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14.A Переделай предложения в страдательный залог:

  1. He should find the solution of the problem.

  2. I object to her using my computer.

  3. Does she train all the new staff?

  4. We will have finished the project by next Friday.

  5. What did they open the safe with?

  6. You must inform the co-workers about the rules of the company.

  7. She had verified everything by experiments.

  8. Has Sabrina written a report for you?

  9. Tolya were feeding the car.

  10. She locked all the doors before she went on weekend.

14.B Переделай предложения, используя have something done:

  1. Sasha’s car will be taken to the garage tomorrow.

  2. Nina’s secret constituent was stolen last night.

  3. Our grass is cut by the gardener.

  4. Pasha’s jaw was broken in a boxing match.

  5. The new lock will be fitted on Monday.

  6. His passport has just been stolen.

  7. Their office is decorated every year.

  8. Our room were cleaned by us this morning.

  9. Sveta’s wedding dress is going to be made next month.

  10. My salary is deposited in my bank account every month.

UNIT 15

COMPUTER AS IT IS

15.1 Прочитай, переведи и выучи наизусть:

Вариант 1

THE HEART OF THE COMPUTER

The processor is the brains of the computer, the location of those fantastically small circuits. Think of it as an overworked adding ma­chine that also can make simple logic decisions.

It can decide that two numbers are equal or not equal, that a cer­tain condition does or does not exist in the circuitry. It can decide that things are true or false based on rules the programmer supplies to make that decision. This, combined with the ability to add and subtract at lightning-fast speeds and store the results of these processes, allows the programmer to give step-by-step instructions to be carried out on command.

Вариант 2

OLD AND NEW CONCEPTS

Although the idea of an automatic computing engine occurred first to Charles Babbage in 1832, it was more than a century later, in 1945, that John von Neumann set out the principles that were to fix the pat­tern of computer design for the next twenty years. Most of today’s com­puters follow the von Neumann model, and probably many of tomor­row’s will do so also. In particular, they have a rather rigidly organized store, holding both instructions and data; and, although some overlap of operations occurs, in general they tiptoe through their programs in mini­steps. There can be no doubt that computers of this kind are powerful, versatile tools; but it would be surprising indeed if one type of machine were to prove equally suitable for all types of problems; and it may be that some problems of practical interest to us are too difficult, or too expensive, to solve on von Neumann machines.

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