- •Table of Contents
- •In memory of Marni Foreword by Bas Rutten
- •What Is Krav Maga?
- •Krav Maga Is Not a Martial Art
- •The Roots of the System
- •Krav Maga in the United States
- •Krav Maga for Law Enforcement
- •An Approach Based on Principles
- •Fewer Techniques That Solve More Problems
- •Examples of Stress Training
- •Krav Maga Principles Applied to Business and Life
- •How to Use This Book
- •The Organization of This Book
- •Belt level area of emphasis
- •Safety in Training
- •Terminology
- •Yellow belt
- •Yellow belt overview
- •Combatives
- •Defenses and Self-Defense
- •Soft Techniques
- •Groundfighting
- •Fundamentals Neutral or Passive Stance
- •Fighting Stance
- •Moving in Fighting Stance
- •Combatives Punch Mechanics
- •Left Straight Punch
- •Cross-body Punch
- •Palm Heel Strike
- •Eye Strike
- •Straight Punch with Advance
- •Straight Punch with Retreat
- •Straight Punch Low
- •Hammerfist to the Side
- •Hammerfist to the Back
- •Forward Hammerfist
- •Downward Hammerfist
- •Horizontal High Elbow Strike (Elbow #1)
- •Sideways Elbow Strike (Elbow #2)
- •Horizontal Elbow Strike Backward (Elbow #3)
- •Vertical Elbow Strike Backward Low (Elbow #4)
- •Vertical Elbow Strike Backward (Elbow #5)
- •Vertical Elbow Strike Forward and Upward (Elbow #6)
- •Vertical Elbow Strike Forward and Down (Elbow #7)
- •Front Kick (Regular)
- •Front Kick (Vertical Target)
- •Round Kick
- •Knee Strike
- •Round Knee Strike
- •Front Kick/Hammerfist
- •Front Kick/Straight Punch
- •Defenses
- •360° Defense (Outside Defense)
- •Inside Defense against Straight Punch
- •Inside Defense against Straight Punch Low
- •Inside Defense and 360° against Punches
- •Self-Defense Choke from the Front (Two-Handed Pluck)
- •Choke from the Front (One-Handed Pluck)
- •Choke from Behind
- •Choke from the Side
- •Choke from the Front with a Push
- •Choke from Behind with a Push
- •Headlock from the Side
- •Soft Techniques Wrist Release: Same-Side Hand (Elbow to Elbow)
- •Wrist Release: Opposite-Side Hand (Hitchhike Out)
- •Wrist Release: Two Hands Held High
- •Wrist Release: Two Hands Held Down
- •Wrist Release: Wrist Held by Two Hands
- •Groundfighting Back Position
- •Back Position: Movement on the Ground
- •Side Position
- •Side Position: Movement on the Ground
- •Front Kick from the Ground
- •Round Kick from the Ground
- •Side Kick from the Ground
- •Getting Up
- •Orange belt
- •Orange belt overview
- •Combatives
- •Defenses and Self-Defense
- •Choke Defense against a Wall
- •Headlock from Behind
- •Bearhugs
- •Groundfighting
- •Combatives Bobbing and Weaving
- •Slipping
- •Hook Punch
- •Uppercut Punch
- •Left/Right/Left Hook
- •Left/Right/Left Hook/Right Uppercut
- •Left/Right/Bob/Right
- •Left Punch/Right Elbow
- •Left/Right/Left Hook/Right Elbow
- •Right Uppercut/Left Hook/Right Cross
- •Defensive Front Kick
- •Side Kick
- •Side Kick with Advance
- •Back Kick
- •Uppercut Back Kick (Short)
- •Front Kick with Advance (from a Fighting Stance)
- •Front Kick with Advance (from a Neutral Stance)
- •Side Kick or Back Kick/Hammerfist
- •Defenses
- •Inside Punch Defense with Counterattack against Left Punch
- •Inside Punch Defense with Counterattack against Left Punch Using Left Hand
- •Inside Defense with Counterattack against Right Punch (Two Counters)
- •Inside Defense with Counterattack against Right Punch (One Counter)
- •Defense against Hook Punch (Extended)
- •Defense against Hook Punch (Covering)
- •Defense against Uppercut Punch
- •360° Defense with Counterattack
- •Reflexive Defense against Front Kick
- •Outside Stabbing Defense against Front Kick
- •Plucking Defense against Low to Medium Front Kick
- •Inside Defense against High Front Kick
- •Defense against Low Round Kick (Using the Shin)
- •Defense against Low Round Kick (Absorbing with Thigh)
- •Stop Kick Defense against Front Kick
- •Defense against Front Kick (Redirecting with Shin)
- •Self-Defense Choke from the Front against a Wall
- •Choke from Behind against a Wall
- •Choke from Behind with a Pull
- •Headlock from Behind (Bar Arm)
- •Headlock from Behind (Carotid Choke)
- •Bearhug from the Front with Arms Free
- •Bearhug from the Front with Arms Free (Leverage on the Neck)
- •Bearhug from the Front with Arms Caught (with Space)
- •Bearhug from the Front with Arms Caught (No Space)
- •Bearhug from Behind with Arms Free
- •Bearhug from Behind with Arms Caught (with Space)
- •Bearhug from Behind with Arms Caught (No Space)
- •Back Fall Break
- •Side Fall Break
- •Groundfighting Defense against Punches, Mounted (Bucking Hips)
- •Trap and Roll against Full Mount
- •Choke with Attacker in Mount
- •Headlock while Mounted
- •Mount—Bottom Position: Elbow Escape (Shrimping)
- •Mount—Top Position
- •Maintaining Mount
- •Strikes
- •Trap Opponent’s Arms to Chest to Pop Up and Out
- •Guard—Bottom Position: Kick Off from the Guard
- •Foot Grab: Stripping
- •Foot Grab: Spinning Outward (Round Kick)
- •Foot Grab: Spinning Inward (Heel Kick)
- •Green belt
- •Green belt overview
- •Combatives
- •Defenses and Self-Defense
- •Upward Headbutt
- •Headbutt to the Side
- •Headbutt to the Back
- •Defensive Back Kick with a Spin
- •Offensive Back Kick
- •Offensive Back Kick with a Spin
- •Heel Kick
- •Inside Slap Kick
- •Outside Slap Kick
- •Inward Angle Knee
- •Defenses
- •Inside Defense against Left-Right Combination (Two Inside Defenses)
- •Inside Defense against Left-Right Combination (Lean Back and Trap)
- •Inside Defense against Left-Right Combination (Using One Hand)
- •Outside Defense #1
- •Outside Defense #2
- •Outside Defense #3
- •Outside Defense #4
- •Outside Defense #5
- •Outside Defense against Right Punch (Punching Defense)
- •Defense against High Round Kick (Reflexive Defense)
- •Defense against High Round Kick (Fighting Stance—Two Contact Points)
- •Defense against High Round Kick (Fighting Stance—Three Contact Points)
- •Defense against High Round Kick (Covering Defense to Head or Ribs)
- •Back Fall Break (High)
- •Forward Roll
- •Forward Roll/Back Fall Break (High Speed)
- •Backward Roll
- •Self-Defense Standing Reverse Headlock (Guillotine)
- •Hair Grab from the Front
- •Hair Grab from the Front or Side (Impending Knee Strike)
- •Hair Grab from the Side
- •Hair Grab from the Opposite Side or Back of the Head
- •Bearhug from Behind (Leverage on the Finger)
- •Bearhug from Behind (with Lift)
- •Bearhug from the Front (with Lift)
- •Groundfighting Arm Bar from the Guard
- •Guard Reversal (Sit Up and Sweep)
- •Choke from the Side Defense
- •Headlock from the Side Defense (Basic Positioning)
- •Headlock from the Side Defense (Attacker’s Weight Forward; Leg Wrap)
- •Headlock from the Side Defense (Attacker’s Weight Forward; with Space)
- •Headlock from the Side Defense (Attacker’s Weight Back)
- •Escape from the Guard (Stacking)
- •Side Mount (Basic Position)
- •Side Mount (Arm Lock)
- •Side Mount (Strikes)
- •Side Mount (Transition to Full Mount)
- •Side Mount Disengage (Knee to Belly)
- •Blue belt
- •Blue belt overview
- •Combatives
- •Defenses
- •Stick Defense
- •Knife Defenses
- •Gun Defenses
- •Mentality of the Attacker
- •Reaction
- •Cavaliers
- •Takedowns
- •Combatives
- •Inside Chop
- •Outside Chop
- •Mouth of Hand
- •Axe Kick
- •Spinning Outside Slap Kick
- •Spinning Heel Kick
- •Sweep with Forward Kick
- •Sweep with Heel Kick
- •Defenses General Defense against Medium to High Kicks
- •Sliding Defense against High Round Kick
- •Plucking Defense against Low to Medium Side Kick
- •Sliding Defense against Spinning Heel Kick
- •Defense against Spinning Heel Kick
- •Stick Defenses Stick Defense against Overhead Swing
- •Stick Defense against Overhead Swing Off Angle/Dead-Side (One Step)
- •Stick Defense against Baseball Bat Swing (Horizontal Swing)
- •Knife Defenses Kick Defense against Knife Attack from a Distance
- •Kick against Straight Stab (Bailing Out)
- •Gun Defenses Gun from the Front
- •Gun to the Side of the Head
- •Gun from the Side, Behind the Arm
- •Gun from the Side, in Front of the Arm (Touching)
- •Gun from the Front, Pushing into the Stomach
- •Gun from Behind (Touching)
- •Cavaliers Cavalier #1
- •Cavalier #2
- •Cavalier #3
- •Cavalier #4
- •Groundfighting Straddled, with Wrists Pinned (Slide Hands on Ground)
- •Straddled, with Wrists Pinned (Wrist Lock)
- •Choke while Attacker Is in Guard
- •Triangle Choke
- •Guard—Bottom Position: Guillotine
- •Guard—Bottom Position: Defense against Guillotine
- •Headlock from Behind on the Ground
- •Defense against Headlock from Behind
- •Takedowns Takedown #1: Simple Takedown
- •Takedown #2: Double-Leg Takedown
- •Takedown #3: Toe-Pick
- •Brown belt
- •Brown belt overview
- •Combatives
- •Defenses
- •Edged-Weapon Defenses
- •Combatives Left Jab/Overhand Right Combination
- •Front Kick/Round Kick with a Switch
- •Two Front Kicks with a Switch
- •Outside Slap Kick and Front Kick with a Switch
- •Hip Throw
- •Face-to-Face Flip (“Sacrifice” Throw)
- •Self-Defense Headlock from Behind
- •Defense against Headlock from the Side: Being Spun Inward
- •Defense against Headlock from the Side: Neck Break
- •Defense against Full Nelson: Leverage on the Fingers
- •Defense against Full Nelson: Forward Throw
- •Defense against Full Nelson: Sweep
- •Knife Defenses Knife Defense against Downward Stab (Ice Pick Stab)
- •Knife Defense against Downward Stab (Ice Pick Stab) continued from previous page
- •Knife Defense against Upward Stab
- •Knife Defense against Upward Stab continued from previous page
- •Knife Defense against Straight Stab
- •Knife Defense against Straight Stab (Live Side)
- •Knife Defense against Forward Slash
- •Knife Defense against Backhand Slash
- •Shotgun/Assault Rifle/submachine Gun Defenses Long Gun from the Front—Live Side
- •Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm)
- •Long Gun from the Side, Behind the Arm
- •Long Gun from the Side, Behind the Arm continued from previous page
- •Long Gun from Behind (Touching)
- •Defense against Rifle/Bayonet Stab—Live Side
- •Defense against Rifle/Bayonet Stab—Dead Side
- •Gun Defenses Defense against Threat with a Handgun: from Behind at a Distance
- •Defense against Threat with a Handgun: “Cupping” Technique (Two Hands)
- •About the Authors and Photographer
Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm)
Starting Position: Passive stance.
As the
attacker presents
the rifle, send
your right
hand to
the weapon in
a straight line,
keeping your
hand open and your
fingers pointing
towards the ground
at a 45° angle. Keeping
your right
arm stiff, put
the palm of your
hand at the barrel
of the weapon and
push in
a straight line to
your left.
This has
the added benefit
of putting your
motion and weight
toward the gunman
even though your
feet have
not yet moved.
Your right
hand should
move first, but
after it
begins, bring your
left hand to
the crook of your
right elbow to
keep it
out of the
line of fire.
Burst
forward and to the
right with your
feet to
the “dead side”
of the rifleman
and grab
the weapon
sharply with your left
hand. Keep your
arm straight to
control the
barrel and stay
out of the
line of fire. You should
already be putting weight
down and away on
the weapon.
Tips: The redirecting movement should take the rifle off your body parallel to the floor. Any diagonal movement up or down means that the rifle stays on your body for a longer period of time. This initial redirection must be a “punch” with your hand because the rifleman will have both hands on the weapon, which gives him greater control.
It is unlikely that the control and disarm portions of this defense will be successful against a submachine gun. Sub guns simply offer very little surface to control on the dead side. This is exactly why Machine Gun Takedown (page 290) was created.
With
a firm grip on the
barrel, deliver a
kick to
the rifleman’s
groin area with your left
leg. As
you recoil your
kick, jerk
on the weapon to
begin to loosen it
as you deliver an
overhand right punch
to the
head.
After your
punch, recoil your right
hand to
reach under the
rifleman’s left
arm and grasp the
rifle, then pull
the weapon upward
slightly.
Take
the left hand that is gripping the barrel and drive the barrel
towards the rifleman’s face (similar to an overhand left punch).
Rotate
the rifle sharply
past the rifleman’s
right shoulder
to “break” his
grasp. If the
rifleman continues
to hold
onto the
weapon, continue to
strike him with
the rifle, including
kicks, knees, and
headbutts, to soften his
grip. As soon as
you are sure the
weapon is in your
position, retreat to a
safe distance. Be prepared
to use the
rifle as a cold weapon.
Disarming
over Gunman’s
Left Arm
Variation: This
variation of the “dead
side” disarm is necessary
if the
gunman has
clamped his
left elbow down, preventing
you from coming
under his arm.
The redirection,
control, and counterattack
for disarming from
“under or over” the
rifleman’s arm
are the same.
After you punch the rifleman with your right fist, recoil your right hand and reach over the rifleman’s left arm and grasp the rifle towards the rear of the weapon.
Push down and away with your right hand in order to clear the butt of the rifle from under the rifleman’s right armpit. You should twist both wrists as though revving a motorcycle engine— this twists the weapon out and away from the gunman’s grip.
Pull the stock of the weapon up, striking the rifleman’s face, and continue through with this movement, bringing the rifle to your body.
Take
the left hand
that is
gripping the barrel
and drive the
barrel toward the
rifleman’s face
(similar to an
overhand left punch),
rotating the
rifle sharply past the
rifleman’s left
shoulder to
“break” his grasp.
If the
rifleman continues
to hold
onto the
weapon, continue to
strike him with
the rifle and
combatives to
soften his
grip.
