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Turbo Pascal 7.0 / TP7DOS / SOURCES / OUTLINE

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{*******************************************************}
{ }
{ Turbo Pascal Version 7.0 }
{ Turbo Vision Unit }
{ }
{ Copyright (c) 1992 Borland International }
{ }
{*******************************************************}

unit Outline;

{$O+,F+,X+,I-,S-}

interface

uses Objects, Drivers, Views;

const
ovExpanded = $01;
ovChildren = $02;
ovLast = $04;

const
cmOutlineItemSelected = 301;

const
COutlineViewer = CScroller + #8#8;

type

{ TOutlineViewer object }

{ Palette layout }
{ 1 = Normal color }
{ 2 = Focus color }
{ 3 = Select color }
{ 4 = Not expanded color }

POutlineViewer = ^TOutlineViewer;
TOutlineViewer = object(TScroller)
Foc: Integer;
constructor Init(var Bounds: TRect; AHScrollBar,
AVScrollBar: PScrollBar);
constructor Load(var S: TStream);
procedure Adjust(Node: Pointer; Expand: Boolean); virtual;
function CreateGraph(Level: Integer; Lines: LongInt; Flags: Word;
LevWidth, EndWidth: Integer; const Chars: String): String;
procedure Draw; virtual;
procedure ExpandAll(Node: Pointer);
function FirstThat(Test: Pointer): Pointer;
procedure Focused(I: Integer); virtual;
function ForEach(Action: Pointer): Pointer;
function GetChild(Node: Pointer; I: Integer): Pointer; virtual;
function GetGraph(Level: Integer; Lines: LongInt; Flags: Word): String; virtual;
function GetNumChildren(Node: Pointer): Integer; virtual;
function GetNode(I: Integer): Pointer;
function GetPalette: PPalette; virtual;
function GetRoot: Pointer; virtual;
function GetText(Node: Pointer): String; virtual;
procedure HandleEvent(var Event: TEvent); virtual;
function HasChildren(Node: Pointer): Boolean; virtual;
function IsExpanded(Node: Pointer): Boolean; virtual;
function IsSelected(I: Integer): Boolean; virtual;
procedure Selected(I: Integer); virtual;
procedure SetState(AState: Word; Enable: Boolean); virtual;
procedure Store(var S: TStream);
procedure Update;
private
procedure AdjustFocus(NewFocus: Integer);
function Iterate(Action: Pointer; CallerFrame: Word;
CheckRslt: Boolean): Pointer;
end;

{ TNode }

PNode = ^TNode;
TNode = record
Next: PNode;
Text: PString;
ChildList: PNode;
Expanded: Boolean;
end;

{ TOutline object }

{ Palette layout }
{ 1 = Normal color }
{ 2 = Focus color }
{ 3 = Select color }

POutline = ^TOutline;
TOutline = object(TOutlineViewer)
Root: PNode;

constructor Init(var Bounds: TRect; AHScrollBar,
AVScrollBar: PScrollBar; ARoot: PNode);
constructor Load(var S: TStream);
destructor Done; virtual;

procedure Adjust(Node: Pointer; Expand: Boolean); virtual;
function GetRoot: Pointer; virtual;
function GetNumChildren(Node: Pointer): Integer; virtual;
function GetChild(Node: Pointer; I: Integer): Pointer; virtual;
function GetText(Node: Pointer): String; virtual;
function IsExpanded(Node: Pointer): Boolean; virtual;
function HasChildren(Node: Pointer): Boolean; virtual;
procedure Store(var S: TStream);
end;

const
ROutline: TStreamRec = (
ObjType: 91;
VmtLink: Ofs(TypeOf(TOutline)^);
Load: @TOutline.Load;
Store: @TOutline.Store
);

procedure RegisterOutline;
function NewNode(const AText: String; AChildren, ANext: PNode): PNode;
procedure DisposeNode(Node: PNode);

implementation

{ TOutlineViewer }

constructor TOutlineViewer.Init(var Bounds: TRect; AHScrollBar,
AVScrollBar: PScrollBar);
begin
inherited Init(Bounds, AHScrollBar, AVScrollBar);
GrowMode := gfGrowHiX + gfGrowHiY;
Foc := 0;
end;

constructor TOutlineViewer.Load(var S: TStream);
begin
inherited Load(S);
S.Read(Foc, SizeOf(Foc));
end;

{ Called when the user requests Node to be contracted or
expanded (i.e. its children to be hidden or shown) }

procedure TOutlineViewer.Adjust(Node: Pointer; Expand: Boolean);
begin
Abstract;
end;

{ Called internally to ensure the focus is within range and displayed }

procedure TOutlineViewer.AdjustFocus(NewFocus: Integer);
begin
if NewFocus < 0 then NewFocus := 0
else if NewFocus >= Limit.Y then NewFocus := Limit.Y - 1;
if Foc <> NewFocus then Focused(NewFocus);
if NewFocus < Delta.Y then
ScrollTo(Delta.X, NewFocus)
else if NewFocus - Size.Y >= Delta.Y then
ScrollTo(Delta.X, NewFocus - Size.Y + 1);
end;

{ Called to draw the outline }

procedure TOutlineViewer.Draw;
var
NrmColor, SelColor, FocColor: Word;
B: TDrawBuffer;
I: Integer;

function DrawTree(Cur: Pointer; Level, Position: Integer; Lines: LongInt;
Flags: Word): Boolean; far;
var
Color: Word;
S: String;
begin
DrawTree := False;

if Position >= Delta.Y then
begin
if Position >= Delta.Y + Size.Y then
begin
DrawTree := True;
Exit;
end;

if (Position = Foc) and (State and sfFocused <> 0) then
Color := FocColor
else if IsSelected(Position) then
Color := SelColor
else
Color := NrmColor;
MoveChar(B, ' ', Color, Size.X);
S := GetGraph(Level, Lines, Flags);
if Flags and ovExpanded = 0 then
S := Concat(S, '~', GetText(Cur), '~')
else
S := Concat(S, GetText(Cur));
MoveCStr(B, Copy(S, Delta.X + 1, 255), Color);
WriteLine(0, Position - Delta.Y, Size.X, 1, B);
I := Position;
end;
end;

begin
NrmColor := GetColor($0401);
FocColor := GetColor($0202);
SelColor := GetColor($0303);
FirstThat(@DrawTree);
MoveChar(B, ' ', NrmColor, Size.X);
WriteLine(0, I + 1, Size.X, Size.Y - (I - Delta.Y), B);
end;

{ ExpandAll expands the current node and all child nodes }

procedure TOutlineViewer.ExpandAll(Node: Pointer);
var
I, N: Integer;
begin
if HasChildren(Node) then
begin
Adjust(Node, True);
N := GetNumChildren(Node) - 1;
for I := 0 to N do
ExpandAll(GetChild(Node, I));
end;
end;

{ Draws a graph string suitable for returning from GetGraph. Level
indicates the outline level. Lines is the set of bits decribing
the which levels have a "continuation" mark (usually a vertical
lines). If bit 3 is set, level 3 is continued beyond this level.
Flags gives extra information about how to draw the end of the
graph (see the ovXXX constants). LevWidth is how many characters
to indent for each level. EndWidth is the length the end characters.

The graphics is divided into two parts: the level marks, and the end
or node graphic. The level marks consist of the Level Mark character
separated by Level Filler. What marks are present is determined by
Lines. The end graphic is constructed by placing on of the End First
charcters followed by EndWidth-4 End Filler characters, followed by the
End Child character, followed by the Retract/Expand character. If
EndWidth equals 2, End First and Retract/Expand are used. If EndWidth
equals 1, only the Retract/Expand character is used. Which characters
are selected is determined by Flags.

The layout for the characters in the Chars is:

1: Level Filler
Typically a space. Used between level markers.
2: Level Mark
Typically a vertical bar. Used to mark the levels currenly active.
3: End First (not last child)
Typically a sideways T. Used as the first character of the end part
of a node graphic if the node is not the last child of the parent.
4: End First (last child)
Typically a L shape. Used as the first character of the end part
of a node graphic if the node is the last child of the parent.
5: End Filler
Typically a horizontal line. Used as filler for the end part of a
node graphic.
6: End Child position
Typically not used. If EndWidth > LevWidth this character will
be placed on top of the markers for next level. If used it is
typically a T.
7: Retracted character
Typically a '+'. Displayed as the last character of the end
node if the level has children and they are not expanded.
8: Expanded character
Typically as straight line. Displayed as the last character of
the end node if the level has children and they are expanded.

As an example GetGraph calls CreateGraph with the following paramters:

CreateGraph(Level, Lines, Flags, 3, 3, ' '#179#195#192#196#196'+'#196);

To use double, instead of single lines use:

CreateGraph(Level, Lines, Flags, 3, 3, ' '#186#204#200#205#205'+'#205);

To have the children line drop off prior to the text instead of underneath,
use the following call:

CreateGraph(Level, Lines, Flags, 2, 4, ' '#179#195#192#196#194'+'#196);

}

function TOutlineViewer.CreateGraph(Level: Integer; Lines: LongInt;
Flags: Word; LevWidth, EndWidth: Integer;
const Chars: String): String; assembler;
const
FillerOrBar = 0;
YorL = 2;
StraightOrTee = 4;
Retracted = 6;
var
Last, Children, Expanded: Boolean;
asm
PUSH DS
CLD

{ Break out flags }
XOR BX,BX
MOV AX,Flags
MOV Expanded,BL
SHR AX,1
ADC Expanded,BL
MOV Children,BL
SHR AX,1
ADC Children,BL
MOV Last,BL
SHR AX,1
ADC Last,BL

{ Load registers }
LDS SI,Chars
INC SI
LES DI,@Result
INC DI
MOV AX,Lines.Word[0]
MOV DX,Lines.Word[2]
INC Level

{ Write bar characters }
JMP @@2
@@1: XOR BX,BX
SHR DX,1
RCR AX,1
RCL BX,1
PUSH AX
MOV AL,[SI].FillerOrBar[BX]
STOSB
MOV AL,[SI].FillerOrBar
MOV CX,LevWidth
DEC CX
REP STOSB
POP AX
@@2: DEC Level
JNZ @@1

{ Write end characters }
MOV BH,0
MOV CX,EndWidth
DEC CX
JZ @@4
MOV BL,Last
MOV AL,[SI].YorL[BX]
STOSB
DEC CX
JZ @@4
DEC CX
JZ @@3
MOV AL,[SI].StraightOrTee
REP STOSB
@@3: MOV BL,Children
MOV AL,[SI].StraightOrTee[BX]
STOSB
@@4: MOV BL,Expanded
MOV AL,[SI].Retracted[BX]
STOSB
MOV AX,DI
LES DI,@Result
SUB AX,DI
DEC AX
STOSB
POP DS
end;

{ Internal function used to fetch the caller's stack frame }

function CallerFrame: Word; inline(
$8B/$46/$00 { MOV AX,[BP] }
);


{ FirstThat iterates over the nodes of the outline until the given
local function returns true. The declaration for the local function
must look like (save for the names, of course):

function MyIter(Cur: Pointer; Level, Position: Integer;
Lines: LongInt; Flags: Word); far;

The parameters are as follows:

Cur: A pointer to the node being checked.
Level: The level of the node (how many node above it it has)
Level is 0 based. This can be used to a call to
either GetGraph or CreateGraph.
Position: The display order position of the node in the list.
This can be used in a call to Focused or Selected.
If in range, Position - Delta.Y is location the node
is displayed on the view.
Lines: Bits indicating the active levels. This can be used in a
call to GetGraph or CreateGraph. It dicatates which
horizontal lines need to be drawn.
Flags: Various flags for drawing (see ovXXXX flags). Can be used
in a call to GetGraph or CreateGraph. }

function TOutlineViewer.FirstThat(Test: Pointer): Pointer;
begin
FirstThat := Iterate(Test, CallerFrame, True);
end;

{ Called whenever Node is receives focus }

procedure TOutlineViewer.Focused(I: Integer);
begin
Foc := I;
end;

{ Iterates over all the nodes. See FirstThat for a more details }

function TOutlineViewer.ForEach(Action: Pointer): Pointer;
begin
Iterate(Action, CallerFrame, False);
end;

{ Returns the outline palette }

function TOutlineViewer.GetPalette: PPalette;
const
P: String[Length(COutlineViewer)] = COutlineViewer;
begin
GetPalette := @P;
end;

{ Overridden to return a pointer to the root of the outline }

function TOutlineViewer.GetRoot: Pointer;
begin
Abstract;
end;

{ Called to retrieve the characters to display prior to the
text returned by GetText. Can be overridden to return
change the appearance of the outline. My default calls
CreateGraph with the default. }

function TOutlineViewer.GetGraph(Level: Integer; Lines: LongInt;
Flags: Word): String;
{const
LevelWidth = 2;
EndWidth = LevelWidth + 2;
GraphChars = ' '#179#195#192#196#194'+'#196;
{ GraphChars = ' '#186#204#200#205#203'+'#205;}
const
LevelWidth = 3;
EndWidth = LevelWidth;
GraphChars = ' '#179#195#192#196#196'+'#196;
{ GraphChars = ' '#186#204#200#205#205'+'#205;}
begin
GetGraph := Copy(CreateGraph(Level, Lines, Flags, LevelWidth, EndWidth,
GraphChars), EndWidth, 255);
end;

{ Returns a pointer to the node that is to be shown on line I }

function TOutlineViewer.GetNode(I: Integer): Pointer;
var
Cur: Pointer;

function IsNode(Node: Pointer; Level, Position: Integer; Lines: LongInt;
Flags: Word): Boolean; far;
begin
IsNode := I = Position;
end;

begin
GetNode := FirstThat(@IsNode);
end;

{ Overridden to return the number of children in Node. Will not be
called if HasChildren returns false. }

function TOutlineViewer.GetNumChildren(Node: Pointer): Integer;
begin
Abstract;
end;

{ Overriden to return the I'th child of Node. Will not be called if
HasChildren returns false. }

function TOutlineViewer.GetChild(Node: Pointer; I: Integer): Pointer;
begin
Abstract;
end;

{ Overridden to return the text of Node }

function TOutlineViewer.GetText(Node: Pointer): String;
begin
Abstract;
end;

{ Overriden to return if Node's children should be displayed. Will
never be called if HasChildren returns False. }

function TOutlineViewer.IsExpanded(Node: Pointer): Boolean;
begin
Abstract;
end;

{ Returns if Node is selected. By default, returns true if Node is
Focused (i.e. single selection). Can be overriden to handle
multiple selections. }

function TOutlineViewer.IsSelected(I: Integer): Boolean;
begin
IsSelected := Foc = I;
end;

{ Internal function used by both FirstThat and ForEach to do the
actual iteration over the data. See FirstThat for more details }

function TOutlineViewer.Iterate(Action: Pointer; CallerFrame: Word;
CheckRslt: Boolean): Pointer;
var
Position: Integer;

function TraverseTree(Cur: Pointer; Level: Integer;
Lines: LongInt; LastChild: Boolean): Pointer; far;
label
Retn;
var
Result: Boolean;
J, ChildCount: Integer;
Ret: Pointer;
Flags: Word;
Children: Boolean;
begin
TraverseTree := Cur;
if Cur = nil then Exit;

Children := HasChildren(Cur);

Flags := 0;
if LastChild then Inc(Flags, ovLast);
if Children and IsExpanded(Cur) then Inc(Flags, ovChildren);
if not Children or IsExpanded(Cur) then Inc(Flags, ovExpanded);

Inc(Position);

{ Perform call }
asm
LES DI,Cur { Push Cur }
PUSH ES
PUSH DI
MOV BX,[BP+6] { Load parent frame into BX }
PUSH Level
PUSH WORD PTR SS:[BX].offset Position
PUSH Lines.Word[2]
PUSH Lines.Word[0]
PUSH Flags
PUSH WORD PTR SS:[BX].offset CallerFrame
CALL DWORD PTR SS:[BX].offset Action
OR AL,AL
MOV BX,[BP+6] { Load parent frame into BX }
AND AL,SS:[BX].offset CheckRslt { Force to 0 if CheckRslt False }
JNZ Retn
end;

if Children and IsExpanded(Cur) then
begin
ChildCount := GetNumChildren(Cur);

if not LastChild then Lines := Lines or (1 shl Level);
for J := 0 to ChildCount - 1 do
begin
Ret := TraverseTree(GetChild(Cur, J), Level + 1, Lines,
J = (ChildCount - 1));
TraverseTree := Ret;
if Ret <> nil then Exit;
end;
end;
TraverseTree := nil;
Retn:
end;

begin
Position := -1;

asm { Convert 0, 1 to 0, FF }
DEC CheckRslt
NOT CheckRslt
end;

Iterate := TraverseTree(GetRoot, 0, 0, True);
end;

{ Called to handle an event }

procedure TOutlineViewer.HandleEvent(var Event: TEvent);
const
MouseAutoToSkip = 3;
var
Mouse: TPoint;
Cur: Pointer;
NewFocus: Integer;
Count: Integer;
Graph: String;
Dragged: Byte;

function GetFocusedGraphic(var Graph: String): Pointer;
var
Lvl: Integer;
Lns: LongInt;
Flgs: Word;

function IsFocused(Cur: Pointer; Level, Position: Integer;
Lines: LongInt; Flags: Word): Boolean; far;
begin
if Position = Foc then
begin
IsFocused := True;
Lvl := Level;
Lines := Lines;
Flgs := Flags;
end
else IsFocused := False;
end;

begin
GetFocusedGraphic := FirstThat(@IsFocused);
Graph := GetGraph(Lvl, Lns, Flgs);
end;


begin
inherited HandleEvent(Event);
case Event.What of
evMouseDown:
begin
Count := 0;
Dragged := 0;
repeat
if Dragged < 2 then Inc(Dragged);
MakeLocal(Event.Where, Mouse);
if MouseInView(Event.Where) then
NewFocus := Delta.Y + Mouse.Y
else
begin
if Event.What = evMouseAuto then Inc(Count);
if Count = MouseAutoToSkip then
begin
Count := 0;
if Mouse.Y < 0 then Dec(NewFocus);
if Mouse.Y >= Size.Y then Inc(NewFocus);
end;
end;
if Foc <> NewFocus then
begin
AdjustFocus(NewFocus);
DrawView;
end;
until not MouseEvent(Event, evMouseMove + evMouseAuto);
if Event.Double then Selected(Foc)
else
begin
if Dragged < 2 then
begin
Cur := GetFocusedGraphic(Graph);
if Mouse.X < Length(Graph) then
begin
Adjust(Cur, not IsExpanded(Cur));
Update;
DrawView;
end;
end;
end;
end;
evKeyboard:
begin
NewFocus := Foc;
case CtrlToArrow(Event.KeyCode) of
kbUp, kbLeft: Dec(NewFocus);
kbDown, kbRight: Inc(NewFocus);
kbPgDn: Inc(NewFocus, Size.Y - 1);
kbPgUp: Dec(NewFocus, Size.Y - 1);
kbHome: NewFocus := Delta.Y;
kbEnd: NewFocus := Delta.Y + Size.Y - 1;
kbCtrlPgUp: NewFocus := 0;
kbCtrlPgDn: NewFocus := Limit.Y - 1;
kbCtrlEnter,
kbEnter: Selected(NewFocus);
else
case Event.CharCode of
'-', '+': Adjust(GetNode(NewFocus), Event.CharCode = '+');
'*': ExpandAll(GetNode(NewFocus));
else
Exit;
end;
Update;
end;
ClearEvent(Event);
AdjustFocus(NewFocus);
DrawView;
end;
end;
end;

{ Called to determine if the given node has children }

function TOutlineViewer.HasChildren(Node: Pointer): Boolean;
begin
Abstract;
end;

{ Called whenever Node is selected by the user either via keyboard
control or by the mouse. }

procedure TOutlineViewer.Selected(I: Integer);
begin
end;

{ Redraws the outline if the outliner sfFocus state changes }

procedure TOutlineViewer.SetState(AState: Word; Enable: Boolean);
begin
inherited SetState(AState, Enable);
if AState and sfFocused <> 0 then DrawView;
end;

{ Store the object to a stream }

procedure TOutlineViewer.Store(var S: TStream);
begin
inherited Store(S);
S.Write(Foc, SizeOf(Foc));
end;

{ Updates the limits of the outline viewer. Should be called whenever
the data of the outline viewer changes. This includes during
the initalization of base classes. TOutlineViewer assumes that
the outline is empty. If the outline becomes non-empty during the
initialization, Update must be called. Also, if during the operation
of the TOutlineViewer the data being displayed changes, Update
and DrawView must be called. }

procedure TOutlineViewer.Update;
var
Count, MaxX: Integer;

function CountNode(P: Pointer; Level, Position: Integer; Lines: LongInt;
Flags: Word): Boolean; far;
var
Len: Integer;
begin
Inc(Count);
Len := Length(GetText(P)) + Length(GetGraph(Level, Lines, Flags));
if MaxX < Len then MaxX := Len;
CountNode := False;
end;

begin
Count := 0;
MaxX := 0;
FirstThat(@CountNode);
SetLimit(MaxX, Count);
AdjustFocus(Foc);
end;

{ TOutline }

constructor TOutline.Init(var Bounds: TRect; AHScrollBar, AVScrollBar: PScrollBar;
ARoot: PNode);
begin
inherited Init(Bounds, AHScrollBar, AVScrollBar);
Root := ARoot;
Update;
end;

constructor TOutline.Load(var S: TStream);

function LoadNode: PNode;
var
IsNode: Boolean;
Node: PNode;
begin
S.Read(IsNode, SizeOf(IsNode));
if IsNode then
begin
New(Node);
with Node^ do
begin
S.Read(Expanded, SizeOf(Expanded));
Text := S.ReadStr;
ChildList := LoadNode;
Next := LoadNode;
end;
LoadNode := Node;
end
else
LoadNode := nil;
end;

begin
inherited Load(S);
Root := LoadNode;
end;

destructor TOutline.Done;
begin
DisposeNode(Root);
inherited Done;
end;

procedure TOutline.Adjust(Node: Pointer; Expand: Boolean);
begin
PNode(Node)^.Expanded := Expand;
end;

function TOutline.GetRoot: Pointer;
begin
GetRoot := Root;
end;

function TOutline.GetNumChildren(Node: Pointer): Integer;
var
I: Integer;
P: PNode;
begin
P := PNode(Node)^.ChildList;
I := 0;
while P <> nil do
begin
P := P^.Next;
Inc(I);
end;
GetNumChildren := I;
end;

function TOutline.GetChild(Node: Pointer; I: Integer): Pointer;
var
P: PNode;
begin
P := PNode(Node)^.ChildList;
while (I <> 0) and (P <> nil) do
begin
P := P^.Next;
Dec(I);
end;
GetChild := P;
end;

function TOutline.GetText(Node: Pointer): String;
begin
GetText := PNode(Node)^.Text^;
end;

function TOutline.IsExpanded(Node: Pointer): Boolean;
begin
IsExpanded := PNode(Node)^.Expanded;
end;

function TOutline.HasChildren(Node: Pointer): Boolean;
begin
HasChildren := PNode(Node)^.ChildList <> nil;
end;

procedure TOutline.Store(var S: TStream);

procedure StoreNode(Node: PNode);
var
IsNode: Boolean;
begin
IsNode := Node <> nil;
S.Write(IsNode, SizeOf(IsNode));
if IsNode then
begin
with Node^ do
begin
S.Write(Expanded, SizeOf(Expanded));
S.WriteStr(Text);
StoreNode(ChildList);
StoreNode(Next);
end;
end;
end;

begin
inherited Store(S);
StoreNode(Root);
end;

function NewNode(const AText: String; AChildren, ANext: PNode): PNode;
var
P: PNode;
begin
New(P);
with P^ do
begin
Text := NewStr(AText);
Next := ANext;
ChildList := AChildren;
Expanded := True;
end;
NewNode := P;
end;

procedure DisposeNode(Node: PNode);
begin
if Node <> nil then
with Node^ do
begin
if ChildList <> nil then DisposeNode(ChildList);
if Next <> nil then DisposeNode(Next);
end;
Dispose(Node);
end;

procedure RegisterOutline;
begin
RegisterType(ROutline);
end;

end.
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