Framework
- •Why Reusable Classes?
- •Basic Components of the Collections Framework
- •Abstract Classes and Interfaces
- •Concrete Classes
- •List Classes
- •ArrayList Class
- •The ListIterator Interface
- •The LinkedList Class
- •The Set Interface
- •The HashSet Class
- •The TreeSet Class
- •The Map Interface
- •The HashMap Class
- •Overriding the hashCode() Method
- •The NavigableMap Interface
- •The Queue Interface
- •The Deque Interface
- •Comparable and Comparator Interfaces
- •Algorithms (Collections Class)
- •The Arrays Class
- •Methods in the Arrays Class
- •Array as a List
- •Points to Remember
- •Summary
- •Generics
- •Collections Framework
- •Processing Strings
- •String Searching
- •The IndexOf() Method
- •The regionMatches() Method
- •String Parsing
- •String Conversions
- •The Split() Method
- •Regular Expressions
- •Understanding regex Symbols
- •Regex Support in Java
- •Searching and Parsing with regex
- •Replacing Strings with regex
- •String Formatting
- •Format Specifiers
- •Points to Remember
- •Summary
- •Reading and Writing from Console
- •Understanding the Console Class
- •Formatted I/O with the Console Class
- •Special Character Handling in the Console Class
- •Using Streams to Read and Write Files
- •Character Streams and Byte Streams
- •Character Streams
- •Reading Text Files
- •Reading and Writing Text Files
- •“Tokenizing” Text
- •Byte Streams
- •Reading a Byte Stream
- •Data Streams
- •Writing to and Reading from Object Streams: Serialization
- •Serialization: Some More Details
- •Points to Remember
- •Summary
- •A Quick History of I/O APIs
- •Using the Path Interface
- •Getting Path Information
- •Comparing Two Paths
- •Using the Files Class
- •Checking File Properties and Metadata
- •Copying a File
- •Moving a File
- •Deleting a File
- •Walking a File Tree
- •Revisiting File Copy
- •Finding a File
- •Watching a Directory for Changes
- •Points to Remember
- •Summary
- •Introduction to JDBC
- •The Architecture of JDBC
- •Two-Tier and Three-Tier JDBC Architecture
- •Types of JDBC Drivers
- •Setting Up the Database
- •Connecting to a Database Using a JDBC Driver
- •The Connection Interface
- •Connecting to the Database
- •Statement
- •ResultSet
- •Querying the Database
- •Updating the Database
- •Getting the Database Metadata
- •Points to Remember
- •Querying and Updating the Database
- •Performing Transactions
- •Rolling Back Database Operations
- •The RowSet Interface
- •Points to Remember
- •Summary
- •Define the Layout of the JDBC API
- •Connect to a Database by Using a JDBC driver
- •Update and Query a Database
- •Customize the Transaction Behavior of JDBC and Commit Transactions
- •Use the JDBC 4.1 RowSetProvider, RowSetFactory, and RowSet Interfaces
- •Introduction to Exception Handling
- •Throwing Exceptions
- •Unhandled Exceptions
- •Try and Catch Statements
- •Programmatically Accessing the Stack Trace
- •Multiple Catch Blocks
- •Multi-Catch Blocks
- •General Catch Handlers
- •Finally Blocks
- •Points to Remember
- •Try-with-Resources
- •Closing Multiple Resources
- •Points to Remember
- •Exception Types
- •The Exception Class
- •The RuntimeException Class
- •The Error Class
- •The Throws Clause
- •Method Overriding and the Throws Clause
- •Points to Remember
- •Custom Exceptions
- •Assertions
- •Assert Statement
- •How Not to Use Asserts
- •Summary
- •Introduction
- •Locales
- •The Locale Class
- •Getting Locale Details
- •Resource Bundles
- •Using PropertyResourceBundle
- •Using ListResourceBundle
- •Loading a Resource Bundle
- •Naming Convention for Resource Bundles
- •Formatting for Local Culture
- •The NumberFormat Class
- •The Currency Class
- •The DateFormat Class
- •The SimpleDateFormat Class
- •Points to Remember
- •Summary
- •Introduction to Concurrent Programming
- •Important Threading-Related Methods
- •Creating Threads
- •Extending the Thread Class
- •Implementing the Runnable Interface
- •The Start( ) and Run( ) Methods
- •Thread Name, Priority, and Group
- •Using the Thread.sleep() Method
- •Using Thread’s Join Method
- •Asynchronous Execution
- •The States of a Thread
- •Two States in “Runnable” State
- •Concurrent Access Problems
- •Data Races
- •Thread Synchronization
- •Synchronized Blocks
- •Synchronized Methods
- •Synchronized Blocks vs. Synchronized Methods
- •Deadlocks
- •Other Threading Problems
- •Livelocks
- •Lock Starvation
- •The Wait/Notify Mechanism
- •Let’s Solve a Problem
- •More Thread States
- •timed_waiting and blocked States
- •waiting State
- •Using Thread.State enum
- •Understanding IllegalThreadStateException
- •Summary
- •Using java.util.concurrent Collections
- •Semaphore
- •CountDownLatch
- •Exchanger
- •CyclicBarrier
- •Phaser
- •Concurrent Collections
- •Apply Atomic Variables and Locks
- •Atomic Variables
- •Locks
- •Conditions
- •Multiple Conditions on a Lock
- •Use Executors and ThreadPools
- •Executor
- •Callable, Executors, ExecutorService, ThreadPool, and Future
- •ThreadFactory
- •The ThreadLocalRandom Class
- •TimeUnit Enumeration
- •Use the Parallel Fork/Join Framework
- •Useful Classes of the Fork/Join Framework
- •Using the Fork/Join Framework
- •Points to Remember
- •Summary
- •Using java.util.concurrent Collections
- •Applying Atomic Variables and Locks
- •Using Executors and ThreadPools
- •Using the Parallel Fork/Join Framework
- •Chapter 3: Java Class Design
- •Chapter 4: Advanced Class Design
- •Chapter 5: Object-Oriented Design Principles
- •Chapter 6: Generics and Collections
- •Chapter 7: String Processing
- •Chapter 8: Java I/O Fundamentals
- •Chapter 9: Java File I/O (NIO.2)
- •Chapter 10: Building Database Applications with JDBC
- •Chapter 11: Exceptions and Assertions
- •Chapter 12: Localization
- •Chapter 13: Threads
- •Chapter 14: Concurrency
- •OCPJP7 Exam (1Z0-804 a.k.a. Java SE 7 Programmer II) Topics
- •OCPJP 7 Exam (1Z0-805, a.k.a. Upgrade to Java SE 7 Programmer) Topics
- •Answers and Explanations
- •Answer Sheet
- •Answers and Explanations
- •Index
Chapter 3 ■ Java Class Design
Assume that a FunPaint user can choose the refresh (i.e., redraw) option from the menu for refreshing the shapes. If the Shape base class declares a refresh() method, all the derived classes can implement the refresh() method. Once all derived classes implement the refresh() method, refreshing all the shapes becomes easy.
void refreshAll(Shapes[]shapes) { for(Shape shape: shapes) shape.refresh();
}
Now if you call the refreshAll() method and pass the array containing all Shapes drawn in the screen, the whole drawing will be refreshed. Writing such a generic method is possible only because of the is-a relationship.
Runtime Polymorphism
You just learned that a base class reference can refer to a derived class object. You can invoke methods from the base class reference; however, the actual method invocation depends on the dynamic type of the object pointed to by the base class reference. The type of the base class reference is known as the static type of the object and the actual object pointed by the reference at runtime is known as the dynamic type of the object.
When the compiler sees the invocation of a method from a base class reference and if the method is an overridable method (a non-static and non-final method), the compiler defers determining the exact method to be called to runtime (late binding). At runtime, based on the actual dynamic type of the object, an appropriate method is invoked. This mechanism is known as dynamic method resolution or dynamic method invocation.
An Example
Consider that you have the area() method in Shape class. Depending on the derived class—Circle or Square, for example—the area() method will be implemented differently, as shown in Listing 3-13.
Listing 3-13. TestShape.java
// Shape.java class Shape {
public double area() { return 0; } // default implementation // other members
}
// Circle.java
class Circle extends Shape { private int radius;
public Circle(int r) { radius = r; } // other constructors
public double area() { return Math.PI * radius * radius; } // other declarations
}
// Square.java
class Square extends Shape { private int side;
public Square(int a) { side = a; }
public double area() { return side * side; } // other declarations
}
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Chapter 3 ■ Java Class Design
// TestShape.java class TestShape {
public static void main(String []args) { Shape shape1 = new Circle(10); System.out.println(shape1.area()); Shape shape2 = new Square(10); System.out.println(shape2.area());
}
}
This program prints
314.1592653589793
100.0
This program illustrates how the area() method is called based on the dynamic type of the Shape. In this code, the statement shape1.area(); calls the Circle's area() method while the statement shape2.area(); calls Square's area() method and hence the result.
Now, let’s ask a more fundamental question: Why do you need to override methods? In OOP, the fundamental idea in inheritance is to provide a default or common functionality in the base class; the derived classes are expected to provide more specific functionality. In this Shape base class and the Circle and Square derived classes, the Shape provided the default implementation of the area() method. The derived classes of Circle and Square defined their version of the area() method that overrides the base class area() method. So, depending on the type of the derived object you create, from base class reference, calls to area() method will be resolved to the correct method. Overriding (i.e., runtime polymorphism) is a simple yet powerful idea for extending functionality.
Let’s look at another example of overriding the Object’s toString() method in the Point class. But before doing so, let’s explore what happens if you don’t override the toString() method, as in Listing 3-14.
Listing 3-14. Point.java
class Point {
private int xPos, yPos;
public Point(int x, int y) { xPos = x;
yPos = y;
}
public static void main(String []args) {
// Passing a Point object to println automatically invokes the toString method System.out.println(new Point(10, 20));
}
}
It prints
Point@19821f
The toString() method is defined in the Object class, which is inherited by all the classes in Java. Here is the overview of the toString() method as defined in the Object class:
public String toString()
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Chapter 3 ■ Java Class Design
The toString() method takes no arguments and returns the String representation of the object. The default implementation of this method returns ClassName@hex version of the object’s hashcode. That is why you get this unreadable output. Note that this hexadecimal value will be different for each instance, so if you try this program, you’ll get a different hexadecimal value as output. For example, when we ran this program again, we got this output: Point@affc70.
When you create new classes, you are expected to override this method to return the desired textual representation of your class. Listing 3-15 shows an improved version of the Point class with the overridden version of the toString() method.
Listing 3-15. Improved Point.java
// improved version of the Point class with overridden toString method class Point {
private int xPos, yPos;
public Point(int x, int y) { xPos = x;
yPos = y;
}
//this toString method overrides the default toString method implementation
//provided in the Object base class
public String toString() {
return "x = " + xPos + ", y = " + yPos;
}
public static void main(String []args) { System.out.println(new Point(10, 20));
}
}
This program now prints
x = 10, y = 20
This is much cleaner, as you would expect. To make it clear, here is a slightly different version of the main() method in this Point class implementation:
public static void main(String []args) { Object obj = new Point(10, 20); System.out.println(obj);
}
It prints
x = 10, y = 20
Here, the static type of the obj variable is Object class, and the dynamic type of the object is Point. The println statement invokes the toString() method of the obj variable. Here, the method toString() of the derived class—the Point’s toString() method—is invoked due to runtime polymorphism.
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Chapter 3 ■ Java Class Design
Overriding Issues
While overriding, you need to be careful about the access levels, the name of the method, and its signature. Here is the toString() method in the Point class just discussed:
public String toString() {
return "x = " + xPos + ", y = " + yPos;
}
How about using the protected access specifier instead of public in this method definition? Will it work?
protected String toString() {
return "x = " + xPos + ", y = " + yPos;
}
No, it doesn’t. For this change, the compiler complains
Point.java:8: toString() in Point cannot override toString() in java.lang.Object; attempting to assign weaker access privileges; was public
While overriding, you can provide stronger access privilege, not weaker access; otherwise it will become a compiler error.
Here is another slightly modified version of toString() method. Will it work?
public Object toString() {
return "x = " + xPos + ", y = " + yPos;
}
You get the following compiler error:
Point.java:8: toString() in Point cannot override toString() in java.lang.Object; attempting to use incompatible return type. Found: java.lang.Object. Required: java.lang.String.
In this case, you got a compiler error for mismatch because the return type in the overriding method should be exactly the same as the base class method.
Here is another example:
public String ToString() {
return "x = " + xPos + ", y = " + yPos;
}
Now the compiler doesn’t complain. But this is a new method named ToString and it has nothing to do with the toString method in Object. Hence, this ToString method does not override the toString method.
Keep the following points in mind for correct overriding. The overriding method
•Should have the same argument list types (or compatible types) as the base version.
•Should have the same return type.
•But from Java 5 onwards, the return type can be a subclass–covariant return types (which you’ll learn shortly).
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Chapter 3 ■ Java Class Design
•Should not have a more restrictive access modifier than the base version.
•But it may have a less restrictive access modifier.
•Should not throw new or broader checked exceptions.
•But it may throw fewer or narrower checked exceptions, or any unchecked exception.
•And, oh yes, the names should exactly match!
Remember that you cannot override a method if you do not inherit it. Private methods cannot be overridden because they are not inherited.
The signatures of the base method and overriding method should be compatible for overriding to take place.
Incorrect overriding is a common source of bugs in Java programs. In questions related to overriding, look for mistakes or problems in overriding when answering the questions.
Covariant Return Types
You know that the return types of the methods should exactly match when overriding methods. However, with the covariant return types feature introduced in Java 5, you can provide the derived class of the return type in the overriding method. Well, that’s great, but why do you need this feature? Check out these overridden methods with the same return type:
abstract class Shape { // other methods...
public abstract Shape copy();
}
class Circle extends Shape { // other methods...
public Circle(int x, int y, int radius) { /* initialize fields here */ } public Shape copy() { /* return a copy of this object */ }
}
class Test {
public static void main(String []args) { Circle c1 = new Circle(10, 20, 30); Circle c2 = c1.copy();
}
}
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